external library, block locking spree. Many areas of blender allow changing of library data.
Added checks to the following areas * half the material buttons * multires, shapekeys, vert groups * renaming a linked Object in the links could loose the object on next reload. Made center functions check for library data as well as changing the way it works. Rather then centering all objects in the selection and stopping if it finds libdata, or a multiuser mesh. It centers all that it can, and reports any objects that didnt center and why.
This commit is contained in:
@@ -803,6 +803,7 @@ static void editing_panel_mesh_type(Object *ob, Mesh *me)
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block= uiNewBlock(&curarea->uiblocks, "editing_panel_mesh_type", UI_EMBOSS, UI_HELV, curarea->win);
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if( uiNewPanel(curarea, block, "Mesh", "Editing", 320, 0, 318, 204)==0) return;
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uiSetButLock(me->id.lib!=0, "Can't edit library data");
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uiBlockBeginAlign(block);
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uiDefButBitS(block, TOG, ME_AUTOSMOOTH, REDRAWVIEW3D, "Auto Smooth",10,180,170,19, &me->flag, 0, 0, 0, 0, "Treats all set-smoothed faces with angles less than Degr: as 'smooth' during render");
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@@ -2055,7 +2056,8 @@ static void editing_panel_modifiers(Object *ob)
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block= uiNewBlock(&curarea->uiblocks, "editing_panel_modifiers", UI_EMBOSS, UI_HELV, curarea->win);
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if( uiNewPanel(curarea, block, "Modifiers", "Editing", 640, 0, 318, 204)==0) return;
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uiSetButLock(ob->id.lib!=0, "Can't edit library data");
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uiNewPanelHeight(block, 204);
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uiDefBlockBut(block, modifiers_add_menu, ob, "Add Modifier", 0, 190, 130, 20, "Add a new modifier");
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@@ -2107,6 +2109,9 @@ static void editing_panel_shapes(Object *ob)
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uiNewPanelTabbed("Modifiers", "Editing");
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if( uiNewPanel(curarea, block, "Shapes", "Editing", 640, 0, 318, 204)==0) return;
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/* Todo check data is library here */
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uiSetButLock(ob->id.lib!=0, "Can't edit library data");
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uiDefBut(block, BUT, B_ADDKEY, "Add Shape Key" , 10, 180, 150, 20, NULL, 0.0, 0.0, 0, 0, "Add new Shape Key");
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key= ob_get_key(ob);
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@@ -4381,14 +4386,17 @@ static void editing_panel_links(Object *ob)
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block= uiNewBlock(&curarea->uiblocks, "editing_panel_links", UI_EMBOSS, UI_HELV, curarea->win);
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if(uiNewPanel(curarea, block, "Link and Materials", "Editing", 0, 0, 318, 204)==0) return;
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if (ob)
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uiSetButLock(ob->id.lib!=0, "Can't edit library data");
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buttons_active_id(&id, &idfrom);
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if(id) {
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int alone= 0;
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int local= 0;
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int browse= B_EDITBROWSE;
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if(ob->type==OB_MESH) {
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browse= B_MESHBROWSE;
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alone= B_MESHALONE;
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@@ -4424,6 +4432,7 @@ static void editing_panel_links(Object *ob)
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uiBlockSetCol(block, TH_AUTO);
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}
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if(ob) {
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uiSetButLock(ob->id.lib!=0, "Can't edit library data");
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but = uiDefBut(block, TEX, B_IDNAME, "OB:", xco, 180, 454-xco, YIC, ob->id.name+2, 0.0, 21.0, 0, 0, "Active Object name.");
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#ifdef WITH_VERSE
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if(ob->vnode) uiButSetFunc(but, test_and_send_idbutton_cb, ob, ob->id.name);
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@@ -4492,7 +4501,9 @@ static void editing_panel_links(Object *ob)
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}
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else {
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ID *id= ob->data;
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uiSetButLock(id->lib!=0, "Can't edit library data");
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uiBlockBeginAlign (block);
