Code style cleanup in intern/dualcon.
This commit is contained in:
@@ -24,7 +24,7 @@
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#define __DUALCON_H__
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#ifdef __cplusplus
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extern "C" {
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extern "C" {
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#endif
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typedef float (*DualConCo)[3];
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@@ -35,11 +35,11 @@ typedef struct DualConInput {
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DualConCo co;
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int co_stride;
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int totco;
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DualConFaces faces;
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int face_stride;
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int totface;
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float min[3], max[3];
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} DualConInput;
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@@ -64,32 +64,32 @@ typedef enum {
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} DualConMode;
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/* Usage:
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The three callback arguments are used for creating the output
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mesh. The alloc_output callback takes the total number of vertices
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and faces (quads) that will be in the output. It should allocate
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and return a structure to hold the output mesh. The add_vert and
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add_quad callbacks will then be called for each new vertex and
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quad, and the callback should add the new mesh elements to the
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structure.
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*/
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*
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* The three callback arguments are used for creating the output
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* mesh. The alloc_output callback takes the total number of vertices
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* and faces (quads) that will be in the output. It should allocate
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* and return a structure to hold the output mesh. The add_vert and
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* add_quad callbacks will then be called for each new vertex and
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* quad, and the callback should add the new mesh elements to the
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* structure.
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*/
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void *dualcon(const DualConInput *input_mesh,
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/* callbacks for output */
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DualConAllocOutput alloc_output,
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DualConAddVert add_vert,
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DualConAddQuad add_quad,
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/* callbacks for output */
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DualConAllocOutput alloc_output,
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DualConAddVert add_vert,
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DualConAddQuad add_quad,
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/* flags and settings to control the remeshing
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algorithm */
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DualConFlags flags,
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DualConMode mode,
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float threshold,
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float hermite_num,
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float scale,
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int depth);
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/* flags and settings to control the remeshing
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* algorithm */
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DualConFlags flags,
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DualConMode mode,
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float threshold,
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float hermite_num,
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float scale,
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int depth);
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#ifdef __cplusplus
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}
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}
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#endif
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#endif /* __DUALCON_H__ */
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@@ -36,31 +36,26 @@
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// 3d point with integer coordinates
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typedef struct
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{
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typedef struct {
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int x, y, z;
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} Point3i;
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typedef struct
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{
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typedef struct {
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Point3i begin;
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Point3i end;
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} BoundingBox;
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// triangle that points to three vertices
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typedef struct
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{
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float vt[3][3] ;
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typedef struct {
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float vt[3][3];
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} Triangle;
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// 3d point with float coordinates
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typedef struct
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{
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typedef struct {
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float x, y, z;
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} Point3f;
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typedef struct
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{
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typedef struct {
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Point3f begin;
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Point3f end;
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} BoundingBoxf;
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@@ -43,19 +43,19 @@
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class VirtualMemoryAllocator
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{
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public:
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virtual void * allocate( ) = 0 ;
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virtual void deallocate( void * obj ) = 0 ;
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virtual void destroy( ) = 0 ;
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virtual void printInfo( ) = 0 ;
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virtual void *allocate( ) = 0;
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virtual void deallocate(void *obj) = 0;
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virtual void destroy( ) = 0;
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virtual void printInfo( ) = 0;
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virtual int getAllocated( ) = 0 ;
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virtual int getAll( ) = 0 ;
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virtual int getBytes( ) = 0 ;
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virtual int getAllocated( ) = 0;
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virtual int getAll( ) = 0;
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virtual int getBytes( ) = 0;
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};
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/**
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* Dynamic memory allocator - allows allocation/deallocation
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*
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*
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* Note: there are 4 bytes overhead for each allocated yet unused object.
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*/
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template < int N >
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@@ -63,157 +63,157 @@ class MemoryAllocator : public VirtualMemoryAllocator
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{
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private:
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/// Constants
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int HEAP_UNIT, HEAP_MASK ;
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/// Constants
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int HEAP_UNIT, HEAP_MASK;
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/// Data array
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UCHAR ** data ;
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/// Data array
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UCHAR **data;
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/// Allocation stack
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UCHAR *** stack ;
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/// Allocation stack
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UCHAR ***stack;
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/// Number of data blocks
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int datablocknum ;
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/// Number of data blocks
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int datablocknum;
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/// Number of stack blocks
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int stackblocknum ;
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/// Number of stack blocks
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int stackblocknum;
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/// Size of stack
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int stacksize ;
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/// Size of stack
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int stacksize;
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/// Number of available objects on stack
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int available ;
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/// Number of available objects on stack
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int available;
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/**
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* Allocate a memory block
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*/
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void allocateDataBlock ( )
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/**
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* Allocate a memory block
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*/
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void allocateDataBlock( )
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{
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// Allocate a data block
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datablocknum += 1;
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data = ( UCHAR ** )realloc(data, sizeof (UCHAR *) * datablocknum);
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data[datablocknum - 1] = ( UCHAR * )malloc(HEAP_UNIT * N);
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// Update allocation stack
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for (int i = 0; i < HEAP_UNIT; i++)
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{
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// Allocate a data block
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datablocknum += 1 ;
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data = ( UCHAR ** )realloc( data, sizeof ( UCHAR * ) * datablocknum ) ;
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data[ datablocknum - 1 ] = ( UCHAR * )malloc( HEAP_UNIT * N ) ;
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// Update allocation stack
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for ( int i = 0 ; i < HEAP_UNIT ; i ++ )
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{
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stack[ 0 ][ i ] = ( data[ datablocknum - 1 ] + i * N ) ;
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}
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available = HEAP_UNIT ;
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stack[0][i] = (data[datablocknum - 1] + i * N);
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}
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available = HEAP_UNIT;
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}
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/**
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* Allocate a stack block, to store more deallocated objects
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*/
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void allocateStackBlock( )
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{
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// Allocate a stack block
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stackblocknum += 1 ;
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stacksize += HEAP_UNIT ;
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stack = ( UCHAR *** )realloc( stack, sizeof ( UCHAR ** ) * stackblocknum ) ;
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stack[ stackblocknum - 1 ] = ( UCHAR ** )malloc( HEAP_UNIT * sizeof ( UCHAR * ) ) ;
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}
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/**
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* Allocate a stack block, to store more deallocated objects
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*/
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void allocateStackBlock( )
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{
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// Allocate a stack block
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stackblocknum += 1;
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stacksize += HEAP_UNIT;
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stack = ( UCHAR *** )realloc(stack, sizeof (UCHAR * *) * stackblocknum);
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stack[stackblocknum - 1] = ( UCHAR ** )malloc(HEAP_UNIT * sizeof (UCHAR *) );
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}
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public:
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/**
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* Constructor
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*/
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MemoryAllocator( )
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/**
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* Constructor
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*/
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MemoryAllocator( )
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{
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HEAP_UNIT = 1 << HEAP_BASE;
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HEAP_MASK = (1 << HEAP_BASE) - 1;
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data = ( UCHAR ** )malloc(sizeof(UCHAR *) );
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data[0] = ( UCHAR * )malloc(HEAP_UNIT * N);
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datablocknum = 1;
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stack = ( UCHAR *** )malloc(sizeof (UCHAR * *) );
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stack[0] = ( UCHAR ** )malloc(HEAP_UNIT * sizeof (UCHAR *) );
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stackblocknum = 1;
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stacksize = HEAP_UNIT;
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available = HEAP_UNIT;
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for (int i = 0; i < HEAP_UNIT; i++)
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{
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HEAP_UNIT = 1 << HEAP_BASE ;
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HEAP_MASK = ( 1 << HEAP_BASE ) - 1 ;
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stack[0][i] = (data[0] + i * N);
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}
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}
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data = ( UCHAR ** )malloc( sizeof( UCHAR * ) ) ;
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data[ 0 ] = ( UCHAR * )malloc( HEAP_UNIT * N ) ;
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datablocknum = 1 ;
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/**
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* Destructor
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*/
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void destroy( )
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{
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int i;
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for (i = 0; i < datablocknum; i++)
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{
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free(data[i]);
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}
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for (i = 0; i < stackblocknum; i++)
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{
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free(stack[i]);
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}
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free(data);
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free(stack);
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}
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stack = ( UCHAR *** )malloc( sizeof ( UCHAR ** ) ) ;
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stack[ 0 ] = ( UCHAR ** )malloc( HEAP_UNIT * sizeof ( UCHAR * ) ) ;
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stackblocknum = 1 ;
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stacksize = HEAP_UNIT ;
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available = HEAP_UNIT ;
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for ( int i = 0 ; i < HEAP_UNIT ; i ++ )
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{
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stack[ 0 ][ i ] = ( data[ 0 ] + i * N ) ;
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}
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/**
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* Allocation method
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*/
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void *allocate( )
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{
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if (available == 0)
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{
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allocateDataBlock( );
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}
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/**
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* Destructor
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*/
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void destroy( )
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// printf("Allocating %d\n", header[ allocated ]) ;
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available--;
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return (void *)stack[available >> HEAP_BASE][available & HEAP_MASK];
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}
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/**
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* De-allocation method
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*/
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void deallocate(void *obj)
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{
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if (available == stacksize)
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{
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int i ;
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for ( i = 0 ; i < datablocknum ; i ++ )
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{
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free( data[ i ] ) ;
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}
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for ( i = 0 ; i < stackblocknum ; i ++ )
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{
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free( stack[ i ] ) ;
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}
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free( data ) ;
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free( stack ) ;
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allocateStackBlock( );
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}
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/**
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* Allocation method
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*/
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void * allocate ( )
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{
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if ( available == 0 )
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{
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allocateDataBlock ( ) ;
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}
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// printf("De-allocating %d\n", ( obj - data ) / N ) ;
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stack[available >> HEAP_BASE][available & HEAP_MASK] = (UCHAR *)obj;
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available++;
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// printf("%d %d\n", allocated, header[ allocated ]) ;
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}
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// printf("Allocating %d\n", header[ allocated ]) ;
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available -- ;
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return (void*)stack[ available >> HEAP_BASE ][ available & HEAP_MASK ] ;
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}
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/**
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* Print information
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*/
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void printInfo( )
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{
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printf("Bytes: %d Used: %d Allocated: %d Maxfree: %d\n", getBytes(), getAllocated(), getAll(), stacksize);
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}
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/**
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* De-allocation method
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*/
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void deallocate ( void * obj )
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{
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if ( available == stacksize )
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{
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allocateStackBlock ( ) ;
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}
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/**
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* Query methods
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*/
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int getAllocated( )
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{
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return HEAP_UNIT * datablocknum - available;
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};
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// printf("De-allocating %d\n", ( obj - data ) / N ) ;
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stack[ available >> HEAP_BASE ][ available & HEAP_MASK ] = (UCHAR*)obj ;
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available ++ ;
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// printf("%d %d\n", allocated, header[ allocated ]) ;
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}
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int getAll( )
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{
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return HEAP_UNIT * datablocknum;
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};
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/**
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* Print information
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*/
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void printInfo ( )
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{
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printf("Bytes: %d Used: %d Allocated: %d Maxfree: %d\n", getBytes(), getAllocated(), getAll(), stacksize ) ;
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}
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/**
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* Query methods
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*/
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int getAllocated( )
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{
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return HEAP_UNIT * datablocknum - available ;
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};
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int getAll( )
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{
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return HEAP_UNIT * datablocknum ;
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};
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int getBytes( )
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{
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return N ;
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};
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int getBytes( )
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{
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return N;
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};
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};
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#endif
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@@ -33,31 +33,32 @@
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class ModelReader
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{
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public:
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/// Constructor
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ModelReader(){} ;
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/// Constructor
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ModelReader(){
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};
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/// Get next triangle
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virtual Triangle* getNextTriangle( ) = 0 ;
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virtual int getNextTriangle( int t[3] ) = 0 ;
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/// Get next triangle