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uiDefBut (block, BUT, B_NEWVGROUP, "New", 143, 90, 70, 21, 0, 0, 0, 0, 0, "Creates a new vertex group");
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uiDefBut (block, BUT, B_DELVGROUP, "Delete", 213, 90, 70, 21, 0, 0, 0, 0, 0, "Removes the current vertex group");
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@@ -5299,7 +5310,11 @@ void editing_panel_mesh_multires()
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block= uiNewBlock(&curarea->uiblocks, "editing_panel_mesh_multires", UI_EMBOSS, UI_HELV, curarea->win);
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if(uiNewPanel(curarea, block, "Multires", "Editing", 500, 0, 318, 204)==0) return;
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if (ob->id.lib || me->id.lib)
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uiSetButLock(1, "Can't edit library data");
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if(!me->mr) {
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but= uiDefBut(block,BUT,B_NOP,"Add Multires", cx,cy,268,19,0,0,0,0,0,"");
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uiButSetFunc(but,multires_make,ob,me);
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@@ -1963,6 +1963,7 @@ static void object_panel_object(Object *ob)
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/* parent */
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uiDefIDPoinBut(block, test_obpoin_but, ID_OB, B_OBJECTPANELPARENT, "Par:", xco+5, 180, 305-xco, 20, &ob->parent, "Parent Object");
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/* TODO, check for ob->id.lib */
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but = uiDefButS(block, NUM, B_NOP, "PassIndex:", xco+5, 150, 305-xco, 20, &ob->index, 0.0, 1000.0, 0, 0, "Index # for the IndexOB render pass.");
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uiDefBlockBut(block, add_groupmenu, NULL, "Add to Group", 10,150,150,20, "Add Object to a new Group");
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@@ -2949,6 +2949,8 @@ static void material_panel_map_to(Material *ma, int from_nodes)
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uiNewPanelTabbed("Texture", "Material");
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if(uiNewPanel(curarea, block, "Map To", "Material", 1600, 0, 318, 204)==0) return;
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uiSetButLock(ma->id.lib!=NULL, "Can't edit library data");
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mtex= ma->mtex[ ma->texact ];
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if(mtex==NULL) {
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mtex= &emptytex;
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@@ -3027,6 +3029,8 @@ static void material_panel_map_input(Object *ob, Material *ma)
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uiNewPanelTabbed("Texture", "Material");
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if(uiNewPanel(curarea, block, "Map Input", "Material", 1280, 0, 318, 204)==0) return;
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uiSetButLock(ma->id.lib!=NULL, "Can't edit library data");
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mtex= ma->mtex[ ma->texact ];
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if(mtex==NULL) {
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mtex= &emptytex;
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@@ -3177,6 +3181,8 @@ static void material_panel_tramir(Material *ma)
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uiNewPanelTabbed("Shaders", "Material");
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if(uiNewPanel(curarea, block, "Mirror Transp", "Material", 640, 0, 318, 204)==0) return;
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uiSetButLock(ma->id.lib!=NULL, "Can't edit library data");
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uiDefButBitI(block, TOG, MA_RAYMIRROR, B_MATPRV,"Ray Mirror",210,180,100,20, &(ma->mode), 0, 0, 0, 0, "Enables raytracing for mirror reflection rendering");
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uiBlockBeginAlign(block);
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@@ -3224,6 +3230,8 @@ static void material_panel_tramir_yafray(Material *ma)
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uiNewPanelTabbed("Shaders", "Material");
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if(uiNewPanel(curarea, block, "Mirror Transp", "Material", 640, 0, 318, 204)==0) return;
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uiSetButLock(ma->id.lib!=NULL, "Can't edit library data");
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/* material preset menu */
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uiDefBut(block, LABEL, 0, "Mat.Preset", 20, 182, 100, 20, 0, 0.0, 0.0, 0, 0, "");
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uiDefButI(block, MENU, B_MAT_YF_PRESET, mstr, 110, 182, 200, 20, &ma->YF_preset, 0.0, 0.0, 0, 0, "Basic material presets to start with");
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@@ -3267,7 +3275,9 @@ static void material_panel_shading(Material *ma)
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block= uiNewBlock(&curarea->uiblocks, "material_panel_shading", UI_EMBOSS, UI_HELV, curarea->win);
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if(uiNewPanel(curarea, block, "Shaders", "Material", 640, 0, 318, 204)==0) return;