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virtual Triangle *getNextTriangle( ) = 0;
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virtual int getNextTriangle(int t[3]) = 0;
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/// Get bounding box
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virtual float getBoundingBox ( float origin[3] ) = 0 ;
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/// Get bounding box
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virtual float getBoundingBox(float origin[3]) = 0;
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/// Get number of triangles
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virtual int getNumTriangles ( ) = 0 ;
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/// Get number of triangles
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virtual int getNumTriangles( ) = 0;
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/// Get storage size
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virtual int getMemory ( ) = 0 ;
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/// Get storage size
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virtual int getMemory( ) = 0;
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/// Reset file reading location
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virtual void reset( ) = 0 ;
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/// Reset file reading location
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virtual void reset( ) = 0;
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/// For explicit vertex models
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virtual int getNumVertices( ) = 0 ;
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/// For explicit vertex models
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virtual int getNumVertices( ) = 0;
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virtual void getNextVertex( float v[3] ) = 0 ;
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virtual void getNextVertex(float v[3]) = 0;
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virtual void printInfo ( ) = 0 ;
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virtual void printInfo( ) = 0;
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};
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@@ -37,18 +37,15 @@ const int vertmap[8][3] = {
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const int centmap[3][3][3][2] = {
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{{{0, 0}, {0, 1}, {1, 1}},
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{{0, 2}, {0, 3}, {1, 3}},
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{{2, 2}, {2, 3}, {3, 3}}
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},
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{{2, 2}, {2, 3}, {3, 3}}},
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{{{0, 4}, {0, 5}, {1, 5}},
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{{0, 6}, {0, 7}, {1, 7}},
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{{2, 6}, {2, 7}, {3, 7}}
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},
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{{2, 6}, {2, 7}, {3, 7}}},
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{{{4, 4}, {4, 5}, {5, 5}},
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{{4, 6}, {4, 7}, {5, 7}},
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{{6, 6}, {6, 7}, {7, 7}}
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}
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{{6, 6}, {6, 7}, {7, 7}}}
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};
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const int edgemap[12][2] = {
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@@ -54,20 +54,19 @@ extern const int facemap[6][4];
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/**
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* Structure for the projections inheritable from parent
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*/
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struct InheritableProjections
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{
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struct InheritableProjections {
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/// Projections of triangle
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LONG trigProj[13][2] ;
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LONG trigProj[13][2];
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/// Projections of triangle vertices on primary axes
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LONG trigVertProj[13][3] ;
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LONG trigVertProj[13][3];
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/// Projections of triangle edges
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LONG trigEdgeProj[13][3][2] ;
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LONG trigEdgeProj[13][3][2];
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/// Normal of the triangle
|
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double norm[3] ;
|
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double normA, normB ;
|
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double norm[3];
|
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double normA, normB;
|
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|
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/// End points along each axis
|
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//int cubeEnds[13][2] ;
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@@ -77,7 +76,7 @@ struct InheritableProjections
|
||||
|
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#ifdef CONTAINS_INDEX
|
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/// Index of polygon
|
||||
int index ;
|
||||
int index;
|
||||
#endif
|
||||
};
|
||||
|
||||
@@ -88,758 +87,754 @@ struct InheritableProjections
|
||||
class Projections
|
||||
{
|
||||
public:
|
||||
/// Inheritable portion
|
||||
InheritableProjections* inherit ;
|
||||
/// Inheritable portion
|
||||
InheritableProjections *inherit;
|
||||
|
||||
/// Projections of the cube vertices
|
||||
LONG cubeProj[13][6] ;
|
||||
/// Projections of the cube vertices
|
||||
LONG cubeProj[13][6];
|
||||
|
||||
public:
|
||||
|
||||
Projections( )
|
||||
{
|
||||
}
|
||||
Projections( )
|
||||
{
|
||||
}
|
||||
|
||||
/**
|
||||
* Construction
|
||||
* from a cube (axes aligned) and triangle
|
||||
*/
|
||||
Projections( LONG cube[2][3], LONG trig[3][3], LONG error, int triind )
|
||||
{
|
||||
int i, j ;
|
||||
inherit = new InheritableProjections ;
|
||||
/**
|
||||
* Construction
|
||||
* from a cube (axes aligned) and triangle
|
||||
*/
|
||||
Projections(LONG cube[2][3], LONG trig[3][3], LONG error, int triind)
|
||||
{
|
||||
int i, j;
|
||||
inherit = new InheritableProjections;
|
||||
#ifdef CONTAINS_INDEX
|
||||
inherit->index = triind ;
|
||||
inherit->index = triind;
|
||||
#endif
|
||||
/// Create axes
|
||||
LONG axes[13][3] ;
|
||||
/// Create axes
|
||||
LONG axes[13][3];
|
||||
|
||||
// Cube faces
|
||||
axes[0][0] = 1 ;
|
||||
axes[0][1] = 0 ;
|
||||
axes[0][2] = 0 ;
|
||||
// Cube faces
|
||||
axes[0][0] = 1;
|
||||
axes[0][1] = 0;
|
||||
axes[0][2] = 0;
|
||||
|
||||
axes[1][0] = 0 ;
|
||||
axes[1][1] = 1 ;
|
||||
axes[1][2] = 0 ;
|
||||
axes[1][0] = 0;
|
||||
axes[1][1] = 1;
|
||||
axes[1][2] = 0;
|
||||
|
||||
axes[2][0] = 0 ;
|
||||
axes[2][1] = 0 ;
|
||||
axes[2][2] = 1 ;
|
||||
axes[2][0] = 0;
|
||||
axes[2][1] = 0;
|
||||
axes[2][2] = 1;
|
||||
|
||||
// Triangle face
|
||||
LONG trigedge[3][3] ;
|
||||
for ( i = 0 ; i < 3 ; i ++ )
|
||||
// Triangle face
|
||||
LONG trigedge[3][3];
|
||||
for (i = 0; i < 3; i++)
|
||||
{
|
||||
for (j = 0; j < 3; j++)
|
||||
{
|
||||
for ( j = 0 ; j < 3 ; j ++ )
|
||||
{
|
||||
trigedge[i][j] = trig[(i+1)%3][j] - trig[i][j] ;
|
||||
}
|
||||
trigedge[i][j] = trig[(i + 1) % 3][j] - trig[i][j];
|
||||
}
|
||||
crossProduct( trigedge[0], trigedge[1], axes[3] ) ;
|
||||
}
|
||||
crossProduct(trigedge[0], trigedge[1], axes[3]);
|
||||
|
||||
/// Normalize face normal and store
|
||||
double dedge1[] = { (double) trig[1][0] - (double) trig[0][0],
|
||||
(double) trig[1][1] - (double) trig[0][1],
|
||||
(double) trig[1][2] - (double) trig[0][2] } ;
|
||||
double dedge2[] = { (double) trig[2][0] - (double) trig[1][0],
|
||||
(double) trig[2][1] - (double) trig[1][1],
|
||||
(double) trig[2][2] - (double) trig[1][2] } ;
|
||||
crossProduct( dedge1, dedge2, inherit->norm ) ;
|
||||
normalize( inherit->norm ) ;
|
||||
/// Normalize face normal and store
|
||||
double dedge1[] = { (double) trig[1][0] - (double) trig[0][0],
|
||||
(double) trig[1][1] - (double) trig[0][1],
|
||||
(double) trig[1][2] - (double) trig[0][2] };
|
||||
double dedge2[] = { (double) trig[2][0] - (double) trig[1][0],
|
||||
(double) trig[2][1] - (double) trig[1][1],
|
||||
(double) trig[2][2] - (double) trig[1][2] };
|
||||
crossProduct(dedge1, dedge2, inherit->norm);
|
||||
normalize(inherit->norm);
|
||||
// inherit->normA = norm[ 0 ] ;
|
||||
// inherit->normB = norm[ 2 ] > 0 ? norm[ 1 ] : 2 + norm[ 1 ] ;
|
||||
|
||||
// Face edges and triangle edges
|
||||
int ct = 4 ;
|
||||
for ( i = 0 ; i < 3 ; i ++ )
|
||||
for ( j = 0 ; j < 3 ; j ++ )
|
||||
{
|
||||
crossProduct( axes[j], trigedge[i], axes[ct] ) ;
|
||||
ct ++ ;
|
||||
}
|
||||
|
||||
/// Generate projections
|
||||
LONG cubeedge[3][3] ;
|
||||
for ( i = 0 ; i < 3 ; i ++ )
|
||||
// Face edges and triangle edges
|
||||
int ct = 4;
|
||||
for (i = 0; i < 3; i++)
|
||||
for (j = 0; j < 3; j++)
|
||||
{
|
||||
for ( j = 0 ; j < 3 ; j ++ )
|
||||
{
|
||||
cubeedge[i][j] = 0 ;
|
||||
}
|
||||
cubeedge[i][i] = cube[1][i] - cube[0][i] ;
|
||||
crossProduct(axes[j], trigedge[i], axes[ct]);
|
||||
ct++;
|
||||
}
|
||||
|
||||
for ( j = 0 ; j < 13 ; j ++ )
|
||||
/// Generate projections
|
||||
LONG cubeedge[3][3];
|
||||
for (i = 0; i < 3; i++)
|
||||
{
|
||||
for (j = 0; j < 3; j++)
|
||||
{
|
||||
// Origin
|
||||
cubeProj[j][0] = dotProduct( axes[j], cube[0] ) ;
|
||||
cubeedge[i][j] = 0;
|
||||
}
|
||||
cubeedge[i][i] = cube[1][i] - cube[0][i];
|
||||
}
|
||||
|
||||
// 3 direction vectors
|
||||
for ( i = 1 ; i < 4 ; i ++ )
|
||||
{
|
||||
cubeProj[j][i] = dotProduct( axes[j], cubeedge[i-1] ) ;
|
||||
}
|
||||
|
||||
// Offsets of 2 ends of cube projection
|
||||
LONG max = 0 ;
|
||||
LONG min = 0 ;
|
||||
for ( i = 1 ; i < 8 ; i ++ )
|
||||
{
|
||||
LONG proj = vertmap[i][0] * cubeProj[j][1] + vertmap[i][1] * cubeProj[j][2] + vertmap[i][2] * cubeProj[j][3] ;
|
||||
if ( proj > max )
|
||||
{
|
||||
max = proj ;
|
||||
}
|
||||
if ( proj < min )
|
||||
{
|
||||
min = proj ;
|
||||
}
|
||||
}
|
||||
cubeProj[j][4] = min ;
|
||||
cubeProj[j][5] = max ;
|
||||
for (j = 0; j < 13; j++)
|
||||
{
|
||||
// Origin
|
||||
cubeProj[j][0] = dotProduct(axes[j], cube[0]);
|
||||
|
||||
// 3 direction vectors
|
||||
for (i = 1; i < 4; i++)
|
||||
{
|
||||
cubeProj[j][i] = dotProduct(axes[j], cubeedge[i - 1]);
|
||||
}
|
||||
|
||||
for ( j = 0 ; j < 13 ; j ++ )
|
||||
// Offsets of 2 ends of cube projection
|
||||
LONG max = 0;
|
||||
LONG min = 0;
|
||||
for (i = 1; i < 8; i++)
|
||||
{
|
||||
LONG vts[3] = { dotProduct( axes[j], trig[0] ),
|
||||
dotProduct( axes[j], trig[1] ),
|
||||
dotProduct( axes[j], trig[2] ) } ;
|
||||
|
||||
// Vertex
|
||||
inherit->trigVertProj[j][0] = vts[0] ;
|
||||
inherit->trigVertProj[j][1] = vts[1] ;
|
||||
inherit->trigVertProj[j][2] = vts[2] ;
|
||||
|
||||
// Edge
|
||||
for ( i = 0 ; i < 3 ; i ++ )
|
||||
LONG proj = vertmap[i][0] * cubeProj[j][1] + vertmap[i][1] * cubeProj[j][2] + vertmap[i][2] * cubeProj[j][3];
|
||||
if (proj > max)
|
||||
{
|
||||
if ( vts[i] < vts[(i+1) % 3] )
|
||||
{
|
||||
inherit->trigEdgeProj[j][i][0] = vts[i] ;
|
||||
inherit->trigEdgeProj[j][i][1] = vts[(i+1) % 3] ;
|
||||
}
|
||||
else
|
||||
{
|
||||
inherit->trigEdgeProj[j][i][1] = vts[i] ;
|
||||
inherit->trigEdgeProj[j][i][0] = vts[(i+1) % 3] ;
|
||||
}
|
||||
max = proj;
|
||||
}
|
||||
|
||||
// Triangle
|
||||
inherit->trigProj[j][0] = vts[0] ;
|
||||
inherit->trigProj[j][1] = vts[0] ;
|
||||
for ( i = 1 ; i < 3 ; i ++ )
|
||||
if (proj < min)
|
||||
{
|
||||
if ( vts[i] < inherit->trigProj[j][0] )
|
||||
{
|
||||
inherit->trigProj[j][0] = vts[i] ;
|
||||
}
|
||||
if ( vts[i] > inherit->trigProj[j][1] )
|
||||
{
|
||||
inherit->trigProj[j][1] = vts[i] ;
|
||||
}
|
||||
min = proj;
|
||||
}
|
||||
}
|
||||
cubeProj[j][4] = min;
|
||||
cubeProj[j][5] = max;
|
||||
|
||||
}
|
||||
|
||||
/**
|
||||
* Construction
|
||||
* from a parent Projections object and the index of the children
|
||||
*/
|
||||
Projections ( Projections* parent )
|
||||
for (j = 0; j < 13; j++)
|
||||
{
|
||||
// Copy inheritable projections
|
||||
this->inherit = parent->inherit ;
|
||||
LONG vts[3] = { dotProduct(axes[j], trig[0]),
|
||||
dotProduct(axes[j], trig[1]),
|
||||
dotProduct(axes[j], trig[2]) };
|
||||
|
||||
// Shrink cube projections
|
||||
for ( int i = 0 ; i < 13 ; i ++ )
|
||||
// Vertex
|
||||
inherit->trigVertProj[j][0] = vts[0];
|
||||
inherit->trigVertProj[j][1] = vts[1];
|
||||
inherit->trigVertProj[j][2] = vts[2];
|
||||
|
||||
// Edge
|
||||
for (i = 0; i < 3; i++)
|
||||
{
|
||||
cubeProj[i][0] = parent->cubeProj[i][0] ;
|
||||
for ( int j = 1 ; j < 6 ; j ++ )
|
||||
if (vts[i] < vts[(i + 1) % 3])
|
||||
{
|
||||
cubeProj[i][j] = parent->cubeProj[i][j] >> 1 ;
|
||||
inherit->trigEdgeProj[j][i][0] = vts[i];
|
||||
inherit->trigEdgeProj[j][i][1] = vts[(i + 1) % 3];
|
||||
}
|
||||
else {
|
||||
inherit->trigEdgeProj[j][i][1] = vts[i];
|
||||
inherit->trigEdgeProj[j][i][0] = vts[(i + 1) % 3];
|
||||
}
|
||||
}
|
||||
};
|
||||
|
||||
Projections ( Projections* parent, int box[3], int depth )
|
||||
{
|
||||
int mask = ( 1 << depth ) - 1 ;
|
||||
int nbox[3] = { box[0] & mask, box[1] & mask, box[2] & mask } ;
|
||||
|
||||
// Copy inheritable projections
|
||||
this->inherit = parent->inherit ;
|
||||
|
||||
// Shrink cube projections
|
||||
for ( int i = 0 ; i < 13 ; i ++ )
|
||||
// Triangle
|
||||
inherit->trigProj[j][0] = vts[0];
|
||||
inherit->trigProj[j][1] = vts[0];
|
||||
for (i = 1; i < 3; i++)
|
||||
{
|
||||
for ( int j = 1 ; j < 6 ; j ++ )
|
||||
if (vts[i] < inherit->trigProj[j][0])
|
||||
{
|
||||
cubeProj[i][j] = parent->cubeProj[i][j] >> depth ;
|
||||
inherit->trigProj[j][0] = vts[i];
|
||||
}
|
||||
|
||||
cubeProj[i][0] = parent->cubeProj[i][0] + nbox[0] * cubeProj[i][1] + nbox[1] * cubeProj[i][2] + nbox[2] * cubeProj[i][3] ;
|
||||
}
|
||||
};
|
||||
|
||||
/**
|
||||
* Testing intersection based on vertex/edge masks
|
||||
*/
|
||||
int getIntersectionMasks( UCHAR cedgemask, UCHAR& edgemask )
|
||||
{
|
||||
int i, j ;
|
||||
edgemask = cedgemask ;
|
||||
|
||||
// Pre-processing
|
||||
/*
|
||||
if ( cvertmask & 1 )
|
||||
{
|
||||
edgemask |= 5 ;
|
||||
}
|
||||
if ( cvertmask & 2 )
|
||||
{
|
||||
edgemask |= 3 ;
|
||||
}
|
||||
if ( cvertmask & 4 )
|
||||
{
|
||||
edgemask |= 6 ;
|
||||
}
|
||||
|
||||
*/
|
||||
|
||||
// Test axes for edge intersection
|
||||
UCHAR bit = 1 ;
|
||||
for ( j = 0 ; j < 3 ; j ++ )
|
||||
{
|
||||
if ( edgemask & bit )
|
||||
if (vts[i] > inherit->trigProj[j][1])
|
||||
{
|
||||
for ( i = 0 ; i < 13 ; i ++ )
|
||||
{
|
||||
LONG proj0 = cubeProj[i][0] + cubeProj[i][4] ;
|
||||
LONG proj1 = cubeProj[i][0] + cubeProj[i][5] ;
|
||||
|
||||
if ( proj0 > inherit->trigEdgeProj[i][j][1] ||
|
||||
proj1 < inherit->trigEdgeProj[i][j][0] )
|
||||
{
|
||||
edgemask &= ( ~ bit ) ;
|
||||
break ;
|
||||
}
|
||||
}
|
||||
inherit->trigProj[j][1] = vts[i];
|
||||
}
|
||||
bit <<= 1 ;
|
||||
}
|
||||
|
||||
/*
|
||||
if ( edgemask != 0 )
|
||||
{
|
||||
printf("%d %d\n", cedgemask, edgemask) ;
|
||||
}
|
||||
*/
|
||||
|
||||
// Test axes for triangle intersection
|
||||
if ( edgemask )
|
||||
{
|
||||
return 1 ;
|
||||
}
|
||||
|
||||
for ( i = 3 ; i < 13 ; i ++ )
|
||||
{
|
||||
LONG proj0 = cubeProj[i][0] + cubeProj[i][4] ;
|
||||
LONG proj1 = cubeProj[i][0] + cubeProj[i][5] ;
|
||||
|
||||
if ( proj0 > inherit->trigProj[i][1] ||
|
||||
proj1 < inherit->trigProj[i][0] )
|
||||
{
|
||||
return 0 ;
|
||||
}
|
||||
}
|
||||
|
||||
return 1 ;
|
||||
}
|
||||
|
||||
/**
|
||||
* Retrieving children masks using PRIMARY AXES
|
||||
*/
|
||||
UCHAR getChildrenMasks( UCHAR cvertmask, UCHAR vertmask[8] )
|
||||
{
|
||||
int i, j, k ;
|
||||
int bmask[3][2] = {{0,0},{0,0},{0,0}} ;
|
||||
int vmask[3][3][2] = {{{0,0},{0,0},{0,0}},{{0,0},{0,0},{0,0}},{{0,0},{0,0},{0,0}}} ;
|
||||
UCHAR boxmask = 0 ;
|
||||
LONG len = cubeProj[0][1] >> 1 ;
|
||||
|
||||
for ( i = 0 ; i < 3 ; i ++ )
|
||||
{
|
||||
LONG mid = cubeProj[i][0] + len ;
|
||||
|
||||
// Check bounding box
|
||||
if ( mid >= inherit->trigProj[i][0] )
|
||||
{
|
||||
bmask[i][0] = 1 ;
|
||||
}
|
||||
if ( mid <= inherit->trigProj[i][1] )
|
||||
{
|
||||
bmask[i][1] = 1 ;
|
||||
}
|
||||
|
||||
// Check vertex mask
|
||||
if ( cvertmask )
|
||||
{
|
||||
for ( j = 0 ; j < 3 ; j ++ )
|
||||
{
|
||||
if ( cvertmask & ( 1 << j ) )
|
||||
{
|
||||
// Only check if it's contained this node
|
||||
if ( mid >= inherit->trigVertProj[i][j] )
|
||||
{
|
||||
vmask[i][j][0] = 1 ;
|
||||
}
|
||||
if ( mid <= inherit->trigVertProj[i][j] )
|
||||
{
|
||||
vmask[i][j][1] = 1 ;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/*
|
||||
// Check edge mask
|
||||
if ( cedgemask )
|
||||
{
|
||||
for ( j = 0 ; j < 3 ; j ++ )
|
||||
{
|
||||
if ( cedgemask & ( 1 << j ) )
|
||||
{
|
||||
// Only check if it's contained this node
|
||||
if ( mid >= inherit->trigEdgeProj[i][j][0] )
|
||||
{
|
||||
emask[i][j][0] = 1 ;
|
||||
}
|
||||
if ( mid <= inherit->trigEdgeProj[i][j][1] )
|
||||
{
|
||||
emask[i][j][1] = 1 ;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
*/
|
||||
|
||||
}
|
||||
|
||||
// Fill in masks
|
||||
int ct = 0 ;
|
||||
for ( i = 0 ; i < 2 ; i ++ )
|
||||
for ( j = 0 ; j < 2 ; j ++ )
|
||||
for ( k = 0 ; k < 2 ; k ++ )
|
||||
{
|
||||
boxmask |= ( ( bmask[0][i] & bmask[1][j] & bmask[2][k] ) << ct ) ;
|
||||
vertmask[ct] = (( vmask[0][0][i] & vmask[1][0][j] & vmask[2][0][k] ) |
|
||||
(( vmask[0][1][i] & vmask[1][1][j] & vmask[2][1][k] ) << 1 ) |
|
||||
(( vmask[0][2][i] & vmask[1][2][j] & vmask[2][2][k] ) << 2 ) ) ;
|
||||
/*
|
||||
edgemask[ct] = (( emask[0][0][i] & emask[1][0][j] & emask[2][0][k] ) |
|
||||
(( emask[0][1][i] & emask[1][1][j] & emask[2][1][k] ) << 1 ) |
|
||||
(( emask[0][2][i] & emask[1][2][j] & emask[2][2][k] ) << 2 ) ) ;
|
||||
edgemask[ct] = cedgemask ;
|
||||
*/
|
||||
ct ++ ;
|
||||
}
|
||||
|
||||
// Return bounding box masks
|
||||
return boxmask ;
|
||||
}
|
||||
|
||||
UCHAR getBoxMask( )
|
||||
{
|
||||
int i, j, k ;
|
||||
int bmask[3][2] = {{0,0},{0,0},{0,0}} ;
|
||||
UCHAR boxmask = 0 ;
|
||||
LONG len = cubeProj[0][1] >> 1 ;
|
||||
|
||||
for ( i = 0 ; i < 3 ; i ++ )
|
||||
{
|
||||
LONG mid = cubeProj[i][0] + len ;
|
||||
|
||||
// Check bounding box
|
||||
if ( mid >= inherit->trigProj[i][0] )
|
||||
{
|
||||
bmask[i][0] = 1 ;
|
||||
}
|
||||
if ( mid <= inherit->trigProj[i][1] )
|
||||
{
|
||||
bmask[i][1] = 1 ;
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
// Fill in masks
|
||||
int ct = 0 ;
|
||||
for ( i = 0 ; i < 2 ; i ++ )
|
||||
for ( j = 0 ; j < 2 ; j ++ )
|
||||
for ( k = 0 ; k < 2 ; k ++ )
|
||||
{
|
||||
boxmask |= ( ( bmask[0][i] & bmask[1][j] & bmask[2][k] ) << ct ) ;
|
||||
ct ++ ;
|
||||
}
|
||||
|
||||
// Return bounding box masks
|
||||
return boxmask ;
|
||||
}
|
||||
|
||||
|
||||
/**
|
||||
* Get projections for sub-cubes (simple axes)
|
||||
*/
|
||||
void getSubProjectionsSimple( Projections* p[8] )
|
||||
{
|
||||
// Process the axes cooresponding to the triangle's normal
|
||||
int ind = 3 ;
|
||||
LONG len = cubeProj[ 0 ][ 1 ] >> 1 ;
|
||||
LONG trigproj[3] = { cubeProj[ ind ][ 1 ] >> 1, cubeProj[ ind ][ 2 ] >> 1, cubeProj[ ind ][ 3 ] >> 1 } ;
|
||||
|
||||
int ct = 0 ;
|
||||
for ( int i = 0 ; i < 2 ; i ++ )
|
||||
for ( int j = 0 ; j < 2 ; j ++ )
|
||||
for ( int k = 0 ; k < 2 ; k ++ )
|
||||
{
|
||||
p[ct] = new Projections( ) ;
|
||||
p[ct]->inherit = inherit ;
|
||||
|
||||
p[ct]->cubeProj[ 0 ][ 0 ] = cubeProj[ 0 ][ 0 ] + i * len ;
|
||||
p[ct]->cubeProj[ 1 ][ 0 ] = cubeProj[ 1 ][ 0 ] + j * len ;
|
||||
p[ct]->cubeProj[ 2 ][ 0 ] = cubeProj[ 2 ][ 0 ] + k * len ;
|
||||
p[ct]->cubeProj[ 0 ][ 1 ] = len ;
|
||||
|
||||
for ( int m = 1 ; m < 4 ; m ++ )
|
||||
{
|
||||
p[ct]->cubeProj[ ind ][ m ] = trigproj[ m - 1 ] ;
|
||||
}
|
||||
p[ct]->cubeProj[ ind ][ 0 ] = cubeProj[ ind ][0] + i * trigproj[0] + j * trigproj[1] + k * trigproj[2] ;
|
||||
|
||||
ct ++ ;
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Shifting a cube to a new origin
|
||||
*/
|
||||
void shift ( int off[3] )
|
||||
{
|
||||
for ( int i = 0 ; i < 13 ; i ++ )
|
||||
{
|
||||
cubeProj[i][0] += off[0] * cubeProj[i][1] + off[1] * cubeProj[i][2] + off[2] * cubeProj[i][3] ;
|
||||
}
|
||||
}
|
||||
|
||||
void shiftNoPrimary ( int off[3] )
|
||||
}
|
||||
|
||||
/**
|
||||
* Construction
|
||||
* from a parent Projections object and the index of the children
|
||||
*/
|
||||
Projections (Projections *parent)
|
||||
{
|
||||
// Copy inheritable projections
|
||||
this->inherit = parent->inherit;
|
||||
|
||||
// Shrink cube projections
|
||||
for (int i = 0; i < 13; i++)
|
||||
{
|
||||
for ( int i = 3 ; i < 13 ; i ++ )
|
||||
cubeProj[i][0] = parent->cubeProj[i][0];
|
||||
for (int j = 1; j < 6; j++)
|
||||
{
|
||||
cubeProj[i][0] += off[0] * cubeProj[i][1] + off[1] * cubeProj[i][2] + off[2] * cubeProj[i][3] ;
|
||||
cubeProj[i][j] = parent->cubeProj[i][j] >> 1;
|
||||
}
|
||||
}
|
||||
};
|
||||
|
||||
Projections (Projections *parent, int box[3], int depth)
|
||||
{
|
||||
int mask = (1 << depth) - 1;
|
||||
int nbox[3] = { box[0] & mask, box[1] & mask, box[2] & mask };
|
||||
|
||||
// Copy inheritable projections
|
||||
this->inherit = parent->inherit;
|
||||
|
||||
// Shrink cube projections
|
||||
for (int i = 0; i < 13; i++)
|
||||
{
|
||||
for (int j = 1; j < 6; j++)
|
||||
{
|
||||
cubeProj[i][j] = parent->cubeProj[i][j] >> depth;
|
||||
}
|
||||
|
||||
cubeProj[i][0] = parent->cubeProj[i][0] + nbox[0] * cubeProj[i][1] + nbox[1] * cubeProj[i][2] + nbox[2] * cubeProj[i][3];
|
||||
}
|
||||
};
|
||||
|
||||
/**
|
||||
* Testing intersection based on vertex/edge masks
|
||||
*/
|
||||
int getIntersectionMasks(UCHAR cedgemask, UCHAR& edgemask)
|
||||
{
|
||||
int i, j;
|
||||
edgemask = cedgemask;
|
||||
|
||||
// Pre-processing
|
||||
/*
|
||||
if ( cvertmask & 1 )
|
||||
{
|
||||
edgemask |= 5 ;
|
||||
}
|
||||
if ( cvertmask & 2 )
|
||||
{
|
||||
edgemask |= 3 ;
|
||||
}
|
||||
if ( cvertmask & 4 )
|
||||
{
|
||||
edgemask |= 6 ;
|
||||
}
|
||||
|
||||
*/
|
||||
|
||||
// Test axes for edge intersection
|
||||
UCHAR bit = 1;
|
||||
for (j = 0; j < 3; j++)
|
||||
{
|
||||
if (edgemask & bit)
|
||||
{
|
||||
for (i = 0; i < 13; i++)
|
||||
{
|
||||
LONG proj0 = cubeProj[i][0] + cubeProj[i][4];
|
||||
LONG proj1 = cubeProj[i][0] + cubeProj[i][5];
|
||||
|
||||
if (proj0 > inherit->trigEdgeProj[i][j][1] ||
|
||||
proj1 < inherit->trigEdgeProj[i][j][0])
|
||||
{
|
||||
edgemask &= (~bit);
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
bit <<= 1;
|
||||
}
|
||||
|
||||
/*
|
||||
if ( edgemask != 0 )
|
||||
{
|
||||
printf("%d %d\n", cedgemask, edgemask) ;
|
||||
}
|
||||
*/
|
||||
|
||||
// Test axes for triangle intersection
|
||||
if (edgemask)
|
||||
{
|
||||
return 1;
|
||||
}
|
||||
|
||||
for (i = 3; i < 13; i++)
|
||||
{
|
||||
LONG proj0 = cubeProj[i][0] + cubeProj[i][4];
|
||||
LONG proj1 = cubeProj[i][0] + cubeProj[i][5];
|
||||
|
||||
if (proj0 > inherit->trigProj[i][1] ||
|
||||
proj1 < inherit->trigProj[i][0])
|
||||
{
|
||||
return 0;
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Method to test intersection of the triangle and the cube
|
||||
*/
|
||||
int isIntersecting ( )
|
||||
return 1;
|
||||
}
|
||||
|
||||
/**
|
||||
* Retrieving children masks using PRIMARY AXES
|
||||
*/
|
||||
UCHAR getChildrenMasks(UCHAR cvertmask, UCHAR vertmask[8])
|
||||
{
|
||||
int i, j, k;
|
||||
int bmask[3][2] = {{0, 0}, {0, 0}, {0, 0}};
|
||||
int vmask[3][3][2] = {{{0, 0}, {0, 0}, {0, 0}}, {{0, 0}, {0, 0}, {0, 0}}, {{0, 0}, {0, 0}, {0, 0}}};
|
||||
UCHAR boxmask = 0;
|
||||
LONG len = cubeProj[0][1] >> 1;
|
||||
|
||||
for (i = 0; i < 3; i++)
|
||||
{
|
||||
for ( int i = 0 ; i < 13 ; i ++ )
|
||||
LONG mid = cubeProj[i][0] + len;
|
||||
|
||||
// Check bounding box
|
||||
if (mid >= inherit->trigProj[i][0])
|
||||
{
|
||||
/*
|
||||
LONG proj0 = cubeProj[i][0] +
|
||||
vertmap[inherit->cubeEnds[i][0]][0] * cubeProj[i][1] +
|
||||
vertmap[inherit->cubeEnds[i][0]][1] * cubeProj[i][2] +
|
||||
vertmap[inherit->cubeEnds[i][0]][2] * cubeProj[i][3] ;
|
||||
LONG proj1 = cubeProj[i][0] +
|
||||
vertmap[inherit->cubeEnds[i][1]][0] * cubeProj[i][1] +
|
||||
vertmap[inherit->cubeEnds[i][1]][1] * cubeProj[i][2] +
|
||||
vertmap[inherit->cubeEnds[i][1]][2] * cubeProj[i][3] ;
|
||||
*/
|
||||
|
||||
LONG proj0 = cubeProj[i][0] + cubeProj[i][4] ;
|
||||
LONG proj1 = cubeProj[i][0] + cubeProj[i][5] ;
|
||||
|
||||
if ( proj0 > inherit->trigProj[i][1] ||
|
||||
proj1 < inherit->trigProj[i][0] )
|
||||
{
|
||||
return 0 ;
|
||||
}
|
||||
bmask[i][0] = 1;
|
||||
}
|
||||
|
||||
return 1 ;
|
||||
};
|
||||
|
||||
int isIntersectingNoPrimary ( )
|
||||
{
|
||||
for ( int i = 3 ; i < 13 ; i ++ )
|
||||
if (mid <= inherit->trigProj[i][1])
|
||||
{
|
||||
/*
|
||||
LONG proj0 = cubeProj[i][0] +
|
||||
vertmap[inherit->cubeEnds[i][0]][0] * cubeProj[i][1] +
|
||||
vertmap[inherit->cubeEnds[i][0]][1] * cubeProj[i][2] +
|
||||
vertmap[inherit->cubeEnds[i][0]][2] * cubeProj[i][3] ;
|
||||
LONG proj1 = cubeProj[i][0] +
|
||||
vertmap[inherit->cubeEnds[i][1]][0] * cubeProj[i][1] +
|
||||
vertmap[inherit->cubeEnds[i][1]][1] * cubeProj[i][2] +
|
||||
vertmap[inherit->cubeEnds[i][1]][2] * cubeProj[i][3] ;
|
||||
*/
|
||||
|
||||
LONG proj0 = cubeProj[i][0] + cubeProj[i][4] ;
|
||||
LONG proj1 = cubeProj[i][0] + cubeProj[i][5] ;
|
||||
|
||||
if ( proj0 > inherit->trigProj[i][1] ||
|
||||
proj1 < inherit->trigProj[i][0] )
|
||||
{
|
||||
return 0 ;
|
||||
}
|
||||
bmask[i][1] = 1;
|
||||
}
|
||||
|
||||
return 1 ;
|
||||
};
|
||||
|
||||
/**
|
||||
* Method to test intersection of the triangle and one edge
|
||||
*/
|
||||
int isIntersecting ( int edgeInd )
|
||||
{
|
||||
for ( int i = 0 ; i < 13 ; i ++ )
|
||||
|
||||
// Check vertex mask
|
||||
if (cvertmask)
|
||||
{
|
||||
|
||||
LONG proj0 = cubeProj[i][0] +
|
||||
vertmap[edgemap[edgeInd][0]][0] * cubeProj[i][1] +
|
||||
vertmap[edgemap[edgeInd][0]][1] * cubeProj[i][2] +
|
||||
vertmap[edgemap[edgeInd][0]][2] * cubeProj[i][3] ;
|
||||
LONG proj1 = cubeProj[i][0] +
|
||||
vertmap[edgemap[edgeInd][1]][0] * cubeProj[i][1] +
|
||||
vertmap[edgemap[edgeInd][1]][1] * cubeProj[i][2] +
|
||||
vertmap[edgemap[edgeInd][1]][2] * cubeProj[i][3] ;
|
||||
|
||||
|
||||
if ( proj0 < proj1 )
|
||||
for (j = 0; j < 3; j++)
|
||||
{
|
||||
if ( proj0 > inherit->trigProj[i][1] ||
|
||||
proj1 < inherit->trigProj[i][0] )
|
||||
if (cvertmask & (1 << j) )
|
||||
{
|
||||
return 0 ;
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
if ( proj1 > inherit->trigProj[i][1] ||
|
||||
proj0 < inherit->trigProj[i][0] )
|
||||
{
|
||||
return 0 ;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// printf( "Intersecting: %d %d\n", edgemap[edgeInd][0], edgemap[edgeInd][1] ) ;
|
||||
return 1 ;
|
||||
};
|
||||
|
||||
/**
|
||||
* Method to test intersection of one triangle edge and one cube face
|
||||
*/
|
||||
int isIntersecting ( int edgeInd, int faceInd )
|
||||
{
|
||||
for ( int i = 0 ; i < 13 ; i ++ )
|
||||
{
|
||||
LONG trigproj0 = inherit->trigVertProj[i][edgeInd] ;
|
||||
LONG trigproj1 = inherit->trigVertProj[i][(edgeInd+1)%3] ;
|
||||
|
||||
if ( trigproj0 < trigproj1 )
|
||||
{
|
||||
int t1 = 1 , t2 = 1 ;
|
||||
for ( int j = 0 ; j < 4 ; j ++ )
|
||||
{
|
||||
LONG proj = cubeProj[i][0] +
|
||||
vertmap[facemap[faceInd][j]][0] * cubeProj[i][1] +
|
||||
vertmap[facemap[faceInd][j]][1] * cubeProj[i][2] +
|
||||
vertmap[facemap[faceInd][j]][2] * cubeProj[i][3] ;
|
||||
if ( proj >= trigproj0 )
|
||||
// Only check if it's contained this node
|
||||
if (mid >= inherit->trigVertProj[i][j])
|
||||
{
|
||||
t1 = 0 ;
|
||||
vmask[i][j][0] = 1;
|
||||
}
|
||||
if ( proj <= trigproj1 )
|
||||
if (mid <= inherit->trigVertProj[i][j])
|
||||
{
|
||||
t2 = 0 ;
|
||||
vmask[i][j][1] = 1;
|
||||
}
|
||||
}
|
||||
if ( t1 || t2 )
|
||||
{
|
||||
return 0 ;
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
int t1 = 1 , t2 = 1 ;
|
||||
for ( int j = 0 ; j < 4 ; j ++ )
|
||||
{
|
||||
LONG proj = cubeProj[i][0] +
|
||||
vertmap[facemap[faceInd][j]][0] * cubeProj[i][1] +
|
||||
vertmap[facemap[faceInd][j]][1] * cubeProj[i][2] +
|
||||
vertmap[facemap[faceInd][j]][2] * cubeProj[i][3] ;
|
||||
if ( proj >= trigproj1 )
|
||||
{
|
||||
t1 = 0 ;
|
||||
}
|
||||
if ( proj <= trigproj0 )
|
||||
{
|
||||
t2 = 0 ;
|
||||
}
|
||||
}
|
||||
if ( t1 || t2 )
|
||||
{
|
||||
return 0 ;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
return 1 ;
|
||||
};
|
||||
|
||||
|
||||
int isIntersectingPrimary ( int edgeInd )
|
||||
{
|
||||
for ( int i = 0 ; i < 13 ; i ++ )
|
||||
{
|
||||
|
||||
LONG proj0 = cubeProj[i][0] ;
|
||||
LONG proj1 = cubeProj[i][0] + cubeProj[i][edgeInd + 1] ;
|
||||
|
||||
if ( proj0 < proj1 )
|
||||
{
|
||||
if ( proj0 > inherit->trigProj[i][1] ||
|
||||
proj1 < inherit->trigProj[i][0] )
|
||||
{
|
||||
return 0 ;
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
if ( proj1 > inherit->trigProj[i][1] ||
|
||||
proj0 < inherit->trigProj[i][0] )
|
||||
{
|
||||
return 0 ;
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
// printf( "Intersecting: %d %d\n", edgemap[edgeInd][0], edgemap[edgeInd][1] ) ;
|
||||
return 1 ;
|
||||
};
|
||||
|
||||
double getIntersection ( int edgeInd )
|
||||
{
|
||||
int i = 3 ;
|
||||
|
||||
LONG proj0 = cubeProj[i][0] +
|
||||
vertmap[edgemap[edgeInd][0]][0] * cubeProj[i][1] +
|
||||
vertmap[edgemap[edgeInd][0]][1] * cubeProj[i][2] +
|
||||
vertmap[edgemap[edgeInd][0]][2] * cubeProj[i][3] ;
|
||||
LONG proj1 = cubeProj[i][0] +
|
||||
vertmap[edgemap[edgeInd][1]][0] * cubeProj[i][1] +
|
||||
vertmap[edgemap[edgeInd][1]][1] * cubeProj[i][2] +
|
||||
vertmap[edgemap[edgeInd][1]][2] * cubeProj[i][3] ;
|
||||
LONG proj2 = inherit->trigProj[i][1] ;
|
||||
|
||||
/*
|
||||
if ( proj0 < proj1 )
|
||||
{
|
||||
if ( proj2 < proj0 || proj2 > proj1 )
|
||||
{
|
||||
return -1 ;
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
if ( proj2 < proj1 || proj2 > proj0 )
|
||||
{
|
||||
return -1 ;
|
||||
}
|
||||
}
|
||||
*/
|
||||
// Check edge mask
|
||||
if ( cedgemask )
|
||||
{
|
||||
for ( j = 0 ; j < 3 ; j ++ )
|
||||
{
|
||||
if ( cedgemask & ( 1 << j ) )
|
||||
{
|
||||
// Only check if it's contained this node
|
||||
if ( mid >= inherit->trigEdgeProj[i][j][0] )
|
||||
{
|
||||
emask[i][j][0] = 1 ;
|
||||
}
|
||||
if ( mid <= inherit->trigEdgeProj[i][j][1] )
|
||||
{
|
||||
emask[i][j][1] = 1 ;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
*/
|
||||
|
||||
double alpha = (double)( proj2 - proj0 ) / (double)( proj1 - proj0 ) ;
|
||||
}
|
||||
|
||||
// Fill in masks
|
||||
int ct = 0;
|
||||
for (i = 0; i < 2; i++)
|
||||
for (j = 0; j < 2; j++)
|
||||
for (k = 0; k < 2; k++)
|
||||
{
|
||||
boxmask |= ( (bmask[0][i] & bmask[1][j] & bmask[2][k]) << ct);
|
||||
vertmask[ct] = ((vmask[0][0][i] & vmask[1][0][j] & vmask[2][0][k]) |
|
||||
((vmask[0][1][i] & vmask[1][1][j] & vmask[2][1][k]) << 1) |
|
||||
((vmask[0][2][i] & vmask[1][2][j] & vmask[2][2][k]) << 2) );
|
||||
/*
|
||||
edgemask[ct] = (( emask[0][0][i] & emask[1][0][j] & emask[2][0][k] ) |
|
||||
(( emask[0][1][i] & emask[1][1][j] & emask[2][1][k] ) << 1 ) |
|
||||
(( emask[0][2][i] & emask[1][2][j] & emask[2][2][k] ) << 2 ) ) ;
|
||||
edgemask[ct] = cedgemask ;
|
||||
*/
|
||||
ct++;
|
||||
}
|
||||
|
||||
// Return bounding box masks
|
||||
return boxmask;
|
||||
}
|
||||
|
||||
UCHAR getBoxMask( )
|
||||
{
|
||||
int i, j, k;
|
||||
int bmask[3][2] = {{0, 0}, {0, 0}, {0, 0}};
|
||||
UCHAR boxmask = 0;
|
||||
LONG len = cubeProj[0][1] >> 1;
|
||||
|
||||
for (i = 0; i < 3; i++)
|
||||
{
|
||||
LONG mid = cubeProj[i][0] + len;
|
||||
|
||||
// Check bounding box
|
||||
if (mid >= inherit->trigProj[i][0])
|
||||
{
|
||||
bmask[i][0] = 1;
|
||||
}
|
||||
if (mid <= inherit->trigProj[i][1])
|
||||
{
|
||||
bmask[i][1] = 1;
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
// Fill in masks
|
||||
int ct = 0;
|
||||
for (i = 0; i < 2; i++)
|
||||
for (j = 0; j < 2; j++)
|
||||
for (k = 0; k < 2; k++)
|
||||
{
|
||||
boxmask |= ( (bmask[0][i] & bmask[1][j] & bmask[2][k]) << ct);
|
||||
ct++;
|
||||
}
|
||||
|
||||
// Return bounding box masks
|
||||
return boxmask;
|
||||
}
|
||||
|
||||
|
||||
/**
|
||||
* Get projections for sub-cubes (simple axes)
|
||||
*/
|
||||
void getSubProjectionsSimple(Projections *p[8])
|
||||
{
|
||||
// Process the axes cooresponding to the triangle's normal
|
||||
int ind = 3;
|
||||
LONG len = cubeProj[0][1] >> 1;
|
||||
LONG trigproj[3] = { cubeProj[ind][1] >> 1, cubeProj[ind][2] >> 1, cubeProj[ind][3] >> 1 };
|
||||
|
||||
int ct = 0;
|
||||
for (int i = 0; i < 2; i++)
|
||||
for (int j = 0; j < 2; j++)
|
||||
for (int k = 0; k < 2; k++)
|
||||
{
|
||||
p[ct] = new Projections( );
|
||||
p[ct]->inherit = inherit;
|
||||
|
||||
p[ct]->cubeProj[0][0] = cubeProj[0][0] + i * len;
|
||||
p[ct]->cubeProj[1][0] = cubeProj[1][0] + j * len;
|
||||
p[ct]->cubeProj[2][0] = cubeProj[2][0] + k * len;
|
||||
p[ct]->cubeProj[0][1] = len;
|
||||
|
||||
for (int m = 1; m < 4; m++)
|
||||
{
|
||||
p[ct]->cubeProj[ind][m] = trigproj[m - 1];
|
||||
}
|
||||
p[ct]->cubeProj[ind][0] = cubeProj[ind][0] + i * trigproj[0] + j * trigproj[1] + k * trigproj[2];
|
||||
|
||||
ct++;
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Shifting a cube to a new origin
|
||||
*/
|
||||
void shift(int off[3])
|
||||
{
|
||||
for (int i = 0; i < 13; i++)
|
||||
{
|
||||
cubeProj[i][0] += off[0] * cubeProj[i][1] + off[1] * cubeProj[i][2] + off[2] * cubeProj[i][3];
|
||||
}
|
||||
}
|
||||
|
||||
void shiftNoPrimary(int off[3])
|
||||
{
|
||||
for (int i = 3; i < 13; i++)
|
||||
{
|
||||
cubeProj[i][0] += off[0] * cubeProj[i][1] + off[1] * cubeProj[i][2] + off[2] * cubeProj[i][3];
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Method to test intersection of the triangle and the cube
|
||||
*/
|
||||
int isIntersecting( )
|
||||
{
|
||||
for (int i = 0; i < 13; i++)
|
||||
{
|
||||
/*
|
||||
if ( alpha < 0 )
|
||||
{
|
||||
alpha = 0.5 ;
|
||||
}
|
||||
else if ( alpha > 1 )
|
||||
{
|
||||
alpha = 0.5 ;
|
||||
}
|
||||
*/
|
||||
LONG proj0 = cubeProj[i][0] +
|
||||
vertmap[inherit->cubeEnds[i][0]][0] * cubeProj[i][1] +
|
||||
vertmap[inherit->cubeEnds[i][0]][1] * cubeProj[i][2] +
|
||||
vertmap[inherit->cubeEnds[i][0]][2] * cubeProj[i][3] ;
|
||||
LONG proj1 = cubeProj[i][0] +
|
||||
vertmap[inherit->cubeEnds[i][1]][0] * cubeProj[i][1] +
|
||||
vertmap[inherit->cubeEnds[i][1]][1] * cubeProj[i][2] +
|
||||
vertmap[inherit->cubeEnds[i][1]][2] * cubeProj[i][3] ;
|
||||
*/
|
||||
|
||||
return alpha ;
|
||||
};
|
||||
LONG proj0 = cubeProj[i][0] + cubeProj[i][4];
|
||||
LONG proj1 = cubeProj[i][0] + cubeProj[i][5];
|
||||
|
||||
float getIntersectionPrimary ( int edgeInd )
|
||||
if (proj0 > inherit->trigProj[i][1] ||
|
||||
proj1 < inherit->trigProj[i][0])
|
||||
{
|
||||
return 0;
|
||||
}
|
||||
}
|
||||
|
||||
return 1;
|
||||
};
|
||||
|
||||
int isIntersectingNoPrimary( )
|
||||
{
|
||||
for (int i = 3; i < 13; i++)
|
||||
{
|
||||
int i = 3 ;
|
||||
/*
|
||||
LONG proj0 = cubeProj[i][0] +
|
||||
vertmap[inherit->cubeEnds[i][0]][0] * cubeProj[i][1] +
|
||||
vertmap[inherit->cubeEnds[i][0]][1] * cubeProj[i][2] +
|
||||
vertmap[inherit->cubeEnds[i][0]][2] * cubeProj[i][3] ;
|
||||
LONG proj1 = cubeProj[i][0] +
|
||||
vertmap[inherit->cubeEnds[i][1]][0] * cubeProj[i][1] +
|
||||
vertmap[inherit->cubeEnds[i][1]][1] * cubeProj[i][2] +
|
||||
vertmap[inherit->cubeEnds[i][1]][2] * cubeProj[i][3] ;
|
||||
*/
|
||||
|
||||
|
||||
LONG proj0 = cubeProj[i][0] ;
|
||||
LONG proj1 = cubeProj[i][0] + cubeProj[i][edgeInd + 1] ;
|
||||
LONG proj2 = inherit->trigProj[i][1] ;
|
||||
LONG proj0 = cubeProj[i][0] + cubeProj[i][4];
|
||||
LONG proj1 = cubeProj[i][0] + cubeProj[i][5];
|
||||
|
||||
// double alpha = (double)( ( proj2 - proj0 ) * cubeProj[edgeInd][edgeInd + 1] ) / (double)( proj1 - proj0 ) ;
|
||||
double alpha = (double)( ( proj2 - proj0 ) ) / (double)( proj1 - proj0 ) ;
|
||||
|
||||
if ( alpha < 0 )
|
||||
if (proj0 > inherit->trigProj[i][1] ||
|
||||
proj1 < inherit->trigProj[i][0])
|
||||
{
|
||||
alpha = 0.5 ;
|
||||
return 0;
|
||||
}
|
||||
else if ( alpha > 1 )
|
||||
}
|
||||
|
||||
return 1;
|
||||
};
|
||||
|
||||
/**
|
||||
* Method to test intersection of the triangle and one edge
|
||||
*/
|
||||
int isIntersecting(int edgeInd)
|
||||
{
|
||||
for (int i = 0; i < 13; i++)
|
||||
{
|
||||
|
||||
LONG proj0 = cubeProj[i][0] +
|
||||
vertmap[edgemap[edgeInd][0]][0] * cubeProj[i][1] +
|
||||
vertmap[edgemap[edgeInd][0]][1] * cubeProj[i][2] +
|
||||
vertmap[edgemap[edgeInd][0]][2] * cubeProj[i][3];
|
||||
LONG proj1 = cubeProj[i][0] +
|
||||
vertmap[edgemap[edgeInd][1]][0] * cubeProj[i][1] +
|
||||
vertmap[edgemap[edgeInd][1]][1] * cubeProj[i][2] +
|
||||
vertmap[edgemap[edgeInd][1]][2] * cubeProj[i][3];
|
||||
|
||||
|
||||
if (proj0 < proj1)
|
||||
{
|
||||
alpha = 0.5 ;
|
||||
if (proj0 > inherit->trigProj[i][1] ||
|
||||
proj1 < inherit->trigProj[i][0])
|
||||
{
|
||||
return 0;
|
||||
}
|
||||
}
|
||||
|
||||
else {
|
||||
if (proj1 > inherit->trigProj[i][1] ||
|
||||
proj0 < inherit->trigProj[i][0])
|
||||
{
|
||||
return 0;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
return (float)alpha ;
|
||||
};
|
||||
// printf( "Intersecting: %d %d\n", edgemap[edgeInd][0], edgemap[edgeInd][1] ) ;
|
||||
return 1;
|
||||
};
|
||||
|
||||
/**
|
||||
* Method to perform cross-product
|
||||
/**
|
||||
* Method to test intersection of one triangle edge and one cube face
|
||||
*/
|
||||
int isIntersecting(int edgeInd, int faceInd)
|
||||
{
|
||||
for (int i = 0; i < 13; i++)
|
||||
{
|
||||
LONG trigproj0 = inherit->trigVertProj[i][edgeInd];
|
||||
LONG trigproj1 = inherit->trigVertProj[i][(edgeInd + 1) % 3];
|
||||
|
||||
if (trigproj0 < trigproj1)
|
||||
{
|
||||
int t1 = 1, t2 = 1;
|
||||
for (int j = 0; j < 4; j++)
|
||||
{
|
||||
LONG proj = cubeProj[i][0] +
|
||||
vertmap[facemap[faceInd][j]][0] * cubeProj[i][1] +
|
||||
vertmap[facemap[faceInd][j]][1] * cubeProj[i][2] +
|
||||
vertmap[facemap[faceInd][j]][2] * cubeProj[i][3];
|
||||
if (proj >= trigproj0)
|
||||
{
|
||||
t1 = 0;
|
||||
}
|
||||
if (proj <= trigproj1)
|
||||
{
|
||||
t2 = 0;
|
||||
}
|
||||
}
|
||||
if (t1 || t2)
|
||||
{
|
||||
return 0;
|
||||
}
|
||||
}
|
||||
else {
|
||||
int t1 = 1, t2 = 1;
|
||||
for (int j = 0; j < 4; j++)
|
||||
{
|
||||
LONG proj = cubeProj[i][0] +
|
||||
vertmap[facemap[faceInd][j]][0] * cubeProj[i][1] +
|
||||
vertmap[facemap[faceInd][j]][1] * cubeProj[i][2] +
|
||||
vertmap[facemap[faceInd][j]][2] * cubeProj[i][3];
|
||||
if (proj >= trigproj1)
|
||||
{
|
||||
t1 = 0;
|
||||
}
|
||||
if (proj <= trigproj0)
|
||||
{
|
||||
t2 = 0;
|
||||
}
|
||||
}
|
||||
if (t1 || t2)
|
||||
{
|
||||
return 0;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
return 1;
|
||||
};
|
||||
|
||||
|
||||
int isIntersectingPrimary(int edgeInd)
|
||||
{
|
||||
for (int i = 0; i < 13; i++)
|
||||
{
|
||||
|
||||
LONG proj0 = cubeProj[i][0];
|
||||
LONG proj1 = cubeProj[i][0] + cubeProj[i][edgeInd + 1];
|
||||
|
||||
if (proj0 < proj1)
|
||||
{
|
||||
if (proj0 > inherit->trigProj[i][1] ||
|
||||
proj1 < inherit->trigProj[i][0])
|
||||
{
|
||||
return 0;
|
||||
}
|
||||
}
|
||||
else {
|
||||
if (proj1 > inherit->trigProj[i][1] ||
|
||||
proj0 < inherit->trigProj[i][0])
|
||||
{
|
||||
return 0;
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
// printf( "Intersecting: %d %d\n", edgemap[edgeInd][0], edgemap[edgeInd][1] ) ;
|
||||
return 1;
|
||||
};
|
||||
|
||||
double getIntersection(int edgeInd)
|
||||
{
|
||||
int i = 3;
|
||||
|
||||
LONG proj0 = cubeProj[i][0] +
|
||||
vertmap[edgemap[edgeInd][0]][0] * cubeProj[i][1] +
|
||||
vertmap[edgemap[edgeInd][0]][1] * cubeProj[i][2] +
|
||||
vertmap[edgemap[edgeInd][0]][2] * cubeProj[i][3];
|
||||
LONG proj1 = cubeProj[i][0] +
|
||||
vertmap[edgemap[edgeInd][1]][0] * cubeProj[i][1] +
|
||||
vertmap[edgemap[edgeInd][1]][1] * cubeProj[i][2] +
|
||||
vertmap[edgemap[edgeInd][1]][2] * cubeProj[i][3];
|
||||
LONG proj2 = inherit->trigProj[i][1];
|
||||
|
||||
/*
|
||||
if ( proj0 < proj1 )
|
||||
{
|
||||
if ( proj2 < proj0 || proj2 > proj1 )
|
||||
{
|
||||
return -1 ;
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
if ( proj2 < proj1 || proj2 > proj0 )
|
||||
{
|
||||
return -1 ;
|
||||
}
|
||||
}
|
||||
*/
|
||||
void crossProduct ( LONG a[3], LONG b[3], LONG res[3] )
|
||||
{
|
||||
res[0] = a[1] * b[2] - a[2] * b[1] ;
|
||||
res[1] = a[2] * b[0] - a[0] * b[2] ;
|
||||
res[2] = a[0] * b[1] - a[1] * b[0] ;
|
||||
}
|
||||
void crossProduct ( double a[3], double b[3], double res[3] )
|
||||
{
|
||||
res[0] = a[1] * b[2] - a[2] * b[1] ;
|
||||
res[1] = a[2] * b[0] - a[0] * b[2] ;
|
||||
res[2] = a[0] * b[1] - a[1] * b[0] ;
|
||||
}
|
||||
|
||||
/**
|
||||
* Method to perform dot product
|
||||
double alpha = (double)(proj2 - proj0) / (double)(proj1 - proj0);
|
||||
/*
|
||||
if ( alpha < 0 )
|
||||
{
|
||||
alpha = 0.5 ;
|
||||
}
|
||||
else if ( alpha > 1 )
|
||||
{
|
||||
alpha = 0.5 ;
|
||||
}
|
||||
*/
|
||||
LONG dotProduct ( LONG a[3], LONG b[3] )
|
||||
|
||||
return alpha;
|
||||
};
|
||||
|
||||
float getIntersectionPrimary(int edgeInd)
|
||||
{
|
||||
int i = 3;
|
||||
|
||||
|
||||
LONG proj0 = cubeProj[i][0];
|
||||
LONG proj1 = cubeProj[i][0] + cubeProj[i][edgeInd + 1];
|
||||
LONG proj2 = inherit->trigProj[i][1];
|
||||
|
||||
// double alpha = (double)( ( proj2 - proj0 ) * cubeProj[edgeInd][edgeInd + 1] ) / (double)( proj1 - proj0 ) ;
|
||||
double alpha = (double)( (proj2 - proj0) ) / (double)(proj1 - proj0);
|
||||
|
||||
if (alpha < 0)
|
||||
{
|
||||
return a[0] * b[0] + a[1] * b[1] + a[2] * b[2] ;
|
||||
alpha = 0.5;
|
||||
}
|
||||
else if (alpha > 1)
|
||||
{
|
||||
alpha = 0.5;
|
||||
}
|
||||
|
||||
void normalize( double a[3] )
|
||||
|
||||
return (float)alpha;
|
||||
};
|
||||
|
||||
/**
|
||||
* Method to perform cross-product
|
||||
*/
|
||||
void crossProduct(LONG a[3], LONG b[3], LONG res[3])
|
||||
{
|
||||
res[0] = a[1] * b[2] - a[2] * b[1];
|
||||
res[1] = a[2] * b[0] - a[0] * b[2];
|
||||
res[2] = a[0] * b[1] - a[1] * b[0];
|
||||
}
|
||||
void crossProduct(double a[3], double b[3], double res[3])
|
||||
{
|
||||
res[0] = a[1] * b[2] - a[2] * b[1];
|
||||
res[1] = a[2] * b[0] - a[0] * b[2];
|
||||
res[2] = a[0] * b[1] - a[1] * b[0];
|
||||
}
|
||||
|
||||
/**
|
||||
* Method to perform dot product
|
||||
*/
|
||||
LONG dotProduct(LONG a[3], LONG b[3])
|
||||
{
|
||||
return a[0] * b[0] + a[1] * b[1] + a[2] * b[2];
|
||||
}
|
||||
|
||||
void normalize(double a[3])
|
||||
{
|
||||
double mag = a[0] * a[0] + a[1] * a[1] + a[2] * a[2];
|
||||
if (mag > 0)
|
||||
{
|
||||
double mag = a[0] * a[0] + a[1] * a[1] + a[2] * a[2] ;
|
||||
if ( mag > 0 )
|
||||
{
|
||||
mag = sqrt( mag ) ;
|
||||
a[0] /= mag ;
|
||||
a[1] /= mag ;
|
||||
a[2] /= mag ;
|
||||
}
|
||||
mag = sqrt(mag);
|
||||
a[0] /= mag;
|
||||
a[1] /= mag;
|
||||
a[2] /= mag;
|
||||
}
|
||||
}
|
||||
|
||||
};
|
||||
|
||||
|
||||
@@ -23,83 +23,81 @@
|
||||
#ifndef QUEUE_H
|
||||
#define QUEUE_H
|
||||
|
||||
struct gridQueueEle
|
||||
{
|
||||
struct gridQueueEle {
|
||||
int x, y, z;
|
||||
UCHAR dir ;
|
||||
gridQueueEle* next ;
|
||||
UCHAR dir;
|
||||
gridQueueEle *next;
|
||||
};
|
||||
|
||||
class GridQueue
|
||||
{
|
||||
gridQueueEle* head ;
|
||||
gridQueueEle* tail ;
|
||||
int numEles ;
|
||||
gridQueueEle *head;
|
||||
gridQueueEle *tail;
|
||||
int numEles;
|
||||
|
||||
public:
|
||||
|
||||
GridQueue( )
|
||||
GridQueue( )
|
||||
{
|
||||
head = NULL;
|
||||
tail = NULL;
|
||||
numEles = 0;
|
||||
}
|
||||
|
||||
gridQueueEle *getHead( )
|
||||
{
|
||||
return head;
|
||||
}
|
||||
|
||||
int getNumElements( )
|
||||
{
|
||||
return numEles;
|
||||
}
|
||||
|
||||
|
||||
void pushQueue(int st[3], int dir)
|
||||
{
|
||||
gridQueueEle *ele = new gridQueueEle;
|
||||
ele->x = st[0];
|
||||
ele->y = st[1];
|
||||
ele->z = st[2];
|
||||
ele->dir = (UCHAR) dir;
|
||||
ele->next = NULL;
|
||||
if (head == NULL)
|
||||
{
|
||||
head = NULL ;
|
||||
tail = NULL ;
|
||||
numEles = 0 ;
|
||||
head = ele;
|
||||
}
|
||||
else {
|
||||
tail->next = ele;
|
||||
}
|
||||
tail = ele;
|
||||
numEles++;
|
||||
}
|
||||
|
||||
int popQueue(int st[3], int& dir)
|
||||
{
|
||||
if (head == NULL)
|
||||
{
|
||||
return 0;
|
||||
}
|
||||
|
||||
gridQueueEle* getHead( )
|
||||
st[0] = head->x;
|
||||
st[1] = head->y;
|
||||
st[2] = head->z;
|
||||
dir = (int) (head->dir);
|
||||
|
||||
gridQueueEle *temp = head;
|
||||
head = head->next;
|
||||
delete temp;
|
||||
|
||||
if (head == NULL)
|
||||
{
|
||||
return head ;
|
||||
tail = NULL;
|
||||
}
|
||||
numEles--;
|
||||
|
||||
int getNumElements( )
|
||||
{
|
||||
return numEles ;
|
||||
}
|
||||
|
||||
|
||||
void pushQueue( int st[3], int dir )
|
||||
{
|
||||
gridQueueEle* ele = new gridQueueEle ;
|
||||
ele->x = st[0] ;
|
||||
ele->y = st[1] ;
|
||||
ele->z = st[2] ;
|
||||
ele->dir = (UCHAR) dir ;
|
||||
ele->next = NULL ;
|
||||
if ( head == NULL )
|
||||
{
|
||||
head = ele ;
|
||||
}
|
||||
else
|
||||
{
|
||||
tail->next = ele ;
|
||||
}
|
||||
tail = ele ;
|
||||
numEles ++ ;
|
||||
}
|
||||
|
||||
int popQueue( int st[3], int& dir )
|
||||
{
|
||||
if ( head == NULL )
|
||||
{
|
||||
return 0 ;
|
||||
}
|
||||
|
||||
st[0] = head->x ;
|
||||
st[1] = head->y ;
|
||||
st[2] = head->z ;
|
||||
dir = (int) (head->dir) ;
|
||||
|
||||
gridQueueEle* temp = head ;
|
||||
head = head->next ;
|
||||
delete temp ;
|
||||
|
||||
if ( head == NULL )
|
||||
{
|
||||
tail = NULL ;
|
||||
}
|
||||
numEles -- ;
|
||||
|
||||
return 1 ;
|
||||
}
|
||||
return 1;
|
||||
}
|
||||
|
||||
};
|
||||
|
||||
|
||||
@@ -29,18 +29,18 @@
|
||||
class Cubes
|
||||
{
|
||||
public:
|
||||
/// Get number of triangles
|
||||
int getNumTriangle(int mask)
|
||||
{
|
||||
return marching_cubes_numtri[mask];
|
||||
}
|
||||
/// Get number of triangles
|
||||
int getNumTriangle(int mask)
|
||||
{
|
||||
return marching_cubes_numtri[mask];
|
||||
}
|
||||
|
||||
/// Get a triangle
|
||||
void getTriangle(int mask, int index, int indices[3] )
|
||||
{
|
||||
for(int i = 0; i < 3; i++)
|
||||
indices[i] = marching_cubes_tris[mask][index][i];
|
||||
}
|
||||
/// Get a triangle
|
||||
void getTriangle(int mask, int index, int indices[3])
|
||||
{
|
||||
for (int i = 0; i < 3; i++)
|
||||
indices[i] = marching_cubes_tris[mask][index][i];
|
||||
}
|
||||
};
|
||||
|
||||
#endif
|
||||
|
||||
@@ -40,166 +40,169 @@ void veccopy(float dst[3], const float src[3])
|
||||
}
|
||||
|
||||
#define GET_FACE(_mesh, _n) \
|
||||
(*(DualConFaces)(((char*)(_mesh)->faces) + ((_n) * (_mesh)->face_stride)))
|
||||
(*(DualConFaces)(((char *)(_mesh)->faces) + ((_n) * (_mesh)->face_stride)))
|
||||
|
||||
#define GET_CO(_mesh, _n) \
|
||||
(*(DualConCo)(((char*)(_mesh)->co) + ((_n) * (_mesh)->co_stride)))
|
||||
(*(DualConCo)(((char *)(_mesh)->co) + ((_n) * (_mesh)->co_stride)))
|
||||
|
||||
class DualConInputReader : public ModelReader
|
||||
{
|
||||
private:
|
||||
const DualConInput *input_mesh;
|
||||
int tottri, curface, offset;
|
||||
float min[3], max[3], maxsize;
|
||||
float scale;
|
||||
const DualConInput *input_mesh;
|
||||
int tottri, curface, offset;
|
||||
float min[3], max[3], maxsize;
|
||||
float scale;
|
||||
public:
|
||||
DualConInputReader(const DualConInput *mesh, float _scale)
|
||||
DualConInputReader(const DualConInput *mesh, float _scale)
|
||||
: input_mesh(mesh), scale(_scale)
|
||||
{
|
||||
reset();
|
||||
{
|
||||
reset();
|
||||
}
|
||||
|
||||
void reset()
|
||||
{
|
||||
tottri = 0;
|
||||
curface = 0;
|
||||
offset = 0;
|
||||
maxsize = 0;
|
||||
|
||||
/* initialize tottri */
|
||||
for (int i = 0; i < input_mesh->totface; i++)
|
||||
tottri += GET_FACE(input_mesh, i)[3] ? 2 : 1;
|
||||
|
||||
veccopy(min, input_mesh->min);
|
||||
veccopy(max, input_mesh->max);
|
||||
|
||||
/* initialize maxsize */
|
||||
for (int i = 0; i < 3; i++) {
|
||||
float d = max[i] - min[i];
|
||||
if (d > maxsize)
|
||||
maxsize = d;
|
||||
}
|
||||
|
||||
void reset()
|
||||
/* redo the bounds */
|
||||
for (int i = 0; i < 3; i++)
|
||||
{
|
||||
tottri = 0;
|
||||
curface = 0;
|
||||
min[i] = (max[i] + min[i]) / 2 - maxsize / 2;
|
||||
max[i] = (max[i] + min[i]) / 2 + maxsize / 2;
|
||||
}
|
||||
|
||||
for (int i = 0; i < 3; i++)
|
||||
min[i] -= maxsize * (1 / scale - 1) / 2;
|
||||
maxsize *= 1 / scale;
|
||||
}
|
||||
|
||||
Triangle *getNextTriangle()
|
||||
{
|
||||
if (curface == input_mesh->totface)
|
||||
return 0;
|
||||
|
||||
Triangle *t = new Triangle();
|
||||
|
||||
unsigned int *f = GET_FACE(input_mesh, curface);
|
||||
if (offset == 0) {
|
||||
veccopy(t->vt[0], GET_CO(input_mesh, f[0]));
|
||||
veccopy(t->vt[1], GET_CO(input_mesh, f[1]));
|
||||
veccopy(t->vt[2], GET_CO(input_mesh, f[2]));
|
||||
}
|
||||
else {
|
||||
veccopy(t->vt[0], GET_CO(input_mesh, f[2]));
|
||||
veccopy(t->vt[1], GET_CO(input_mesh, f[3]));
|
||||
veccopy(t->vt[2], GET_CO(input_mesh, f[0]));
|
||||
}
|
||||
|
||||
if (offset == 0 && f[3])
|
||||
offset++;
|
||||
else {
|
||||
offset = 0;
|
||||
maxsize = 0;
|
||||
|
||||
/* initialize tottri */
|
||||
for(int i = 0; i < input_mesh->totface; i++)
|
||||
tottri += GET_FACE(input_mesh, i)[3] ? 2 : 1;
|
||||
|
||||
veccopy(min, input_mesh->min);
|
||||
veccopy(max, input_mesh->max);
|
||||
|
||||
/* initialize maxsize */
|
||||
for(int i = 0; i < 3; i++) {
|
||||
float d = max[i] - min[i];
|
||||
if(d > maxsize)
|
||||
maxsize = d;
|
||||
}
|
||||
|
||||
/* redo the bounds */
|
||||
for(int i = 0; i < 3; i++)
|
||||
{
|
||||
min[i] = (max[i] + min[i]) / 2 - maxsize / 2;
|
||||
max[i] = (max[i] + min[i]) / 2 + maxsize / 2;
|
||||
}
|
||||
|
||||
for(int i = 0; i < 3; i++)
|
||||
min[i] -= maxsize * (1 / scale - 1) / 2;
|
||||
maxsize *= 1 / scale;
|
||||
curface++;
|
||||
}
|
||||
|
||||
Triangle* getNextTriangle()
|
||||
{
|
||||
if(curface == input_mesh->totface)
|
||||
return 0;
|
||||
|
||||
Triangle* t = new Triangle();
|
||||
|
||||
unsigned int *f = GET_FACE(input_mesh, curface);
|
||||
if(offset == 0) {
|
||||
veccopy(t->vt[0], GET_CO(input_mesh, f[0]));
|
||||
veccopy(t->vt[1], GET_CO(input_mesh, f[1]));
|
||||
veccopy(t->vt[2], GET_CO(input_mesh, f[2]));
|
||||
/* remove triangle if it contains invalid coords */
|
||||
for (int i = 0; i < 3; i++) {
|
||||
const float *co = t->vt[i];
|
||||
if (isnan(co[0]) || isnan(co[1]) || isnan(co[2])) {
|
||||
delete t;
|
||||
return getNextTriangle();
|
||||
}
|
||||
else {
|
||||
veccopy(t->vt[0], GET_CO(input_mesh, f[2]));
|
||||
veccopy(t->vt[1], GET_CO(input_mesh, f[3]));
|
||||
veccopy(t->vt[2], GET_CO(input_mesh, f[0]));
|
||||
}
|
||||
|
||||
if(offset == 0 && f[3])
|
||||
offset++;
|
||||
else {
|
||||
offset = 0;
|
||||
curface++;
|
||||
}
|
||||
|
||||
/* remove triangle if it contains invalid coords */
|
||||
for(int i = 0; i < 3; i++) {
|
||||
const float *co = t->vt[i];
|
||||
if(isnan(co[0]) || isnan(co[1]) || isnan(co[2])) {
|
||||
delete t;
|
||||
return getNextTriangle();
|
||||
}
|
||||
}
|
||||
|
||||
return t;
|
||||
}
|
||||
|
||||
int getNextTriangle(int t[3])
|
||||
{
|
||||
if(curface == input_mesh->totface)
|
||||
return 0;
|
||||
|
||||
unsigned int *f = GET_FACE(input_mesh, curface);
|
||||
if(offset == 0) {
|
||||
t[0] = f[0];
|
||||
t[1] = f[1];
|
||||
t[2] = f[2];
|
||||
}
|
||||
else {
|
||||
t[0] = f[2];
|
||||
t[1] = f[3];
|
||||
t[2] = f[0];
|
||||
}
|
||||
return t;
|
||||
}
|
||||
|
||||
if(offset == 0 && f[3])
|
||||
offset++;
|
||||
else {
|
||||
offset = 0;
|
||||
curface++;
|
||||
}
|
||||
int getNextTriangle(int t[3])
|
||||
{
|
||||
if (curface == input_mesh->totface)
|
||||
return 0;
|
||||
|
||||
return 1;
|
||||
unsigned int *f = GET_FACE(input_mesh, curface);
|
||||
if (offset == 0) {
|
||||
t[0] = f[0];
|
||||
t[1] = f[1];
|
||||
t[2] = f[2];
|
||||
}
|
||||
else {
|
||||
t[0] = f[2];
|
||||
t[1] = f[3];
|
||||
t[2] = f[0];
|
||||
}
|
||||
|
||||
int getNumTriangles()
|
||||
{
|
||||
return tottri;
|
||||
if (offset == 0 && f[3])
|
||||
offset++;
|
||||
else {
|
||||
offset = 0;
|
||||
curface++;
|
||||
}
|
||||
|
||||
int getNumVertices()
|
||||
{
|
||||
return input_mesh->totco;
|
||||
}
|
||||
return 1;
|
||||
}
|
||||
|
||||
float getBoundingBox(float origin[3])
|
||||
{
|
||||
veccopy(origin, min);
|
||||
return maxsize ;
|
||||
}
|
||||
int getNumTriangles()
|
||||
{
|
||||
return tottri;
|
||||
}
|
||||
|
||||
/* output */
|
||||
void getNextVertex(float v[3])
|
||||
{
|
||||
/* not used */
|
||||
}
|
||||
int getNumVertices()
|
||||
{
|
||||
return input_mesh->totco;
|
||||
}
|
||||
|
||||
/* stubs */
|
||||
void printInfo() {}
|
||||
int getMemory() { return sizeof(DualConInputReader); }
|
||||
float getBoundingBox(float origin[3])
|
||||
{
|
||||
veccopy(origin, min);
|
||||
return maxsize;
|
||||
}
|
||||
|
||||
/* output */
|
||||
void getNextVertex(float v[3])
|
||||
{
|
||||
/* not used */
|
||||
}
|
||||
|
||||
/* stubs */
|
||||
void printInfo() {
|
||||
}
|
||||
int getMemory() {
|
||||
return sizeof(DualConInputReader);
|
||||
}
|
||||
};
|
||||
|
||||
void *dualcon(const DualConInput *input_mesh,
|
||||
/* callbacks for output */
|
||||
DualConAllocOutput alloc_output,
|
||||
DualConAddVert add_vert,
|
||||
DualConAddQuad add_quad,
|
||||
|
||||
DualConFlags flags,
|
||||
DualConMode mode,
|
||||
float threshold,
|
||||
float hermite_num,
|
||||
float scale,
|
||||
int depth)
|
||||
/* callbacks for output */
|
||||
DualConAllocOutput alloc_output,
|
||||
DualConAddVert add_vert,
|
||||
DualConAddQuad add_quad,
|
||||
|
||||
DualConFlags flags,
|
||||
DualConMode mode,
|
||||
float threshold,
|
||||
float hermite_num,
|
||||
float scale,
|
||||
int depth)
|
||||
{
|
||||
DualConInputReader r(input_mesh, scale);
|
||||
Octree o(&r, alloc_output, add_vert, add_quad,
|
||||
flags, mode, depth, threshold, hermite_num);
|
||||
flags, mode, depth, threshold, hermite_num);
|
||||
o.scanConvert();
|
||||
return o.getOutputMesh();
|
||||
}
|
||||
|
||||
@@ -39,516 +39,516 @@ const int marching_cubes_numtri[TOTCONF] = {
|
||||
|
||||
/* table of triangles in each configuration */
|
||||
const int marching_cubes_tris[TOTCONF][MAX_TRIS][3] = {
|
||||
{{0,0,0}, {0,0,0}, {0,0,0}, {0,0,0}, {0,0,0},
|
||||
{0,0,0}, {0,0,0}, {0,0,0}, {0,0,0}, {0,0,0}},
|
||||
{{4,0,8}, {0,0,0}, {0,0,0}, {0,0,0}, {0,0,0},
|
||||
{0,0,0}, {0,0,0}, {0,0,0}, {0,0,0}, {0,0,0}},
|
||||
{{8,1,5}, {0,0,0}, {0,0,0}, {0,0,0}, {0,0,0},
|
||||
{0,0,0}, {0,0,0}, {0,0,0}, {0,0,0}, {0,0,0}},
|
||||
{{4,0,1}, {4,1,5}, {0,0,0}, {0,0,0}, {0,0,0},
|
||||
{0,0,0}, {0,0,0}, {0,0,0}, {0,0,0}, {0,0,0}},
|
||||
{{4,9,2}, {0,0,0}, {0,0,0}, {0,0,0}, {0,0,0},
|
||||
{0,0,0}, {0,0,0}, {0,0,0}, {0,0,0}, {0,0,0}},
|
||||
{{0,8,9}, {0,9,2}, {0,0,0}, {0,0,0}, {0,0,0},
|
||||
{0,0,0}, {0,0,0}, {0,0,0}, {0,0,0}, {0,0,0}},
|
||||
{{1,5,9}, {1,9,2}, {1,2,4}, {1,4,8}, {0,0,0},
|
||||
{0,0,0}, {0,0,0}, {0,0,0}, {0,0,0}, {0,0,0}},
|
||||
{{0,1,5}, {0,5,9}, {0,9,2}, {0,0,0}, {0,0,0},
|
||||
{0,0,0}, {0,0,0}, {0,0,0}, {0,0,0}, {0,0,0}},
|
||||
{{5,3,9}, {0,0,0}, {0,0,0}, {0,0,0}, {0,0,0},
|
||||
{0,0,0}, {0,0,0}, {0,0,0}, {0,0,0}, {0,0,0}},
|
||||
{{0,8,5}, {0,5,3}, {0,3,9}, {0,9,4}, {0,0,0},
|
||||
{0,0,0}, {0,0,0}, {0,0,0}, {0,0,0}, {0,0,0}},
|
||||
{{8,1,3}, {8,3,9}, {0,0,0}, {0,0,0}, {0,0,0},
|
||||
{0,0,0}, {0,0,0}, {0,0,0}, {0,0,0}, {0,0,0}},
|
||||
{{4,0,1}, {4,1,3}, {4,3,9}, {0,0,0}, {0,0,0},
|
||||
{0,0,0}, {0,0,0}, {0,0,0}, {0,0,0}, {0,0,0}},
|
||||
{{4,5,3}, {4,3,2}, {0,0,0}, {0,0,0}, {0,0,0},
|
||||
{0,0,0}, {0,0,0}, {0,0,0}, {0,0,0}, {0,0,0}},
|
||||
{{0,8,5}, {0,5,3}, {0,3,2}, {0,0,0}, {0,0,0},
|
||||
{0,0,0}, {0,0,0}, {0,0,0}, {0,0,0}, {0,0,0}},
|
||||
{{4,8,1}, {4,1,3}, {4,3,2}, {0,0,0}, {0,0,0},
|
||||
{0,0,0}, {0,0,0}, {0,0,0}, {0,0,0}, {0,0,0}},
|
||||
{{0,1,3}, {0,3,2}, {0,0,0}, {0,0,0}, {0,0,0},
|
||||
{0,0,0}, {0,0,0}, {0,0,0}, {0,0,0}, {0,0,0}},
|
||||
{{0,6,10}, {0,0,0}, {0,0,0}, {0,0,0}, {0,0,0},
|
||||
{0,0,0}, {0,0,0}, {0,0,0}, {0,0,0}, {0,0,0}},
|
||||
{{8,4,6}, {8,6,10}, {0,0,0}, {0,0,0}, {0,0,0},
|
||||
{0,0,0}, {0,0,0}, {0,0,0}, {0,0,0}, {0,0,0}},
|
||||
{{6,10,1}, {6,1,5}, {6,5,8}, {6,8,0}, {0,0,0},
|
||||
{0,0,0}, {0,0,0}, {0,0,0}, {0,0,0}, {0,0,0}},
|
||||
{{4,6,10}, {4,10,1}, {4,1,5}, {0,0,0}, {0,0,0},
|
||||
{0,0,0}, {0,0,0}, {0,0,0}, {0,0,0}, {0,0,0}},
|
||||
{{10,0,4}, {10,4,9}, {10,9,2}, {10,2,6}, {0,0,0},
|
||||
{0,0,0}, {0,0,0}, {0,0,0}, {0,0,0}, {0,0,0}},
|
||||
{{6,10,8}, {6,8,9}, {6,9,2}, {0,0,0}, {0,0,0},
|
||||
{0,0,0}, {0,0,0}, {0,0,0}, {0,0,0}, {0,0,0}},
|
||||
{{4,8,0}, {6,10,1}, {6,1,5}, {6,5,9}, {6,9,2},
|
||||
{0,0,0}, {0,0,0}, {0,0,0}, {0,0,0}, {0,0,0}},
|
||||
{{6,10,1}, {6,1,5}, {6,5,9}, {6,9,2}, {0,0,0},
|
||||
{0,0,0}, {0,0,0}, {0,0,0}, {0,0,0}, {0,0,0}},
|
||||
{{10,0,5}, {0,6,9}, {9,5,0}, {6,10,3}, {5,3,10},
|
||||
{3,9,6}, {0,0,0}, {0,0,0}, {0,0,0}, {0,0,0}},
|
||||
{{10,8,5}, {10,5,3}, {9,4,6}, {6,10,3}, {6,3,9},
|
||||
{0,0,0}, {0,0,0}, {0,0,0}, {0,0,0}, {0,0,0}},
|
||||
{{10,1,3}, {9,8,0}, {9,0,6}, {6,10,3}, {6,3,9},
|
||||
{0,0,0}, {0,0,0}, {0,0,0}, {0,0,0}, {0,0,0}},
|
||||
{{4,6,10}, {4,10,1}, {4,1,3}, {4,3,9}, {0,0,0},
|
||||
{0,0,0}, {0,0,0}, {0,0,0}, {0,0,0}, {0,0,0}},
|
||||
{{0,4,5}, {3,2,6}, {3,6,10}, {10,0,5}, {10,5,3},
|
||||
{0,0,0}, {0,0,0}, {0,0,0}, {0,0,0}, {0,0,0}},
|
||||
{{6,10,8}, {6,8,5}, {6,5,3}, {6,3,2}, {0,0,0},
|
||||
{0,0,0}, {0,0,0}, {0,0,0}, {0,0,0}, {0,0,0}},
|
||||
{{4,8,0}, {6,10,1}, {6,1,3}, {6,3,2}, {0,0,0},
|
||||