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uiSetButLock(ma->id.lib!=NULL, "Can't edit library data");
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if(ma->mode & MA_HALO) {
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uiDefButF(block, NUM, B_MATPRV, "HaloSize: ", 10,155,190,18, &(ma->hasize), 0.0, 100.0, 10, 3, "Sets the dimension of the halo");
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uiDefButS(block, NUMSLI, B_MATPRV, "Hard ", 10,135,190,18, &(ma->har), 1.0, 127.0, 0, 0, "Sets the hardness of the halo");
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@@ -3372,7 +3382,9 @@ static void material_panel_ramps(Material *ma)
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block= uiNewBlock(&curarea->uiblocks, "material_panel_ramps", UI_EMBOSS, UI_HELV, curarea->win);
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uiNewPanelTabbed("Material", "Material");
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if(uiNewPanel(curarea, block, "Ramps", "Material", 640, 0, 318, 204)==0) return;
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uiSetButLock(ma->id.lib!=NULL, "Can't edit library data");
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uiBlockBeginAlign(block);
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uiBlockSetCol(block, TH_BUT_SETTING1);
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uiDefButS(block, ROW, B_REDR, "Show Col Ramp",10,180,150,20, &ma->ramp_show, 0, 0, 0, 0, "Show ramp buttons for material diffuse color");
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@@ -1782,6 +1782,9 @@ void docenter(int centermode)
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EditVert *eve;
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float cent[3], centn[3], min[3], max[3], omat[3][3];
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int a, total= 0;
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/* keep track of what is changed */
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int tot_change=0, tot_lib_error=0, tot_key_error=0, tot_multiuser_arm_error=0;
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MVert *mvert;
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if(G.scene->id.lib || G.vd==NULL) return;
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@@ -1817,21 +1820,18 @@ void docenter(int centermode)
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}
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recalc_editnormals();
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tot_change++;
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}
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}
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/* reset flags */
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base= FIRSTBASE;
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while(base) {
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if TESTBASELIB(base) {
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for (base=FIRSTBASE; base; base= base->next) {
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if TESTBASELIB(base)
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base->object->flag &= ~OB_DONE;
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}
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base= base->next;
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}
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me= G.main->mesh.first;
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while(me) {
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for (me= G.main->mesh.first; me; me= me->id.next) {
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me->flag &= ~ME_ISDONE;
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me= me->id.next;
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}
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base= FIRSTBASE;
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@@ -1839,77 +1839,83 @@ void docenter(int centermode)
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if TESTBASELIB(base) {
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if((base->object->flag & OB_DONE)==0) {
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base->object->flag |= OB_DONE;
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if(G.obedit==0 && (me=get_mesh(base->object)) ) {
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if(base->object->id.lib) {
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tot_lib_error++;
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}
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else if(G.obedit==0 && (me=get_mesh(base->object)) ) {
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if(me->key) {
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error("Can't change the center of a mesh with vertex keys");
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return;
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}
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if(centermode==2) {
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VECCOPY(cent, give_cursor());
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Mat4Invert(base->object->imat, base->object->obmat);
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Mat4MulVecfl(base->object->imat, cent);
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/*error("Can't change the center of a mesh with vertex keys");
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return;*/