{0,0,0}, {0,0,0}, {0,0,0}, {0,0,0}, {0,0,0}},
|
||||
{{6,10,1}, {6,1,3}, {6,3,2}, {0,0,0}, {0,0,0},
|
||||
{0,0,0}, {0,0,0}, {0,0,0}, {0,0,0}, {0,0,0}},
|
||||
{{10,7,1}, {0,0,0}, {0,0,0}, {0,0,0}, {0,0,0},
|
||||
{0,0,0}, {0,0,0}, {0,0,0}, {0,0,0}, {0,0,0}},
|
||||
{{4,0,10}, {4,10,7}, {4,7,1}, {4,1,8}, {0,0,0},
|
||||
{0,0,0}, {0,0,0}, {0,0,0}, {0,0,0}, {0,0,0}},
|
||||
{{8,10,7}, {8,7,5}, {0,0,0}, {0,0,0}, {0,0,0},
|
||||
{0,0,0}, {0,0,0}, {0,0,0}, {0,0,0}, {0,0,0}},
|
||||
{{4,0,10}, {4,10,7}, {4,7,5}, {0,0,0}, {0,0,0},
|
||||
{0,0,0}, {0,0,0}, {0,0,0}, {0,0,0}, {0,0,0}},
|
||||
{{10,2,4}, {10,4,1}, {7,2,10}, {1,9,7}, {1,4,9},
|
||||
{9,2,7}, {0,0,0}, {0,0,0}, {0,0,0}, {0,0,0}},
|
||||
{{1,8,9}, {2,0,10}, {2,10,7}, {7,1,9}, {7,9,2},
|
||||
{0,0,0}, {0,0,0}, {0,0,0}, {0,0,0}, {0,0,0}},
|
||||
{{4,8,10}, {7,5,9}, {7,9,2}, {2,4,10}, {2,10,7},
|
||||
{0,0,0}, {0,0,0}, {0,0,0}, {0,0,0}, {0,0,0}},
|
||||
{{0,10,7}, {0,7,5}, {0,5,9}, {0,9,2}, {0,0,0},
|
||||
{0,0,0}, {0,0,0}, {0,0,0}, {0,0,0}, {0,0,0}},
|
||||
{{10,7,3}, {10,3,9}, {10,9,5}, {10,5,1}, {0,0,0},
|
||||
{0,0,0}, {0,0,0}, {0,0,0}, {0,0,0}, {0,0,0}},
|
||||
{{8,5,1}, {4,0,10}, {4,10,7}, {4,7,3}, {4,3,9},
|
||||
{0,0,0}, {0,0,0}, {0,0,0}, {0,0,0}, {0,0,0}},
|
||||
{{8,10,7}, {8,7,3}, {8,3,9}, {0,0,0}, {0,0,0},
|
||||
{0,0,0}, {0,0,0}, {0,0,0}, {0,0,0}, {0,0,0}},
|
||||
{{4,0,10}, {4,10,7}, {4,7,3}, {4,3,9}, {0,0,0},
|
||||
{0,0,0}, {0,0,0}, {0,0,0}, {0,0,0}, {0,0,0}},
|
||||
{{4,5,1}, {4,1,10}, {7,3,2}, {2,4,10}, {2,10,7},
|
||||
{0,0,0}, {0,0,0}, {0,0,0}, {0,0,0}, {0,0,0}},
|
||||
{{8,5,1}, {0,10,7}, {0,7,3}, {0,3,2}, {0,0,0},
|
||||
{0,0,0}, {0,0,0}, {0,0,0}, {0,0,0}, {0,0,0}},
|
||||
{{4,8,10}, {4,10,7}, {4,7,3}, {4,3,2}, {0,0,0},
|
||||
{0,0,0}, {0,0,0}, {0,0,0}, {0,0,0}, {0,0,0}},
|
||||
{{0,10,7}, {0,7,3}, {0,3,2}, {0,0,0}, {0,0,0},
|
||||
{0,0,0}, {0,0,0}, {0,0,0}, {0,0,0}, {0,0,0}},
|
||||
{{0,6,7}, {0,7,1}, {0,0,0}, {0,0,0}, {0,0,0},
|
||||
{0,0,0}, {0,0,0}, {0,0,0}, {0,0,0}, {0,0,0}},
|
||||
{{8,4,6}, {8,6,7}, {8,7,1}, {0,0,0}, {0,0,0},
|
||||
{0,0,0}, {0,0,0}, {0,0,0}, {0,0,0}, {0,0,0}},
|
||||
{{8,0,6}, {8,6,7}, {8,7,5}, {0,0,0}, {0,0,0},
|
||||
{0,0,0}, {0,0,0}, {0,0,0}, {0,0,0}, {0,0,0}},
|
||||
{{4,6,7}, {4,7,5}, {0,0,0}, {0,0,0}, {0,0,0},
|
||||
{0,0,0}, {0,0,0}, {0,0,0}, {0,0,0}, {0,0,0}},
|
||||
{{1,0,4}, {1,4,9}, {2,6,7}, {7,1,9}, {7,9,2},
|
||||
{0,0,0}, {0,0,0}, {0,0,0}, {0,0,0}, {0,0,0}},
|
||||
{{6,7,1}, {6,1,8}, {6,8,9}, {6,9,2}, {0,0,0},
|
||||
{0,0,0}, {0,0,0}, {0,0,0}, {0,0,0}, {0,0,0}},
|
||||
{{4,8,0}, {6,7,5}, {6,5,9}, {6,9,2}, {0,0,0},
|
||||
{0,0,0}, {0,0,0}, {0,0,0}, {0,0,0}, {0,0,0}},
|
||||
{{6,7,5}, {6,5,9}, {6,9,2}, {0,0,0}, {0,0,0},
|
||||
{0,0,0}, {0,0,0}, {0,0,0}, {0,0,0}, {0,0,0}},
|
||||
{{5,1,0}, {6,7,3}, {6,3,9}, {9,5,0}, {9,0,6},
|
||||
{0,0,0}, {0,0,0}, {0,0,0}, {0,0,0}, {0,0,0}},
|
||||
{{8,5,1}, {4,6,7}, {4,7,3}, {4,3,9}, {0,0,0},
|
||||
{0,0,0}, {0,0,0}, {0,0,0}, {0,0,0}, {0,0,0}},
|
||||
{{8,0,6}, {8,6,7}, {8,7,3}, {8,3,9}, {0,0,0},
|
||||
{0,0,0}, {0,0,0}, {0,0,0}, {0,0,0}, {0,0,0}},
|
||||
{{4,6,7}, {4,7,3}, {4,3,9}, {0,0,0}, {0,0,0},
|
||||
{0,0,0}, {0,0,0}, {0,0,0}, {0,0,0}, {0,0,0}},
|
||||
{{0,4,5}, {0,5,1}, {6,7,3}, {6,3,2}, {0,0,0},
|
||||
{0,0,0}, {0,0,0}, {0,0,0}, {0,0,0}, {0,0,0}},
|
||||
{{8,5,1}, {6,7,3}, {6,3,2}, {0,0,0}, {0,0,0},
|
||||
{0,0,0}, {0,0,0}, {0,0,0}, {0,0,0}, {0,0,0}},
|
||||
{{4,8,0}, {6,7,3}, {6,3,2}, {0,0,0}, {0,0,0},
|
||||
{0,0,0}, {0,0,0}, {0,0,0}, {0,0,0}, {0,0,0}},
|
||||
{{6,7,3}, {6,3,2}, {0,0,0}, {0,0,0}, {0,0,0},
|
||||
{0,0,0}, {0,0,0}, {0,0,0}, {0,0,0}, {0,0,0}},
|
||||
{{6,2,11}, {0,0,0}, {0,0,0}, {0,0,0}, {0,0,0},
|
||||
{0,0,0}, {0,0,0}, {0,0,0}, {0,0,0}, {0,0,0}},
|
||||
{{8,4,2}, {8,2,11}, {8,11,6}, {8,6,0}, {0,0,0},
|
||||
{0,0,0}, {0,0,0}, {0,0,0}, {0,0,0}, {0,0,0}},
|
||||
{{8,1,6}, {6,1,11}, {11,1,5}, {2,11,5}, {2,5,8},
|
||||
{6,2,8}, {0,0,0}, {0,0,0}, {0,0,0}, {0,0,0}},
|
||||
{{6,0,1}, {5,4,2}, {5,2,11}, {11,6,1}, {11,1,5},
|
||||
{0,0,0}, {0,0,0}, {0,0,0}, {0,0,0}, {0,0,0}},
|
||||
{{6,4,9}, {6,9,11}, {0,0,0}, {0,0,0}, {0,0,0},
|
||||
{0,0,0}, {0,0,0}, {0,0,0}, {0,0,0}, {0,0,0}},
|
||||
{{6,0,8}, {6,8,9}, {6,9,11}, {0,0,0}, {0,0,0},
|
||||
{0,0,0}, {0,0,0}, {0,0,0}, {0,0,0}, {0,0,0}},
|
||||
{{6,4,8}, {6,8,1}, {5,9,11}, {11,6,1}, {11,1,5},
|
||||
{0,0,0}, {0,0,0}, {0,0,0}, {0,0,0}, {0,0,0}},
|
||||
{{6,0,1}, {6,1,5}, {6,5,9}, {6,9,11}, {0,0,0},
|
||||
{0,0,0}, {0,0,0}, {0,0,0}, {0,0,0}, {0,0,0}},
|
||||
{{6,2,9}, {6,9,5}, {6,5,3}, {6,3,11}, {0,0,0},
|
||||
{0,0,0}, {0,0,0}, {0,0,0}, {0,0,0}, {0,0,0}},
|
||||
{{4,2,9}, {6,0,8}, {6,8,5}, {6,5,3}, {6,3,11},
|
||||
{0,0,0}, {0,0,0}, {0,0,0}, {0,0,0}, {0,0,0}},
|
||||
{{2,9,8}, {1,3,11}, {1,11,6}, {6,2,8}, {6,8,1},
|
||||
{0,0,0}, {0,0,0}, {0,0,0}, {0,0,0}, {0,0,0}},
|
||||
{{4,2,9}, {6,0,1}, {6,1,3}, {6,3,11}, {0,0,0},
|
||||
{0,0,0}, {0,0,0}, {0,0,0}, {0,0,0}, {0,0,0}},
|
||||
{{6,4,5}, {6,5,3}, {6,3,11}, {0,0,0}, {0,0,0},
|
||||
{0,0,0}, {0,0,0}, {0,0,0}, {0,0,0}, {0,0,0}},
|
||||
{{6,0,8}, {6,8,5}, {6,5,3}, {6,3,11}, {0,0,0},
|
||||
{0,0,0}, {0,0,0}, {0,0,0}, {0,0,0}, {0,0,0}},
|
||||
{{6,4,8}, {6,8,1}, {6,1,3}, {6,3,11}, {0,0,0},
|
||||
{0,0,0}, {0,0,0}, {0,0,0}, {0,0,0}, {0,0,0}},
|
||||
{{6,0,1}, {6,1,3}, {6,3,11}, {0,0,0}, {0,0,0},
|
||||
{0,0,0}, {0,0,0}, {0,0,0}, {0,0,0}, {0,0,0}},
|
||||
{{10,0,2}, {10,2,11}, {0,0,0}, {0,0,0}, {0,0,0},
|
||||
{0,0,0}, {0,0,0}, {0,0,0}, {0,0,0}, {0,0,0}},
|
||||
{{10,8,4}, {10,4,2}, {10,2,11}, {0,0,0}, {0,0,0},
|
||||
{0,0,0}, {0,0,0}, {0,0,0}, {0,0,0}, {0,0,0}},
|
||||
{{8,0,2}, {11,10,1}, {11,1,5}, {5,8,2}, {5,2,11},
|
||||
{0,0,0}, {0,0,0}, {0,0,0}, {0,0,0}, {0,0,0}},
|
||||
{{10,1,5}, {10,5,4}, {10,4,2}, {10,2,11}, {0,0,0},
|
||||
{0,0,0}, {0,0,0}, {0,0,0}, {0,0,0}, {0,0,0}},
|
||||
{{10,0,4}, {10,4,9}, {10,9,11}, {0,0,0}, {0,0,0},
|
||||
{0,0,0}, {0,0,0}, {0,0,0}, {0,0,0}, {0,0,0}},
|
||||
{{10,8,9}, {10,9,11}, {0,0,0}, {0,0,0}, {0,0,0},
|
||||
{0,0,0}, {0,0,0}, {0,0,0}, {0,0,0}, {0,0,0}},
|
||||
{{4,8,0}, {10,1,5}, {10,5,9}, {10,9,11}, {0,0,0},
|
||||
{0,0,0}, {0,0,0}, {0,0,0}, {0,0,0}, {0,0,0}},
|
||||
{{10,1,5}, {10,5,9}, {10,9,11}, {0,0,0}, {0,0,0},
|
||||
{0,0,0}, {0,0,0}, {0,0,0}, {0,0,0}, {0,0,0}},
|
||||
{{0,2,9}, {0,9,5}, {3,11,10}, {10,0,5}, {10,5,3},
|
||||
{0,0,0}, {0,0,0}, {0,0,0}, {0,0,0}, {0,0,0}},
|
||||
{{4,2,9}, {10,8,5}, {10,5,3}, {10,3,11}, {0,0,0},
|
||||
{0,0,0}, {0,0,0}, {0,0,0}, {0,0,0}, {0,0,0}},
|
||||
{{8,0,2}, {8,2,9}, {10,1,3}, {10,3,11}, {0,0,0},
|
||||
{0,0,0}, {0,0,0}, {0,0,0}, {0,0,0}, {0,0,0}},
|
||||
{{4,2,9}, {10,1,3}, {10,3,11}, {0,0,0}, {0,0,0},
|
||||
{0,0,0}, {0,0,0}, {0,0,0}, {0,0,0}, {0,0,0}},
|
||||
{{10,0,4}, {10,4,5}, {10,5,3}, {10,3,11}, {0,0,0},
|
||||
{0,0,0}, {0,0,0}, {0,0,0}, {0,0,0}, {0,0,0}},
|
||||
{{10,8,5}, {10,5,3}, {10,3,11}, {0,0,0}, {0,0,0},
|
||||
{0,0,0}, {0,0,0}, {0,0,0}, {0,0,0}, {0,0,0}},
|
||||
{{4,8,0}, {10,1,3}, {10,3,11}, {0,0,0}, {0,0,0},
|
||||
{0,0,0}, {0,0,0}, {0,0,0}, {0,0,0}, {0,0,0}},
|
||||
{{10,1,3}, {10,3,11}, {0,0,0}, {0,0,0}, {0,0,0},
|
||||
{0,0,0}, {0,0,0}, {0,0,0}, {0,0,0}, {0,0,0}},
|
||||
{{1,10,6}, {1,6,2}, {1,2,11}, {1,11,7}, {0,0,0},
|
||||
{0,0,0}, {0,0,0}, {0,0,0}, {0,0,0}, {0,0,0}},
|
||||
{{0,10,6}, {7,1,8}, {7,8,4}, {7,4,2}, {7,2,11},
|
||||
{0,0,0}, {0,0,0}, {0,0,0}, {0,0,0}, {0,0,0}},
|
||||
{{8,10,6}, {8,6,2}, {11,7,5}, {5,8,2}, {5,2,11},
|
||||
{0,0,0}, {0,0,0}, {0,0,0}, {0,0,0}, {0,0,0}},
|
||||
{{0,10,6}, {7,5,4}, {7,4,2}, {7,2,11}, {0,0,0},
|
||||
{0,0,0}, {0,0,0}, {0,0,0}, {0,0,0}, {0,0,0}},
|
||||
{{10,6,4}, {9,11,7}, {9,7,1}, {1,10,4}, {1,4,9},
|
||||
{0,0,0}, {0,0,0}, {0,0,0}, {0,0,0}, {0,0,0}},
|
||||
{{0,10,6}, {7,1,8}, {7,8,9}, {7,9,11}, {0,0,0},
|
||||
{0,0,0}, {0,0,0}, {0,0,0}, {0,0,0}, {0,0,0}},
|
||||
{{4,8,10}, {4,10,6}, {7,5,9}, {7,9,11}, {0,0,0},
|
||||
{0,0,0}, {0,0,0}, {0,0,0}, {0,0,0}, {0,0,0}},
|
||||
{{0,10,6}, {7,5,9}, {7,9,11}, {0,0,0}, {0,0,0},
|
||||
{0,0,0}, {0,0,0}, {0,0,0}, {0,0,0}, {0,0,0}},
|
||||
{{5,1,10}, {5,10,6}, {5,6,2}, {5,2,9}, {7,3,11},
|
||||
{0,0,0}, {0,0,0}, {0,0,0}, {0,0,0}, {0,0,0}},
|
||||
{{0,10,6}, {8,5,1}, {4,2,9}, {7,3,11}, {0,0,0},
|
||||
{0,0,0}, {0,0,0}, {0,0,0}, {0,0,0}, {0,0,0}},
|
||||
{{8,10,6}, {8,6,2}, {8,2,9}, {7,3,11}, {0,0,0},
|
||||
{0,0,0}, {0,0,0}, {0,0,0}, {0,0,0}, {0,0,0}},
|
||||
{{0,10,6}, {4,2,9}, {7,3,11}, {0,0,0}, {0,0,0},
|
||||
{0,0,0}, {0,0,0}, {0,0,0}, {0,0,0}, {0,0,0}},
|
||||
{{10,6,4}, {10,4,5}, {10,5,1}, {7,3,11}, {0,0,0},
|
||||
{0,0,0}, {0,0,0}, {0,0,0}, {0,0,0}, {0,0,0}},
|
||||
{{0,10,6}, {8,5,1}, {7,3,11}, {0,0,0}, {0,0,0},
|
||||
{0,0,0}, {0,0,0}, {0,0,0}, {0,0,0}, {0,0,0}},
|
||||
{{4,8,10}, {4,10,6}, {7,3,11}, {0,0,0}, {0,0,0},
|
||||
{0,0,0}, {0,0,0}, {0,0,0}, {0,0,0}, {0,0,0}},
|
||||
{{0,10,6}, {7,3,11}, {0,0,0}, {0,0,0}, {0,0,0},
|
||||
{0,0,0}, {0,0,0}, {0,0,0}, {0,0,0}, {0,0,0}},
|
||||
{{7,1,0}, {7,0,2}, {7,2,11}, {0,0,0}, {0,0,0},
|
||||
{0,0,0}, {0,0,0}, {0,0,0}, {0,0,0}, {0,0,0}},
|
||||
{{7,1,8}, {7,8,4}, {7,4,2}, {7,2,11}, {0,0,0},
|
||||
{0,0,0}, {0,0,0}, {0,0,0}, {0,0,0}, {0,0,0}},
|
||||
{{7,5,8}, {7,8,0}, {7,0,2}, {7,2,11}, {0,0,0},
|
||||
{0,0,0}, {0,0,0}, {0,0,0}, {0,0,0}, {0,0,0}},
|
||||
{{7,5,4}, {7,4,2}, {7,2,11}, {0,0,0}, {0,0,0},
|
||||
{0,0,0}, {0,0,0}, {0,0,0}, {0,0,0}, {0,0,0}},
|
||||
{{7,1,0}, {7,0,4}, {7,4,9}, {7,9,11}, {0,0,0},
|
||||
{0,0,0}, {0,0,0}, {0,0,0}, {0,0,0}, {0,0,0}},
|
||||
{{7,1,8}, {7,8,9}, {7,9,11}, {0,0,0}, {0,0,0},
|
||||
{0,0,0}, {0,0,0}, {0,0,0}, {0,0,0}, {0,0,0}},
|
||||
{{4,8,0}, {7,5,9}, {7,9,11}, {0,0,0}, {0,0,0},
|
||||
{0,0,0}, {0,0,0}, {0,0,0}, {0,0,0}, {0,0,0}},
|
||||
{{7,5,9}, {7,9,11}, {0,0,0}, {0,0,0}, {0,0,0},
|
||||
{0,0,0}, {0,0,0}, {0,0,0}, {0,0,0}, {0,0,0}},
|
||||
{{5,1,0}, {5,0,2}, {5,2,9}, {7,3,11}, {0,0,0},
|
||||
{0,0,0}, {0,0,0}, {0,0,0}, {0,0,0}, {0,0,0}},
|
||||
{{8,5,1}, {4,2,9}, {7,3,11}, {0,0,0}, {0,0,0},
|
||||
{0,0,0}, {0,0,0}, {0,0,0}, {0,0,0}, {0,0,0}},
|
||||
{{8,0,2}, {8,2,9}, {7,3,11}, {0,0,0}, {0,0,0},
|
||||
{0,0,0}, {0,0,0}, {0,0,0}, {0,0,0}, {0,0,0}},
|
||||
{{4,2,9}, {7,3,11}, {0,0,0}, {0,0,0}, {0,0,0},
|
||||
{0,0,0}, {0,0,0}, {0,0,0}, {0,0,0}, {0,0,0}},
|
||||
{{0,4,5}, {0,5,1}, {7,3,11}, {0,0,0}, {0,0,0},
|
||||
{0,0,0}, {0,0,0}, {0,0,0}, {0,0,0}, {0,0,0}},
|
||||
{{8,5,1}, {7,3,11}, {0,0,0}, {0,0,0}, {0,0,0},
|
||||
{0,0,0}, {0,0,0}, {0,0,0}, {0,0,0}, {0,0,0}},
|
||||
{{4,8,0}, {7,3,11}, {0,0,0}, {0,0,0}, {0,0,0},
|
||||
{0,0,0}, {0,0,0}, {0,0,0}, {0,0,0}, {0,0,0}},
|
||||
{{7,3,11}, {0,0,0}, {0,0,0}, {0,0,0}, {0,0,0},
|
||||
{0,0,0}, {0,0,0}, {0,0,0}, {0,0,0}, {0,0,0}},
|
||||
{{7,11,3}, {0,0,0}, {0,0,0}, {0,0,0}, {0,0,0},
|
||||
{0,0,0}, {0,0,0}, {0,0,0}, {0,0,0}, {0,0,0}},
|
||||
{{7,11,0}, {7,0,8}, {0,11,4}, {8,3,7}, {11,3,4},
|
||||
{3,8,4}, {0,0,0}, {0,0,0}, {0,0,0}, {0,0,0}},
|
||||
{{8,1,7}, {8,7,11}, {8,11,3}, {8,3,5}, {0,0,0},
|
||||
{0,0,0}, {0,0,0}, {0,0,0}, {0,0,0}, {0,0,0}},
|
||||
{{0,1,7}, {0,7,11}, {3,5,4}, {4,0,11}, {4,11,3},
|
||||
{0,0,0}, {0,0,0}, {0,0,0}, {0,0,0}, {0,0,0}},
|
||||
{{4,9,3}, {4,3,7}, {4,7,11}, {4,11,2}, {0,0,0},
|
||||
{0,0,0}, {0,0,0}, {0,0,0}, {0,0,0}, {0,0,0}},
|
||||
{{8,9,3}, {8,3,7}, {11,2,0}, {0,8,7}, {0,7,11},
|
||||
{0,0,0}, {0,0,0}, {0,0,0}, {0,0,0}, {0,0,0}},
|
||||
{{5,9,3}, {4,8,1}, {4,1,7}, {4,7,11}, {4,11,2},
|
||||
{0,0,0}, {0,0,0}, {0,0,0}, {0,0,0}, {0,0,0}},
|
||||
{{5,9,3}, {0,1,7}, {0,7,11}, {0,11,2}, {0,0,0},
|
||||
{0,0,0}, {0,0,0}, {0,0,0}, {0,0,0}, {0,0,0}},
|
||||
{{5,7,11}, {5,11,9}, {0,0,0}, {0,0,0}, {0,0,0},
|
||||
{0,0,0}, {0,0,0}, {0,0,0}, {0,0,0}, {0,0,0}},
|
||||
{{8,5,7}, {11,9,4}, {11,4,0}, {0,8,7}, {0,7,11},
|
||||
{0,0,0}, {0,0,0}, {0,0,0}, {0,0,0}, {0,0,0}},
|
||||
{{8,1,7}, {8,7,11}, {8,11,9}, {0,0,0}, {0,0,0},
|
||||
{0,0,0}, {0,0,0}, {0,0,0}, {0,0,0}, {0,0,0}},
|
||||
{{4,0,1}, {4,1,7}, {4,7,11}, {4,11,9}, {0,0,0},
|
||||
{0,0,0}, {0,0,0}, {0,0,0}, {0,0,0}, {0,0,0}},
|
||||
{{4,5,7}, {4,7,11}, {4,11,2}, {0,0,0}, {0,0,0},
|
||||
{0,0,0}, {0,0,0}, {0,0,0}, {0,0,0}, {0,0,0}},
|
||||
{{0,8,5}, {0,5,7}, {0,7,11}, {0,11,2}, {0,0,0},
|
||||
{0,0,0}, {0,0,0}, {0,0,0}, {0,0,0}, {0,0,0}},
|
||||
{{4,8,1}, {4,1,7}, {4,7,11}, {4,11,2}, {0,0,0},
|
||||
{0,0,0}, {0,0,0}, {0,0,0}, {0,0,0}, {0,0,0}},
|
||||
{{0,1,7}, {0,7,11}, {0,11,2}, {0,0,0}, {0,0,0},
|
||||
{0,0,0}, {0,0,0}, {0,0,0}, {0,0,0}, {0,0,0}},
|
||||
{{0,6,11}, {0,11,3}, {0,3,7}, {0,7,10}, {0,0,0},
|
||||
{0,0,0}, {0,0,0}, {0,0,0}, {0,0,0}, {0,0,0}},
|
||||
{{7,10,8}, {4,6,11}, {4,11,3}, {3,7,8}, {3,8,4},
|
||||
{0,0,0}, {0,0,0}, {0,0,0}, {0,0,0}, {0,0,0}},
|
||||
{{10,1,7}, {5,8,0}, {5,0,6}, {5,6,11}, {5,11,3},
|
||||
{0,0,0}, {0,0,0}, {0,0,0}, {0,0,0}, {0,0,0}},
|
||||
{{10,1,7}, {5,4,6}, {5,6,11}, {5,11,3}, {0,0,0},
|
||||
{0,0,0}, {0,0,0}, {0,0,0}, {0,0,0}, {0,0,0}},
|
||||
{{7,10,0}, {7,0,4}, {7,4,9}, {7,9,3}, {6,11,2},
|
||||
{0,0,0}, {0,0,0}, {0,0,0}, {0,0,0}, {0,0,0}},
|
||||
{{7,10,8}, {7,8,9}, {7,9,3}, {6,11,2}, {0,0,0},
|
||||
{0,0,0}, {0,0,0}, {0,0,0}, {0,0,0}, {0,0,0}},
|
||||
{{4,8,0}, {10,1,7}, {5,9,3}, {6,11,2}, {0,0,0},
|
||||
{0,0,0}, {0,0,0}, {0,0,0}, {0,0,0}, {0,0,0}},
|
||||
{{10,1,7}, {5,9,3}, {6,11,2}, {0,0,0}, {0,0,0},
|
||||
{0,0,0}, {0,0,0}, {0,0,0}, {0,0,0}, {0,0,0}},
|
||||
{{5,7,10}, {5,10,0}, {6,11,9}, {9,5,0}, {9,0,6},
|
||||
{0,0,0}, {0,0,0}, {0,0,0}, {0,0,0}, {0,0,0}},
|
||||
{{10,8,5}, {10,5,7}, {4,6,11}, {4,11,9}, {0,0,0},
|
||||
{0,0,0}, {0,0,0}, {0,0,0}, {0,0,0}, {0,0,0}},
|
||||
{{10,1,7}, {8,0,6}, {8,6,11}, {8,11,9}, {0,0,0},
|
||||
{0,0,0}, {0,0,0}, {0,0,0}, {0,0,0}, {0,0,0}},
|
||||
{{10,1,7}, {4,6,11}, {4,11,9}, {0,0,0}, {0,0,0},
|
||||
{0,0,0}, {0,0,0}, {0,0,0}, {0,0,0}, {0,0,0}},
|
||||
{{10,0,4}, {10,4,5}, {10,5,7}, {6,11,2}, {0,0,0},
|
||||
{0,0,0}, {0,0,0}, {0,0,0}, {0,0,0}, {0,0,0}},
|
||||
{{10,8,5}, {10,5,7}, {6,11,2}, {0,0,0}, {0,0,0},
|
||||
{0,0,0}, {0,0,0}, {0,0,0}, {0,0,0}, {0,0,0}},
|
||||
{{4,8,0}, {10,1,7}, {6,11,2}, {0,0,0}, {0,0,0},
|
||||
{0,0,0}, {0,0,0}, {0,0,0}, {0,0,0}, {0,0,0}},
|
||||
{{10,1,7}, {6,11,2}, {0,0,0}, {0,0,0}, {0,0,0},
|
||||
{0,0,0}, {0,0,0}, {0,0,0}, {0,0,0}, {0,0,0}},
|
||||
{{1,10,11}, {1,11,3}, {0,0,0}, {0,0,0}, {0,0,0},
|
||||
{0,0,0}, {0,0,0}, {0,0,0}, {0,0,0}, {0,0,0}},
|
||||
{{0,10,11}, {3,1,8}, {3,8,4}, {4,0,11}, {4,11,3},
|
||||
{0,0,0}, {0,0,0}, {0,0,0}, {0,0,0}, {0,0,0}},
|
||||
{{5,8,10}, {5,10,11}, {5,11,3}, {0,0,0}, {0,0,0},
|
||||
{0,0,0}, {0,0,0}, {0,0,0}, {0,0,0}, {0,0,0}},
|
||||
{{5,4,0}, {5,0,10}, {5,10,11}, {5,11,3}, {0,0,0},
|
||||
{0,0,0}, {0,0,0}, {0,0,0}, {0,0,0}, {0,0,0}},
|
||||
{{9,3,1}, {10,11,2}, {10,2,4}, {4,9,1}, {4,1,10},
|
||||
{0,0,0}, {0,0,0}, {0,0,0}, {0,0,0}, {0,0,0}},
|
||||
{{1,8,9}, {1,9,3}, {0,10,11}, {0,11,2}, {0,0,0},
|
||||
{0,0,0}, {0,0,0}, {0,0,0}, {0,0,0}, {0,0,0}},
|
||||
{{5,9,3}, {4,8,10}, {4,10,11}, {4,11,2}, {0,0,0},
|
||||
{0,0,0}, {0,0,0}, {0,0,0}, {0,0,0}, {0,0,0}},
|
||||
{{5,9,3}, {0,10,11}, {0,11,2}, {0,0,0}, {0,0,0},
|
||||
{0,0,0}, {0,0,0}, {0,0,0}, {0,0,0}, {0,0,0}},
|
||||
{{5,1,10}, {5,10,11}, {5,11,9}, {0,0,0}, {0,0,0},
|
||||
{0,0,0}, {0,0,0}, {0,0,0}, {0,0,0}, {0,0,0}},
|
||||
{{8,5,1}, {4,0,10}, {4,10,11}, {4,11,9}, {0,0,0},
|
||||
{0,0,0}, {0,0,0}, {0,0,0}, {0,0,0}, {0,0,0}},
|
||||
{{8,10,11}, {8,11,9}, {0,0,0}, {0,0,0}, {0,0,0},
|
||||
{0,0,0}, {0,0,0}, {0,0,0}, {0,0,0}, {0,0,0}},
|
||||
{{4,0,10}, {4,10,11}, {4,11,9}, {0,0,0}, {0,0,0},
|
||||
{0,0,0}, {0,0,0}, {0,0,0}, {0,0,0}, {0,0,0}},
|
||||
{{4,5,1}, {4,1,10}, {4,10,11}, {4,11,2}, {0,0,0},
|
||||
{0,0,0}, {0,0,0}, {0,0,0}, {0,0,0}, {0,0,0}},
|
||||
{{8,5,1}, {0,10,11}, {0,11,2}, {0,0,0}, {0,0,0},
|
||||
{0,0,0}, {0,0,0}, {0,0,0}, {0,0,0}, {0,0,0}},
|
||||
{{4,8,10}, {4,10,11}, {4,11,2}, {0,0,0}, {0,0,0},
|
||||
{0,0,0}, {0,0,0}, {0,0,0}, {0,0,0}, {0,0,0}},
|
||||
{{0,10,11}, {0,11,2}, {0,0,0}, {0,0,0}, {0,0,0},
|
||||
{0,0,0}, {0,0,0}, {0,0,0}, {0,0,0}, {0,0,0}},
|
||||
{{1,0,6}, {1,6,11}, {1,11,3}, {0,0,0}, {0,0,0},
|
||||
{0,0,0}, {0,0,0}, {0,0,0}, {0,0,0}, {0,0,0}},
|
||||
{{1,8,4}, {1,4,6}, {1,6,11}, {1,11,3}, {0,0,0},
|
||||
{0,0,0}, {0,0,0}, {0,0,0}, {0,0,0}, {0,0,0}},
|
||||
{{5,8,0}, {5,0,6}, {5,6,11}, {5,11,3}, {0,0,0},
|
||||
{0,0,0}, {0,0,0}, {0,0,0}, {0,0,0}, {0,0,0}},
|
||||
{{5,4,6}, {5,6,11}, {5,11,3}, {0,0,0}, {0,0,0},
|
||||
{0,0,0}, {0,0,0}, {0,0,0}, {0,0,0}, {0,0,0}},
|
||||
{{1,0,4}, {1,4,9}, {1,9,3}, {6,11,2}, {0,0,0},
|
||||
{0,0,0}, {0,0,0}, {0,0,0}, {0,0,0}, {0,0,0}},
|
||||
{{1,8,9}, {1,9,3}, {6,11,2}, {0,0,0}, {0,0,0},
|
||||
{0,0,0}, {0,0,0}, {0,0,0}, {0,0,0}, {0,0,0}},
|
||||
{{4,8,0}, {5,9,3}, {6,11,2}, {0,0,0}, {0,0,0},
|
||||
{0,0,0}, {0,0,0}, {0,0,0}, {0,0,0}, {0,0,0}},
|
||||
{{5,9,3}, {6,11,2}, {0,0,0}, {0,0,0}, {0,0,0},
|
||||
{0,0,0}, {0,0,0}, {0,0,0}, {0,0,0}, {0,0,0}},
|
||||
{{5,1,0}, {5,0,6}, {5,6,11}, {5,11,9}, {0,0,0},
|
||||
{0,0,0}, {0,0,0}, {0,0,0}, {0,0,0}, {0,0,0}},
|
||||
{{8,5,1}, {4,6,11}, {4,11,9}, {0,0,0}, {0,0,0},
|
||||
{0,0,0}, {0,0,0}, {0,0,0}, {0,0,0}, {0,0,0}},
|
||||
{{8,0,6}, {8,6,11}, {8,11,9}, {0,0,0}, {0,0,0},
|
||||
{0,0,0}, {0,0,0}, {0,0,0}, {0,0,0}, {0,0,0}},
|
||||
{{4,6,11}, {4,11,9}, {0,0,0}, {0,0,0}, {0,0,0},
|
||||
{0,0,0}, {0,0,0}, {0,0,0}, {0,0,0}, {0,0,0}},
|
||||
{{0,4,5}, {0,5,1}, {6,11,2}, {0,0,0}, {0,0,0},
|
||||
{0,0,0}, {0,0,0}, {0,0,0}, {0,0,0}, {0,0,0}},
|
||||
{{8,5,1}, {6,11,2}, {0,0,0}, {0,0,0}, {0,0,0},
|
||||
{0,0,0}, {0,0,0}, {0,0,0}, {0,0,0}, {0,0,0}},
|
||||
{{4,8,0}, {6,11,2}, {0,0,0}, {0,0,0}, {0,0,0},
|
||||
{0,0,0}, {0,0,0}, {0,0,0}, {0,0,0}, {0,0,0}},
|
||||
{{6,11,2}, {0,0,0}, {0,0,0}, {0,0,0}, {0,0,0},
|
||||
{0,0,0}, {0,0,0}, {0,0,0}, {0,0,0}, {0,0,0}},
|
||||
{{7,6,2}, {7,2,3}, {0,0,0}, {0,0,0}, {0,0,0},
|
||||
{0,0,0}, {0,0,0}, {0,0,0}, {0,0,0}, {0,0,0}},
|
||||
{{7,6,0}, {7,0,8}, {4,2,3}, {3,7,8}, {3,8,4},
|
||||
{0,0,0}, {0,0,0}, {0,0,0}, {0,0,0}, {0,0,0}},
|
||||
{{1,7,6}, {2,3,5}, {2,5,8}, {8,1,6}, {8,6,2},
|
||||
{0,0,0}, {0,0,0}, {0,0,0}, {0,0,0}, {0,0,0}},
|
||||
{{6,0,1}, {6,1,7}, {5,4,2}, {5,2,3}, {0,0,0},
|
||||
{0,0,0}, {0,0,0}, {0,0,0}, {0,0,0}, {0,0,0}},
|
||||
{{7,6,4}, {7,4,9}, {7,9,3}, {0,0,0}, {0,0,0},
|
||||
{0,0,0}, {0,0,0}, {0,0,0}, {0,0,0}, {0,0,0}},
|
||||
{{7,6,0}, {7,0,8}, {7,8,9}, {7,9,3}, {0,0,0},
|
||||
{0,0,0}, {0,0,0}, {0,0,0}, {0,0,0}, {0,0,0}},
|
||||
{{6,4,8}, {6,8,1}, {6,1,7}, {5,9,3}, {0,0,0},
|
||||
{0,0,0}, {0,0,0}, {0,0,0}, {0,0,0}, {0,0,0}},
|
||||
{{6,0,1}, {6,1,7}, {5,9,3}, {0,0,0}, {0,0,0},
|
||||
{0,0,0}, {0,0,0}, {0,0,0}, {0,0,0}, {0,0,0}},
|
||||
{{5,7,6}, {5,6,2}, {5,2,9}, {0,0,0}, {0,0,0},
|
||||
{0,0,0}, {0,0,0}, {0,0,0}, {0,0,0}, {0,0,0}},
|
||||
{{6,0,8}, {6,8,5}, {6,5,7}, {4,2,9}, {0,0,0},
|
||||
{0,0,0}, {0,0,0}, {0,0,0}, {0,0,0}, {0,0,0}},
|
||||
{{8,1,7}, {8,7,6}, {8,6,2}, {8,2,9}, {0,0,0},
|
||||
{0,0,0}, {0,0,0}, {0,0,0}, {0,0,0}, {0,0,0}},
|
||||
{{6,0,1}, {6,1,7}, {4,2,9}, {0,0,0}, {0,0,0},
|
||||
{0,0,0}, {0,0,0}, {0,0,0}, {0,0,0}, {0,0,0}},
|
||||
{{6,4,5}, {6,5,7}, {0,0,0}, {0,0,0}, {0,0,0},
|
||||
{0,0,0}, {0,0,0}, {0,0,0}, {0,0,0}, {0,0,0}},
|
||||
{{6,0,8}, {6,8,5}, {6,5,7}, {0,0,0}, {0,0,0},
|
||||
{0,0,0}, {0,0,0}, {0,0,0}, {0,0,0}, {0,0,0}},
|
||||
{{6,4,8}, {6,8,1}, {6,1,7}, {0,0,0}, {0,0,0},
|
||||
{0,0,0}, {0,0,0}, {0,0,0}, {0,0,0}, {0,0,0}},
|
||||
{{6,0,1}, {6,1,7}, {0,0,0}, {0,0,0}, {0,0,0},
|
||||
{0,0,0}, {0,0,0}, {0,0,0}, {0,0,0}, {0,0,0}},
|
||||
{{7,10,0}, {7,0,2}, {7,2,3}, {0,0,0}, {0,0,0},
|
||||
{0,0,0}, {0,0,0}, {0,0,0}, {0,0,0}, {0,0,0}},
|
||||
{{7,10,8}, {7,8,4}, {7,4,2}, {7,2,3}, {0,0,0},
|
||||
{0,0,0}, {0,0,0}, {0,0,0}, {0,0,0}, {0,0,0}},
|
||||
{{10,1,7}, {5,8,0}, {5,0,2}, {5,2,3}, {0,0,0},
|
||||
{0,0,0}, {0,0,0}, {0,0,0}, {0,0,0}, {0,0,0}},
|
||||
{{10,1,7}, {5,4,2}, {5,2,3}, {0,0,0}, {0,0,0},
|
||||
{0,0,0}, {0,0,0}, {0,0,0}, {0,0,0}, {0,0,0}},
|
||||
{{7,10,0}, {7,0,4}, {7,4,9}, {7,9,3}, {0,0,0},
|
||||
{0,0,0}, {0,0,0}, {0,0,0}, {0,0,0}, {0,0,0}},
|
||||
{{7,10,8}, {7,8,9}, {7,9,3}, {0,0,0}, {0,0,0},
|
||||
{0,0,0}, {0,0,0}, {0,0,0}, {0,0,0}, {0,0,0}},
|
||||
{{4,8,0}, {10,1,7}, {5,9,3}, {0,0,0}, {0,0,0},
|
||||
{0,0,0}, {0,0,0}, {0,0,0}, {0,0,0}, {0,0,0}},
|
||||
{{10,1,7}, {5,9,3}, {0,0,0}, {0,0,0}, {0,0,0},
|
||||
{0,0,0}, {0,0,0}, {0,0,0}, {0,0,0}, {0,0,0}},
|
||||
{{5,7,10}, {5,10,0}, {5,0,2}, {5,2,9}, {0,0,0},
|
||||
{0,0,0}, {0,0,0}, {0,0,0}, {0,0,0}, {0,0,0}},
|
||||
{{10,8,5}, {10,5,7}, {4,2,9}, {0,0,0}, {0,0,0},
|
||||
{0,0,0}, {0,0,0}, {0,0,0}, {0,0,0}, {0,0,0}},
|
||||
{{10,1,7}, {8,0,2}, {8,2,9}, {0,0,0}, {0,0,0},
|
||||
{0,0,0}, {0,0,0}, {0,0,0}, {0,0,0}, {0,0,0}},
|
||||
{{10,1,7}, {4,2,9}, {0,0,0}, {0,0,0}, {0,0,0},
|
||||
{0,0,0}, {0,0,0}, {0,0,0}, {0,0,0}, {0,0,0}},
|
||||
{{10,0,4}, {10,4,5}, {10,5,7}, {0,0,0}, {0,0,0},
|
||||
{0,0,0}, {0,0,0}, {0,0,0}, {0,0,0}, {0,0,0}},
|
||||
{{10,8,5}, {10,5,7}, {0,0,0}, {0,0,0}, {0,0,0},
|
||||
{0,0,0}, {0,0,0}, {0,0,0}, {0,0,0}, {0,0,0}},
|
||||
{{4,8,0}, {10,1,7}, {0,0,0}, {0,0,0}, {0,0,0},
|
||||
{0,0,0}, {0,0,0}, {0,0,0}, {0,0,0}, {0,0,0}},
|
||||
{{10,1,7}, {0,0,0}, {0,0,0}, {0,0,0}, {0,0,0},
|
||||
{0,0,0}, {0,0,0}, {0,0,0}, {0,0,0}, {0,0,0}},
|
||||
{{1,10,6}, {1,6,2}, {1,2,3}, {0,0,0}, {0,0,0},
|
||||
{0,0,0}, {0,0,0}, {0,0,0}, {0,0,0}, {0,0,0}},
|
||||
{{0,10,6}, {1,8,4}, {1,4,2}, {1,2,3}, {0,0,0},
|
||||
{0,0,0}, {0,0,0}, {0,0,0}, {0,0,0}, {0,0,0}},
|
||||
{{5,8,10}, {5,10,6}, {5,6,2}, {5,2,3}, {0,0,0},
|
||||
{0,0,0}, {0,0,0}, {0,0,0}, {0,0,0}, {0,0,0}},
|
||||
{{0,10,6}, {5,4,2}, {5,2,3}, {0,0,0}, {0,0,0},
|
||||
{0,0,0}, {0,0,0}, {0,0,0}, {0,0,0}, {0,0,0}},
|
||||
{{1,10,6}, {1,6,4}, {1,4,9}, {1,9,3}, {0,0,0},
|
||||
{0,0,0}, {0,0,0}, {0,0,0}, {0,0,0}, {0,0,0}},
|
||||
{{0,10,6}, {1,8,9}, {1,9,3}, {0,0,0}, {0,0,0},
|
||||
{0,0,0}, {0,0,0}, {0,0,0}, {0,0,0}, {0,0,0}},
|
||||
{{4,8,10}, {4,10,6}, {5,9,3}, {0,0,0}, {0,0,0},
|
||||
{0,0,0}, {0,0,0}, {0,0,0}, {0,0,0}, {0,0,0}},
|
||||
{{0,10,6}, {5,9,3}, {0,0,0}, {0,0,0}, {0,0,0},
|
||||
{0,0,0}, {0,0,0}, {0,0,0}, {0,0,0}, {0,0,0}},
|
||||
{{5,1,10}, {5,10,6}, {5,6,2}, {5,2,9}, {0,0,0},
|
||||
{0,0,0}, {0,0,0}, {0,0,0}, {0,0,0}, {0,0,0}},
|
||||
{{0,10,6}, {8,5,1}, {4,2,9}, {0,0,0}, {0,0,0},
|
||||
{0,0,0}, {0,0,0}, {0,0,0}, {0,0,0}, {0,0,0}},
|
||||
{{8,10,6}, {8,6,2}, {8,2,9}, {0,0,0}, {0,0,0},
|
||||
{0,0,0}, {0,0,0}, {0,0,0}, {0,0,0}, {0,0,0}},
|
||||
{{0,10,6}, {4,2,9}, {0,0,0}, {0,0,0}, {0,0,0},
|
||||
{0,0,0}, {0,0,0}, {0,0,0}, {0,0,0}, {0,0,0}},
|
||||
{{10,6,4}, {10,4,5}, {10,5,1}, {0,0,0}, {0,0,0},
|
||||
{0,0,0}, {0,0,0}, {0,0,0}, {0,0,0}, {0,0,0}},
|
||||
{{0,10,6}, {8,5,1}, {0,0,0}, {0,0,0}, {0,0,0},
|
||||
{0,0,0}, {0,0,0}, {0,0,0}, {0,0,0}, {0,0,0}},
|
||||
{{4,8,10}, {4,10,6}, {0,0,0}, {0,0,0}, {0,0,0},
|
||||
{0,0,0}, {0,0,0}, {0,0,0}, {0,0,0}, {0,0,0}},
|
||||
{{0,10,6}, {0,0,0}, {0,0,0}, {0,0,0}, {0,0,0},
|
||||
{0,0,0}, {0,0,0}, {0,0,0}, {0,0,0}, {0,0,0}},
|
||||
{{1,0,2}, {1,2,3}, {0,0,0}, {0,0,0}, {0,0,0},
|
||||
{0,0,0}, {0,0,0}, {0,0,0}, {0,0,0}, {0,0,0}},
|
||||
{{1,8,4}, {1,4,2}, {1,2,3}, {0,0,0}, {0,0,0},
|
||||
{0,0,0}, {0,0,0}, {0,0,0}, {0,0,0}, {0,0,0}},
|
||||
{{5,8,0}, {5,0,2}, {5,2,3}, {0,0,0}, {0,0,0},
|
||||
{0,0,0}, {0,0,0}, {0,0,0}, {0,0,0}, {0,0,0}},
|
||||
{{5,4,2}, {5,2,3}, {0,0,0}, {0,0,0}, {0,0,0},
|
||||
{0,0,0}, {0,0,0}, {0,0,0}, {0,0,0}, {0,0,0}},
|
||||
{{1,0,4}, {1,4,9}, {1,9,3}, {0,0,0}, {0,0,0},
|
||||
{0,0,0}, {0,0,0}, {0,0,0}, {0,0,0}, {0,0,0}},
|
||||
{{1,8,9}, {1,9,3}, {0,0,0}, {0,0,0}, {0,0,0},
|
||||
{0,0,0}, {0,0,0}, {0,0,0}, {0,0,0}, {0,0,0}},
|
||||
{{4,8,0}, {5,9,3}, {0,0,0}, {0,0,0}, {0,0,0},
|
||||
{0,0,0}, {0,0,0}, {0,0,0}, {0,0,0}, {0,0,0}},
|
||||
{{5,9,3}, {0,0,0}, {0,0,0}, {0,0,0}, {0,0,0},
|
||||
{0,0,0}, {0,0,0}, {0,0,0}, {0,0,0}, {0,0,0}},
|
||||
{{5,1,0}, {5,0,2}, {5,2,9}, {0,0,0}, {0,0,0},
|
||||
{0,0,0}, {0,0,0}, {0,0,0}, {0,0,0}, {0,0,0}},
|
||||
{{8,5,1}, {4,2,9}, {0,0,0}, {0,0,0}, {0,0,0},
|
||||
{0,0,0}, {0,0,0}, {0,0,0}, {0,0,0}, {0,0,0}},
|
||||
{{8,0,2}, {8,2,9}, {0,0,0}, {0,0,0}, {0,0,0},
|
||||
{0,0,0}, {0,0,0}, {0,0,0}, {0,0,0}, {0,0,0}},
|
||||
{{4,2,9}, {0,0,0}, {0,0,0}, {0,0,0}, {0,0,0},
|
||||
{0,0,0}, {0,0,0}, {0,0,0}, {0,0,0}, {0,0,0}},
|
||||
{{0,4,5}, {0,5,1}, {0,0,0}, {0,0,0}, {0,0,0},
|
||||
{0,0,0}, {0,0,0}, {0,0,0}, {0,0,0}, {0,0,0}},
|
||||
{{8,5,1}, {0,0,0}, {0,0,0}, {0,0,0}, {0,0,0},
|
||||
{0,0,0}, {0,0,0}, {0,0,0}, {0,0,0}, {0,0,0}},
|
||||
{{4,8,0}, {0,0,0}, {0,0,0}, {0,0,0}, {0,0,0},
|
||||
{0,0,0}, {0,0,0}, {0,0,0}, {0,0,0}, {0,0,0}},
|
||||
{{0,0,0}, {0,0,0}, {0,0,0}, {0,0,0}, {0,0,0},
|
||||
{0,0,0}, {0,0,0}, {0,0,0}, {0,0,0}, {0,0,0}}
|
||||
{{0, 0, 0}, {0, 0, 0}, {0, 0, 0}, {0, 0, 0}, {0, 0, 0},
|
||||
{0, 0, 0}, {0, 0, 0}, {0, 0, 0}, {0, 0, 0}, {0, 0, 0}},
|
||||
{{4, 0, 8}, {0, 0, 0}, {0, 0, 0}, {0, 0, 0}, {0, 0, 0},
|
||||
{0, 0, 0}, {0, 0, 0}, {0, 0, 0}, {0, 0, 0}, {0, 0, 0}},
|
||||
{{8, 1, 5}, {0, 0, 0}, {0, 0, 0}, {0, 0, 0}, {0, 0, 0},
|
||||
{0, 0, 0}, {0, 0, 0}, {0, 0, 0}, {0, 0, 0}, {0, 0, 0}},
|
||||
{{4, 0, 1}, {4, 1, 5}, {0, 0, 0}, {0, 0, 0}, {0, 0, 0},
|
||||
{0, 0, 0}, {0, 0, 0}, {0, 0, 0}, {0, 0, 0}, {0, 0, 0}},
|
||||
{{4, 9, 2}, {0, 0, 0}, {0, 0, 0}, {0, 0, 0}, {0, 0, 0},
|
||||
{0, 0, 0}, {0, 0, 0}, {0, 0, 0}, {0, 0, 0}, {0, 0, 0}},
|
||||
{{0, 8, 9}, {0, 9, 2}, {0, 0, 0}, {0, 0, 0}, {0, 0, 0},
|
||||
{0, 0, 0}, {0, 0, 0}, {0, 0, 0}, {0, 0, 0}, {0, 0, 0}},
|
||||
{{1, 5, 9}, {1, 9, 2}, {1, 2, 4}, {1, 4, 8}, {0, 0, 0},
|
||||
{0, 0, 0}, {0, 0, 0}, {0, 0, 0}, {0, 0, 0}, {0, 0, 0}},
|
||||
{{0, 1, 5}, {0, 5, 9}, {0, 9, 2}, {0, 0, 0}, {0, 0, 0},
|
||||
{0, 0, 0}, {0, 0, 0}, {0, 0, 0}, {0, 0, 0}, {0, 0, 0}},
|
||||
{{5, 3, 9}, {0, 0, 0}, {0, 0, 0}, {0, 0, 0}, {0, 0, 0},
|
||||
{0, 0, 0}, {0, 0, 0}, {0, 0, 0}, {0, 0, 0}, {0, 0, 0}},
|
||||
{{0, 8, 5}, {0, 5, 3}, {0, 3, 9}, {0, 9, 4}, {0, 0, 0},
|
||||
{0, 0, 0}, {0, 0, 0}, {0, 0, 0}, {0, 0, 0}, {0, 0, 0}},
|
||||
{{8, 1, 3}, {8, 3, 9}, {0, 0, 0}, {0, 0, 0}, {0, 0, 0},
|
||||
{0, 0, 0}, {0, 0, 0}, {0, 0, 0}, {0, 0, 0}, {0, 0, 0}},
|
||||
{{4, 0, 1}, {4, 1, 3}, {4, 3, 9}, {0, 0, 0}, {0, 0, 0},
|
||||
{0, 0, 0}, {0, 0, 0}, {0, 0, 0}, {0, 0, 0}, {0, 0, 0}},
|
||||
{{4, 5, 3}, {4, 3, 2}, {0, 0, 0}, {0, 0, 0}, {0, 0, 0},
|
||||
{0, 0, 0}, {0, 0, 0}, {0, 0, 0}, {0, 0, 0}, {0, 0, 0}},
|
||||
{{0, 8, 5}, {0, 5, 3}, {0, 3, 2}, {0, 0, 0}, {0, 0, 0},
|
||||
{0, 0, 0}, {0, 0, 0}, {0, 0, 0}, {0, 0, 0}, {0, 0, 0}},
|
||||
{{4, 8, 1}, {4, 1, 3}, {4, 3, 2}, {0, 0, 0}, {0, 0, 0},
|
||||
{0, 0, 0}, {0, 0, 0}, {0, 0, 0}, {0, 0, 0}, {0, 0, 0}},
|
||||
{{0, 1, 3}, {0, 3, 2}, {0, 0, 0}, {0, 0, 0}, {0, 0, 0},
|
||||
{0, 0, 0}, {0, 0, 0}, {0, 0, 0}, {0, 0, 0}, {0, 0, 0}},
|
||||
{{0, 6, 10}, {0, 0, 0}, {0, 0, 0}, {0, 0, 0}, {0, 0, 0},
|
||||
{0, 0, 0}, {0, 0, 0}, {0, 0, 0}, {0, 0, 0}, {0, 0, 0}},
|
||||
{{8, 4, 6}, {8, 6, 10}, {0, 0, 0}, {0, 0, 0}, {0, 0, 0},
|
||||
{0, 0, 0}, {0, 0, 0}, {0, 0, 0}, {0, 0, 0}, {0, 0, 0}},
|
||||
{{6, 10, 1}, {6, 1, 5}, {6, 5, 8}, {6, 8, 0}, {0, 0, 0},
|
||||
{0, 0, 0}, {0, 0, 0}, {0, 0, 0}, {0, 0, 0}, {0, 0, 0}},
|
||||
{{4, 6, 10}, {4, 10, 1}, {4, 1, 5}, {0, 0, 0}, {0, 0, 0},
|
||||
{0, 0, 0}, {0, 0, 0}, {0, 0, 0}, {0, 0, 0}, {0, 0, 0}},
|
||||
{{10, 0, 4}, {10, 4, 9}, {10, 9, 2}, {10, 2, 6}, {0, 0, 0},
|
||||
{0, 0, 0}, {0, 0, 0}, {0, 0, 0}, {0, 0, 0}, {0, 0, 0}},
|
||||
{{6, 10, 8}, {6, 8, 9}, {6, 9, 2}, {0, 0, 0}, {0, 0, 0},
|
||||
{0, 0, 0}, {0, 0, 0}, {0, 0, 0}, {0, 0, 0}, {0, 0, 0}},
|
||||
{{4, 8, 0}, {6, 10, 1}, {6, 1, 5}, {6, 5, 9}, {6, 9, 2},
|
||||
{0, 0, 0}, {0, 0, 0}, {0, 0, 0}, {0, 0, 0}, {0, 0, 0}},
|
||||
{{6, 10, 1}, {6, 1, 5}, {6, 5, 9}, {6, 9, 2}, {0, 0, 0},
|
||||
{0, 0, 0}, {0, 0, 0}, {0, 0, 0}, {0, 0, 0}, {0, 0, 0}},
|
||||
{{10, 0, 5}, {0, 6, 9}, {9, 5, 0}, {6, 10, 3}, {5, 3, 10},
|
||||
{3, 9, 6}, {0, 0, 0}, {0, 0, 0}, {0, 0, 0}, {0, 0, 0}},
|
||||
{{10, 8, 5}, {10, 5, 3}, {9, 4, 6}, {6, 10, 3}, {6, 3, 9},
|
||||
{0, 0, 0}, {0, 0, 0}, {0, 0, 0}, {0, 0, 0}, {0, 0, 0}},
|
||||
{{10, 1, 3}, {9, 8, 0}, {9, 0, 6}, {6, 10, 3}, {6, 3, 9},
|
||||
{0, 0, 0}, {0, 0, 0}, {0, 0, 0}, {0, 0, 0}, {0, 0, 0}},
|
||||
{{4, 6, 10}, {4, 10, 1}, {4, 1, 3}, {4, 3, 9}, {0, 0, 0},
|
||||
{0, 0, 0}, {0, 0, 0}, {0, 0, 0}, {0, 0, 0}, {0, 0, 0}},
|
||||
{{0, 4, 5}, {3, 2, 6}, {3, 6, 10}, {10, 0, 5}, {10, 5, 3},
|
||||
{0, 0, 0}, {0, 0, 0}, {0, 0, 0}, {0, 0, 0}, {0, 0, 0}},
|
||||
{{6, 10, 8}, {6, 8, 5}, {6, 5, 3}, {6, 3, 2}, {0, 0, 0},
|
||||
{0, 0, 0}, {0, 0, 0}, {0, 0, 0}, {0, 0, 0}, {0, 0, 0}},
|
||||
{{4, 8, 0}, {6, 10, 1}, {6, 1, 3}, {6, 3, 2}, {0, 0, 0},
|
||||
{0, 0, 0}, {0, 0, 0}, {0, 0, 0}, {0, 0, 0}, {0, 0, 0}},
|
||||
{{6, 10, 1}, {6, 1, 3}, {6, 3, 2}, {0, 0, 0}, {0, 0, 0},
|
||||
{0, 0, 0}, {0, 0, 0}, {0, 0, 0}, {0, 0, 0}, {0, 0, 0}},
|
||||
{{10, 7, 1}, {0, 0, 0}, {0, 0, 0}, {0, 0, 0}, {0, 0, 0},
|
||||
{0, 0, 0}, {0, 0, 0}, {0, 0, 0}, {0, 0, 0}, {0, 0, 0}},
|
||||
{{4, 0, 10}, {4, 10, 7}, {4, 7, 1}, {4, 1, 8}, {0, 0, 0},
|
||||
{0, 0, 0}, {0, 0, 0}, {0, 0, 0}, {0, 0, 0}, {0, 0, 0}},
|
||||
{{8, 10, 7}, {8, 7, 5}, {0, 0, 0}, {0, 0, 0}, {0, 0, 0},
|
||||
{0, 0, 0}, {0, 0, 0}, {0, 0, 0}, {0, 0, 0}, {0, 0, 0}},
|
||||
{{4, 0, 10}, {4, 10, 7}, {4, 7, 5}, {0, 0, 0}, {0, 0, 0},
|
||||
{0, 0, 0}, {0, 0, 0}, {0, 0, 0}, {0, 0, 0}, {0, 0, 0}},
|
||||
{{10, 2, 4}, {10, 4, 1}, {7, 2, 10}, {1, 9, 7}, {1, 4, 9},
|
||||
{9, 2, 7}, {0, 0, 0}, {0, 0, 0}, {0, 0, 0}, {0, 0, 0}},
|
||||
{{1, 8, 9}, {2, 0, 10}, {2, 10, 7}, {7, 1, 9}, {7, 9, 2},
|
||||
{0, 0, 0}, {0, 0, 0}, {0, 0, 0}, {0, 0, 0}, {0, 0, 0}},
|
||||
{{4, 8, 10}, {7, 5, 9}, {7, 9, 2}, {2, 4, 10}, {2, 10, 7},
|
||||
{0, 0, 0}, {0, 0, 0}, {0, 0, 0}, {0, 0, 0}, {0, 0, 0}},
|
||||
{{0, 10, 7}, {0, 7, 5}, {0, 5, 9}, {0, 9, 2}, {0, 0, 0},
|
||||
{0, 0, 0}, {0, 0, 0}, {0, 0, 0}, {0, 0, 0}, {0, 0, 0}},
|
||||
{{10, 7, 3}, {10, 3, 9}, {10, 9, 5}, {10, 5, 1}, {0, 0, 0},
|
||||
{0, 0, 0}, {0, 0, 0}, {0, 0, 0}, {0, 0, 0}, {0, 0, 0}},
|
||||
{{8, 5, 1}, {4, 0, 10}, {4, 10, 7}, {4, 7, 3}, {4, 3, 9},
|
||||
{0, 0, 0}, {0, 0, 0}, {0, 0, 0}, {0, 0, 0}, {0, 0, 0}},
|
||||
{{8, 10, 7}, {8, 7, 3}, {8, 3, 9}, {0, 0, 0}, {0, 0, 0},
|
||||
{0, 0, 0}, {0, 0, 0}, {0, 0, 0}, {0, 0, 0}, {0, 0, 0}},
|
||||
{{4, 0, 10}, {4, 10, 7}, {4, 7, 3}, {4, 3, 9}, {0, 0, 0},
|
||||
{0, 0, 0}, {0, 0, 0}, {0, 0, 0}, {0, 0, 0}, {0, 0, 0}},
|
||||
{{4, 5, 1}, {4, 1, 10}, {7, 3, 2}, {2, 4, 10}, {2, 10, 7},
|
||||
{0, 0, 0}, {0, 0, 0}, {0, 0, 0}, {0, 0, 0}, {0, 0, 0}},
|
||||
{{8, 5, 1}, {0, 10, 7}, {0, 7, 3}, {0, 3, 2}, {0, 0, 0},
|
||||
{0, 0, 0}, {0, 0, 0}, {0, 0, 0}, {0, 0, 0}, {0, 0, 0}},
|
||||
{{4, 8, 10}, {4, 10, 7}, {4, 7, 3}, {4, 3, 2}, {0, 0, 0},
|
||||
{0, 0, 0}, {0, 0, 0}, {0, 0, 0}, {0, 0, 0}, {0, 0, 0}},
|
||||
{{0, 10, 7}, {0, 7, 3}, {0, 3, 2}, {0, 0, 0}, {0, 0, 0},
|
||||
{0, 0, 0}, {0, 0, 0}, {0, 0, 0}, {0, 0, 0}, {0, 0, 0}},
|
||||
{{0, 6, 7}, {0, 7, 1}, {0, 0, 0}, {0, 0, 0}, {0, 0, 0},
|
||||
{0, 0, 0}, {0, 0, 0}, {0, 0, 0}, {0, 0, 0}, {0, 0, 0}},
|
||||
{{8, 4, 6}, {8, 6, 7}, {8, 7, 1}, {0, 0, 0}, {0, 0, 0},
|
||||
{0, 0, 0}, {0, 0, 0}, {0, 0, 0}, {0, 0, 0}, {0, 0, 0}},
|
||||
{{8, 0, 6}, {8, 6, 7}, {8, 7, 5}, {0, 0, 0}, {0, 0, 0},
|
||||
{0, 0, 0}, {0, 0, 0}, {0, 0, 0}, {0, 0, 0}, {0, 0, 0}},
|
||||
{{4, 6, 7}, {4, 7, 5}, {0, 0, 0}, {0, 0, 0}, {0, 0, 0},
|
||||
{0, 0, 0}, {0, 0, 0}, {0, 0, 0}, {0, 0, 0}, {0, 0, 0}},
|
||||
{{1, 0, 4}, {1, 4, 9}, {2, 6, 7}, {7, 1, 9}, {7, 9, 2},
|
||||
{0, 0, 0}, {0, 0, 0}, {0, 0, 0}, {0, 0, 0}, {0, 0, 0}},
|
||||
{{6, 7, 1}, {6, 1, 8}, {6, 8, 9}, {6, 9, 2}, {0, 0, 0},
|
||||
{0, 0, 0}, {0, 0, 0}, {0, 0, 0}, {0, 0, 0}, {0, 0, 0}},
|
||||
{{4, 8, 0}, {6, 7, 5}, {6, 5, 9}, {6, 9, 2}, {0, 0, 0},
|
||||
{0, 0, 0}, {0, 0, 0}, {0, 0, 0}, {0, 0, 0}, {0, 0, 0}},
|
||||
{{6, 7, 5}, {6, 5, 9}, {6, 9, 2}, {0, 0, 0}, {0, 0, 0},
|
||||
{0, 0, 0}, {0, 0, 0}, {0, 0, 0}, {0, 0, 0}, {0, 0, 0}},
|
||||
{{5, 1, 0}, {6, 7, 3}, {6, 3, 9}, {9, 5, 0}, {9, 0, 6},
|
||||
{0, 0, 0}, {0, 0, 0}, {0, 0, 0}, {0, 0, 0}, {0, 0, 0}},
|
||||
{{8, 5, 1}, {4, 6, 7}, {4, 7, 3}, {4, 3, 9}, {0, 0, 0},
|
||||
{0, 0, 0}, {0, 0, 0}, {0, 0, 0}, {0, 0, 0}, {0, 0, 0}},
|
||||
{{8, 0, 6}, {8, 6, 7}, {8, 7, 3}, {8, 3, 9}, {0, 0, 0},
|
||||
{0, 0, 0}, {0, 0, 0}, {0, 0, 0}, {0, 0, 0}, {0, 0, 0}},
|
||||
{{4, 6, 7}, {4, 7, 3}, {4, 3, 9}, {0, 0, 0}, {0, 0, 0},
|
||||
{0, 0, 0}, {0, 0, 0}, {0, 0, 0}, {0, 0, 0}, {0, 0, 0}},
|
||||
{{0, 4, 5}, {0, 5, 1}, {6, 7, 3}, {6, 3, 2}, {0, 0, 0},
|
||||
{0, 0, 0}, {0, 0, 0}, {0, 0, 0}, {0, 0, 0}, {0, 0, 0}},
|
||||
{{8, 5, 1}, {6, 7, 3}, {6, 3, 2}, {0, 0, 0}, {0, 0, 0},
|
||||
{0, 0, 0}, {0, 0, 0}, {0, 0, 0}, {0, 0, 0}, {0, 0, 0}},
|
||||
{{4, 8, 0}, {6, 7, 3}, {6, 3, 2}, {0, 0, 0}, {0, 0, 0},
|
||||
{0, 0, 0}, {0, 0, 0}, {0, 0, 0}, {0, 0, 0}, {0, 0, 0}},
|
||||
{{6, 7, 3}, {6, 3, 2}, {0, 0, 0}, {0, 0, 0}, {0, 0, 0},
|
||||
{0, 0, 0}, {0, 0, 0}, {0, 0, 0}, {0, 0, 0}, {0, 0, 0}},
|
||||
{{6, 2, 11}, {0, 0, 0}, {0, 0, 0}, {0, 0, 0}, {0, 0, 0},
|
||||
{0, 0, 0}, {0, 0, 0}, {0, 0, 0}, {0, 0, 0}, {0, 0, 0}},
|
||||
{{8, 4, 2}, {8, 2, 11}, {8, 11, 6}, {8, 6, 0}, {0, 0, 0},
|
||||
{0, 0, 0}, {0, 0, 0}, {0, 0, 0}, {0, 0, 0}, {0, 0, 0}},
|
||||
{{8, 1, 6}, {6, 1, 11}, {11, 1, 5}, {2, 11, 5}, {2, 5, 8},
|
||||
{6, 2, 8}, {0, 0, 0}, {0, 0, 0}, {0, 0, 0}, {0, 0, 0}},
|
||||
{{6, 0, 1}, {5, 4, 2}, {5, 2, 11}, {11, 6, 1}, {11, 1, 5},
|
||||
{0, 0, 0}, {0, 0, 0}, {0, 0, 0}, {0, 0, 0}, {0, 0, 0}},
|
||||
{{6, 4, 9}, {6, 9, 11}, {0, 0, 0}, {0, 0, 0}, {0, 0, 0},
|
||||
{0, 0, 0}, {0, 0, 0}, {0, 0, 0}, {0, 0, 0}, {0, 0, 0}},
|
||||
{{6, 0, 8}, {6, 8, 9}, {6, 9, 11}, {0, 0, 0}, {0, 0, 0},
|
||||
{0, 0, 0}, {0, 0, 0}, {0, 0, 0}, {0, 0, 0}, {0, 0, 0}},
|
||||
{{6, 4, 8}, {6, 8, 1}, {5, 9, 11}, {11, 6, 1}, {11, 1, 5},
|
||||
{0, 0, 0}, {0, 0, 0}, {0, 0, 0}, {0, 0, 0}, {0, 0, 0}},
|
||||
{{6, 0, 1}, {6, 1, 5}, {6, 5, 9}, {6, 9, 11}, {0, 0, 0},
|
||||
{0, 0, 0}, {0, 0, 0}, {0, 0, 0}, {0, 0, 0}, {0, 0, 0}},
|
||||
{{6, 2, 9}, {6, 9, 5}, {6, 5, 3}, {6, 3, 11}, {0, 0, 0},
|
||||
{0, 0, 0}, {0, 0, 0}, {0, 0, 0}, {0, 0, 0}, {0, 0, 0}},
|
||||
{{4, 2, 9}, {6, 0, 8}, {6, 8, 5}, {6, 5, 3}, {6, 3, 11},
|
||||
{0, 0, 0}, {0, 0, 0}, {0, 0, 0}, {0, 0, 0}, {0, 0, 0}},
|
||||
{{2, 9, 8}, {1, 3, 11}, {1, 11, 6}, {6, 2, 8}, {6, 8, 1},
|
||||
{0, 0, 0}, {0, 0, 0}, {0, 0, 0}, {0, 0, 0}, {0, 0, 0}},
|
||||
{{4, 2, 9}, {6, 0, 1}, {6, 1, 3}, {6, 3, 11}, {0, 0, 0},
|
||||
{0, 0, 0}, {0, 0, 0}, {0, 0, 0}, {0, 0, 0}, {0, 0, 0}},
|
||||
{{6, 4, 5}, {6, 5, 3}, {6, 3, 11}, {0, 0, 0}, {0, 0, 0},
|
||||
{0, 0, 0}, {0, 0, 0}, {0, 0, 0}, {0, 0, 0}, {0, 0, 0}},
|
||||
{{6, 0, 8}, {6, 8, 5}, {6, 5, 3}, {6, 3, 11}, {0, 0, 0},
|
||||
{0, 0, 0}, {0, 0, 0}, {0, 0, 0}, {0, 0, 0}, {0, 0, 0}},
|
||||
{{6, 4, 8}, {6, 8, 1}, {6, 1, 3}, {6, 3, 11}, {0, 0, 0},
|
||||
{0, 0, 0}, {0, 0, 0}, {0, 0, 0}, {0, 0, 0}, {0, 0, 0}},
|
||||
{{6, 0, 1}, {6, 1, 3}, {6, 3, 11}, {0, 0, 0}, {0, 0, 0},
|
||||
{0, 0, 0}, {0, 0, 0}, {0, 0, 0}, {0, 0, 0}, {0, 0, 0}},
|
||||
{{10, 0, 2}, {10, 2, 11}, {0, 0, 0}, {0, 0, 0}, {0, 0, 0},
|
||||
{0, 0, 0}, {0, 0, 0}, {0, 0, 0}, {0, 0, 0}, {0, 0, 0}},
|
||||
{{10, 8, 4}, {10, 4, 2}, {10, 2, 11}, {0, 0, 0}, {0, 0, 0},
|
||||
{0, 0, 0}, {0, 0, 0}, {0, 0, 0}, {0, 0, 0}, {0, 0, 0}},
|
||||
{{8, 0, 2}, {11, 10, 1}, {11, 1, 5}, {5, 8, 2}, {5, 2, 11},
|
||||
{0, 0, 0}, {0, 0, 0}, {0, 0, 0}, {0, 0, 0}, {0, 0, 0}},
|
||||
{{10, 1, 5}, {10, 5, 4}, {10, 4, 2}, {10, 2, 11}, {0, 0, 0},
|
||||
{0, 0, 0}, {0, 0, 0}, {0, 0, 0}, {0, 0, 0}, {0, 0, 0}},
|
||||
{{10, 0, 4}, {10, 4, 9}, {10, 9, 11}, {0, 0, 0}, {0, 0, 0},
|
||||
{0, 0, 0}, {0, 0, 0}, {0, 0, 0}, {0, 0, 0}, {0, 0, 0}},
|
||||
{{10, 8, 9}, {10, 9, 11}, {0, 0, 0}, {0, 0, 0}, {0, 0, 0},
|
||||
{0, 0, 0}, {0, 0, 0}, {0, 0, 0}, {0, 0, 0}, {0, 0, 0}},
|
||||
{{4, 8, 0}, {10, 1, 5}, {10, 5, 9}, {10, 9, 11}, {0, 0, 0},
|
||||
{0, 0, 0}, {0, 0, 0}, {0, 0, 0}, {0, 0, 0}, {0, 0, 0}},
|
||||
{{10, 1, 5}, {10, 5, 9}, {10, 9, 11}, {0, 0, 0}, {0, 0, 0},
|
||||
{0, 0, 0}, {0, 0, 0}, {0, 0, 0}, {0, 0, 0}, {0, 0, 0}},
|
||||
{{0, 2, 9}, {0, 9, 5}, {3, 11, 10}, {10, 0, 5}, {10, 5, 3},
|
||||
{0, 0, 0}, {0, 0, 0}, {0, 0, 0}, {0, 0, 0}, {0, 0, 0}},
|
||||
{{4, 2, 9}, {10, 8, 5}, {10, 5, 3}, {10, 3, 11}, {0, 0, 0},
|
||||
{0, 0, 0}, {0, 0, 0}, {0, 0, 0}, {0, 0, 0}, {0, 0, 0}},
|
||||
{{8, 0, 2}, {8, 2, 9}, {10, 1, 3}, {10, 3, 11}, {0, 0, 0},
|
||||
{0, 0, 0}, {0, 0, 0}, {0, 0, 0}, {0, 0, 0}, {0, 0, 0}},
|
||||
{{4, 2, 9}, {10, 1, 3}, {10, 3, 11}, {0, 0, 0}, {0, 0, 0},
|
||||
{0, 0, 0}, {0, 0, 0}, {0, 0, 0}, {0, 0, 0}, {0, 0, 0}},
|
||||
{{10, 0, 4}, {10, 4, 5}, {10, 5, 3}, {10, 3, 11}, {0, 0, 0},
|
||||
{0, 0, 0}, {0, 0, 0}, {0, 0, 0}, {0, 0, 0}, {0, 0, 0}},
|
||||
{{10, 8, 5}, {10, 5, 3}, {10, 3, 11}, {0, 0, 0}, {0, 0, 0},
|
||||
{0, 0, 0}, {0, 0, 0}, {0, 0, 0}, {0, 0, 0}, {0, 0, 0}},
|
||||
{{4, 8, 0}, {10, 1, 3}, {10, 3, 11}, {0, 0, 0}, {0, 0, 0},
|
||||
{0, 0, 0}, {0, 0, 0}, {0, 0, 0}, {0, 0, 0}, {0, 0, 0}},
|
||||
{{10, 1, 3}, {10, 3, 11}, {0, 0, 0}, {0, 0, 0}, {0, 0, 0},
|
||||
{0, 0, 0}, {0, 0, 0}, {0, 0, 0}, {0, 0, 0}, {0, 0, 0}},
|
||||
{{1, 10, 6}, {1, 6, 2}, {1, 2, 11}, {1, 11, 7}, {0, 0, 0},
|
||||
{0, 0, 0}, {0, 0, 0}, {0, 0, 0}, {0, 0, 0}, {0, 0, 0}},
|
||||
{{0, 10, 6}, {7, 1, 8}, {7, 8, 4}, {7, 4, 2}, {7, 2, 11},
|
||||
{0, 0, 0}, {0, 0, 0}, {0, 0, 0}, {0, 0, 0}, {0, 0, 0}},
|
||||
{{8, 10, 6}, {8, 6, 2}, {11, 7, 5}, {5, 8, 2}, {5, 2, 11},
|
||||
{0, 0, 0}, {0, 0, 0}, {0, 0, 0}, {0, 0, 0}, {0, 0, 0}},
|
||||
{{0, 10, 6}, {7, 5, 4}, {7, 4, 2}, {7, 2, 11}, {0, 0, 0},
|
||||
{0, 0, 0}, {0, 0, 0}, {0, 0, 0}, {0, 0, 0}, {0, 0, 0}},
|
||||
{{10, 6, 4}, {9, 11, 7}, {9, 7, 1}, {1, 10, 4}, {1, 4, 9},
|
||||
{0, 0, 0}, {0, 0, 0}, {0, 0, 0}, {0, 0, 0}, {0, 0, 0}},
|
||||
{{0, 10, 6}, {7, 1, 8}, {7, 8, 9}, {7, 9, 11}, {0, 0, 0},
|
||||
{0, 0, 0}, {0, 0, 0}, {0, 0, 0}, {0, 0, 0}, {0, 0, 0}},
|
||||
{{4, 8, 10}, {4, 10, 6}, {7, 5, 9}, {7, 9, 11}, {0, 0, 0},
|
||||
{0, 0, 0}, {0, 0, 0}, {0, 0, 0}, {0, 0, 0}, {0, 0, 0}},
|
||||
{{0, 10, 6}, {7, 5, 9}, {7, 9, 11}, {0, 0, 0}, {0, 0, 0},
|
||||
{0, 0, 0}, {0, 0, 0}, {0, 0, 0}, {0, 0, 0}, {0, 0, 0}},
|
||||
{{5, 1, 10}, {5, 10, 6}, {5, 6, 2}, {5, 2, 9}, {7, 3, 11},
|
||||
{0, 0, 0}, {0, 0, 0}, {0, 0, 0}, {0, 0, 0}, {0, 0, 0}},
|
||||
{{0, 10, 6}, {8, 5, 1}, {4, 2, 9}, {7, 3, 11}, {0, 0, 0},
|
||||
{0, 0, 0}, {0, 0, 0}, {0, 0, 0}, {0, 0, 0}, {0, 0, 0}},
|
||||
{{8, 10, 6}, {8, 6, 2}, {8, 2, 9}, {7, 3, 11}, {0, 0, 0},
|
||||
{0, 0, 0}, {0, 0, 0}, {0, 0, 0}, {0, 0, 0}, {0, 0, 0}},
|
||||
{{0, 10, 6}, {4, 2, 9}, {7, 3, 11}, {0, 0, 0}, {0, 0, 0},
|
||||
{0, 0, 0}, {0, 0, 0}, {0, 0, 0}, {0, 0, 0}, {0, 0, 0}},
|
||||
{{10, 6, 4}, {10, 4, 5}, {10, 5, 1}, {7, 3, 11}, {0, 0, 0},
|
||||
{0, 0, 0}, {0, 0, 0}, {0, 0, 0}, {0, 0, 0}, {0, 0, 0}},
|
||||
{{0, 10, 6}, {8, 5, 1}, {7, 3, 11}, {0, 0, 0}, {0, 0, 0},
|
||||
{0, 0, 0}, {0, 0, 0}, {0, 0, 0}, {0, 0, 0}, {0, 0, 0}},
|
||||
{{4, 8, 10}, {4, 10, 6}, {7, 3, 11}, {0, 0, 0}, {0, 0, 0},
|
||||
{0, 0, 0}, {0, 0, 0}, {0, 0, 0}, {0, 0, 0}, {0, 0, 0}},
|
||||
{{0, 10, 6}, {7, 3, 11}, {0, 0, 0}, {0, 0, 0}, {0, 0, 0},
|
||||
{0, 0, 0}, {0, 0, 0}, {0, 0, 0}, {0, 0, 0}, {0, 0, 0}},
|
||||
{{7, 1, 0}, {7, 0, 2}, {7, 2, 11}, {0, 0, 0}, {0, 0, 0},
|
||||
{0, 0, 0}, {0, 0, 0}, {0, 0, 0}, {0, 0, 0}, {0, 0, 0}},
|
||||
{{7, 1, 8}, {7, 8, 4}, {7, 4, 2}, {7, 2, 11}, {0, 0, 0},
|
||||
{0, 0, 0}, {0, 0, 0}, {0, 0, 0}, {0, 0, 0}, {0, 0, 0}},
|
||||
{{7, 5, 8}, {7, 8, 0}, {7, 0, 2}, {7, 2, 11}, {0, 0, 0},
|
||||
{0, 0, 0}, {0, 0, 0}, {0, 0, 0}, {0, 0, 0}, {0, 0, 0}},
|
||||
{{7, 5, 4}, {7, 4, 2}, {7, 2, 11}, {0, 0, 0}, {0, 0, 0},
|
||||
{0, 0, 0}, {0, 0, 0}, {0, 0, 0}, {0, 0, 0}, {0, 0, 0}},
|
||||
{{7, 1, 0}, {7, 0, 4}, {7, 4, 9}, {7, 9, 11}, {0, 0, 0},
|
||||
{0, 0, 0}, {0, 0, 0}, {0, 0, 0}, {0, 0, 0}, {0, 0, 0}},
|
||||
{{7, 1, 8}, {7, 8, 9}, {7, 9, 11}, {0, 0, 0}, {0, 0, 0},
|
||||
{0, 0, 0}, {0, 0, 0}, {0, 0, 0}, {0, 0, 0}, {0, 0, 0}},
|
||||
{{4, 8, 0}, {7, 5, 9}, {7, 9, 11}, {0, 0, 0}, {0, 0, 0},
|
||||
{0, 0, 0}, {0, 0, 0}, {0, 0, 0}, {0, 0, 0}, {0, 0, 0}},
|
||||
{{7, 5, 9}, {7, 9, 11}, {0, 0, 0}, {0, 0, 0}, {0, 0, 0},
|
||||
{0, 0, 0}, {0, 0, 0}, {0, 0, 0}, {0, 0, 0}, {0, 0, 0}},
|
||||
{{5, 1, 0}, {5, 0, 2}, {5, 2, 9}, {7, 3, 11}, {0, 0, 0},
|
||||
{0, 0, 0}, {0, 0, 0}, {0, 0, 0}, {0, 0, 0}, {0, 0, 0}},
|
||||
{{8, 5, 1}, {4, 2, 9}, {7, 3, 11}, {0, 0, 0}, {0, 0, 0},
|
||||
{0, 0, 0}, {0, 0, 0}, {0, 0, 0}, {0, 0, 0}, {0, 0, 0}},
|
||||
{{8, 0, 2}, {8, 2, 9}, {7, 3, 11}, {0, 0, 0}, {0, 0, 0},
|
||||
{0, 0, 0}, {0, 0, 0}, {0, 0, 0}, {0, 0, 0}, {0, 0, 0}},
|
||||
{{4, 2, 9}, {7, 3, 11}, {0, 0, 0}, {0, 0, 0}, {0, 0, 0},
|
||||
{0, 0, 0}, {0, 0, 0}, {0, 0, 0}, {0, 0, 0}, {0, 0, 0}},
|
||||
{{0, 4, 5}, {0, 5, 1}, {7, 3, 11}, {0, 0, 0}, {0, 0, 0},
|
||||
{0, 0, 0}, {0, 0, 0}, {0, 0, 0}, {0, 0, 0}, {0, 0, 0}},
|
||||
{{8, 5, 1}, {7, 3, 11}, {0, 0, 0}, {0, 0, 0}, {0, 0, 0},
|
||||
{0, 0, 0}, {0, 0, 0}, {0, 0, 0}, {0, 0, 0}, {0, 0, 0}},
|
||||
{{4, 8, 0}, {7, 3, 11}, {0, 0, 0}, {0, 0, 0}, {0, 0, 0},
|
||||
{0, 0, 0}, {0, 0, 0}, {0, 0, 0}, {0, 0, 0}, {0, 0, 0}},
|
||||
{{7, 3, 11}, {0, 0, 0}, {0, 0, 0}, {0, 0, 0}, {0, 0, 0},
|
||||
{0, 0, 0}, {0, 0, 0}, {0, 0, 0}, {0, 0, 0}, {0, 0, 0}},
|
||||
{{7, 11, 3}, {0, 0, 0}, {0, 0, 0}, {0, 0, 0}, {0, 0, 0},
|
||||
{0, 0, 0}, {0, 0, 0}, {0, 0, 0}, {0, 0, 0}, {0, 0, 0}},
|
||||
{{7, 11, 0}, {7, 0, 8}, {0, 11, 4}, {8, 3, 7}, {11, 3, 4},
|
||||
{3, 8, 4}, {0, 0, 0}, {0, 0, 0}, {0, 0, 0}, {0, 0, 0}},
|
||||
{{8, 1, 7}, {8, 7, 11}, {8, 11, 3}, {8, 3, 5}, {0, 0, 0},
|
||||
{0, 0, 0}, {0, 0, 0}, {0, 0, 0}, {0, 0, 0}, {0, 0, 0}},
|
||||
{{0, 1, 7}, {0, 7, 11}, {3, 5, 4}, {4, 0, 11}, {4, 11, 3},
|
||||
{0, 0, 0}, {0, 0, 0}, {0, 0, 0}, {0, 0, 0}, {0, 0, 0}},
|
||||
{{4, 9, 3}, {4, 3, 7}, {4, 7, 11}, {4, 11, 2}, {0, 0, 0},
|
||||
{0, 0, 0}, {0, 0, 0}, {0, 0, 0}, {0, 0, 0}, {0, 0, 0}},
|
||||
{{8, 9, 3}, {8, 3, 7}, {11, 2, 0}, {0, 8, 7}, {0, 7, 11},
|
||||
{0, 0, 0}, {0, 0, 0}, {0, 0, 0}, {0, 0, 0}, {0, 0, 0}},
|
||||
{{5, 9, 3}, {4, 8, 1}, {4, 1, 7}, {4, 7, 11}, {4, 11, 2},
|
||||
{0, 0, 0}, {0, 0, 0}, {0, 0, 0}, {0, 0, 0}, {0, 0, 0}},
|
||||
{{5, 9, 3}, {0, 1, 7}, {0, 7, 11}, {0, 11, 2}, {0, 0, 0},
|
||||
{0, 0, 0}, {0, 0, 0}, {0, 0, 0}, {0, 0, 0}, {0, 0, 0}},
|
||||
{{5, 7, 11}, {5, 11, 9}, {0, 0, 0}, {0, 0, 0}, {0, 0, 0},
|
||||
{0, 0, 0}, {0, 0, 0}, {0, 0, 0}, {0, 0, 0}, {0, 0, 0}},
|
||||
{{8, 5, 7}, {11, 9, 4}, {11, 4, 0}, {0, 8, 7}, {0, 7, 11},
|
||||
{0, 0, 0}, {0, 0, 0}, {0, 0, 0}, {0, 0, 0}, {0, 0, 0}},
|
||||
{{8, 1, 7}, {8, 7, 11}, {8, 11, 9}, {0, 0, 0}, {0, 0, 0},
|
||||
{0, 0, 0}, {0, 0, 0}, {0, 0, 0}, {0, 0, 0}, {0, 0, 0}},
|
||||
{{4, 0, 1}, {4, 1, 7}, {4, 7, 11}, {4, 11, 9}, {0, 0, 0},
|
||||
{0, 0, 0}, {0, 0, 0}, {0, 0, 0}, {0, 0, 0}, {0, 0, 0}},
|
||||
{{4, 5, 7}, {4, 7, 11}, {4, 11, 2}, {0, 0, 0}, {0, 0, 0},
|
||||
{0, 0, 0}, {0, 0, 0}, {0, 0, 0}, {0, 0, 0}, {0, 0, 0}},
|
||||
{{0, 8, 5}, {0, 5, 7}, {0, 7, 11}, {0, 11, 2}, {0, 0, 0},
|
||||
{0, 0, 0}, {0, 0, 0}, {0, 0, 0}, {0, 0, 0}, {0, 0, 0}},
|
||||
{{4, 8, 1}, {4, 1, 7}, {4, 7, 11}, {4, 11, 2}, {0, 0, 0},
|
||||
{0, 0, 0}, {0, 0, 0}, {0, 0, 0}, {0, 0, 0}, {0, 0, 0}},
|
||||
{{0, 1, 7}, {0, 7, 11}, {0, 11, 2}, {0, 0, 0}, {0, 0, 0},
|
||||
{0, 0, 0}, {0, 0, 0}, {0, 0, 0}, {0, 0, 0}, {0, 0, 0}},
|
||||
{{0, 6, 11}, {0, 11, 3}, {0, 3, 7}, {0, 7, 10}, {0, 0, 0},
|
||||
{0, 0, 0}, {0, 0, 0}, {0, 0, 0}, {0, 0, 0}, {0, 0, 0}},
|
||||
{{7, 10, 8}, {4, 6, 11}, {4, 11, 3}, {3, 7, 8}, {3, 8, 4},
|
||||
{0, 0, 0}, {0, 0, 0}, {0, 0, 0}, {0, 0, 0}, {0, 0, 0}},
|
||||
{{10, 1, 7}, {5, 8, 0}, {5, 0, 6}, {5, 6, 11}, {5, 11, 3},
|
||||
{0, 0, 0}, {0, 0, 0}, {0, 0, 0}, {0, 0, 0}, {0, 0, 0}},
|
||||
{{10, 1, 7}, {5, 4, 6}, {5, 6, 11}, {5, 11, 3}, {0, 0, 0},
|
||||
{0, 0, 0}, {0, 0, 0}, {0, 0, 0}, {0, 0, 0}, {0, 0, 0}},
|
||||
{{7, 10, 0}, {7, 0, 4}, {7, 4, 9}, {7, 9, 3}, {6, 11, 2},
|
||||
{0, 0, 0}, {0, 0, 0}, {0, 0, 0}, {0, 0, 0}, {0, 0, 0}},
|
||||
{{7, 10, 8}, {7, 8, 9}, {7, 9, 3}, {6, 11, 2}, {0, 0, 0},
|
||||
{0, 0, 0}, {0, 0, 0}, {0, 0, 0}, {0, 0, 0}, {0, 0, 0}},
|
||||
{{4, 8, 0}, {10, 1, 7}, {5, 9, 3}, {6, 11, 2}, {0, 0, 0},
|
||||
{0, 0, 0}, {0, 0, 0}, {0, 0, 0}, {0, 0, 0}, {0, 0, 0}},
|
||||
{{10, 1, 7}, {5, 9, 3}, {6, 11, 2}, {0, 0, 0}, {0, 0, 0},
|
||||
{0, 0, 0}, {0, 0, 0}, {0, 0, 0}, {0, 0, 0}, {0, 0, 0}},
|
||||
{{5, 7, 10}, {5, 10, 0}, {6, 11, 9}, {9, 5, 0}, {9, 0, 6},
|
||||
{0, 0, 0}, {0, 0, 0}, {0, 0, 0}, {0, 0, 0}, {0, 0, 0}},
|
||||
{{10, 8, 5}, {10, 5, 7}, {4, 6, 11}, {4, 11, 9}, {0, 0, 0},
|
||||
{0, 0, 0}, {0, 0, 0}, {0, 0, 0}, {0, 0, 0}, {0, 0, 0}},
|
||||
{{10, 1, 7}, {8, 0, 6}, {8, 6, 11}, {8, 11, 9}, {0, 0, 0},
|
||||
{0, 0, 0}, {0, 0, 0}, {0, 0, 0}, {0, 0, 0}, {0, 0, 0}},
|
||||
{{10, 1, 7}, {4, 6, 11}, {4, 11, 9}, {0, 0, 0}, {0, 0, 0},
|
||||
{0, 0, 0}, {0, 0, 0}, {0, 0, 0}, {0, 0, 0}, {0, 0, 0}},
|
||||
{{10, 0, 4}, {10, 4, 5}, {10, 5, 7}, {6, 11, 2}, {0, 0, 0},
|
||||
{0, 0, 0}, {0, 0, 0}, {0, 0, 0}, {0, 0, 0}, {0, 0, 0}},
|
||||
{{10, 8, 5}, {10, 5, 7}, {6, 11, 2}, {0, 0, 0}, {0, 0, 0},
|
||||
{0, 0, 0}, {0, 0, 0}, {0, 0, 0}, {0, 0, 0}, {0, 0, 0}},
|
||||
{{4, 8, 0}, {10, 1, 7}, {6, 11, 2}, {0, 0, 0}, {0, 0, 0},
|
||||
{0, 0, 0}, {0, 0, 0}, {0, 0, 0}, {0, 0, 0}, {0, 0, 0}},
|
||||
{{10, 1, 7}, {6, 11, 2}, {0, 0, 0}, {0, 0, 0}, {0, 0, 0},
|
||||
{0, 0, 0}, {0, 0, 0}, {0, 0, 0}, {0, 0, 0}, {0, 0, 0}},
|
||||
{{1, 10, 11}, {1, 11, 3}, {0, 0, 0}, {0, 0, 0}, {0, 0, 0},
|
||||
{0, 0, 0}, {0, 0, 0}, {0, 0, 0}, {0, 0, 0}, {0, 0, 0}},
|
||||
{{0, 10, 11}, {3, 1, 8}, {3, 8, 4}, {4, 0, 11}, {4, 11, 3},
|
||||
{0, 0, 0}, {0, 0, 0}, {0, 0, 0}, {0, 0, 0}, {0, 0, 0}},
|
||||
{{5, 8, 10}, {5, 10, 11}, {5, 11, 3}, {0, 0, 0}, {0, 0, 0},
|
||||
{0, 0, 0}, {0, 0, 0}, {0, 0, 0}, {0, 0, 0}, {0, 0, 0}},
|
||||
{{5, 4, 0}, {5, 0, 10}, {5, 10, 11}, {5, 11, 3}, {0, 0, 0},
|
||||
{0, 0, 0}, {0, 0, 0}, {0, 0, 0}, {0, 0, 0}, {0, 0, 0}},
|
||||
{{9, 3, 1}, {10, 11, 2}, {10, 2, 4}, {4, 9, 1}, {4, 1, 10},
|
||||
{0, 0, 0}, {0, 0, 0}, {0, 0, 0}, {0, 0, 0}, {0, 0, 0}},
|
||||
{{1, 8, 9}, {1, 9, 3}, {0, 10, 11}, {0, 11, 2}, {0, 0, 0},
|
||||
{0, 0, 0}, {0, 0, 0}, {0, 0, 0}, {0, 0, 0}, {0, 0, 0}},
|
||||
{{5, 9, 3}, {4, 8, 10}, {4, 10, 11}, {4, 11, 2}, {0, 0, 0},
|
||||
{0, 0, 0}, {0, 0, 0}, {0, 0, 0}, {0, 0, 0}, {0, 0, 0}},
|
||||
{{5, 9, 3}, {0, 10, 11}, {0, 11, 2}, {0, 0, 0}, {0, 0, 0},
|
||||
{0, 0, 0}, {0, 0, 0}, {0, 0, 0}, {0, 0, 0}, {0, 0, 0}},
|
||||
{{5, 1, 10}, {5, 10, 11}, {5, 11, 9}, {0, 0, 0}, {0, 0, 0},
|
||||
{0, 0, 0}, {0, 0, 0}, {0, 0, 0}, {0, 0, 0}, {0, 0, 0}},
|
||||
{{8, 5, 1}, {4, 0, 10}, {4, 10, 11}, {4, 11, 9}, {0, 0, 0},
|
||||
{0, 0, 0}, {0, 0, 0}, {0, 0, 0}, {0, 0, 0}, {0, 0, 0}},
|
||||
{{8, 10, 11}, {8, 11, 9}, {0, 0, 0}, {0, 0, 0}, {0, 0, 0},
|
||||
{0, 0, 0}, {0, 0, 0}, {0, 0, 0}, {0, 0, 0}, {0, 0, 0}},
|
||||
{{4, 0, 10}, {4, 10, 11}, {4, 11, 9}, {0, 0, 0}, {0, 0, 0},
|
||||
{0, 0, 0}, {0, 0, 0}, {0, 0, 0}, {0, 0, 0}, {0, 0, 0}},
|
||||
{{4, 5, 1}, {4, 1, 10}, {4, 10, 11}, {4, 11, 2}, {0, 0, 0},
|
||||
{0, 0, 0}, {0, 0, 0}, {0, 0, 0}, {0, 0, 0}, {0, 0, 0}},
|
||||
{{8, 5, 1}, {0, 10, 11}, {0, 11, 2}, {0, 0, 0}, {0, 0, 0},
|
||||
{0, 0, 0}, {0, 0, 0}, {0, 0, 0}, {0, 0, 0}, {0, 0, 0}},
|
||||
{{4, 8, 10}, {4, 10, 11}, {4, 11, 2}, {0, 0, 0}, {0, 0, 0},
|
||||
{0, 0, 0}, {0, 0, 0}, {0, 0, 0}, {0, 0, 0}, {0, 0, 0}},
|
||||
{{0, 10, 11}, {0, 11, 2}, {0, 0, 0}, {0, 0, 0}, {0, 0, 0},
|
||||
{0, 0, 0}, {0, 0, 0}, {0, 0, 0}, {0, 0, 0}, {0, 0, 0}},
|
||||
{{1, 0, 6}, {1, 6, 11}, {1, 11, 3}, {0, 0, 0}, {0, 0, 0},
|
||||
{0, 0, 0}, {0, 0, 0}, {0, 0, 0}, {0, 0, 0}, {0, 0, 0}},
|
||||
{{1, 8, 4}, {1, 4, 6}, {1, 6, 11}, {1, 11, 3}, {0, 0, 0},
|
||||
{0, 0, 0}, {0, 0, 0}, {0, 0, 0}, {0, 0, 0}, {0, 0, 0}},
|
||||
{{5, 8, 0}, {5, 0, 6}, {5, 6, 11}, {5, 11, 3}, {0, 0, 0},
|
||||
{0, 0, 0}, {0, 0, 0}, {0, 0, 0}, {0, 0, 0}, {0, 0, 0}},
|
||||
{{5, 4, 6}, {5, 6, 11}, {5, 11, 3}, {0, 0, 0}, {0, 0, 0},
|
||||
{0, 0, 0}, {0, 0, 0}, {0, 0, 0}, {0, 0, 0}, {0, 0, 0}},
|
||||
{{1, 0, 4}, {1, 4, 9}, {1, 9, 3}, {6, 11, 2}, {0, 0, 0},
|
||||
{0, 0, 0}, {0, 0, 0}, {0, 0, 0}, {0, 0, 0}, {0, 0, 0}},
|
||||
{{1, 8, 9}, {1, 9, 3}, {6, 11, 2}, {0, 0, 0}, {0, 0, 0},
|
||||
{0, 0, 0}, {0, 0, 0}, {0, 0, 0}, {0, 0, 0}, {0, 0, 0}},
|
||||
{{4, 8, 0}, {5, 9, 3}, {6, 11, 2}, {0, 0, 0}, {0, 0, 0},
|
||||
{0, 0, 0}, {0, 0, 0}, {0, 0, 0}, {0, 0, 0}, {0, 0, 0}},
|
||||
{{5, 9, 3}, {6, 11, 2}, {0, 0, 0}, {0, 0, 0}, {0, 0, 0},
|
||||
{0, 0, 0}, {0, 0, 0}, {0, 0, 0}, {0, 0, 0}, {0, 0, 0}},
|
||||
{{5, 1, 0}, {5, 0, 6}, {5, 6, 11}, {5, 11, 9}, {0, 0, 0},
|
||||
{0, 0, 0}, {0, 0, 0}, {0, 0, 0}, {0, 0, 0}, {0, 0, 0}},
|
||||
{{8, 5, 1}, {4, 6, 11}, {4, 11, 9}, {0, 0, 0}, {0, 0, 0},
|
||||
{0, 0, 0}, {0, 0, 0}, {0, 0, 0}, {0, 0, 0}, {0, 0, 0}},
|
||||
{{8, 0, 6}, {8, 6, 11}, {8, 11, 9}, {0, 0, 0}, {0, 0, 0},
|
||||
{0, 0, 0}, {0, 0, 0}, {0, 0, 0}, {0, 0, 0}, {0, 0, 0}},
|
||||
{{4, 6, 11}, {4, 11, 9}, {0, 0, 0}, {0, 0, 0}, {0, 0, 0},
|
||||
{0, 0, 0}, {0, 0, 0}, {0, 0, 0}, {0, 0, 0}, {0, 0, 0}},
|
||||
{{0, 4, 5}, {0, 5, 1}, {6, 11, 2}, {0, 0, 0}, {0, 0, 0},
|
||||
{0, 0, 0}, {0, 0, 0}, {0, 0, 0}, {0, 0, 0}, {0, 0, 0}},
|
||||
{{8, 5, 1}, {6, 11, 2}, {0, 0, 0}, {0, 0, 0}, {0, 0, 0},
|
||||
{0, 0, 0}, {0, 0, 0}, {0, 0, 0}, {0, 0, 0}, {0, 0, 0}},
|
||||
{{4, 8, 0}, {6, 11, 2}, {0, 0, 0}, {0, 0, 0}, {0, 0, 0},
|
||||
{0, 0, 0}, {0, 0, 0}, {0, 0, 0}, {0, 0, 0}, {0, 0, 0}},
|
||||
{{6, 11, 2}, {0, 0, 0}, {0, 0, 0}, {0, 0, 0}, {0, 0, 0},
|
||||
{0, 0, 0}, {0, 0, 0}, {0, 0, 0}, {0, 0, 0}, {0, 0, 0}},
|
||||
{{7, 6, 2}, {7, 2, 3}, {0, 0, 0}, {0, 0, 0}, {0, 0, 0},
|
||||
{0, 0, 0}, {0, 0, 0}, {0, 0, 0}, {0, 0, 0}, {0, 0, 0}},
|
||||
{{7, 6, 0}, {7, 0, 8}, {4, 2, 3}, {3, 7, 8}, {3, 8, 4},
|
||||
{0, 0, 0}, {0, 0, 0}, {0, 0, 0}, {0, 0, 0}, {0, 0, 0}},
|
||||
{{1, 7, 6}, {2, 3, 5}, {2, 5, 8}, {8, 1, 6}, {8, 6, 2},
|
||||
{0, 0, 0}, {0, 0, 0}, {0, 0, 0}, {0, 0, 0}, {0, 0, 0}},
|
||||
{{6, 0, 1}, {6, 1, 7}, {5, 4, 2}, {5, 2, 3}, {0, 0, 0},
|
||||
{0, 0, 0}, {0, 0, 0}, {0, 0, 0}, {0, 0, 0}, {0, 0, 0}},
|
||||
{{7, 6, 4}, {7, 4, 9}, {7, 9, 3}, {0, 0, 0}, {0, 0, 0},
|
||||
{0, 0, 0}, {0, 0, 0}, {0, 0, 0}, {0, 0, 0}, {0, 0, 0}},
|
||||
{{7, 6, 0}, {7, 0, 8}, {7, 8, 9}, {7, 9, 3}, {0, 0, 0},
|
||||
{0, 0, 0}, {0, 0, 0}, {0, 0, 0}, {0, 0, 0}, {0, 0, 0}},
|
||||
{{6, 4, 8}, {6, 8, 1}, {6, 1, 7}, {5, 9, 3}, {0, 0, 0},
|
||||
{0, 0, 0}, {0, 0, 0}, {0, 0, 0}, {0, 0, 0}, {0, 0, 0}},
|
||||
{{6, 0, 1}, {6, 1, 7}, {5, 9, 3}, {0, 0, 0}, {0, 0, 0},
|
||||
{0, 0, 0}, {0, 0, 0}, {0, 0, 0}, {0, 0, 0}, {0, 0, 0}},
|
||||
{{5, 7, 6}, {5, 6, 2}, {5, 2, 9}, {0, 0, 0}, {0, 0, 0},
|
||||
{0, 0, 0}, {0, 0, 0}, {0, 0, 0}, {0, 0, 0}, {0, 0, 0}},
|
||||
{{6, 0, 8}, {6, 8, 5}, {6, 5, 7}, {4, 2, 9}, {0, 0, 0},
|
||||
{0, 0, 0}, {0, 0, 0}, {0, 0, 0}, {0, 0, 0}, {0, 0, 0}},
|
||||
{{8, 1, 7}, {8, 7, 6}, {8, 6, 2}, {8, 2, 9}, {0, 0, 0},
|
||||
{0, 0, 0}, {0, 0, 0}, {0, 0, 0}, {0, 0, 0}, {0, 0, 0}},
|
||||
{{6, 0, 1}, {6, 1, 7}, {4, 2, 9}, {0, 0, 0}, {0, 0, 0},
|
||||
{0, 0, 0}, {0, 0, 0}, {0, 0, 0}, {0, 0, 0}, {0, 0, 0}},
|
||||
{{6, 4, 5}, {6, 5, 7}, {0, 0, 0}, {0, 0, 0}, {0, 0, 0},
|
||||
{0, 0, 0}, {0, 0, 0}, {0, 0, 0}, {0, 0, 0}, {0, 0, 0}},
|
||||
{{6, 0, 8}, {6, 8, 5}, {6, 5, 7}, {0, 0, 0}, {0, 0, 0},
|
||||
{0, 0, 0}, {0, 0, 0}, {0, 0, 0}, {0, 0, 0}, {0, 0, 0}},
|
||||
{{6, 4, 8}, {6, 8, 1}, {6, 1, 7}, {0, 0, 0}, {0, 0, 0},
|
||||
{0, 0, 0}, {0, 0, 0}, {0, 0, 0}, {0, 0, 0}, {0, 0, 0}},
|
||||
{{6, 0, 1}, {6, 1, 7}, {0, 0, 0}, {0, 0, 0}, {0, 0, 0},
|
||||
{0, 0, 0}, {0, 0, 0}, {0, 0, 0}, {0, 0, 0}, {0, 0, 0}},
|
||||
{{7, 10, 0}, {7, 0, 2}, {7, 2, 3}, {0, 0, 0}, {0, 0, 0},
|
||||
{0, 0, 0}, {0, 0, 0}, {0, 0, 0}, {0, 0, 0}, {0, 0, 0}},
|
||||
{{7, 10, 8}, {7, 8, 4}, {7, 4, 2}, {7, 2, 3}, {0, 0, 0},
|
||||
{0, 0, 0}, {0, 0, 0}, {0, 0, 0}, {0, 0, 0}, {0, 0, 0}},
|
||||
{{10, 1, 7}, {5, 8, 0}, {5, 0, 2}, {5, 2, 3}, {0, 0, 0},
|
||||
{0, 0, 0}, {0, 0, 0}, {0, 0, 0}, {0, 0, 0}, {0, 0, 0}},
|
||||
{{10, 1, 7}, {5, 4, 2}, {5, 2, 3}, {0, 0, 0}, {0, 0, 0},
|
||||
{0, 0, 0}, {0, 0, 0}, {0, 0, 0}, {0, 0, 0}, {0, 0, 0}},
|
||||
{{7, 10, 0}, {7, 0, 4}, {7, 4, 9}, {7, 9, 3}, {0, 0, 0},
|
||||
{0, 0, 0}, {0, 0, 0}, {0, 0, 0}, {0, 0, 0}, {0, 0, 0}},
|
||||
{{7, 10, 8}, {7, 8, 9}, {7, 9, 3}, {0, 0, 0}, {0, 0, 0},
|
||||
{0, 0, 0}, {0, 0, 0}, {0, 0, 0}, {0, 0, 0}, {0, 0, 0}},
|
||||
{{4, 8, 0}, {10, 1, 7}, {5, 9, 3}, {0, 0, 0}, {0, 0, 0},
|
||||
{0, 0, 0}, {0, 0, 0}, {0, 0, 0}, {0, 0, 0}, {0, 0, 0}},
|
||||
{{10, 1, 7}, {5, 9, 3}, {0, 0, 0}, {0, 0, 0}, {0, 0, 0},
|
||||
{0, 0, 0}, {0, 0, 0}, {0, 0, 0}, {0, 0, 0}, {0, 0, 0}},
|
||||
{{5, 7, 10}, {5, 10, 0}, {5, 0, 2}, {5, 2, 9}, {0, 0, 0},
|
||||
{0, 0, 0}, {0, 0, 0}, {0, 0, 0}, {0, 0, 0}, {0, 0, 0}},
|
||||
{{10, 8, 5}, {10, 5, 7}, {4, 2, 9}, {0, 0, 0}, {0, 0, 0},
|
||||
{0, 0, 0}, {0, 0, 0}, {0, 0, 0}, {0, 0, 0}, {0, 0, 0}},
|
||||
{{10, 1, 7}, {8, 0, 2}, {8, 2, 9}, {0, 0, 0}, {0, 0, 0},
|
||||
{0, 0, 0}, {0, 0, 0}, {0, 0, 0}, {0, 0, 0}, {0, 0, 0}},
|
||||
{{10, 1, 7}, {4, 2, 9}, {0, 0, 0}, {0, 0, 0}, {0, 0, 0},
|
||||
{0, 0, 0}, {0, 0, 0}, {0, 0, 0}, {0, 0, 0}, {0, 0, 0}},
|
||||
{{10, 0, 4}, {10, 4, 5}, {10, 5, 7}, {0, 0, 0}, {0, 0, 0},
|
||||
{0, 0, 0}, {0, 0, 0}, {0, 0, 0}, {0, 0, 0}, {0, 0, 0}},
|
||||
{{10, 8, 5}, {10, 5, 7}, {0, 0, 0}, {0, 0, 0}, {0, 0, 0},
|
||||
{0, 0, 0}, {0, 0, 0}, {0, 0, 0}, {0, 0, 0}, {0, 0, 0}},
|
||||
{{4, 8, 0}, {10, 1, 7}, {0, 0, 0}, {0, 0, 0}, {0, 0, 0},
|
||||
{0, 0, 0}, {0, 0, 0}, {0, 0, 0}, {0, 0, 0}, {0, 0, 0}},
|
||||
{{10, 1, 7}, {0, 0, 0}, {0, 0, 0}, {0, 0, 0}, {0, 0, 0},
|
||||
{0, 0, 0}, {0, 0, 0}, {0, 0, 0}, {0, 0, 0}, {0, 0, 0}},
|
||||
{{1, 10, 6}, {1, 6, 2}, {1, 2, 3}, {0, 0, 0}, {0, 0, 0},
|
||||
{0, 0, 0}, {0, 0, 0}, {0, 0, 0}, {0, 0, 0}, {0, 0, 0}},
|
||||
{{0, 10, 6}, {1, 8, 4}, {1, 4, 2}, {1, 2, 3}, {0, 0, 0},
|
||||
{0, 0, 0}, {0, 0, 0}, {0, 0, 0}, {0, 0, 0}, {0, 0, 0}},
|
||||
{{5, 8, 10}, {5, 10, 6}, {5, 6, 2}, {5, 2, 3}, {0, 0, 0},
|
||||
{0, 0, 0}, {0, 0, 0}, {0, 0, 0}, {0, 0, 0}, {0, 0, 0}},
|
||||
{{0, 10, 6}, {5, 4, 2}, {5, 2, 3}, {0, 0, 0}, {0, 0, 0},
|
||||
{0, 0, 0}, {0, 0, 0}, {0, 0, 0}, {0, 0, 0}, {0, 0, 0}},
|
||||
{{1, 10, 6}, {1, 6, 4}, {1, 4, 9}, {1, 9, 3}, {0, 0, 0},
|
||||
{0, 0, 0}, {0, 0, 0}, {0, 0, 0}, {0, 0, 0}, {0, 0, 0}},
|
||||
{{0, 10, 6}, {1, 8, 9}, {1, 9, 3}, {0, 0, 0}, {0, 0, 0},
|
||||
{0, 0, 0}, {0, 0, 0}, {0, 0, 0}, {0, 0, 0}, {0, 0, 0}},
|
||||
{{4, 8, 10}, {4, 10, 6}, {5, 9, 3}, {0, 0, 0}, {0, 0, 0},
|
||||
{0, 0, 0}, {0, 0, 0}, {0, 0, 0}, {0, 0, 0}, {0, 0, 0}},
|
||||
{{0, 10, 6}, {5, 9, 3}, {0, 0, 0}, {0, 0, 0}, {0, 0, 0},
|
||||
{0, 0, 0}, {0, 0, 0}, {0, 0, 0}, {0, 0, 0}, {0, 0, 0}},
|
||||
{{5, 1, 10}, {5, 10, 6}, {5, 6, 2}, {5, 2, 9}, {0, 0, 0},
|
||||
{0, 0, 0}, {0, 0, 0}, {0, 0, 0}, {0, 0, 0}, {0, 0, 0}},
|
||||
{{0, 10, 6}, {8, 5, 1}, {4, 2, 9}, {0, 0, 0}, {0, 0, 0},
|
||||
{0, 0, 0}, {0, 0, 0}, {0, 0, 0}, {0, 0, 0}, {0, 0, 0}},
|
||||
{{8, 10, 6}, {8, 6, 2}, {8, 2, 9}, {0, 0, 0}, {0, 0, 0},
|
||||
{0, 0, 0}, {0, 0, 0}, {0, 0, 0}, {0, 0, 0}, {0, 0, 0}},
|
||||
{{0, 10, 6}, {4, 2, 9}, {0, 0, 0}, {0, 0, 0}, {0, 0, 0},
|
||||
{0, 0, 0}, {0, 0, 0}, {0, 0, 0}, {0, 0, 0}, {0, 0, 0}},
|
||||
{{10, 6, 4}, {10, 4, 5}, {10, 5, 1}, {0, 0, 0}, {0, 0, 0},
|
||||
{0, 0, 0}, {0, 0, 0}, {0, 0, 0}, {0, 0, 0}, {0, 0, 0}},
|
||||
{{0, 10, 6}, {8, 5, 1}, {0, 0, 0}, {0, 0, 0}, {0, 0, 0},
|
||||
{0, 0, 0}, {0, 0, 0}, {0, 0, 0}, {0, 0, 0}, {0, 0, 0}},
|
||||
{{4, 8, 10}, {4, 10, 6}, {0, 0, 0}, {0, 0, 0}, {0, 0, 0},
|
||||
{0, 0, 0}, {0, 0, 0}, {0, 0, 0}, {0, 0, 0}, {0, 0, 0}},
|
||||
{{0, 10, 6}, {0, 0, 0}, {0, 0, 0}, {0, 0, 0}, {0, 0, 0},
|
||||
{0, 0, 0}, {0, 0, 0}, {0, 0, 0}, {0, 0, 0}, {0, 0, 0}},
|
||||
{{1, 0, 2}, {1, 2, 3}, {0, 0, 0}, {0, 0, 0}, {0, 0, 0},
|
||||
{0, 0, 0}, {0, 0, 0}, {0, 0, 0}, {0, 0, 0}, {0, 0, 0}},
|
||||
{{1, 8, 4}, {1, 4, 2}, {1, 2, 3}, {0, 0, 0}, {0, 0, 0},
|
||||
{0, 0, 0}, {0, 0, 0}, {0, 0, 0}, {0, 0, 0}, {0, 0, 0}},
|
||||
{{5, 8, 0}, {5, 0, 2}, {5, 2, 3}, {0, 0, 0}, {0, 0, 0},
|
||||
{0, 0, 0}, {0, 0, 0}, {0, 0, 0}, {0, 0, 0}, {0, 0, 0}},
|
||||
{{5, 4, 2}, {5, 2, 3}, {0, 0, 0}, {0, 0, 0}, {0, 0, 0},
|
||||
{0, 0, 0}, {0, 0, 0}, {0, 0, 0}, {0, 0, 0}, {0, 0, 0}},
|
||||
{{1, 0, 4}, {1, 4, 9}, {1, 9, 3}, {0, 0, 0}, {0, 0, 0},
|
||||
{0, 0, 0}, {0, 0, 0}, {0, 0, 0}, {0, 0, 0}, {0, 0, 0}},
|
||||
{{1, 8, 9}, {1, 9, 3}, {0, 0, 0}, {0, 0, 0}, {0, 0, 0},
|
||||
{0, 0, 0}, {0, 0, 0}, {0, 0, 0}, {0, 0, 0}, {0, 0, 0}},
|
||||
{{4, 8, 0}, {5, 9, 3}, {0, 0, 0}, {0, 0, 0}, {0, 0, 0},
|
||||
{0, 0, 0}, {0, 0, 0}, {0, 0, 0}, {0, 0, 0}, {0, 0, 0}},
|
||||
{{5, 9, 3}, {0, 0, 0}, {0, 0, 0}, {0, 0, 0}, {0, 0, 0},
|
||||
{0, 0, 0}, {0, 0, 0}, {0, 0, 0}, {0, 0, 0}, {0, 0, 0}},
|
||||
{{5, 1, 0}, {5, 0, 2}, {5, 2, 9}, {0, 0, 0}, {0, 0, 0},
|
||||
{0, 0, 0}, {0, 0, 0}, {0, 0, 0}, {0, 0, 0}, {0, 0, 0}},
|
||||
{{8, 5, 1}, {4, 2, 9}, {0, 0, 0}, {0, 0, 0}, {0, 0, 0},
|
||||
{0, 0, 0}, {0, 0, 0}, {0, 0, 0}, {0, 0, 0}, {0, 0, 0}},
|
||||
{{8, 0, 2}, {8, 2, 9}, {0, 0, 0}, {0, 0, 0}, {0, 0, 0},
|
||||
{0, 0, 0}, {0, 0, 0}, {0, 0, 0}, {0, 0, 0}, {0, 0, 0}},
|
||||
{{4, 2, 9}, {0, 0, 0}, {0, 0, 0}, {0, 0, 0}, {0, 0, 0},
|
||||
{0, 0, 0}, {0, 0, 0}, {0, 0, 0}, {0, 0, 0}, {0, 0, 0}},
|
||||
{{0, 4, 5}, {0, 5, 1}, {0, 0, 0}, {0, 0, 0}, {0, 0, 0},
|
||||
{0, 0, 0}, {0, 0, 0}, {0, 0, 0}, {0, 0, 0}, {0, 0, 0}},
|
||||
{{8, 5, 1}, {0, 0, 0}, {0, 0, 0}, {0, 0, 0}, {0, 0, 0},
|
||||
{0, 0, 0}, {0, 0, 0}, {0, 0, 0}, {0, 0, 0}, {0, 0, 0}},
|
||||
{{4, 8, 0}, {0, 0, 0}, {0, 0, 0}, {0, 0, 0}, {0, 0, 0},
|
||||
{0, 0, 0}, {0, 0, 0}, {0, 0, 0}, {0, 0, 0}, {0, 0, 0}},
|
||||
{{0, 0, 0}, {0, 0, 0}, {0, 0, 0}, {0, 0, 0}, {0, 0, 0},
|
||||
{0, 0, 0}, {0, 0, 0}, {0, 0, 0}, {0, 0, 0}, {0, 0, 0}}
|
||||
};
|
||||
|
||||
@@ -39,38 +39,38 @@
|
||||
#define dc_printf printf
|
||||
#else
|
||||
/* disable debug printfs */
|
||||
#define dc_printf(...) do {} while(0)
|
||||
#define dc_printf(...) do {} while (0)
|
||||
#endif
|
||||
|
||||
Octree::Octree(ModelReader* mr,
|
||||
DualConAllocOutput alloc_output_func,
|
||||
DualConAddVert add_vert_func,
|
||||
DualConAddQuad add_quad_func,
|
||||
DualConFlags flags, DualConMode dualcon_mode, int depth,
|
||||
float threshold, float sharpness)
|
||||
Octree::Octree(ModelReader *mr,
|
||||
DualConAllocOutput alloc_output_func,
|
||||
DualConAddVert add_vert_func,
|
||||
DualConAddQuad add_quad_func,
|
||||
DualConFlags flags, DualConMode dualcon_mode, int depth,
|
||||
float threshold, float sharpness)
|
||||
: use_flood_fill(flags & DUALCON_FLOOD_FILL),
|
||||
/* note on `use_manifold':
|
||||
|
||||
After playing around with this option, the only case I could
|
||||
find where this option gives different results is on
|
||||
relatively thin corners. Sometimes along these corners two
|
||||
vertices from seperate sides will be placed in the same
|
||||
position, so hole gets filled with a 5-sided face, where two
|
||||
of those vertices are in the same 3D location. If
|
||||
`use_manifold' is disabled, then the modifier doesn't
|
||||
generate two separate vertices so the results end up as all
|
||||
quads.