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tot_key_error++;
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} else if (me->id.lib) {
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tot_lib_error++;
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} else {
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INIT_MINMAX(min, max);
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if(centermode==2) {
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VECCOPY(cent, give_cursor());
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Mat4Invert(base->object->imat, base->object->obmat);
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Mat4MulVecfl(base->object->imat, cent);
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} else {
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INIT_MINMAX(min, max);
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mvert= me->mvert;
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for(a=0; a<me->totvert; a++, mvert++) {
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DO_MINMAX(mvert->co, min, max);
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}
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cent[0]= (min[0]+max[0])/2.0f;
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cent[1]= (min[1]+max[1])/2.0f;
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cent[2]= (min[2]+max[2])/2.0f;
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}
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mvert= me->mvert;
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for(a=0; a<me->totvert; a++, mvert++) {
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DO_MINMAX(mvert->co, min, max);
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VecSubf(mvert->co, mvert->co, cent);
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}
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cent[0]= (min[0]+max[0])/2.0f;
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cent[1]= (min[1]+max[1])/2.0f;
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cent[2]= (min[2]+max[2])/2.0f;
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}
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mvert= me->mvert;
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for(a=0; a<me->totvert; a++, mvert++) {
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VecSubf(mvert->co, mvert->co, cent);
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}
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me->flag |= ME_ISDONE;
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if(centermode) {
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Mat3CpyMat4(omat, base->object->obmat);
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me->flag |= ME_ISDONE;
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VECCOPY(centn, cent);
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Mat3MulVecfl(omat, centn);
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base->object->loc[0]+= centn[0];
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base->object->loc[1]+= centn[1];
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base->object->loc[2]+= centn[2];
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/* other users? */
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ob= G.main->object.first;
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while(ob) {
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if((ob->flag & OB_DONE)==0) {
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tme= get_mesh(ob);
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if(tme==me) {
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if(centermode) {
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Mat3CpyMat4(omat, base->object->obmat);
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VECCOPY(centn, cent);
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Mat3MulVecfl(omat, centn);
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base->object->loc[0]+= centn[0];
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base->object->loc[1]+= centn[1];
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base->object->loc[2]+= centn[2];
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/* other users? */
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ob= G.main->object.first;
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while(ob) {
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if((ob->flag & OB_DONE)==0) {
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tme= get_mesh(ob);
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ob->flag |= OB_DONE;
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ob->recalc= OB_RECALC_OB|OB_RECALC_DATA;
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if(tme==me) {
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ob->flag |= OB_DONE;
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ob->recalc= OB_RECALC_OB|OB_RECALC_DATA;
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Mat3CpyMat4(omat, ob->obmat);
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VECCOPY(centn, cent);
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Mat3MulVecfl(omat, centn);
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ob->loc[0]+= centn[0];
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ob->loc[1]+= centn[1];
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ob->loc[2]+= centn[2];