|
||||
/* note on `use_manifold':
|
||||
|
||||
Since the results are just as good with all quads, there
|
||||
doesn't seem any reason to allow this to be toggled in
|
||||
Blender. -nicholasbishop
|
||||
*/
|
||||
use_manifold(false),
|
||||
hermite_num(sharpness),
|
||||
mode(dualcon_mode),
|
||||
alloc_output(alloc_output_func),
|
||||
add_vert(add_vert_func),
|
||||
add_quad(add_quad_func)
|
||||
After playing around with this option, the only case I could
|
||||
find where this option gives different results is on
|
||||
relatively thin corners. Sometimes along these corners two
|
||||
vertices from seperate sides will be placed in the same
|
||||
position, so hole gets filled with a 5-sided face, where two
|
||||
of those vertices are in the same 3D location. If
|
||||
`use_manifold' is disabled, then the modifier doesn't
|
||||
generate two separate vertices so the results end up as all
|
||||
quads.
|
||||
|
||||
Since the results are just as good with all quads, there
|
||||
doesn't seem any reason to allow this to be toggled in
|
||||
Blender. -nicholasbishop
|
||||
*/
|
||||
use_manifold(false),
|
||||
hermite_num(sharpness),
|
||||
mode(dualcon_mode),
|
||||
alloc_output(alloc_output_func),
|
||||
add_vert(add_vert_func),
|
||||
add_quad(add_quad_func)
|
||||
{
|
||||
thresh = threshold;
|
||||
reader = mr;
|
||||
@@ -78,8 +78,8 @@ Octree::Octree(ModelReader* mr,
|
||||
range = reader->getBoundingBox(origin);
|
||||
nodeCount = nodeSpace = 0;
|
||||
maxDepth = depth;
|
||||
mindimen =(dimen >> maxDepth);
|
||||
minshift =(GRID_DIMENSION - maxDepth);
|
||||
mindimen = (dimen >> maxDepth);
|
||||
minshift = (GRID_DIMENSION - maxDepth);
|
||||
buildTable();
|
||||
|
||||
maxTrianglePerCell = 0;
|
||||
@@ -90,7 +90,7 @@ Octree::Octree(ModelReader* mr,
|
||||
dc_printf("Initialize memory...\n");
|
||||
#endif
|
||||
initMemory();
|
||||
root = (Node*)createInternal(0);
|
||||
root = (Node *)createInternal(0);
|
||||
|
||||
// Read MC table
|
||||
#ifdef IN_VERBOSE_MODE
|
||||
@@ -112,15 +112,15 @@ void Octree::scanConvert()
|
||||
clock_t start, finish;
|
||||
start = clock();
|
||||
#endif
|
||||
|
||||
|
||||
addTrian();
|
||||
resetMinimalEdges();
|
||||
preparePrimalEdgesMask(&root->internal);
|
||||
|
||||
#if DC_DEBUG
|
||||
finish = clock();
|
||||
dc_printf("Time taken: %f seconds \n",
|
||||
(double)(finish - start) / CLOCKS_PER_SEC);
|
||||
dc_printf("Time taken: %f seconds \n",
|
||||
(double)(finish - start) / CLOCKS_PER_SEC);
|
||||
#endif
|
||||
|
||||
// Generate signs
|
||||
@@ -132,18 +132,18 @@ void Octree::scanConvert()
|
||||
trace();
|
||||
#if DC_DEBUG
|
||||
finish = clock();
|
||||
dc_printf("Time taken: %f seconds \n", (double)(finish - start) / CLOCKS_PER_SEC);
|
||||
dc_printf("Time taken: %f seconds \n", (double)(finish - start) / CLOCKS_PER_SEC);
|
||||
#ifdef IN_VERBOSE_MODE
|
||||
dc_printf("Holes: %d Average Length: %f Max Length: %d \n", numRings,(float)totRingLengths /(float) numRings, maxRingLength);
|
||||
dc_printf("Holes: %d Average Length: %f Max Length: %d \n", numRings, (float)totRingLengths / (float) numRings, maxRingLength);
|
||||
#endif
|
||||
#endif
|
||||
|
||||
|
||||
// Check again
|
||||
int tnumRings = numRings;
|
||||
trace();
|
||||
#ifdef IN_VERBOSE_MODE
|
||||
dc_printf("Holes after patching: %d \n", numRings);
|
||||
#endif
|
||||
#endif
|
||||
numRings = tnumRings;
|
||||
|
||||
#if DC_DEBUG
|
||||
@@ -153,22 +153,22 @@ void Octree::scanConvert()
|
||||
buildSigns();
|
||||
#if DC_DEBUG
|
||||
finish = clock();
|
||||
dc_printf("Time taken: %f seconds \n", (double)(finish - start) / CLOCKS_PER_SEC);
|
||||
dc_printf("Time taken: %f seconds \n", (double)(finish - start) / CLOCKS_PER_SEC);
|
||||
#endif
|
||||
|
||||
if(use_flood_fill) {
|
||||
if (use_flood_fill) {
|
||||
/*
|
||||
start = clock();
|
||||
floodFill();
|
||||
// Check again
|
||||
tnumRings = numRings;
|
||||
trace();
|
||||
dc_printf("Holes after filling: %d \n", numRings);
|
||||
numRings = tnumRings;
|
||||
buildSigns();
|
||||
finish = clock();
|
||||
dc_printf("Time taken: %f seconds \n", (double)(finish - start) / CLOCKS_PER_SEC);
|
||||
*/
|
||||
start = clock();
|
||||
floodFill();
|
||||
// Check again
|
||||
tnumRings = numRings;
|
||||
trace();
|
||||
dc_printf("Holes after filling: %d \n", numRings);
|
||||
numRings = tnumRings;
|
||||
buildSigns();
|
||||
finish = clock();
|
||||
dc_printf("Time taken: %f seconds \n", (double)(finish - start) / CLOCKS_PER_SEC);
|
||||
*/
|
||||
#if DC_DEBUG
|
||||
start = clock();
|
||||
dc_printf("Removing components...\n");
|
||||
@@ -179,7 +179,7 @@ void Octree::scanConvert()
|
||||
// floodFill();
|
||||
#if DC_DEBUG
|
||||
finish = clock();
|
||||
dc_printf("Time taken: %f seconds \n",(double)(finish - start) / CLOCKS_PER_SEC);
|
||||
dc_printf("Time taken: %f seconds \n", (double)(finish - start) / CLOCKS_PER_SEC);
|
||||
#endif
|
||||
}
|
||||
|
||||
@@ -202,31 +202,29 @@ void Octree::scanConvert()
|
||||
void Octree::initMemory()
|
||||
{
|
||||
leafalloc[0] = new MemoryAllocator<sizeof(LeafNode)>();
|
||||
leafalloc[1] = new MemoryAllocator<sizeof(LeafNode) + sizeof(float) * EDGE_FLOATS>();
|
||||
leafalloc[2] = new MemoryAllocator<sizeof(LeafNode) + sizeof(float) * EDGE_FLOATS * 2>();
|
||||
leafalloc[3] = new MemoryAllocator<sizeof(LeafNode) + sizeof(float) * EDGE_FLOATS * 3>();
|
||||
leafalloc[1] = new MemoryAllocator<sizeof(LeafNode) + sizeof(float) *EDGE_FLOATS>();
|
||||
leafalloc[2] = new MemoryAllocator<sizeof(LeafNode) + sizeof(float) *EDGE_FLOATS * 2>();
|
||||
leafalloc[3] = new MemoryAllocator<sizeof(LeafNode) + sizeof(float) *EDGE_FLOATS * 3>();
|
||||
|
||||
alloc[0] = new MemoryAllocator<sizeof(InternalNode)>();
|
||||
alloc[1] = new MemoryAllocator<sizeof(InternalNode) + sizeof(Node*)>();
|
||||
alloc[2] = new MemoryAllocator<sizeof(InternalNode) + sizeof(Node*) * 2>();
|
||||
alloc[3] = new MemoryAllocator<sizeof(InternalNode) + sizeof(Node*) * 3>();
|
||||
alloc[4] = new MemoryAllocator<sizeof(InternalNode) + sizeof(Node*) * 4>();
|
||||
alloc[5] = new MemoryAllocator<sizeof(InternalNode) + sizeof(Node*) * 5>();
|
||||
alloc[6] = new MemoryAllocator<sizeof(InternalNode) + sizeof(Node*) * 6>();
|
||||
alloc[7] = new MemoryAllocator<sizeof(InternalNode) + sizeof(Node*) * 7>();
|
||||
alloc[8] = new MemoryAllocator<sizeof(InternalNode) + sizeof(Node*) * 8>();
|
||||
alloc[1] = new MemoryAllocator<sizeof(InternalNode) + sizeof(Node *)>();
|
||||
alloc[2] = new MemoryAllocator<sizeof(InternalNode) + sizeof(Node *) * 2>();
|
||||
alloc[3] = new MemoryAllocator<sizeof(InternalNode) + sizeof(Node *) * 3>();
|
||||
alloc[4] = new MemoryAllocator<sizeof(InternalNode) + sizeof(Node *) * 4>();
|
||||
alloc[5] = new MemoryAllocator<sizeof(InternalNode) + sizeof(Node *) * 5>();
|
||||
alloc[6] = new MemoryAllocator<sizeof(InternalNode) + sizeof(Node *) * 6>();
|
||||
alloc[7] = new MemoryAllocator<sizeof(InternalNode) + sizeof(Node *) * 7>();
|
||||
alloc[8] = new MemoryAllocator<sizeof(InternalNode) + sizeof(Node *) * 8>();
|
||||
}
|
||||
|
||||
void Octree::freeMemory()
|
||||
{
|
||||
for(int i = 0; i < 9; i ++)
|
||||
{
|
||||
for (int i = 0; i < 9; i++) {
|
||||
alloc[i]->destroy();
|
||||
delete alloc[i];
|
||||
}
|
||||
|
||||
for(int i = 0; i < 4; i ++)
|
||||
{
|
||||
for (int i = 0; i < 4; i++) {
|
||||
leafalloc[i]->destroy();
|
||||
delete leafalloc[i];
|
||||
}
|
||||
@@ -236,22 +234,20 @@ void Octree::printMemUsage()
|
||||
{
|
||||
int totalbytes = 0;
|
||||
dc_printf("********* Internal nodes: \n");
|
||||
for(int i = 0; i < 9; i ++)
|
||||
{
|
||||
for (int i = 0; i < 9; i++) {
|
||||
alloc[i]->printInfo();
|
||||
|
||||
totalbytes += alloc[i]->getAll() * alloc[i]->getBytes();
|
||||
}
|
||||
dc_printf("********* Leaf nodes: \n");
|
||||
int totalLeafs = 0;
|
||||
for(int i = 0; i < 4; i ++)
|
||||
{
|
||||
for (int i = 0; i < 4; i++) {
|
||||
leafalloc[i]->printInfo();
|
||||
|
||||
totalbytes += leafalloc[i]->getAll() * leafalloc[i]->getBytes();
|
||||
totalLeafs += leafalloc[i]->getAllocated();
|
||||
}
|
||||
|
||||
|
||||
dc_printf("Total allocated bytes on disk: %d \n", totalbytes);
|
||||
dc_printf("Total leaf nodes: %d\n", totalLeafs);
|
||||
}
|
||||
@@ -263,9 +259,9 @@ void Octree::resetMinimalEdges()
|
||||
|
||||
void Octree::addTrian()
|
||||
{
|
||||
Triangle* trian;
|
||||
Triangle *trian;
|
||||
int count = 0;
|
||||
|
||||
|
||||
#if DC_DEBUG
|
||||
int total = reader->getNumTriangles();
|
||||
int unitcount = 1000;
|
||||
@@ -274,196 +270,175 @@ void Octree::addTrian()
|
||||
|
||||
srand(0);
|
||||
|
||||
while((trian = reader->getNextTriangle()) != NULL)
|
||||
{
|
||||
while ((trian = reader->getNextTriangle()) != NULL) {
|
||||
// Drop triangles
|
||||
{
|
||||
addTrian(trian, count);
|
||||
}
|
||||
delete trian;
|
||||
|
||||
count ++;
|
||||
count++;
|
||||
|
||||
#if DC_DEBUG
|
||||
if(count % unitcount == 0)
|
||||
{
|
||||
if (count % unitcount == 0) {
|
||||
putchar(13);
|
||||
|
||||
switch((count / unitcount) % 4)
|
||||
{
|
||||
case 0 : dc_printf("-");
|
||||
break;
|
||||
case 1 : dc_printf("/");
|
||||
break;
|
||||
case 2 : dc_printf("|");
|
||||
break;
|
||||
case 3 : dc_printf("\\");
|
||||
break;
|
||||
switch ((count / unitcount) % 4) {
|
||||
case 0: dc_printf("-");
|
||||
break;
|
||||
case 1: dc_printf("/");
|
||||
break;
|
||||
case 2: dc_printf("|");
|
||||
break;
|
||||
case 3: dc_printf("\\");
|
||||
break;
|
||||
}
|
||||
|
||||
float percent =(float) count / total;
|
||||
|
||||
float percent = (float) count / total;
|
||||
|
||||
/*
|
||||
int totbars = 50;
|
||||
int bars =(int)(percent * totbars);
|
||||
for(int i = 0; i < bars; i ++)
|
||||
{
|
||||
putchar(219);
|
||||
}
|
||||
for(i = bars; i < totbars; i ++)
|
||||
{
|
||||
putchar(176);
|
||||
}
|
||||
*/
|
||||
int totbars = 50;
|
||||
int bars =(int)(percent * totbars);
|
||||
for(int i = 0; i < bars; i ++) {
|
||||
putchar(219);
|
||||
}
|
||||
for(i = bars; i < totbars; i ++) {
|
||||
putchar(176);
|
||||
}
|
||||
*/
|
||||
|
||||
dc_printf(" %d triangles: ", count);
|
||||
dc_printf(" %f%% complete.", 100 * percent);
|
||||
}
|
||||
#endif
|
||||
|
||||
|
||||
}
|
||||
putchar(13);
|
||||
}
|
||||
|
||||
void Octree::addTrian(Triangle* trian, int triind)
|
||||
void Octree::addTrian(Triangle *trian, int triind)
|
||||
{
|
||||
int i, j;
|
||||
|
||||
// Blowing up the triangle to the grid
|
||||
float mid[3] = {0, 0, 0};
|
||||
for(i = 0; i < 3; i ++)
|
||||
for(j = 0; j < 3; j ++)
|
||||
{
|
||||
trian->vt[i][j] = dimen *(trian->vt[i][j] - origin[j]) / range;
|
||||
for (i = 0; i < 3; i++)
|
||||
for (j = 0; j < 3; j++) {
|
||||
trian->vt[i][j] = dimen * (trian->vt[i][j] - origin[j]) / range;
|
||||
mid[j] += trian->vt[i][j] / 3;
|
||||
}
|
||||
|
||||
// Generate projections
|
||||
LONG cube[2][3] = {{0, 0, 0}, {dimen, dimen, dimen}};
|
||||
LONG trig[3][3];
|
||||
|
||||
for(i = 0; i < 3; i ++)
|
||||
for( j = 0; j < 3; j ++)
|
||||
{
|
||||
trig[i][j] =(LONG)(trian->vt[i][j]);
|
||||
// Perturb end points, if set so
|
||||
|
||||
for (i = 0; i < 3; i++)
|
||||
for (j = 0; j < 3; j++) {
|
||||
trig[i][j] = (LONG)(trian->vt[i][j]);
|
||||
// Perturb end points, if set so
|
||||
}
|
||||
|
||||
|
||||
// Add to the octree
|
||||
// int start[3] = {0, 0, 0};
|
||||
LONG errorvec =(LONG)(0);
|
||||
Projections* proj = new Projections(cube, trig, errorvec, triind);
|
||||
root = (Node*)addTrian(&root->internal, proj, maxDepth);
|
||||
|
||||
LONG errorvec = (LONG)(0);
|
||||
Projections *proj = new Projections(cube, trig, errorvec, triind);
|
||||
root = (Node *)addTrian(&root->internal, proj, maxDepth);
|
||||
|
||||
delete proj->inherit;
|
||||
delete proj;
|
||||
}
|
||||
|
||||
|
||||
InternalNode* Octree::addTrian(InternalNode* node, Projections* p, int height)
|
||||
InternalNode *Octree::addTrian(InternalNode *node, Projections *p, int height)
|
||||
{
|
||||
int i;
|
||||
int vertdiff[8][3] = {{0,0,0},{0,0,1},{0,1,-1},{0,0,1},{1,-1,-1},{0,0,1},{0,1,-1},{0,0,1}};
|
||||
int vertdiff[8][3] = {{0, 0, 0}, {0, 0, 1}, {0, 1, -1}, {0, 0, 1}, {1, -1, -1}, {0, 0, 1}, {0, 1, -1}, {0, 0, 1}};
|
||||
UCHAR boxmask = p->getBoxMask();
|
||||
Projections* subp = new Projections(p);
|
||||
|
||||
Projections *subp = new Projections(p);
|
||||
|
||||
int count = 0;
|
||||
int tempdiff[3] = {0,0,0};
|
||||
for(i = 0; i < 8; i ++)
|
||||
{
|
||||
int tempdiff[3] = {0, 0, 0};
|
||||
for (i = 0; i < 8; i++) {
|
||||
tempdiff[0] += vertdiff[i][0];
|
||||
tempdiff[1] += vertdiff[i][1];
|
||||
tempdiff[2] += vertdiff[i][2];
|
||||
|
||||
/* Quick pruning using bounding box */
|
||||
if(boxmask &(1 << i))
|
||||
{
|
||||
if (boxmask & (1 << i)) {
|
||||
subp->shift(tempdiff);
|
||||
tempdiff[0] = tempdiff[1] = tempdiff[2] = 0;
|
||||
|
||||
/* Pruning using intersection test */
|
||||
if(subp->isIntersecting())
|
||||
if (subp->isIntersecting()) {
|
||||
// if(subp->getIntersectionMasks(cedgemask, edgemask))
|
||||
{
|
||||
if(! hasChild(node, i))
|
||||
{
|
||||
if(height == 1)
|
||||
{
|
||||
if (!hasChild(node, i)) {
|
||||
if (height == 1) {
|
||||
node = addLeafChild(node, i, count, createLeaf(0));
|
||||
}
|
||||
else
|
||||
{
|
||||
else {
|
||||
node = addInternalChild(node, i, count, createInternal(0));
|
||||
}
|
||||
}
|
||||
Node* chd = getChild(node, count);
|
||||
|
||||
if(! isLeaf(node, i))
|
||||
{
|
||||
Node *chd = getChild(node, count);
|
||||
|
||||
if (!isLeaf(node, i)) {
|
||||
// setChild(node, count, addTrian(chd, subp, height - 1, vertmask[i], edgemask));
|
||||
setChild(node, count, (Node*)addTrian(&chd->internal, subp, height - 1));
|
||||
setChild(node, count, (Node *)addTrian(&chd->internal, subp, height - 1));
|
||||
}
|
||||
else
|
||||
{
|
||||
setChild(node, count, (Node*)updateCell(&chd->leaf, subp));
|
||||
else {
|
||||
setChild(node, count, (Node *)updateCell(&chd->leaf, subp));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if(hasChild(node, i))
|
||||
{
|
||||
count ++;
|
||||
if (hasChild(node, i)) {
|
||||
count++;
|
||||
}
|
||||
}
|
||||
|
||||
delete subp;
|
||||
|
||||
|
||||
return node;
|
||||
}
|
||||
|
||||
LeafNode* Octree::updateCell(LeafNode* node, Projections* p)
|
||||
LeafNode *Octree::updateCell(LeafNode *node, Projections *p)
|
||||
{
|
||||
int i;
|
||||
|
||||
// Edge connectivity
|
||||
int mask[3] = {0, 4, 8 };
|
||||
int mask[3] = {0, 4, 8 };
|
||||
int oldc = 0, newc = 0;
|
||||
float offs[3];
|
||||
float a[3], b[3], c[3];
|
||||
|
||||
for(i = 0; i < 3; i ++)
|
||||
{
|
||||
if(! getEdgeParity(node, mask[i]))
|
||||
{
|
||||
if(p->isIntersectingPrimary(i))
|
||||
{
|
||||
for (i = 0; i < 3; i++) {
|
||||
if (!getEdgeParity(node, mask[i])) {
|
||||
if (p->isIntersectingPrimary(i)) {
|
||||
// actualQuads ++;
|
||||
setEdge(node, mask[i]);
|
||||
offs[newc] = p->getIntersectionPrimary(i);
|
||||
a[newc] =(float) p->inherit->norm[0];
|
||||
b[newc] =(float) p->inherit->norm[1];
|
||||
c[newc] =(float) p->inherit->norm[2];
|
||||
newc ++;
|
||||
a[newc] = (float) p->inherit->norm[0];
|
||||
b[newc] = (float) p->inherit->norm[1];
|
||||
c[newc] = (float) p->inherit->norm[2];
|
||||
newc++;
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
else {
|
||||
offs[newc] = getEdgeOffsetNormal(node, oldc, a[newc], b[newc], c[newc]);
|
||||
|
||||
// if(p->isIntersectingPrimary(i))
|
||||
{
|
||||
// dc_printf("Multiple intersections!\n");
|
||||
|
||||
|
||||
// setPatchEdge(node, i);
|
||||
}
|
||||
|
||||
oldc ++;
|
||||
newc ++;
|
||||
|
||||
oldc++;
|
||||
newc++;
|
||||
}
|
||||
}
|
||||
|
||||
if(newc > oldc)
|
||||
{
|
||||
if (newc > oldc) {
|
||||
// New offsets added, update this node
|
||||
node = updateEdgeOffsetsNormals(node, oldc, newc, offs, a, b, c);
|
||||
}
|
||||
@@ -471,45 +446,42 @@ LeafNode* Octree::updateCell(LeafNode* node, Projections* p)
|
||||
return node;
|
||||
}
|
||||
|
||||
void Octree::preparePrimalEdgesMask(InternalNode* node)
|
||||
void Octree::preparePrimalEdgesMask(InternalNode *node)
|
||||
{
|
||||
int count = 0;
|
||||
for(int i = 0; i < 8; i ++)
|
||||
{
|
||||
if(hasChild(node, i))
|
||||
{
|
||||
if(isLeaf(node, i))
|
||||
for (int i = 0; i < 8; i++) {
|
||||
if (hasChild(node, i)) {
|
||||
if (isLeaf(node, i))
|
||||
createPrimalEdgesMask(&getChild(node, count)->leaf);
|
||||
else
|
||||
preparePrimalEdgesMask(&getChild(node, count)->internal);
|
||||
|
||||
count ++;
|
||||
count++;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void Octree::trace()
|
||||
{
|
||||
int st[3] = {0, 0, 0,};
|
||||
int st[3] = {0, 0, 0, };
|
||||
numRings = 0;
|
||||
totRingLengths = 0;
|
||||
maxRingLength = 0;
|
||||
|
||||
PathList* chdpath = NULL;
|
||||
PathList *chdpath = NULL;
|
||||
root = trace(root, st, dimen, maxDepth, chdpath);
|
||||
|
||||
if(chdpath != NULL)
|
||||
{
|
||||
dc_printf("there are incomplete rings.\n");
|
||||
if (chdpath != NULL) {
|
||||
dc_printf("there are incomplete rings.\n");
|
||||
printPaths(chdpath);
|
||||
};
|
||||
}
|
||||
|
||||
Node* Octree::trace(Node* newnode, int* st, int len, int depth, PathList*& paths)
|
||||
Node *Octree::trace(Node *newnode, int *st, int len, int depth, PathList *& paths)
|
||||
{
|
||||
len >>= 1;
|
||||
PathList* chdpaths[8];
|
||||
Node* chd[8];
|
||||
PathList *chdpaths[8];
|
||||
Node *chd[8];
|
||||
int nst[8][3];
|
||||
int i, j;
|
||||
|
||||
@@ -518,55 +490,48 @@ Node* Octree::trace(Node* newnode, int* st, int len, int depth, PathList*& paths
|
||||
fillChildren(&newnode->internal, chd, chdleaf);
|
||||
|
||||
// int count = 0;
|
||||
for(i = 0; i < 8; i ++)
|
||||
{
|
||||
for(j = 0; j < 3; j ++)
|
||||
{
|
||||
for (i = 0; i < 8; i++) {
|
||||
for (j = 0; j < 3; j++) {
|
||||
nst[i][j] = st[j] + len * vertmap[i][j];
|
||||
}
|
||||
|
||||
if(chd[i] == NULL || isLeaf(&newnode->internal, i))
|
||||
{
|
||||
if (chd[i] == NULL || isLeaf(&newnode->internal, i)) {
|
||||
chdpaths[i] = NULL;
|
||||
}
|
||||
else
|
||||
{
|
||||
else {
|
||||
trace(chd[i], nst[i], len, depth - 1, chdpaths[i]);
|
||||
}
|
||||
}
|
||||
|
||||
// Get connectors on the faces
|
||||
PathList* conn[12];
|
||||
Node* nf[2];
|
||||
PathList *conn[12];
|
||||
Node *nf[2];
|
||||
int lf[2];
|
||||
int df[2] = {depth - 1, depth - 1};
|
||||
int* nstf[2];
|
||||
int *nstf[2];
|
||||
|
||||
fillChildren(&newnode->internal, chd, chdleaf);
|
||||
|
||||
for(i = 0; i < 12; i ++)
|
||||
{
|
||||
for (i = 0; i < 12; i++) {
|
||||
int c[2] = {cellProcFaceMask[i][0], cellProcFaceMask[i][1]};
|
||||
|
||||
for(int j = 0; j < 2; j ++)
|
||||
{
|
||||
|
||||
for (int j = 0; j < 2; j++) {
|
||||
lf[j] = chdleaf[c[j]];
|
||||
nf[j] = chd[c[j]];
|
||||
nstf[j] = nst[c[j]];
|
||||
}
|
||||
|
||||
conn[i] = NULL;
|
||||
|
||||
findPaths((Node**)nf, lf, df, nstf, depth - 1, cellProcFaceMask[i][2], conn[i]);
|
||||
|
||||
//if(conn[i])
|
||||
//{
|
||||
findPaths((Node **)nf, lf, df, nstf, depth - 1, cellProcFaceMask[i][2], conn[i]);
|
||||
|
||||
//if(conn[i]) {
|
||||
// printPath(conn[i]);
|
||||
//}
|
||||
}
|
||||
|
||||
|
||||
// Connect paths
|
||||
PathList* rings = NULL;
|
||||
PathList *rings = NULL;
|
||||
combinePaths(chdpaths[0], chdpaths[1], conn[8], rings);
|
||||
combinePaths(chdpaths[2], chdpaths[3], conn[9], rings);
|
||||
combinePaths(chdpaths[4], chdpaths[5], conn[10], rings);
|
||||
@@ -585,25 +550,22 @@ Node* Octree::trace(Node* newnode, int* st, int len, int depth, PathList*& paths
|
||||
// By now, only chdpaths[0] and rings have contents
|
||||
|
||||
// Process rings
|
||||
if(rings)
|
||||
{
|
||||
if (rings) {
|
||||
// printPath(rings);
|
||||
|
||||
/* Let's count first */
|
||||
PathList* trings = rings;
|
||||
while(trings)
|
||||
{
|
||||
numRings ++;
|
||||
PathList *trings = rings;
|
||||
while (trings) {
|
||||
numRings++;
|
||||
totRingLengths += trings->length;
|
||||
if(trings->length > maxRingLength)
|
||||
{
|
||||
if (trings->length > maxRingLength) {
|
||||
maxRingLength = trings->length;
|
||||
}
|
||||
trings = trings->next;
|
||||
}
|
||||
|
||||
// printPath(rings);
|
||||
newnode = patch(newnode, st,(len << 1), rings);
|
||||
newnode = patch(newnode, st, (len << 1), rings);
|
||||
}
|
||||
|
||||
// Return incomplete paths
|
||||
@@ -611,34 +573,28 @@ Node* Octree::trace(Node* newnode, int* st, int len, int depth, PathList*& paths
|
||||
return newnode;
|
||||
}
|
||||
|
||||
void Octree::findPaths(Node* node[2], int leaf[2], int depth[2], int* st[2], int maxdep, int dir, PathList*& paths)
|
||||
void Octree::findPaths(Node *node[2], int leaf[2], int depth[2], int *st[2], int maxdep, int dir, PathList *& paths)
|
||||
{
|
||||
if(!(node[0] && node[1]))
|
||||
{
|
||||
if (!(node[0] && node[1])) {
|
||||
return;
|
||||
}
|
||||
|
||||
if(!(leaf[0] && leaf[1]))
|
||||
{
|
||||
if (!(leaf[0] && leaf[1])) {
|
||||
// Not at the bottom, recur
|
||||
|
||||
// Fill children nodes
|
||||
int i, j;
|
||||
Node* chd[2][8];
|
||||
Node *chd[2][8];
|
||||
int chdleaf[2][8];
|
||||
int nst[2][8][3];
|
||||
|
||||
for(j = 0; j < 2; j ++)
|
||||
{
|
||||
if(! leaf[j])
|
||||
{
|
||||
for (j = 0; j < 2; j++) {
|
||||
if (!leaf[j]) {
|
||||
fillChildren(&node[j]->internal, chd[j], chdleaf[j]);
|
||||
|
||||
int len =(dimen >>(maxDepth - depth[j] + 1));
|
||||
for(i = 0; i < 8; i ++)
|
||||
{
|
||||
for(int k = 0; k < 3; k ++)
|
||||
{
|
||||
int len = (dimen >> (maxDepth - depth[j] + 1));
|
||||
for (i = 0; i < 8; i++) {
|
||||
for (int k = 0; k < 3; k++) {
|
||||
nst[j][i][k] = st[j][k] + len * vertmap[i][k];
|
||||
}
|
||||
}
|
||||
@@ -647,24 +603,20 @@ void Octree::findPaths(Node* node[2], int leaf[2], int depth[2], int* st[2], int
|
||||
}
|
||||
|
||||
// 4 face calls
|
||||
Node* nf[2];
|
||||
Node *nf[2];
|
||||
int df[2];
|
||||
int lf[2];
|
||||
int* nstf[2];
|
||||
for(i = 0; i < 4; i ++)
|
||||
{
|
||||
int *nstf[2];
|
||||
for (i = 0; i < 4; i++) {
|
||||
int c[2] = {faceProcFaceMask[dir][i][0], faceProcFaceMask[dir][i][1]};
|
||||
for(int j = 0; j < 2; j ++)
|
||||
{
|
||||
if(leaf[j])
|
||||
{
|
||||
for (int j = 0; j < 2; j++) {
|
||||
if (leaf[j]) {
|
||||
lf[j] = leaf[j];
|
||||
nf[j] = node[j];
|
||||
df[j] = depth[j];
|
||||
nstf[j] = st[j];
|
||||
}
|
||||
else
|
||||
{
|
||||
else {
|
||||
lf[j] = chdleaf[j][c[j]];
|
||||
nf[j] = chd[j][c[j]];
|
||||
df[j] = depth[j] - 1;
|
||||
@@ -675,16 +627,14 @@ void Octree::findPaths(Node* node[2], int leaf[2], int depth[2], int* st[2], int
|
||||
}
|
||||
|
||||
}
|
||||
else
|
||||
{
|
||||
else {
|
||||
// At the bottom, check this face
|
||||
int ind =(depth[0] == maxdep ? 0 : 1);
|
||||
int fcind = 2 * dir +(1 - ind);
|
||||
if(getFaceParity((LeafNode*)node[ind], fcind))
|
||||
{
|
||||
int ind = (depth[0] == maxdep ? 0 : 1);
|
||||
int fcind = 2 * dir + (1 - ind);
|
||||
if (getFaceParity((LeafNode *)node[ind], fcind)) {
|
||||
// Add into path
|
||||
PathElement* ele1 = new PathElement;
|
||||
PathElement* ele2 = new PathElement;
|
||||
PathElement *ele1 = new PathElement;
|
||||
PathElement *ele2 = new PathElement;
|
||||
|
||||
ele1->pos[0] = st[0][0];
|
||||
ele1->pos[1] = st[0][1];
|
||||
@@ -697,7 +647,7 @@ void Octree::findPaths(Node* node[2], int leaf[2], int depth[2], int* st[2], int
|
||||
ele1->next = ele2;
|
||||
ele2->next = NULL;
|
||||
|
||||
PathList* lst = new PathList;
|
||||
PathList *lst = new PathList;
|
||||
lst->head = ele1;
|
||||
lst->tail = ele2;
|
||||
lst->length = 2;
|
||||
@@ -710,28 +660,25 @@ void Octree::findPaths(Node* node[2], int leaf[2], int depth[2], int* st[2], int
|
||||
|
||||
}
|
||||
|
||||
void Octree::combinePaths(PathList*& list1, PathList* list2, PathList* paths, PathList*& rings)
|
||||
void Octree::combinePaths(PathList *& list1, PathList *list2, PathList *paths, PathList *& rings)
|
||||
{
|
||||
// Make new list of paths
|
||||
PathList* nlist = NULL;
|
||||
PathList *nlist = NULL;
|
||||
|
||||
// Search for each connectors in paths
|
||||
PathList* tpaths = paths;
|
||||
PathList* tlist, * pre;
|
||||
while(tpaths)
|
||||
{
|
||||
PathList* singlist = tpaths;
|
||||
PathList* templist;
|
||||
PathList *tpaths = paths;
|
||||
PathList *tlist, *pre;
|
||||
while (tpaths) {
|
||||
PathList *singlist = tpaths;
|
||||
PathList *templist;
|
||||
tpaths = tpaths->next;
|
||||
singlist->next = NULL;
|
||||
|
||||
// Look for hookup in list1
|
||||
tlist = list1;
|
||||
pre = NULL;
|
||||
while(tlist)
|
||||
{
|
||||
if((templist = combineSinglePath(list1, pre, tlist, singlist, NULL, singlist)) != NULL)
|
||||
{
|
||||
while (tlist) {
|
||||
if ((templist = combineSinglePath(list1, pre, tlist, singlist, NULL, singlist)) != NULL) {
|
||||
singlist = templist;
|
||||
continue;
|
||||
}
|
||||
@@ -742,10 +689,8 @@ void Octree::combinePaths(PathList*& list1, PathList* list2, PathList* paths, Pa
|
||||
// Look for hookup in list2
|
||||
tlist = list2;
|
||||
pre = NULL;
|
||||
while(tlist)
|
||||
{
|
||||
if((templist = combineSinglePath(list2, pre, tlist, singlist, NULL, singlist)) != NULL)
|
||||
{
|
||||
while (tlist) {
|
||||
if ((templist = combineSinglePath(list2, pre, tlist, singlist, NULL, singlist)) != NULL) {
|
||||
singlist = templist;
|
||||
continue;
|
||||
}
|
||||
@@ -756,10 +701,8 @@ void Octree::combinePaths(PathList*& list1, PathList* list2, PathList* paths, Pa
|
||||
// Look for hookup in nlist
|
||||
tlist = nlist;
|
||||
pre = NULL;
|
||||
while(tlist)
|
||||
{
|
||||
if((templist = combineSinglePath(nlist, pre, tlist, singlist, NULL, singlist)) != NULL)
|
||||
{
|
||||
while (tlist) {
|
||||
if ((templist = combineSinglePath(nlist, pre, tlist, singlist, NULL, singlist)) != NULL) {
|
||||
singlist = templist;
|
||||
continue;
|
||||
}
|
||||
@@ -768,71 +711,60 @@ void Octree::combinePaths(PathList*& list1, PathList* list2, PathList* paths, Pa
|
||||
}
|
||||
|
||||
// Add to nlist or rings
|
||||
if(isEqual(singlist->head, singlist->tail))
|
||||
{
|
||||
PathElement* temp = singlist->head;
|
||||
if (isEqual(singlist->head, singlist->tail)) {
|
||||
PathElement *temp = singlist->head;
|
||||
singlist->head = temp->next;
|
||||
delete temp;
|
||||
singlist->length --;
|
||||
singlist->length--;
|
||||
singlist->tail->next = singlist->head;
|
||||
|
||||
singlist->next = rings;
|
||||
rings = singlist;
|
||||
}
|
||||
else
|
||||
{
|
||||
else {
|
||||
singlist->next = nlist;
|
||||
nlist = singlist;
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
// Append list2 and nlist to the end of list1
|
||||
// Append list2 and nlist to the end of list1
|
||||
tlist = list1;
|
||||
if(tlist != NULL)
|
||||
{
|
||||
while(tlist->next != NULL)
|
||||
{
|
||||
if (tlist != NULL) {
|
||||
while (tlist->next != NULL) {
|
||||
tlist = tlist->next;
|
||||
}
|
||||
tlist->next = list2;
|
||||
}
|
||||
else
|
||||
{
|
||||
else {
|
||||
tlist = list2;
|
||||
list1 = list2;
|
||||
}
|
||||
|
||||
if(tlist != NULL)
|
||||
{
|
||||
while(tlist->next != NULL)
|
||||
{
|
||||
if (tlist != NULL) {
|
||||
while (tlist->next != NULL) {
|
||||
tlist = tlist->next;
|
||||
}
|
||||
tlist->next = nlist;
|
||||
}
|
||||
else
|
||||
{
|
||||
else {
|
||||
tlist = nlist;
|
||||
list1 = nlist;
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
PathList* Octree::combineSinglePath(PathList*& head1, PathList* pre1, PathList*& list1, PathList*& head2, PathList* pre2, PathList*& list2)
|
||||
PathList *Octree::combineSinglePath(PathList *& head1, PathList *pre1, PathList *& list1, PathList *& head2, PathList *pre2, PathList *& list2)
|
||||
{
|
||||
if(isEqual(list1->head, list2->head) || isEqual(list1->tail, list2->tail))
|
||||
{
|
||||
if (isEqual(list1->head, list2->head) || isEqual(list1->tail, list2->tail)) {
|
||||
// Reverse the list
|
||||
if(list1->length < list2->length)
|
||||
{
|
||||
if (list1->length < list2->length) {
|
||||
// Reverse list1
|
||||
PathElement* prev = list1->head;
|
||||
PathElement* next = prev->next;
|
||||
PathElement *prev = list1->head;
|
||||
PathElement *next = prev->next;
|
||||
prev->next = NULL;
|
||||
while(next != NULL)
|
||||
{
|
||||
PathElement* tnext = next->next;
|
||||
while (next != NULL) {
|
||||
PathElement *tnext = next->next;
|
||||
next->next = prev;
|
||||
|
||||
prev = next;
|
||||
@@ -842,15 +774,13 @@ PathList* Octree::combineSinglePath(PathList*& head1, PathList* pre1, PathList*&
|
||||
list1->tail = list1->head;
|
||||
list1->head = prev;
|
||||
}
|
||||
else
|
||||
{
|
||||
else {
|
||||
// Reverse list2
|
||||
PathElement* prev = list2->head;
|
||||
PathElement* next = prev->next;
|
||||
PathElement *prev = list2->head;
|
||||
PathElement *next = prev->next;
|
||||
prev->next = NULL;
|
||||
while(next != NULL)
|
||||
{
|
||||
PathElement* tnext = next->next;
|
||||
while (next != NULL) {
|
||||
PathElement *tnext = next->next;
|
||||
next->next = prev;
|
||||
|
||||
prev = next;
|
||||
@@ -860,17 +790,16 @@ PathList* Octree::combineSinglePath(PathList*& head1, PathList* pre1, PathList*&
|
||||
list2->tail = list2->head;
|
||||
list2->head = prev;
|
||||
}
|
||||
}
|
||||
|
||||
if(isEqual(list1->head, list2->tail))
|
||||
{
|
||||
}
|
||||
|
||||
if (isEqual(list1->head, list2->tail)) {
|
||||
|
||||
// Easy case
|
||||
PathElement* temp = list1->head->next;
|
||||
PathElement *temp = list1->head->next;
|
||||
delete list1->head;
|
||||
list2->tail->next = temp;
|
||||
|
||||
PathList* nlist = new PathList;
|
||||
PathList *nlist = new PathList;
|
||||
nlist->length = list1->length + list2->length - 1;
|
||||
nlist->head = list2->head;
|
||||
nlist->tail = list1->tail;
|
||||
@@ -880,15 +809,14 @@ PathList* Octree::combineSinglePath(PathList*& head1, PathList* pre1, PathList*&
|
||||
deletePath(head2, pre2, list2);
|
||||
|
||||
return nlist;
|
||||
}
|
||||
else if(isEqual(list1->tail, list2->head))
|
||||
{
|
||||
}
|
||||
else if (isEqual(list1->tail, list2->head)) {
|
||||
// Easy case
|
||||
PathElement* temp = list2->head->next;
|
||||
PathElement *temp = list2->head->next;
|
||||
delete list2->head;
|
||||
list1->tail->next = temp;
|
||||
|
||||
PathList* nlist = new PathList;
|
||||
PathList *nlist = new PathList;
|
||||
nlist->length = list1->length + list2->length - 1;
|
||||
nlist->head = list1->head;
|
||||
nlist->tail = list2->tail;
|
||||
@@ -903,173 +831,158 @@ PathList* Octree::combineSinglePath(PathList*& head1, PathList* pre1, PathList*&
|
||||
return NULL;
|
||||
}
|
||||
|
||||
void Octree::deletePath(PathList*& head, PathList* pre, PathList*& curr)
|
||||
void Octree::deletePath(PathList *& head, PathList *pre, PathList *& curr)
|
||||
{
|
||||
PathList* temp = curr;
|
||||
PathList *temp = curr;
|
||||
curr = temp->next;
|
||||
delete temp;
|
||||
|
||||
if(pre == NULL)
|
||||
{
|
||||
if (pre == NULL) {
|
||||
head = curr;
|
||||
}
|
||||
else
|
||||
{
|
||||
else {
|
||||
pre->next = curr;
|
||||
}
|
||||
}
|
||||
|
||||
void Octree::printElement(PathElement* ele)
|
||||
void Octree::printElement(PathElement *ele)
|
||||
{
|
||||
if(ele != NULL)
|
||||
{
|
||||
if (ele != NULL) {
|
||||
dc_printf("(%d %d %d)", ele->pos[0], ele->pos[1], ele->pos[2]);
|
||||
}
|
||||
}
|
||||
|
||||
void Octree::printPath(PathList* path)
|
||||
void Octree::printPath(PathList *path)
|
||||
{
|
||||
PathElement* n = path->head;
|
||||
PathElement *n = path->head;
|
||||
int same = 0;
|
||||
|
||||
#if DC_DEBUG
|
||||
int len =(dimen >> maxDepth);
|
||||
int len = (dimen >> maxDepth);
|
||||
#endif
|
||||
while(n &&(same == 0 || n != path->head))
|
||||
{
|
||||
same ++;
|
||||
while (n && (same == 0 || n != path->head)) {
|
||||
same++;
|
||||
dc_printf("(%d %d %d)", n->pos[0] / len, n->pos[1] / len, n->pos[2] / len);
|
||||
n = n->next;
|
||||
}
|
||||
|
||||
if(n == path->head)
|
||||
{
|
||||
if (n == path->head) {
|
||||
dc_printf(" Ring!\n");
|
||||
}
|
||||
else
|
||||
{
|
||||
else {
|
||||
dc_printf(" %p end!\n", n);
|
||||
}
|
||||
}
|
||||
|
||||
void Octree::printPath(PathElement* path)
|
||||
void Octree::printPath(PathElement *path)
|
||||
{
|
||||
PathElement *n = path;
|
||||
int same = 0;
|
||||
#if DC_DEBUG
|
||||
int len =(dimen >> maxDepth);
|
||||
int len = (dimen >> maxDepth);
|
||||
#endif
|
||||
while(n &&(same == 0 || n != path))
|
||||
{
|
||||
same ++;
|
||||
while (n && (same == 0 || n != path)) {
|
||||
same++;
|
||||
dc_printf("(%d %d %d)", n->pos[0] / len, n->pos[1] / len, n->pos[2] / len);
|
||||
n = n->next;
|
||||
}
|
||||
|
||||
if(n == path)
|
||||
{
|
||||
if (n == path) {
|
||||
dc_printf(" Ring!\n");
|
||||
}
|
||||
else
|
||||
{
|
||||
else {
|
||||
dc_printf(" %p end!\n", n);
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
|
||||
void Octree::printPaths(PathList* path)
|
||||
void Octree::printPaths(PathList *path)
|
||||
{
|
||||
PathList* iter = path;
|
||||
PathList *iter = path;
|
||||
int i = 0;
|
||||
while(iter != NULL)
|
||||
{
|
||||
while (iter != NULL) {
|
||||
dc_printf("Path %d:\n", i);
|
||||
printPath(iter);
|
||||
iter = iter->next;
|
||||
i ++;
|
||||
i++;
|
||||
}
|
||||
}
|
||||
|
||||
Node* Octree::patch(Node* newnode, int st[3], int len, PathList* rings)
|
||||
Node *Octree::patch(Node *newnode, int st[3], int len, PathList *rings)
|
||||
{
|
||||
#ifdef IN_DEBUG_MODE
|
||||
dc_printf("Call to PATCH with rings: \n");
|
||||
printPaths(rings);
|
||||
#endif
|
||||
|
||||
/* Do nothing but couting
|
||||
PathList* tlist = rings;
|
||||
PathList* ttlist;
|
||||
PathElement* telem, * ttelem;
|
||||
while(tlist!= NULL)
|
||||
{
|
||||
// printPath(tlist);
|
||||
numRings ++;
|
||||
totRingLengths += tlist->length;
|
||||
if(tlist->length > maxRingLength)
|
||||
{
|
||||
maxRingLength = tlist->length;
|
||||
}
|
||||
ttlist = tlist;
|
||||
tlist = tlist->next;
|
||||
}
|
||||
return node;
|
||||
*/
|
||||
|
||||
/* Do nothing but couting
|
||||
PathList* tlist = rings;
|
||||
PathList* ttlist;
|
||||
PathElement* telem, * ttelem;
|
||||
while(tlist!= NULL) {
|
||||
// printPath(tlist);
|
||||
numRings ++;
|
||||
totRingLengths += tlist->length;
|
||||
if(tlist->length > maxRingLength) {
|
||||
maxRingLength = tlist->length;
|
||||
}
|
||||
ttlist = tlist;
|
||||
tlist = tlist->next;
|
||||
}
|
||||
return node;
|
||||
*/
|
||||
|
||||
|
||||
/* Pass onto separate calls in each direction */
|
||||
if(len == mindimen)
|
||||
{
|
||||
if (len == mindimen) {
|
||||
dc_printf("Error! should have no list by now.\n");
|
||||
exit(0);
|
||||
}
|
||||
|
||||
|
||||
// YZ plane
|
||||
PathList* xlists[2];
|
||||
PathList *xlists[2];
|
||||
newnode = patchSplit(newnode, st, len, rings, 0, xlists[0], xlists[1]);
|
||||
|
||||
|
||||
// XZ plane
|
||||
PathList* ylists[4];
|
||||
PathList *ylists[4];
|
||||
newnode = patchSplit(newnode, st, len, xlists[0], 1, ylists[0], ylists[1]);
|
||||
newnode = patchSplit(newnode, st, len, xlists[1], 1, ylists[2], ylists[3]);
|
||||
|
||||
|
||||
// XY plane
|
||||
PathList* zlists[8];
|
||||
PathList *zlists[8];
|
||||
newnode = patchSplit(newnode, st, len, ylists[0], 2, zlists[0], zlists[1]);
|
||||
newnode = patchSplit(newnode, st, len, ylists[1], 2, zlists[2], zlists[3]);
|
||||
newnode = patchSplit(newnode, st, len, ylists[2], 2, zlists[4], zlists[5]);
|
||||
newnode = patchSplit(newnode, st, len, ylists[3], 2, zlists[6], zlists[7]);
|
||||
|
||||
|
||||
// Recur
|
||||
len >>= 1;
|
||||
int count = 0;
|
||||
for(int i = 0; i < 8; i ++)
|
||||
{
|
||||
if(zlists[i] != NULL)
|
||||
{
|
||||
for (int i = 0; i < 8; i++) {
|
||||
if (zlists[i] != NULL) {
|
||||
int nori[3] = {
|
||||
st[0] + len * vertmap[i][0] ,
|
||||
st[1] + len * vertmap[i][1] ,
|
||||
st[2] + len * vertmap[i][2]};
|
||||
patch(getChild(&newnode->internal , count), nori, len, zlists[i]);
|
||||
st[0] + len * vertmap[i][0],
|
||||
st[1] + len * vertmap[i][1],
|
||||
st[2] + len * vertmap[i][2]
|
||||
};
|
||||
patch(getChild(&newnode->internal, count), nori, len, zlists[i]);
|
||||
}
|
||||
|
||||
if(hasChild(&newnode->internal, i))
|
||||
{
|
||||
count ++;
|
||||
if (hasChild(&newnode->internal, i)) {
|
||||
count++;
|
||||
}
|
||||
}
|
||||
#ifdef IN_DEBUG_MODE
|
||||
dc_printf("Return from PATCH\n");
|
||||
#endif
|
||||
return newnode;
|
||||
|
||||
|
||||
}
|
||||
|
||||
|
||||
Node* Octree::patchSplit(Node* newnode, int st[3], int len, PathList* rings,
|
||||
int dir, PathList*& nrings1, PathList*& nrings2)
|
||||
Node *Octree::patchSplit(Node *newnode, int st[3], int len, PathList *rings,
|
||||
int dir, PathList *& nrings1, PathList *& nrings2)
|
||||
{
|
||||
#ifdef IN_DEBUG_MODE
|
||||
dc_printf("Call to PATCHSPLIT with direction %d and rings: \n", dir);
|
||||
@@ -1078,12 +991,11 @@ Node* Octree::patchSplit(Node* newnode, int st[3], int len, PathList* rings,
|
||||
|
||||
nrings1 = NULL;
|
||||
nrings2 = NULL;
|
||||
PathList* tmp;
|
||||
while(rings != NULL)
|
||||
{
|
||||
PathList *tmp;
|
||||
while (rings != NULL) {
|
||||
// Process this ring
|
||||
newnode = patchSplitSingle(newnode, st, len, rings->head, dir, nrings1, nrings2);
|
||||
|
||||
|
||||
// Delete this ring from the group
|
||||
tmp = rings;
|
||||
rings = rings->next;
|
||||
@@ -1101,91 +1013,78 @@ Node* Octree::patchSplit(Node* newnode, int st[3], int len, PathList* rings,
|
||||
return newnode;
|
||||
}
|
||||
|
||||
Node* Octree::patchSplitSingle(Node* newnode, int st[3], int len, PathElement* head, int dir, PathList*& nrings1, PathList*& nrings2)
|
||||
Node *Octree::patchSplitSingle(Node *newnode, int st[3], int len, PathElement *head, int dir, PathList *& nrings1, PathList *& nrings2)
|
||||
{
|
||||
#ifdef IN_DEBUG_MODE
|
||||
dc_printf("Call to PATCHSPLITSINGLE with direction %d and path: \n", dir);
|
||||
printPath(head);
|
||||
#endif
|
||||
|
||||
if(head == NULL)
|
||||
{
|
||||
if (head == NULL) {
|
||||
#ifdef IN_DEBUG_MODE
|
||||
dc_printf("Return from PATCHSPLITSINGLE with head==NULL.\n");
|
||||
#endif
|
||||
return newnode;
|
||||
}
|
||||
else
|
||||
{
|
||||
else {
|
||||
// printPath(head);
|
||||
}
|
||||
|
||||
|
||||
// Walk along the ring to find pair of intersections
|
||||
PathElement* pre1 = NULL;
|
||||
PathElement* pre2 = NULL;
|
||||
int side = findPair(head, st[dir] + len / 2 , dir, pre1, pre2);
|
||||
|
||||
PathElement *pre1 = NULL;
|
||||
PathElement *pre2 = NULL;
|
||||
int side = findPair(head, st[dir] + len / 2, dir, pre1, pre2);
|
||||
|
||||
/*
|
||||
if(pre1 == pre2)
|
||||
{
|
||||
int edgelen =(dimen >> maxDepth);
|
||||
dc_printf("Location: %d %d %d Direction: %d Reso: %d\n", st[0]/edgelen, st[1]/edgelen, st[2]/edgelen, dir, len/edgelen);
|
||||
printPath(head);
|
||||
exit(0);
|
||||
}
|
||||
*/
|
||||
|
||||
if(side)
|
||||
{
|
||||
if(pre1 == pre2) {
|
||||
int edgelen =(dimen >> maxDepth);
|
||||
dc_printf("Location: %d %d %d Direction: %d Reso: %d\n", st[0]/edgelen, st[1]/edgelen, st[2]/edgelen, dir, len/edgelen);
|
||||
printPath(head);
|
||||
exit(0);
|
||||
}
|
||||
*/
|
||||
|
||||
if (side) {
|
||||
// Entirely on one side
|
||||
PathList* nring = new PathList();
|
||||
PathList *nring = new PathList();
|
||||
nring->head = head;
|
||||
|
||||
if(side == -1)
|
||||
{
|
||||
|
||||
if (side == -1) {
|
||||
nring->next = nrings1;
|
||||
nrings1 = nring;
|
||||
}
|
||||
else
|
||||
{
|
||||
else {
|
||||
nring->next = nrings2;
|
||||
nrings2 = nring;
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
else {
|
||||
// Break into two parts
|
||||
PathElement* nxt1 = pre1->next;
|
||||
PathElement* nxt2 = pre2->next;
|
||||
PathElement *nxt1 = pre1->next;
|
||||
PathElement *nxt2 = pre2->next;
|
||||
pre1->next = nxt2;
|
||||
pre2->next = nxt1;
|
||||
|
||||
newnode = connectFace(newnode, st, len, dir, pre1, pre2);
|
||||
|
||||
if(isEqual(pre1, pre1->next))
|
||||
{
|
||||
if(pre1 == pre1->next)
|
||||
{
|
||||
|
||||
if (isEqual(pre1, pre1->next)) {
|
||||
if (pre1 == pre1->next) {
|
||||
delete pre1;
|
||||
pre1 = NULL;
|
||||
}
|
||||
else
|
||||
{
|
||||
PathElement* temp = pre1->next;
|
||||
else {
|
||||
PathElement *temp = pre1->next;
|
||||
pre1->next = temp->next;
|
||||
delete temp;
|
||||
}
|
||||
}
|
||||
if(isEqual(pre2, pre2->next))
|
||||
{
|
||||
if(pre2 == pre2->next)
|
||||
{
|
||||
if (isEqual(pre2, pre2->next)) {
|
||||
if (pre2 == pre2->next) {
|
||||
delete pre2;
|
||||
pre2 = NULL;
|
||||
}
|
||||
else
|
||||
{
|
||||
PathElement* temp = pre2->next;
|
||||
else {
|
||||
PathElement *temp = pre2->next;
|
||||
pre2->next = temp->next;
|
||||
delete temp;
|
||||
}
|
||||
@@ -1193,11 +1092,11 @@ Node* Octree::patchSplitSingle(Node* newnode, int st[3], int len, PathElement* h
|
||||
|
||||
compressRing(pre1);
|
||||
compressRing(pre2);
|
||||
|
||||
|
||||
// Recur
|
||||
newnode = patchSplitSingle(newnode, st, len, pre1, dir, nrings1, nrings2);
|
||||
newnode = patchSplitSingle(newnode, st, len, pre2, dir, nrings1, nrings2);
|
||||
|
||||
|
||||
}
|
||||
|
||||
#ifdef IN_DEBUG_MODE
|
||||
@@ -1211,8 +1110,8 @@ Node* Octree::patchSplitSingle(Node* newnode, int st[3], int len, PathElement* h
|
||||
return newnode;
|
||||
}
|
||||
|
||||
Node* Octree::connectFace(Node* newnode, int st[3], int len, int dir,
|
||||
PathElement* f1, PathElement* f2)
|
||||
Node *Octree::connectFace(Node *newnode, int st[3], int len, int dir,
|
||||
PathElement *f1, PathElement *f2)
|
||||
{
|
||||
#ifdef IN_DEBUG_MODE
|
||||
dc_printf("Call to CONNECTFACE with direction %d and length %d path: \n", dir, len);
|
||||
@@ -1224,45 +1123,43 @@ Node* Octree::connectFace(Node* newnode, int st[3], int len, int dir,
|
||||
// checkPath(f2);
|
||||
#endif
|
||||
|
||||
// Setup 2D
|
||||
// Setup 2D
|
||||
int pos = st[dir] + len / 2;
|
||||
int xdir =(dir + 1) % 3;
|
||||
int ydir =(dir + 2) % 3;
|
||||
|
||||
int xdir = (dir + 1) % 3;
|
||||
int ydir = (dir + 2) % 3;
|
||||
|
||||
// Use existing intersections on f1 and f2
|
||||
int x1, y1, x2, y2;
|
||||
float p1, q1, p2, q2;
|
||||
|
||||
getFacePoint(f2->next, dir, x1, y1, p1, q1);
|
||||
getFacePoint(f2, dir, x2, y2, p2, q2);
|
||||
|
||||
|
||||
float dx = x2 + p2 - x1 - p1;
|
||||
float dy = y2 + q2 - y1 - q1;
|
||||
|
||||
|
||||
// Do adapted Bresenham line drawing
|
||||
float rx = p1, ry = q1;
|
||||
int incx = 1, incy = 1;
|
||||
int incx = 1, incy = 1;
|
||||
int lx = x1, ly = y1;
|
||||
int hx = x2, hy = y2;
|
||||
int choice;
|
||||
if(x2 < x1)
|
||||
{
|
||||
if (x2 < x1) {
|
||||
incx = -1;
|
||||
rx = 1 - rx;
|
||||
lx = x2;
|
||||
hx = x1;
|
||||
}
|
||||
if(y2 < y1)
|
||||
{
|
||||
if (y2 < y1) {
|
||||
incy = -1;
|
||||
ry = 1 - ry;
|
||||
ly = y2;
|
||||
hy = y1;
|
||||
}
|
||||
|
||||
|
||||
float sx = dx * incx;
|
||||
float sy = dy * incy;
|
||||
|
||||
|
||||
int ori[3];
|
||||
ori[dir] = pos / mindimen;
|
||||
ori[xdir] = x1;
|
||||
@@ -1271,89 +1168,78 @@ Node* Octree::connectFace(Node* newnode, int st[3], int len, int dir,
|
||||
int inc;
|
||||
float alpha;
|
||||
|
||||
PathElement* curEleN = f1;
|
||||
PathElement* curEleP = f2->next;
|
||||
PathElement *curEleN = f1;
|
||||
PathElement *curEleP = f2->next;
|
||||
Node *nodeN = NULL, *nodeP = NULL;
|
||||
LeafNode *curN = locateLeaf(&newnode->internal, len, f1->pos);
|
||||
LeafNode *curP = locateLeaf(&newnode->internal, len, f2->next->pos);
|
||||
if(curN == NULL || curP == NULL)
|
||||
{
|
||||
if (curN == NULL || curP == NULL) {
|
||||
exit(0);
|
||||
}
|
||||
int stN[3], stP[3];
|
||||
int lenN, lenP;
|
||||
|
||||
|
||||
/* Unused code, leaving for posterity
|
||||
|
||||
float stpt[3], edpt[3];
|
||||
stpt[dir] = edpt[dir] =(float) pos;
|
||||
stpt[xdir] =(x1 + p1) * mindimen;
|
||||
stpt[ydir] =(y1 + q1) * mindimen;
|
||||
edpt[xdir] =(x2 + p2) * mindimen;
|
||||
edpt[ydir] =(y2 + q2) * mindimen;
|
||||
*/
|
||||
while(ori[xdir] != x2 || ori[ydir] != y2)
|
||||
{
|
||||
float stpt[3], edpt[3];
|
||||
stpt[dir] = edpt[dir] =(float) pos;
|
||||
stpt[xdir] =(x1 + p1) * mindimen;
|
||||
stpt[ydir] =(y1 + q1) * mindimen;
|
||||
edpt[xdir] =(x2 + p2) * mindimen;
|
||||
edpt[ydir] =(y2 + q2) * mindimen;
|
||||
*/
|
||||
while (ori[xdir] != x2 || ori[ydir] != y2) {
|
||||
int next;
|
||||
if(sy *(1 - rx) > sx *(1 - ry))
|
||||
{
|
||||
choice = 1;
|
||||
if (sy * (1 - rx) > sx * (1 - ry)) {
|
||||
choice = 1;
|
||||
next = ori[ydir] + incy;
|
||||
if(next < ly || next > hy)
|
||||
{
|
||||
if (next < ly || next > hy) {
|
||||
choice = 4;
|
||||
next = ori[xdir] + incx;
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
else {
|
||||
choice = 2;
|
||||
next = ori[xdir] + incx;
|
||||
if(next < lx || next > hx)
|
||||
{
|
||||
if (next < lx || next > hx) {
|
||||
choice = 3;
|
||||
next = ori[ydir] + incy;
|
||||
}
|
||||
}
|
||||
|
||||
if(choice & 1)
|
||||
{
|
||||
|
||||
if (choice & 1) {
|
||||
ori[ydir] = next;
|
||||
if(choice == 1)
|
||||
{
|
||||
rx +=(sy == 0 ? 0 :(1 - ry) * sx / sy );
|
||||
if (choice == 1) {
|
||||
rx += (sy == 0 ? 0 : (1 - ry) * sx / sy);
|
||||
ry = 0;
|
||||
}
|
||||
|
||||
|
||||
walkdir = 2;
|
||||
inc = incy;
|
||||
alpha = x2 < x1 ? 1 - rx : rx;
|
||||
}
|
||||
else
|
||||
{
|
||||
else {
|
||||
ori[xdir] = next;
|
||||
if(choice == 2)
|
||||
{
|
||||
ry +=(sx == 0 ? 0 :(1 - rx) * sy / sx);
|
||||
rx = 0;
|
||||
if (choice == 2) {
|
||||
ry += (sx == 0 ? 0 : (1 - rx) * sy / sx);
|
||||
rx = 0;
|
||||
}
|
||||
|
||||
|
||||
walkdir = 1;
|
||||
inc = incx;
|
||||
alpha = y2 < y1 ? 1 - ry : ry;
|
||||
}
|
||||
|
||||
|
||||
|
||||
|
||||
// Get the exact location of the marcher
|
||||
int nori[3] = {ori[0] * mindimen, ori[1] * mindimen, ori[2] * mindimen};
|
||||
float spt[3] = {(float) nori[0],(float) nori[1],(float) nori[2]};
|
||||
spt[(dir +(3 - walkdir)) % 3] += alpha * mindimen;
|
||||
if(inc < 0)
|
||||
{
|
||||
float spt[3] = {(float) nori[0], (float) nori[1], (float) nori[2]};
|
||||
spt[(dir + (3 - walkdir)) % 3] += alpha * mindimen;
|
||||
if (inc < 0) {
|
||||
spt[(dir + walkdir) % 3] += mindimen;
|
||||
}
|
||||
|
||||
|
||||
// dc_printf("new x,y: %d %d\n", ori[xdir] / edgelen, ori[ydir] / edgelen);
|
||||
// dc_printf("nori: %d %d %d alpha: %f walkdir: %d\n", nori[0], nori[1], nori[2], alpha, walkdir);
|
||||
// dc_printf("%f %f %f\n", spt[0], spt[1], spt[2]);
|
||||
@@ -1366,11 +1252,9 @@ Node* Octree::connectFace(Node* newnode, int st[3], int len, int dir,
|
||||
|
||||
int flag = 0;
|
||||
// Add the cells to the rings and fill in the patch
|
||||
PathElement* newEleN;
|
||||
if(curEleN->pos[0] != stN[0] || curEleN->pos[1] != stN[1] || curEleN->pos[2] != stN[2])
|
||||
{
|
||||
if(curEleN->next->pos[0] != stN[0] || curEleN->next->pos[1] != stN[1] || curEleN->next->pos[2] != stN[2])
|
||||
{
|
||||
PathElement *newEleN;
|
||||
if (curEleN->pos[0] != stN[0] || curEleN->pos[1] != stN[1] || curEleN->pos[2] != stN[2]) {
|
||||
if (curEleN->next->pos[0] != stN[0] || curEleN->next->pos[1] != stN[1] || curEleN->next->pos[2] != stN[2]) {
|
||||
newEleN = new PathElement;
|
||||
newEleN->next = curEleN->next;
|
||||
newEleN->pos[0] = stN[0];
|
||||
@@ -1379,23 +1263,20 @@ Node* Octree::connectFace(Node* newnode, int st[3], int len, int dir,
|
||||
|
||||
curEleN->next = newEleN;
|
||||
}
|
||||
else
|
||||
{
|
||||
else {
|
||||
newEleN = curEleN->next;
|
||||
}
|
||||
curN = patchAdjacent(&newnode->internal, len, curEleN->pos, curN,
|
||||
newEleN->pos, (LeafNode*)nodeN, walkdir,
|
||||
inc, dir, 1, alpha);
|
||||
newEleN->pos, (LeafNode *)nodeN, walkdir,
|
||||
inc, dir, 1, alpha);
|
||||
|
||||
curEleN = newEleN;
|
||||
flag ++;
|
||||
flag++;
|
||||
}
|
||||
|
||||
PathElement* newEleP;
|
||||
if(curEleP->pos[0] != stP[0] || curEleP->pos[1] != stP[1] || curEleP->pos[2] != stP[2])
|
||||
{
|
||||
if(f2->pos[0] != stP[0] || f2->pos[1] != stP[1] || f2->pos[2] != stP[2])
|
||||
{
|
||||
PathElement *newEleP;
|
||||
if (curEleP->pos[0] != stP[0] || curEleP->pos[1] != stP[1] || curEleP->pos[2] != stP[2]) {
|
||||
if (f2->pos[0] != stP[0] || f2->pos[1] != stP[1] || f2->pos[2] != stP[2]) {
|
||||
newEleP = new PathElement;
|
||||
newEleP->next = curEleP;
|
||||
newEleP->pos[0] = stP[0];
|
||||
@@ -1404,27 +1285,25 @@ Node* Octree::connectFace(Node* newnode, int st[3], int len, int dir,
|
||||
|
||||
f2->next = newEleP;
|
||||
}
|
||||
else
|
||||
{
|
||||
else {
|
||||
newEleP = f2;
|
||||
}
|
||||
curP = patchAdjacent(&newnode->internal, len, curEleP->pos, curP,
|
||||
newEleP->pos, (LeafNode*)nodeP, walkdir,
|
||||
inc, dir, 0, alpha);
|
||||
newEleP->pos, (LeafNode *)nodeP, walkdir,
|
||||
inc, dir, 0, alpha);
|
||||
|
||||
|
||||
|
||||
curEleP = newEleP;
|
||||
flag ++;
|
||||
flag++;
|
||||
}
|
||||
|
||||
|
||||
|
||||
/*
|
||||
if(flag == 0)
|
||||
{
|
||||
dc_printf("error: non-synchronized patching! at \n");
|
||||
}
|
||||
*/
|
||||
if(flag == 0) {
|
||||
dc_printf("error: non-synchronized patching! at \n");
|
||||
}
|
||||
*/
|
||||
}
|
||||
|
||||
#ifdef IN_DEBUG_MODE
|
||||
@@ -1441,10 +1320,10 @@ Node* Octree::connectFace(Node* newnode, int st[3], int len, int dir,
|
||||
return newnode;
|
||||
}
|
||||
|
||||
LeafNode* Octree::patchAdjacent(InternalNode* node, int len, int st1[3],
|
||||
LeafNode* leaf1, int st2[3], LeafNode* leaf2,
|
||||
int walkdir, int inc, int dir, int side,
|
||||
float alpha)
|
||||
LeafNode *Octree::patchAdjacent(InternalNode *node, int len, int st1[3],
|
||||
LeafNode *leaf1, int st2[3], LeafNode *leaf2,
|
||||
int walkdir, int inc, int dir, int side,
|
||||
float alpha)
|
||||
{
|
||||
#ifdef IN_DEBUG_MODE
|
||||
dc_printf("Before patching.\n");
|
||||
@@ -1454,29 +1333,28 @@ LeafNode* Octree::patchAdjacent(InternalNode* node, int len, int st1[3],
|
||||
#endif
|
||||
|
||||
// Get edge index on each leaf
|
||||
int edgedir =(dir +(3 - walkdir)) % 3;
|
||||
int incdir =(dir + walkdir) % 3;
|
||||
int ind1 =(edgedir == 1 ?(dir + 3 - edgedir) % 3 - 1 : 2 -(dir + 3 - edgedir) % 3);
|
||||
int ind2 =(edgedir == 1 ?(incdir + 3 - edgedir) % 3 - 1 : 2 -(incdir + 3 - edgedir) % 3);
|
||||
int edgedir = (dir + (3 - walkdir)) % 3;
|
||||
int incdir = (dir + walkdir) % 3;
|
||||
int ind1 = (edgedir == 1 ? (dir + 3 - edgedir) % 3 - 1 : 2 - (dir + 3 - edgedir) % 3);
|
||||
int ind2 = (edgedir == 1 ? (incdir + 3 - edgedir) % 3 - 1 : 2 - (incdir + 3 - edgedir) % 3);
|
||||
|
||||
int eind1 =((edgedir << 2) |(side << ind1) |((inc > 0 ? 1 : 0) << ind2));
|
||||
int eind2 =((edgedir << 2) |(side << ind1) |((inc > 0 ? 0 : 1) << ind2));
|
||||
int eind1 = ((edgedir << 2) | (side << ind1) | ((inc > 0 ? 1 : 0) << ind2));
|
||||
int eind2 = ((edgedir << 2) | (side << ind1) | ((inc > 0 ? 0 : 1) << ind2));
|
||||
|
||||
#ifdef IN_DEBUG_MODE
|
||||
dc_printf("Index 1: %d Alpha 1: %f Index 2: %d Alpha 2: %f\n", eind1, alpha, eind2, alpha);
|
||||
/*
|
||||
if(alpha < 0 || alpha > 1)
|
||||
{
|
||||
dc_printf("Index 1: %d Alpha 1: %f Index 2: %d Alpha 2: %f\n", eind1, alpha, eind2, alpha);
|
||||
printInfo(st1);
|
||||
printInfo(st2);
|
||||
}
|
||||
*/
|
||||
if(alpha < 0 || alpha > 1) {
|
||||
dc_printf("Index 1: %d Alpha 1: %f Index 2: %d Alpha 2: %f\n", eind1, alpha, eind2, alpha);
|
||||
printInfo(st1);
|
||||
printInfo(st2);
|
||||
}
|
||||
*/
|
||||
#endif
|
||||
|
||||
// Flip edge parity
|
||||
LeafNode* nleaf1 = flipEdge(leaf1, eind1, alpha);
|
||||
LeafNode* nleaf2 = flipEdge(leaf2, eind2, alpha);
|
||||
LeafNode *nleaf1 = flipEdge(leaf1, eind1, alpha);
|
||||
LeafNode *nleaf2 = flipEdge(leaf2, eind2, alpha);
|
||||
|
||||
// Update parent link
|
||||
updateParent(node, len, st1, nleaf1);
|
||||
@@ -1485,13 +1363,13 @@ LeafNode* Octree::patchAdjacent(InternalNode* node, int len, int st1[3],
|
||||
// updateParent(nleaf2, mindimen, st2);
|
||||
|
||||
/*
|
||||
float m[3];
|
||||
dc_printf("Adding new point: %f %f %f\n", spt[0], spt[1], spt[2]);
|
||||
getMinimizer(leaf1, m);
|
||||
dc_printf("Cell %d now has minimizer %f %f %f\n", leaf1, m[0], m[1], m[2]);
|
||||
getMinimizer(leaf2, m);
|
||||
dc_printf("Cell %d now has minimizer %f %f %f\n", leaf2, m[0], m[1], m[2]);
|
||||
*/
|
||||
float m[3];
|
||||
dc_printf("Adding new point: %f %f %f\n", spt[0], spt[1], spt[2]);
|
||||
getMinimizer(leaf1, m);
|
||||
dc_printf("Cell %d now has minimizer %f %f %f\n", leaf1, m[0], m[1], m[2]);
|
||||
getMinimizer(leaf2, m);
|
||||
dc_printf("Cell %d now has minimizer %f %f %f\n", leaf2, m[0], m[1], m[2]);
|
||||
*/
|
||||
|
||||
#ifdef IN_DEBUG_MODE
|
||||
dc_printf("After patching.\n");
|
||||
@@ -1501,7 +1379,7 @@ LeafNode* Octree::patchAdjacent(InternalNode* node, int len, int st1[3],
|
||||
return nleaf2;
|
||||
}
|
||||
|
||||
Node* Octree::locateCell(InternalNode* node, int st[3], int len, int ori[3], int dir, int side, Node*& rleaf, int rst[3], int& rlen)
|
||||
Node *Octree::locateCell(InternalNode *node, int st[3], int len, int ori[3], int dir, int side, Node *& rleaf, int rst[3], int& rlen)
|
||||
{
|
||||
#ifdef IN_DEBUG_MODE
|
||||
// dc_printf("Call to LOCATECELL with node ");
|
||||
@@ -1511,16 +1389,13 @@ Node* Octree::locateCell(InternalNode* node, int st[3], int len, int ori[3], int
|
||||
int i;
|
||||
len >>= 1;
|
||||
int ind = 0;
|
||||
for(i = 0; i < 3; i ++)
|
||||
{
|
||||
for (i = 0; i < 3; i++) {
|
||||
ind <<= 1;
|
||||
if(i == dir && side == 1)
|
||||
{
|
||||
ind |=(ori[i] <=(st[i] + len) ? 0 : 1);
|
||||
if (i == dir && side == 1) {
|
||||
ind |= (ori[i] <= (st[i] + len) ? 0 : 1);
|
||||
}
|
||||
else
|
||||
{
|
||||
ind |=(ori[i] <(st[i] + len) ? 0 : 1);
|
||||
else {
|
||||
ind |= (ori[i] < (st[i] + len) ? 0 : 1);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1532,86 +1407,74 @@ Node* Octree::locateCell(InternalNode* node, int st[3], int len, int ori[3], int
|
||||
rst[0] = st[0] + vertmap[ind][0] * len;
|
||||
rst[1] = st[1] + vertmap[ind][1] * len;
|
||||
rst[2] = st[2] + vertmap[ind][2] * len;
|
||||
|
||||
if(hasChild(node, ind))
|
||||
{
|
||||
|
||||
if (hasChild(node, ind)) {
|
||||
int count = getChildCount(node, ind);
|
||||
Node* chd = getChild(node, count);
|
||||
if(isLeaf(node, ind))
|
||||
{
|
||||
Node *chd = getChild(node, count);
|
||||
if (isLeaf(node, ind)) {
|
||||
rleaf = chd;
|
||||
rlen = len;
|
||||
}
|
||||
else
|
||||
{
|
||||
else {
|
||||
// Recur
|
||||
setChild(node, count, locateCell(&chd->internal, rst, len, ori, dir, side, rleaf, rst, rlen));
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
else {
|
||||
// Create a new child here
|
||||
if(len == mindimen)
|
||||
{
|
||||
LeafNode* chd = createLeaf(0);
|
||||
node = addChild(node, ind, (Node*)chd, 1);
|
||||
rleaf = (Node*)chd;
|
||||
if (len == mindimen) {
|
||||
LeafNode *chd = createLeaf(0);
|
||||
node = addChild(node, ind, (Node *)chd, 1);
|
||||
rleaf = (Node *)chd;
|
||||
rlen = len;
|
||||
}
|
||||
else
|
||||
{
|
||||
else {
|
||||
// Subdivide the empty cube
|
||||
InternalNode* chd = createInternal(0);
|
||||
InternalNode *chd = createInternal(0);
|
||||
node = addChild(node, ind,
|
||||
locateCell(chd, rst, len, ori, dir, side, rleaf, rst, rlen), 0);
|
||||
locateCell(chd, rst, len, ori, dir, side, rleaf, rst, rlen), 0);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
#ifdef IN_DEBUG_MODE
|
||||
// dc_printf("Return from LOCATECELL with node ");
|
||||
// printNode(newnode);
|
||||
#endif
|
||||
return (Node*)node;
|
||||
return (Node *)node;
|
||||
}
|
||||
|
||||
void Octree::checkElement(PathElement* ele)
|
||||
void Octree::checkElement(PathElement *ele)
|
||||
{
|
||||
/*
|
||||
if(ele != NULL && locateLeafCheck(ele->pos) != ele->node)
|
||||
{
|
||||
dc_printf("Screwed! at pos: %d %d %d\n", ele->pos[0]>>minshift, ele->pos[1]>>minshift, ele->pos[2]>>minshift);
|
||||
exit(0);
|
||||
}
|
||||
*/
|
||||
if(ele != NULL && locateLeafCheck(ele->pos) != ele->node) {
|
||||
dc_printf("Screwed! at pos: %d %d %d\n", ele->pos[0]>>minshift, ele->pos[1]>>minshift, ele->pos[2]>>minshift);
|
||||
exit(0);
|
||||
}
|
||||
*/
|
||||
}
|
||||
|
||||
void Octree::checkPath(PathElement* path)
|
||||
void Octree::checkPath(PathElement *path)
|
||||
{
|
||||
PathElement *n = path;
|
||||
int same = 0;
|
||||
while(n &&(same == 0 || n != path))
|
||||
{
|
||||
same ++;
|
||||
while (n && (same == 0 || n != path)) {
|
||||
same++;
|
||||
checkElement(n);
|
||||
n = n->next;
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
void Octree::testFacePoint(PathElement* e1, PathElement* e2)
|
||||
void Octree::testFacePoint(PathElement *e1, PathElement *e2)
|
||||
{
|
||||
int i;
|
||||
PathElement * e = NULL;
|
||||
for(i = 0; i < 3; i ++)
|
||||
{
|
||||
if(e1->pos[i] != e2->pos[i])
|
||||
{
|
||||
if(e1->pos[i] < e2->pos[i])
|
||||
{
|
||||
PathElement *e = NULL;
|
||||
for (i = 0; i < 3; i++) {
|
||||
if (e1->pos[i] != e2->pos[i]) {
|
||||
if (e1->pos[i] < e2->pos[i]) {
|
||||
e = e2;
|
||||
}
|
||||
else
|
||||
{
|
||||
else {
|
||||
e = e1;
|
||||
}
|
||||
break;
|
||||
@@ -1624,56 +1487,50 @@ void Octree::testFacePoint(PathElement* e1, PathElement* e2)
|
||||
getFacePoint(e, i, x, y, p, q);
|
||||
}
|
||||
|
||||
void Octree::getFacePoint(PathElement* leaf, int dir, int& x, int& y, float& p, float& q)
|
||||
void Octree::getFacePoint(PathElement *leaf, int dir, int& x, int& y, float& p, float& q)
|
||||
{
|
||||
// Find average intersections
|
||||
float avg[3] = {0, 0, 0};
|
||||
float off[3];
|
||||
int num = 0, num2 = 0;
|
||||
|
||||
LeafNode* leafnode = locateLeaf(leaf->pos);
|
||||
for(int i = 0; i < 4; i ++)
|
||||
{
|
||||
LeafNode *leafnode = locateLeaf(leaf->pos);
|
||||
for (int i = 0; i < 4; i++) {
|
||||
int edgeind = faceMap[dir * 2][i];
|
||||
int nst[3];
|
||||
for(int j = 0; j < 3; j ++)
|
||||
{
|
||||
for (int j = 0; j < 3; j++) {
|
||||
nst[j] = leaf->pos[j] + mindimen * vertmap[edgemap[edgeind][0]][j];
|
||||
}
|
||||
|
||||
if(getEdgeIntersectionByIndex(nst, edgeind / 4, off, 1))
|
||||
{
|
||||
if (getEdgeIntersectionByIndex(nst, edgeind / 4, off, 1)) {
|
||||
avg[0] += off[0];
|
||||
avg[1] += off[1];
|
||||
avg[2] += off[2];
|
||||
num ++;
|
||||
num++;
|
||||
}
|
||||
if(getEdgeParity(leafnode, edgeind))
|
||||
{
|
||||
num2 ++;
|
||||
if (getEdgeParity(leafnode, edgeind)) {
|
||||
num2++;
|
||||
}
|
||||
}
|
||||
if(num == 0)
|
||||
{
|
||||
dc_printf("Wrong! dir: %d pos: %d %d %d num: %d\n", dir, leaf->pos[0]>>minshift, leaf->pos[1]>>minshift, leaf->pos[2]>>minshift, num2);
|
||||
avg[0] =(float) leaf->pos[0];
|
||||
avg[1] =(float) leaf->pos[1];
|
||||
avg[2] =(float) leaf->pos[2];
|
||||
if (num == 0) {
|
||||
dc_printf("Wrong! dir: %d pos: %d %d %d num: %d\n", dir, leaf->pos[0] >> minshift, leaf->pos[1] >> minshift, leaf->pos[2] >> minshift, num2);
|
||||
avg[0] = (float) leaf->pos[0];
|
||||
avg[1] = (float) leaf->pos[1];
|
||||
avg[2] = (float) leaf->pos[2];
|
||||
}
|
||||
else
|
||||
{
|
||||
|
||||
else {
|
||||
|
||||
avg[0] /= num;
|
||||
avg[1] /= num;
|
||||
avg[2] /= num;
|
||||
|
||||
|
||||
//avg[0] =(float) leaf->pos[0];
|
||||
//avg[1] =(float) leaf->pos[1];
|
||||
//avg[2] =(float) leaf->pos[2];
|
||||
}
|
||||
|
||||
int xdir =(dir + 1) % 3;
|
||||
int ydir =(dir + 2) % 3;
|
||||
|
||||
int xdir = (dir + 1) % 3;
|
||||
int ydir = (dir + 2) % 3;
|
||||
|
||||
float xf = avg[xdir];
|
||||
float yf = avg[ydir];
|
||||
@@ -1682,42 +1539,40 @@ void Octree::getFacePoint(PathElement* leaf, int dir, int& x, int& y, float& p,
|
||||
// Is it outside?