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if(tme && (tme->flag & ME_ISDONE)==0) {
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mvert= tme->mvert;
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for(a=0; a<tme->totvert; a++, mvert++) {
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VecSubf(mvert->co, mvert->co, cent);
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Mat3CpyMat4(omat, ob->obmat);
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VECCOPY(centn, cent);
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Mat3MulVecfl(omat, centn);
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ob->loc[0]+= centn[0];
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ob->loc[1]+= centn[1];
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ob->loc[2]+= centn[2];
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if(tme && (tme->flag & ME_ISDONE)==0) {
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mvert= tme->mvert;
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for(a=0; a<tme->totvert; a++, mvert++) {
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VecSubf(mvert->co, mvert->co, cent);
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}
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tme->flag |= ME_ISDONE;
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}
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tme->flag |= ME_ISDONE;
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}
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}
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ob= ob->id.next;
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}
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ob= ob->id.next;
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}
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tot_change++;
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}
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}
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else if ELEM(base->object->type, OB_CURVE, OB_SURF) {
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@@ -1925,103 +1931,132 @@ void docenter(int centermode)
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nu1= cu->nurb.first;
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}
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if(centermode==2) {
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VECCOPY(cent, give_cursor());
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Mat4Invert(base->object->imat, base->object->obmat);
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Mat4MulVecfl(base->object->imat, cent);
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/* don't allow Z change if curve is 2D */
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if( !( cu->flag & CU_3D ) )
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cent[2] = 0.0;
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if (cu->id.lib) {
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tot_lib_error++;
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} else {
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INIT_MINMAX(min, max);
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if(centermode==2) {
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VECCOPY(cent, give_cursor());
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Mat4Invert(base->object->imat, base->object->obmat);
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Mat4MulVecfl(base->object->imat, cent);
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/* don't allow Z change if curve is 2D */
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if( !( cu->flag & CU_3D ) )
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cent[2] = 0.0;
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} else {
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INIT_MINMAX(min, max);
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nu= nu1;
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while(nu) {
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minmaxNurb(nu, min, max);
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nu= nu->next;
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}
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cent[0]= (min[0]+max[0])/2.0f;
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cent[1]= (min[1]+max[1])/2.0f;
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cent[2]= (min[2]+max[2])/2.0f;
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}
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nu= nu1;
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while(nu) {
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minmaxNurb(nu, min, max);
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if( (nu->type & 7)==1) {
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a= nu->pntsu;
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while (a--) {
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VecSubf(nu->bezt[a].vec[0], nu->bezt[a].vec[0], cent);
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VecSubf(nu->bezt[a].vec[1], nu->bezt[a].vec[1], cent);
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VecSubf(nu->bezt[a].vec[2], nu->bezt[a].vec[2], cent);
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}
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}
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else {
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a= nu->pntsu*nu->pntsv;
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while (a--)
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VecSubf(nu->bp[a].vec, nu->bp[a].vec, cent);
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}
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nu= nu->next;
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}
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if(centermode && G.obedit==0) {
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Mat3CpyMat4(omat, base->object->obmat);
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Mat3MulVecfl(omat, cent);
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base->object->loc[0]+= cent[0];
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base->object->loc[1]+= cent[1];
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base->object->loc[2]+= cent[2];
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}
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cent[0]= (min[0]+max[0])/2.0f;
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cent[1]= (min[1]+max[1])/2.0f;
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cent[2]= (min[2]+max[2])/2.0f;
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}
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|
||||
nu= nu1;
|
||||
while(nu) {
|
||||
if( (nu->type & 7)==1) {
|
||||
a= nu->pntsu;
|
||||
while (a--) {
|
||||
VecSubf(nu->bezt[a].vec[0], nu->bezt[a].vec[0], cent);
|
||||
VecSubf(nu->bezt[a].vec[1], nu->bezt[a].vec[1], cent);
|
||||
VecSubf(nu->bezt[a].vec[2], nu->bezt[a].vec[2], cent);
|
||||
tot_change++;
|
||||
if(G.obedit) {
|
||||
if (centermode==0) {
|
||||
DAG_object_flush_update(G.scene, G.obedit, OB_RECALC_DATA);
|
||||
}
|
||||
break;
|
||||
}
|
||||
else {
|
||||
a= nu->pntsu*nu->pntsv;
|
||||
while (a--)
|
||||
VecSubf(nu->bp[a].vec, nu->bp[a].vec, cent);
|
||||
}
|
||||
nu= nu->next;
|
||||
}
|
||||
|
||||
if(centermode && G.obedit==0) {
|
||||
Mat3CpyMat4(omat, base->object->obmat);
|
||||
|
||||
Mat3MulVecfl(omat, cent);
|
||||
base->object->loc[0]+= cent[0];
|
||||
base->object->loc[1]+= cent[1];
|
||||
base->object->loc[2]+= cent[2];
|
||||
}
|
||||
|
||||
if(G.obedit) {
|
||||
if (centermode==0) {
|
||||
DAG_object_flush_update(G.scene, G.obedit, OB_RECALC_DATA);
|
||||
}
|
||||
break;
|
||||
}
|
||||
|
||||
}
|
||||
else if(base->object->type==OB_FONT) {
|
||||
/* get from bb */
|
||||
|
||||
cu= base->object->data;
|
||||
if(cu->bb==0) return;
|
||||
|
||||
cu->xof= -0.5f*( cu->bb->vec[4][0] - cu->bb->vec[0][0]);
|
||||
cu->yof= -0.5f -0.5f*( cu->bb->vec[0][1] - cu->bb->vec[2][1]); /* extra 0.5 is the height of above line */
|
||||
|
||||
/* not really ok, do this better once! */
|
||||
cu->xof /= cu->fsize;
|
||||
cu->yof /= cu->fsize;
|
||||
if(cu->bb==0) {
|
||||
/* do nothing*/
|
||||
} else if (cu->id.lib) {
|
||||
tot_lib_error++;
|
||||
} else {
|
||||
cu->xof= -0.5f*( cu->bb->vec[4][0] - cu->bb->vec[0][0]);
|
||||
cu->yof= -0.5f -0.5f*( cu->bb->vec[0][1] - cu->bb->vec[2][1]); /* extra 0.5 is the height of above line */
|
||||
|
||||
/* not really ok, do this better once! */
|
||||
cu->xof /= cu->fsize;
|
||||
cu->yof /= cu->fsize;
|
||||
|
||||
allqueue(REDRAWBUTSEDIT, 0);
|
||||
allqueue(REDRAWBUTSEDIT, 0);
|
||||
tot_change++;
|
||||
}
|
||||
}
|
||||
else if(base->object->type==OB_ARMATURE) {
|
||||
bArmature *arm = base->object->data;
|
||||
|
||||
if(arm->id.us>1) {
|
||||
error("Can't apply to a multi user armature");
|
||||
return;
|
||||
if (arm->id.lib) {
|
||||
tot_lib_error++;
|
||||
} else if(arm->id.us>1) {
|
||||
/*error("Can't apply to a multi user armature");
|
||||
return;*/
|
||||
tot_multiuser_arm_error++;
|
||||
} else {
|
||||
/* Function to recenter armatures in editarmature.c
|
||||
* Bone + object locations are handled there.
|
||||
*/
|
||||
docenter_armature(base->object, centermode);
|
||||
tot_change++;
|
||||
if(G.obedit)
|
||||
break;
|
||||
}
|
||||
|
||||
/* Function to recenter armatures in editarmature.c
|
||||
* Bone + object locations are handled there.
|
||||
*/
|
||||
docenter_armature(base->object, centermode);
|
||||
|
||||
if(G.obedit)
|
||||
break;
|
||||
}
|
||||
base->object->recalc= OB_RECALC_OB|OB_RECALC_DATA;
|
||||
}
|
||||
}
|
||||
base= base->next;
|
||||
}
|
||||
|
||||
DAG_scene_flush_update(G.scene, screen_view3d_layers());
|
||||
allqueue(REDRAWVIEW3D, 0);
|
||||
BIF_undo_push("Do Center");
|
||||
if (tot_change) {
|
||||
DAG_scene_flush_update(G.scene, screen_view3d_layers());
|
||||
allqueue(REDRAWVIEW3D, 0);
|
||||
BIF_undo_push("Do Center");
|
||||
}
|
||||
|
||||
/* Warn if any errors occured */
|
||||
if (tot_lib_error+tot_key_error+tot_multiuser_arm_error) {
|
||||
char err[512];
|
||||
sprintf(err, "Warning %i Object(s) Not Centered, %i Changed%%t", tot_lib_error+tot_key_error+tot_multiuser_arm_error, tot_change);
|
||||
|
||||
if (tot_lib_error)
|
||||
sprintf(err+strlen(err), "|%i linked library objects", tot_lib_error);
|
||||
if (tot_key_error)
|
||||
sprintf(err+strlen(err), "|%i mesh key object(s)", tot_key_error);
|
||||
if (tot_multiuser_arm_error)
|
||||
sprintf(err+strlen(err), "|%i multiuser armature object(s)", tot_multiuser_arm_error);
|
||||
|
||||
pupmenu(err);
|
||||
}
|
||||
}
|
||||
|
||||
void docenter_new(void)
|
||||
|
||||
Reference in New Issue
Block a user