|
||||
// PathElement* leaf = leaf1->len < leaf2->len ? leaf1 : leaf2;
|
||||
/*
|
||||
float* m =(leaf == leaf1 ? m1 : m2);
|
||||
if(xf < leaf->pos[xdir] ||
|
||||
yf < leaf->pos[ydir] ||
|
||||
xf > leaf->pos[xdir] + leaf->len ||
|
||||
yf > leaf->pos[ydir] + leaf->len)
|
||||
{
|
||||
dc_printf("Outside cube(%d %d %d), %d : %d %d %f %f\n", leaf->pos[0], leaf->pos[1], leaf->pos[2], leaf->len,
|
||||
pos, dir, xf, yf);
|
||||
float* m =(leaf == leaf1 ? m1 : m2);
|
||||
if(xf < leaf->pos[xdir] ||
|
||||
yf < leaf->pos[ydir] ||
|
||||
xf > leaf->pos[xdir] + leaf->len ||
|
||||
yf > leaf->pos[ydir] + leaf->len) {
|
||||
dc_printf("Outside cube(%d %d %d), %d : %d %d %f %f\n", leaf->pos[0], leaf->pos[1], leaf->pos[2], leaf->len,
|
||||
pos, dir, xf, yf);
|
||||
|
||||
// For now, snap to cell
|
||||
xf = m[xdir];
|
||||
yf = m[ydir];
|
||||
}
|
||||
*/
|
||||
// For now, snap to cell
|
||||
xf = m[xdir];
|
||||
yf = m[ydir];
|
||||
}
|
||||
*/
|
||||
|
||||
/*
|
||||
if(alpha < 0 || alpha > 1 ||
|
||||
xf < leaf->pos[xdir] || xf > leaf->pos[xdir] + leaf->len ||
|
||||
yf < leaf->pos[ydir] || yf > leaf->pos[ydir] + leaf->len)
|
||||
{
|
||||
dc_printf("Alpha: %f Address: %d and %d\n", alpha, leaf1->node, leaf2->node);
|
||||
dc_printf("GETFACEPOINT result:(%d %d %d) %d min:(%f %f %f);(%d %d %d) %d min:(%f %f %f).\n",
|
||||
leaf1->pos[0], leaf1->pos[1], leaf1->pos[2], leaf1->len, m1[0], m1[1], m1[2],
|
||||
leaf2->pos[0], leaf2->pos[1], leaf2->pos[2], leaf2->len, m2[0], m2[1], m2[2]);
|
||||
dc_printf("Face point at dir %d pos %d: %f %f\n", dir, pos, xf, yf);
|
||||
}
|
||||
*/
|
||||
if(alpha < 0 || alpha > 1 ||
|
||||
xf < leaf->pos[xdir] || xf > leaf->pos[xdir] + leaf->len ||
|
||||
yf < leaf->pos[ydir] || yf > leaf->pos[ydir] + leaf->len) {
|
||||
dc_printf("Alpha: %f Address: %d and %d\n", alpha, leaf1->node, leaf2->node);
|
||||
dc_printf("GETFACEPOINT result:(%d %d %d) %d min:(%f %f %f);(%d %d %d) %d min:(%f %f %f).\n",
|
||||
leaf1->pos[0], leaf1->pos[1], leaf1->pos[2], leaf1->len, m1[0], m1[1], m1[2],
|
||||
leaf2->pos[0], leaf2->pos[1], leaf2->pos[2], leaf2->len, m2[0], m2[1], m2[2]);
|
||||
dc_printf("Face point at dir %d pos %d: %f %f\n", dir, pos, xf, yf);
|
||||
}
|
||||
*/
|
||||
#endif
|
||||
|
||||
|
||||
|
||||
// Get the integer and float part
|
||||
x =((leaf->pos[xdir]) >> minshift);
|
||||
y =((leaf->pos[ydir]) >> minshift);
|
||||
x = ((leaf->pos[xdir]) >> minshift);
|
||||
y = ((leaf->pos[ydir]) >> minshift);
|
||||
|
||||
p =(xf - leaf->pos[xdir]) / mindimen;
|
||||
q =(yf - leaf->pos[ydir]) / mindimen;
|
||||
p = (xf - leaf->pos[xdir]) / mindimen;
|
||||
q = (yf - leaf->pos[ydir]) / mindimen;
|
||||
|
||||
|
||||
#ifdef IN_DEBUG_MODE
|
||||
@@ -1725,41 +1580,37 @@ void Octree::getFacePoint(PathElement* leaf, int dir, int& x, int& y, float& p,
|
||||
#endif
|
||||
}
|
||||
|
||||
int Octree::findPair(PathElement* head, int pos, int dir, PathElement*& pre1, PathElement*& pre2)
|
||||
int Octree::findPair(PathElement *head, int pos, int dir, PathElement *& pre1, PathElement *& pre2)
|
||||
{
|
||||
int side = getSide(head, pos, dir);
|
||||
PathElement* cur = head;
|
||||
PathElement* anchor;
|
||||
PathElement* ppre1, *ppre2;
|
||||
|
||||
PathElement *cur = head;
|
||||
PathElement *anchor;
|
||||
PathElement *ppre1, *ppre2;
|
||||
|
||||
// Start from this face, find a pair
|
||||
anchor = cur;
|
||||
ppre1 = cur;
|
||||
cur = cur->next;
|
||||
while(cur != anchor &&(getSide(cur, pos, dir) == side))
|
||||
{
|
||||
while (cur != anchor && (getSide(cur, pos, dir) == side)) {
|
||||
ppre1 = cur;
|
||||
cur = cur->next;
|
||||
}
|
||||
if(cur == anchor)
|
||||
{
|
||||
if (cur == anchor) {
|
||||
// No pair found
|
||||
return side;
|
||||
}
|
||||
|
||||
|
||||
side = getSide(cur, pos, dir);
|
||||
ppre2 = cur;
|
||||
cur = cur->next;
|
||||
while(getSide(cur, pos, dir) == side)
|
||||
{
|
||||
while (getSide(cur, pos, dir) == side) {
|
||||
ppre2 = cur;
|
||||
cur = cur->next;
|
||||
}
|
||||
|
||||
|
||||
|
||||
|
||||
// Switch pre1 and pre2 if we start from the higher side
|
||||
if(side == -1)
|
||||
{
|
||||
if (side == -1) {
|
||||
cur = ppre1;
|
||||
ppre1 = ppre2;
|
||||
ppre2 = cur;
|
||||
@@ -1767,24 +1618,23 @@ int Octree::findPair(PathElement* head, int pos, int dir, PathElement*& pre1, Pa
|
||||
|
||||
pre1 = ppre1;
|
||||
pre2 = ppre2;
|
||||
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
int Octree::getSide(PathElement* e, int pos, int dir)
|
||||
int Octree::getSide(PathElement *e, int pos, int dir)
|
||||
{
|
||||
return (e->pos[dir] < pos ? -1 : 1);
|
||||
}
|
||||
|
||||
int Octree::isEqual(PathElement* e1, PathElement* e2)
|
||||
int Octree::isEqual(PathElement *e1, PathElement *e2)
|
||||
{
|
||||
return (e1->pos[0] == e2->pos[0] && e1->pos[1] == e2->pos[1] && e1->pos[2] == e2->pos[2]);
|
||||
}
|
||||
|
||||
void Octree::compressRing(PathElement*& ring)
|
||||
void Octree::compressRing(PathElement *& ring)
|
||||
{
|
||||
if(ring == NULL)
|
||||
{
|
||||
if (ring == NULL) {
|
||||
return;
|
||||
}
|
||||
#ifdef IN_DEBUG_MODE
|
||||
@@ -1792,26 +1642,22 @@ void Octree::compressRing(PathElement*& ring)
|
||||
printPath(ring);
|
||||
#endif
|
||||
|
||||
PathElement* cur = ring->next->next;
|
||||
PathElement* pre = ring->next;
|
||||
PathElement* prepre = ring;
|
||||
PathElement* anchor = prepre;
|
||||
|
||||
do
|
||||
{
|
||||
while(isEqual(cur, prepre))
|
||||
{
|
||||
PathElement *cur = ring->next->next;
|
||||
PathElement *pre = ring->next;
|
||||
PathElement *prepre = ring;
|
||||
PathElement *anchor = prepre;
|
||||
|
||||
do {
|
||||
while (isEqual(cur, prepre)) {
|
||||
// Delete
|
||||
if(cur == prepre)
|
||||
{
|
||||
if (cur == prepre) {
|
||||
// The ring has shrinked to a point
|
||||
delete pre;
|
||||
delete cur;
|
||||
anchor = NULL;
|
||||
break;
|
||||
}
|
||||
else
|
||||
{
|
||||
else {
|
||||
prepre->next = cur->next;
|
||||
delete pre;
|
||||
delete cur;
|
||||
@@ -1820,17 +1666,16 @@ void Octree::compressRing(PathElement*& ring)
|
||||
anchor = prepre;
|
||||
}
|
||||
}
|
||||
|
||||
if(anchor == NULL)
|
||||
{
|
||||
|
||||
if (anchor == NULL) {
|
||||
break;
|
||||
}
|
||||
|
||||
|
||||
prepre = pre;
|
||||
pre = cur;
|
||||
cur = cur->next;
|
||||
} while(prepre != anchor);
|
||||
|
||||
} while (prepre != anchor);
|
||||
|
||||
ring = anchor;
|
||||
|
||||
#ifdef IN_DEBUG_MODE
|
||||
@@ -1845,18 +1690,14 @@ void Octree::buildSigns()
|
||||
// dc_printf("Building up look up table...\n");
|
||||
int size = 1 << 12;
|
||||
unsigned char table[1 << 12];
|
||||
for(int i = 0; i < size; i ++)
|
||||
{
|
||||
for (int i = 0; i < size; i++) {
|
||||
table[i] = 0;
|
||||
}
|
||||
for(int i = 0; i < 256; i ++)
|
||||
{
|
||||
for (int i = 0; i < 256; i++) {
|
||||
int ind = 0;
|
||||
for(int j = 11; j >= 0; j --)
|
||||
{
|
||||
for (int j = 11; j >= 0; j--) {
|
||||
ind <<= 1;
|
||||
if(((i >> edgemap[j][0]) & 1) ^((i >> edgemap[j][1]) & 1))
|
||||
{
|
||||
if (((i >> edgemap[j][0]) & 1) ^ ((i >> edgemap[j][1]) & 1)) {
|
||||
ind |= 1;
|
||||
}
|
||||
}
|
||||
@@ -1870,21 +1711,18 @@ void Octree::buildSigns()
|
||||
buildSigns(table, root, 0, sg, cube);
|
||||
}
|
||||
|
||||
void Octree::buildSigns(unsigned char table[], Node* node, int isLeaf, int sg, int rvalue[8])
|
||||
void Octree::buildSigns(unsigned char table[], Node *node, int isLeaf, int sg, int rvalue[8])
|
||||
{
|
||||
if(node == NULL)
|
||||
{
|
||||
for(int i = 0; i < 8; i ++)
|
||||
{
|
||||
if (node == NULL) {
|
||||
for (int i = 0; i < 8; i++) {
|
||||
rvalue[i] = sg;
|
||||
}
|
||||
return;
|
||||
}
|
||||
|
||||
if(isLeaf == 0)
|
||||
{
|
||||
if (isLeaf == 0) {
|
||||
// Internal node
|
||||
Node* chd[8];
|
||||
Node *chd[8];
|
||||
int leaf[8];
|
||||
fillChildren(&node->internal, chd, leaf);
|
||||
|
||||
@@ -1895,20 +1733,17 @@ void Octree::buildSigns(unsigned char table[], Node* node, int isLeaf, int sg, i
|
||||
|
||||
// Get the rest
|
||||
int cube[8];
|
||||
for(int i = 1; i < 8; i ++)
|
||||
{
|
||||
for (int i = 1; i < 8; i++) {
|
||||
buildSigns(table, chd[i], leaf[i], oris[i], cube);
|
||||
rvalue[i] = cube[i];
|
||||
}
|
||||
|
||||
}
|
||||
else
|
||||
{
|
||||
else {
|
||||
// Leaf node
|
||||
generateSigns(&node->leaf, table, sg);
|
||||
|
||||
for(int i = 0; i < 8; i ++)
|
||||
{
|
||||
for (int i = 0; i < 8; i++) {
|
||||
rvalue[i] = getSign(&node->leaf, i);
|
||||
}
|
||||
}
|
||||
@@ -1935,50 +1770,45 @@ void Octree::floodFill()
|
||||
|
||||
}
|
||||
|
||||
void Octree::clearProcessBits(Node* node, int height)
|
||||
void Octree::clearProcessBits(Node *node, int height)
|
||||
{
|
||||
int i;
|
||||
|
||||
if(height == 0)
|
||||
{
|
||||
// Leaf cell,
|
||||
for(i = 0; i < 12; i ++)
|
||||
{
|
||||
if (height == 0) {
|
||||
// Leaf cell,
|
||||
for (i = 0; i < 12; i++) {
|
||||
setOutProcess(&node->leaf, i);
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
else {
|
||||
// Internal cell, recur
|
||||
int count = 0;
|
||||
for(i = 0; i < 8; i ++)
|
||||
{
|
||||
if(hasChild(&node->internal, i))
|
||||
{
|
||||
for (i = 0; i < 8; i++) {
|
||||
if (hasChild(&node->internal, i)) {
|
||||
clearProcessBits(getChild(&node->internal, count), height - 1);
|
||||
count ++;
|
||||
count++;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
int Octree::floodFill(LeafNode* leaf, int st[3], int len, int height, int threshold)
|
||||
int Octree::floodFill(LeafNode *leaf, int st[3], int len, int height, int threshold)
|
||||
{
|
||||
int i, j;
|
||||
int maxtotal = 0;
|
||||
|
||||
// Leaf cell,
|
||||
// Leaf cell,
|
||||
int par, inp;
|
||||
|
||||
// Test if the leaf has intersection edges
|
||||
for(i = 0; i < 12; i ++) {
|
||||
for (i = 0; i < 12; i++) {
|
||||
par = getEdgeParity(leaf, i);
|
||||
inp = isInProcess(leaf, i);
|
||||
|
||||
if(par == 1 && inp == 0) {
|
||||
if (par == 1 && inp == 0) {
|
||||
// Intersection edge, hasn't been processed
|
||||
// Let's start filling
|
||||
GridQueue* queue = new GridQueue();
|
||||
GridQueue *queue = new GridQueue();
|
||||
int total = 1;
|
||||
|
||||
// Set to in process
|
||||
@@ -1994,7 +1824,7 @@ int Octree::floodFill(LeafNode* leaf, int st[3], int len, int height, int thresh
|
||||
|
||||
// Queue processing
|
||||
int nst[3], dir;
|
||||
while(queue->popQueue(nst, dir) == 1) {
|
||||
while (queue->popQueue(nst, dir) == 1) {
|
||||
// dc_printf("nst: %d %d %d, dir: %d\n", nst[0]/mindimen, nst[1]/mindimen, nst[2]/mindimen, dir);
|
||||
// locations
|
||||
int stMask[3][3] = {
|
||||
@@ -2003,14 +1833,14 @@ int Octree::floodFill(LeafNode* leaf, int st[3], int len, int height, int thresh
|
||||
{0 - len, 0 - len, 0}
|
||||
};
|
||||
int cst[2][3];
|
||||
for(j = 0; j < 3; j ++) {
|
||||
for (j = 0; j < 3; j++) {
|
||||
cst[0][j] = nst[j];
|
||||
cst[1][j] = nst[j] + stMask[dir][j];
|
||||
}
|
||||
|
||||
// cells
|
||||
LeafNode* cs[2];
|
||||
for(j = 0; j < 2; j ++) {
|
||||
// cells
|
||||
LeafNode *cs[2];
|
||||
for (j = 0; j < 2; j++) {
|
||||
cs[j] = locateLeaf(cst[j]);
|
||||
}
|
||||
|
||||
@@ -2018,37 +1848,37 @@ int Octree::floodFill(LeafNode* leaf, int st[3], int len, int height, int thresh
|
||||
int s = getSign(cs[0], 0);
|
||||
|
||||
// Masks
|
||||
int fcCells[4] = {1,0,1,0};
|
||||
int fcCells[4] = {1, 0, 1, 0};
|
||||
int fcEdges[3][4][3] = {
|
||||
{{9,2,11},{8,1,10},{5,1,7},{4,2,6}},
|
||||
{{10,6,11},{8,5,9},{1,5,3},{0,6,2}},
|
||||
{{6,10,7},{4,9,5},{2,9,3},{0,10,1}}
|
||||
{{9, 2, 11}, {8, 1, 10}, {5, 1, 7}, {4, 2, 6}},
|
||||
{{10, 6, 11}, {8, 5, 9}, {1, 5, 3}, {0, 6, 2}},
|
||||
{{6, 10, 7}, {4, 9, 5}, {2, 9, 3}, {0, 10, 1}}
|
||||
};
|
||||
|
||||
// Search for neighboring connected intersection edges
|
||||
for(int find = 0; find < 4; find ++) {
|
||||
for (int find = 0; find < 4; find++) {
|
||||
int cind = fcCells[find];
|
||||
int eind, edge;
|
||||
if(s == 0) {
|
||||
if (s == 0) {
|
||||
// Original order
|
||||
for(eind = 0; eind < 3; eind ++) {
|
||||
for (eind = 0; eind < 3; eind++) {
|
||||
edge = fcEdges[dir][find][eind];
|
||||
if(getEdgeParity(cs[cind], edge) == 1) {
|
||||
if (getEdgeParity(cs[cind], edge) == 1) {
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
else {
|
||||
// Inverse order
|
||||
for(eind = 2; eind >= 0; eind --) {
|
||||
for (eind = 2; eind >= 0; eind--) {
|
||||
edge = fcEdges[dir][find][eind];
|
||||
if(getEdgeParity(cs[cind], edge) == 1) {
|
||||
if (getEdgeParity(cs[cind], edge) == 1) {
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if(eind == 3 || eind == -1) {
|
||||
|
||||
if (eind == 3 || eind == -1) {
|
||||
dc_printf("Wrong! this is not a consistent sign. %d\n", eind);
|
||||
}
|
||||
else {
|
||||
@@ -2057,12 +1887,12 @@ int Octree::floodFill(LeafNode* leaf, int st[3], int len, int height, int thresh
|
||||
est[1] = cst[cind][1] + vertmap[edgemap[edge][0]][1] * len;
|
||||
est[2] = cst[cind][2] + vertmap[edgemap[edge][0]][2] * len;
|
||||
int edir = edge / 4;
|
||||
|
||||
if(isInProcess(cs[cind], edge) == 0) {
|
||||
|
||||
if (isInProcess(cs[cind], edge) == 0) {
|
||||
setInProcessAll(est, edir);
|
||||
queue->pushQueue(est, edir);
|
||||
// dc_printf("Pushed: est: %d %d %d, edir: %d\n", est[0]/len, est[1]/len, est[2]/len, edir);
|
||||
total ++;
|
||||
total++;
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -2070,16 +1900,16 @@ int Octree::floodFill(LeafNode* leaf, int st[3], int len, int height, int thresh
|
||||
|
||||
dc_printf("Size of component: %d ", total);
|
||||
|
||||
if(threshold == 0) {
|
||||
if (threshold == 0) {
|
||||
// Measuring stage
|
||||
if(total > maxtotal) {
|
||||
if (total > maxtotal) {
|
||||
maxtotal = total;
|
||||
}
|
||||
dc_printf(".\n");
|
||||
continue;
|
||||
}
|
||||
|
||||
if(total >= threshold) {
|
||||
|
||||
if (total >= threshold) {
|
||||
dc_printf("Maintained.\n");
|
||||
continue;
|
||||
}
|
||||
@@ -2095,7 +1925,7 @@ int Octree::floodFill(LeafNode* leaf, int st[3], int len, int height, int thresh
|
||||
queue->pushQueue(mst, mdir);
|
||||
|
||||
// Queue processing
|
||||
while(queue->popQueue(nst, dir) == 1) {
|
||||
while (queue->popQueue(nst, dir) == 1) {
|
||||
// dc_printf("nst: %d %d %d, dir: %d\n", nst[0]/mindimen, nst[1]/mindimen, nst[2]/mindimen, dir);
|
||||
// locations
|
||||
int stMask[3][3] = {
|
||||
@@ -2104,51 +1934,51 @@ int Octree::floodFill(LeafNode* leaf, int st[3], int len, int height, int thresh
|
||||
{0 - len, 0 - len, 0}
|
||||
};
|
||||
int cst[2][3];
|
||||
for(j = 0; j < 3; j ++) {
|
||||
for (j = 0; j < 3; j++) {
|
||||
cst[0][j] = nst[j];
|
||||
cst[1][j] = nst[j] + stMask[dir][j];
|
||||
}
|
||||
|
||||
// cells
|
||||
LeafNode* cs[2];
|
||||
for(j = 0; j < 2; j ++)
|
||||
// cells
|
||||
LeafNode *cs[2];
|
||||
for (j = 0; j < 2; j++)
|
||||
cs[j] = locateLeaf(cst[j]);
|
||||
|
||||
// Middle sign
|
||||
int s = getSign(cs[0], 0);
|
||||
|
||||
// Masks
|
||||
int fcCells[4] = {1,0,1,0};
|
||||
int fcCells[4] = {1, 0, 1, 0};
|
||||
int fcEdges[3][4][3] = {
|
||||
{{9,2,11},{8,1,10},{5,1,7},{4,2,6}},
|
||||
{{10,6,11},{8,5,9},{1,5,3},{0,6,2}},
|
||||
{{6,10,7},{4,9,5},{2,9,3},{0,10,1}}
|
||||
{{9, 2, 11}, {8, 1, 10}, {5, 1, 7}, {4, 2, 6}},
|
||||
{{10, 6, 11}, {8, 5, 9}, {1, 5, 3}, {0, 6, 2}},
|
||||
{{6, 10, 7}, {4, 9, 5}, {2, 9, 3}, {0, 10, 1}}
|
||||
};
|
||||
|
||||
// Search for neighboring connected intersection edges
|
||||
for(int find = 0; find < 4; find ++) {
|
||||
for (int find = 0; find < 4; find++) {
|
||||
int cind = fcCells[find];
|
||||
int eind, edge;
|
||||
if(s == 0) {
|
||||
if (s == 0) {
|
||||
// Original order
|
||||
for(eind = 0; eind < 3; eind ++) {
|
||||
for (eind = 0; eind < 3; eind++) {
|
||||
edge = fcEdges[dir][find][eind];
|
||||
if(isInProcess(cs[cind], edge) == 1) {
|
||||
if (isInProcess(cs[cind], edge) == 1) {
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
else {
|
||||
// Inverse order
|
||||
for(eind = 2; eind >= 0; eind --) {
|
||||
for (eind = 2; eind >= 0; eind--) {
|
||||
edge = fcEdges[dir][find][eind];
|
||||
if(isInProcess(cs[cind], edge) == 1) {
|
||||
if (isInProcess(cs[cind], edge) == 1) {
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if(eind == 3 || eind == -1) {
|
||||
|
||||
if (eind == 3 || eind == -1) {
|
||||
dc_printf("Wrong! this is not a consistent sign. %d\n", eind);
|
||||
}
|
||||
else {
|
||||
@@ -2157,12 +1987,12 @@ int Octree::floodFill(LeafNode* leaf, int st[3], int len, int height, int thresh
|
||||
est[1] = cst[cind][1] + vertmap[edgemap[edge][0]][1] * len;
|
||||
est[2] = cst[cind][2] + vertmap[edgemap[edge][0]][2] * len;
|
||||
int edir = edge / 4;
|
||||
|
||||
if(getEdgeParity(cs[cind], edge) == 1) {
|
||||
|
||||
if (getEdgeParity(cs[cind], edge) == 1) {
|
||||
flipParityAll(est, edir);
|
||||
queue->pushQueue(est, edir);
|
||||
// dc_printf("Pushed: est: %d %d %d, edir: %d\n", est[0]/len, est[1]/len, est[2]/len, edir);
|
||||
total ++;
|
||||
total++;
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -2173,35 +2003,30 @@ int Octree::floodFill(LeafNode* leaf, int st[3], int len, int height, int thresh
|
||||
return maxtotal;
|
||||
}
|
||||
|
||||
int Octree::floodFill(Node* node, int st[3], int len, int height, int threshold)
|
||||
int Octree::floodFill(Node *node, int st[3], int len, int height, int threshold)
|
||||
{
|
||||
int i;
|
||||
int maxtotal = 0;
|
||||
|
||||
if(height == 0)
|
||||
{
|
||||
if (height == 0) {
|
||||
maxtotal = floodFill(&node->leaf, st, len, height, threshold);
|
||||
}
|
||||
else
|
||||
{
|
||||
else {
|
||||
// Internal cell, recur
|
||||
int count = 0;
|
||||
len >>= 1;
|
||||
for(i = 0; i < 8; i ++)
|
||||
{
|
||||
if(hasChild((InternalNode*)node, i))
|
||||
{
|
||||
for (i = 0; i < 8; i++) {
|
||||
if (hasChild((InternalNode *)node, i)) {
|
||||
int nst[3];
|
||||
nst[0] = st[0] + vertmap[i][0] * len;
|
||||
nst[1] = st[1] + vertmap[i][1] * len;
|
||||
nst[2] = st[2] + vertmap[i][2] * len;
|
||||
|
||||
int d = floodFill(getChild((InternalNode*)node, count), nst, len, height - 1, threshold);
|
||||
if(d > maxtotal)
|
||||
{
|
||||
|
||||
int d = floodFill(getChild((InternalNode *)node, count), nst, len, height - 1, threshold);
|
||||
if (d > maxtotal) {
|
||||
maxtotal = d;
|
||||
}
|
||||
count ++;
|
||||
count++;
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -2220,7 +2045,7 @@ void Octree::writeOut()
|
||||
countIntersection(root, maxDepth, numQuads, numVertices, numEdges);
|
||||
|
||||
dc_printf("Vertices counted: %d Polys counted: %d \n", numVertices, numQuads);
|
||||
output_mesh = alloc_output(numVertices, numQuads);
|
||||
output_mesh = alloc_output(numVertices, numQuads);
|
||||
int offset = 0;
|
||||
int st[3] = {0, 0, 0};
|
||||
|
||||
@@ -2234,39 +2059,32 @@ void Octree::writeOut()
|
||||
dc_printf("Vertices written: %d Quads written: %d \n", offset, actualQuads);
|
||||
}
|
||||
|
||||
void Octree::countIntersection(Node* node, int height, int& nedge, int& ncell, int& nface)
|
||||
void Octree::countIntersection(Node *node, int height, int& nedge, int& ncell, int& nface)
|
||||
{
|
||||
if(height > 0)
|
||||
{
|
||||
if (height > 0) {
|
||||
int total = getNumChildren(&node->internal);
|
||||
for(int i = 0; i < total; i ++)
|
||||
{
|
||||
for (int i = 0; i < total; i++) {
|
||||
countIntersection(getChild(&node->internal, i), height - 1, nedge, ncell, nface);
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
else {
|
||||
nedge += getNumEdges2(&node->leaf);
|
||||
|
||||
int smask = getSignMask(&node->leaf);
|
||||
|
||||
if(use_manifold)
|
||||
{
|
||||
|
||||
if (use_manifold) {
|
||||
int comps = manifold_table[smask].comps;
|
||||
ncell += comps;
|
||||
}
|
||||
else {
|
||||
if(smask > 0 && smask < 255)
|
||||
{
|
||||
ncell ++;
|
||||
if (smask > 0 && smask < 255) {
|
||||
ncell++;
|
||||
}
|
||||
}
|
||||
|
||||
for(int i = 0; i < 3; i ++)
|
||||
{
|
||||
if(getFaceEdgeNum(&node->leaf, i * 2))
|
||||
{
|
||||
nface ++;
|
||||
|
||||
for (int i = 0; i < 3; i++) {
|
||||
if (getFaceEdgeNum(&node->leaf, i * 2)) {
|
||||
nface++;
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -2275,92 +2093,89 @@ void Octree::countIntersection(Node* node, int height, int& nedge, int& ncell, i
|
||||
/* from http://eigen.tuxfamily.org/bz/show_bug.cgi?id=257 */
|
||||
template<typename _Matrix_Type_>
|
||||
void pseudoInverse(const _Matrix_Type_ &a,
|
||||
_Matrix_Type_ &result,
|
||||
double epsilon = std::numeric_limits<typename _Matrix_Type_::Scalar>::epsilon())
|
||||
_Matrix_Type_ &result,
|
||||
double epsilon = std::numeric_limits<typename _Matrix_Type_::Scalar>::epsilon())
|
||||
{
|
||||
Eigen::JacobiSVD< _Matrix_Type_ > svd = a.jacobiSvd(Eigen::ComputeFullU |
|
||||
Eigen::ComputeFullV);
|
||||
Eigen::ComputeFullV);
|
||||
|
||||
typename _Matrix_Type_::Scalar tolerance = epsilon * std::max(a.cols(),
|
||||
a.rows()) *
|
||||
svd.singularValues().array().abs().maxCoeff();
|
||||
a.rows()) *
|
||||
svd.singularValues().array().abs().maxCoeff();
|
||||
|
||||
result = svd.matrixV() *
|
||||
_Matrix_Type_((svd.singularValues().array().abs() >
|
||||
tolerance).select(svd.singularValues().
|
||||
array().inverse(), 0)).asDiagonal() *
|
||||
svd.matrixU().adjoint();
|
||||
_Matrix_Type_((svd.singularValues().array().abs() >
|
||||
tolerance).select(svd.singularValues().
|
||||
array().inverse(), 0)).asDiagonal() *
|
||||
svd.matrixU().adjoint();
|
||||
}
|
||||
|
||||
void solve_least_squares(const float halfA[], const float b[],
|
||||
const float midpoint[], float rvalue[])
|
||||
const float midpoint[], float rvalue[])
|
||||
{
|
||||
/* calculate pseudo-inverse */
|
||||
Eigen::MatrixXf A(3, 3), pinv(3, 3);
|
||||
A << halfA[0], halfA[1], halfA[2],
|
||||
halfA[1], halfA[3], halfA[4],
|
||||
halfA[2], halfA[4], halfA[5];
|
||||
halfA[1], halfA[3], halfA[4],
|
||||
halfA[2], halfA[4], halfA[5];
|
||||
pseudoInverse(A, pinv);
|
||||
|
||||
Eigen::Vector3f b2(b), mp(midpoint), result;
|
||||
b2 = b2 + A * -mp;
|
||||
result = pinv * b2 + mp;
|
||||
|
||||
for(int i = 0; i < 3; i++)
|
||||
for (int i = 0; i < 3; i++)
|
||||
rvalue[i] = result(i);
|
||||
}
|
||||
|
||||
void minimize(float rvalue[3], float mp[3], const float pts[12][3],
|
||||
const float norms[12][3], const int parity[12])
|
||||
const float norms[12][3], const int parity[12])
|
||||
{
|
||||
float ata[6] = {0, 0, 0, 0, 0, 0};
|
||||
float atb[3] = {0, 0, 0};
|
||||
int ec = 0;
|
||||
|
||||
for(int i = 0; i < 12; i ++)
|
||||
{
|
||||
|
||||
for (int i = 0; i < 12; i++) {
|
||||
// if(getEdgeParity(leaf, i))
|
||||
if(parity[i])
|
||||
{
|
||||
const float* norm = norms[i];
|
||||
const float* p = pts[i];
|
||||
if (parity[i]) {
|
||||
const float *norm = norms[i];
|
||||
const float *p = pts[i];
|
||||
|
||||
// QEF
|
||||
ata[0] +=(float)(norm[0] * norm[0]);
|
||||
ata[1] +=(float)(norm[0] * norm[1]);
|
||||
ata[2] +=(float)(norm[0] * norm[2]);
|
||||
ata[3] +=(float)(norm[1] * norm[1]);
|
||||
ata[4] +=(float)(norm[1] * norm[2]);
|
||||
ata[5] +=(float)(norm[2] * norm[2]);
|
||||
|
||||
ata[0] += (float)(norm[0] * norm[0]);
|
||||
ata[1] += (float)(norm[0] * norm[1]);
|
||||
ata[2] += (float)(norm[0] * norm[2]);
|
||||
ata[3] += (float)(norm[1] * norm[1]);
|
||||
ata[4] += (float)(norm[1] * norm[2]);
|
||||
ata[5] += (float)(norm[2] * norm[2]);
|
||||
|
||||
double pn = p[0] * norm[0] + p[1] * norm[1] + p[2] * norm[2];
|
||||
|
||||
atb[0] +=(float)(norm[0] * pn);
|
||||
atb[1] +=(float)(norm[1] * pn);
|
||||
atb[2] +=(float)(norm[2] * pn);
|
||||
|
||||
atb[0] += (float)(norm[0] * pn);
|
||||
atb[1] += (float)(norm[1] * pn);
|
||||
atb[2] += (float)(norm[2] * pn);
|
||||
|
||||
// Minimizer
|
||||
mp[0] += p[0];
|
||||
mp[1] += p[1];
|
||||
mp[2] += p[2];
|
||||
|
||||
ec ++;
|
||||
|
||||
ec++;
|
||||
}
|
||||
}
|
||||
|
||||
if(ec == 0)
|
||||
{
|
||||
if (ec == 0) {
|
||||
return;
|
||||
}
|
||||
mp[0] /= ec;
|
||||
mp[1] /= ec;
|
||||
mp[2] /= ec;
|
||||
|
||||
|
||||
// Solve least squares
|
||||
solve_least_squares(ata, atb, mp, rvalue);
|
||||
}
|
||||
|
||||
void Octree::computeMinimizer(LeafNode* leaf, int st[3], int len, float rvalue[3])
|
||||
void Octree::computeMinimizer(LeafNode *leaf, int st[3], int len, float rvalue[3])
|
||||
{
|
||||
// First, gather all edge intersections
|
||||
float pts[12][3], norms[12][3];
|
||||
@@ -2370,19 +2185,18 @@ void Octree::computeMinimizer(LeafNode* leaf, int st[3], int len, float rvalue[3
|
||||
// Next, construct QEF and minimizer
|
||||
float mp[3] = {0, 0, 0};
|
||||
minimize(rvalue, mp, pts, norms, parity);
|
||||
|
||||
|
||||
/* Restraining the location of the minimizer */
|
||||
float nh1 = hermite_num * len;
|
||||
float nh2 =(1 + hermite_num) * len;
|
||||
if((mode == DUALCON_MASS_POINT || mode == DUALCON_CENTROID) ||
|
||||
(rvalue[0] < st[0] - nh1 || rvalue[1] < st[1] - nh1 || rvalue[2] < st[2] - nh1 ||
|
||||
rvalue[0] > st[0] + nh2 || rvalue[1] > st[1] + nh2 || rvalue[2] > st[2] + nh2))
|
||||
{
|
||||
if(mode == DUALCON_CENTROID) {
|
||||
float nh2 = (1 + hermite_num) * len;
|
||||
if ((mode == DUALCON_MASS_POINT || mode == DUALCON_CENTROID) ||
|
||||
(rvalue[0] < st[0] - nh1 || rvalue[1] < st[1] - nh1 || rvalue[2] < st[2] - nh1 ||
|
||||
rvalue[0] > st[0] + nh2 || rvalue[1] > st[1] + nh2 || rvalue[2] > st[2] + nh2)) {
|
||||
if (mode == DUALCON_CENTROID) {
|
||||
// Use centroids
|
||||
rvalue[0] =(float) st[0] + len / 2;
|
||||
rvalue[1] =(float) st[1] + len / 2;
|
||||
rvalue[2] =(float) st[2] + len / 2;
|
||||
rvalue[0] = (float) st[0] + len / 2;
|
||||
rvalue[1] = (float) st[1] + len / 2;
|
||||
rvalue[2] = (float) st[2] + len / 2;
|
||||
}
|
||||
else {
|
||||
// Use mass point instead
|
||||
@@ -2393,120 +2207,96 @@ void Octree::computeMinimizer(LeafNode* leaf, int st[3], int len, float rvalue[3
|
||||
}
|
||||
}
|
||||
|
||||
void Octree::generateMinimizer(Node* node, int st[3], int len, int height, int& offset)
|
||||
void Octree::generateMinimizer(Node *node, int st[3], int len, int height, int& offset)
|
||||
{
|
||||
int i, j;
|
||||
|
||||
if(height == 0)
|
||||
{
|
||||
if (height == 0) {
|
||||
// Leaf cell, generate
|
||||
|
||||
// First, find minimizer
|
||||
float rvalue[3];
|
||||
rvalue[0] =(float) st[0] + len / 2;
|
||||
rvalue[1] =(float) st[1] + len / 2;
|
||||
rvalue[2] =(float) st[2] + len / 2;
|
||||
rvalue[0] = (float) st[0] + len / 2;
|
||||
rvalue[1] = (float) st[1] + len / 2;
|
||||
rvalue[2] = (float) st[2] + len / 2;
|
||||
computeMinimizer(&node->leaf, st, len, rvalue);
|
||||
|
||||
// Update
|
||||
//float fnst[3];
|
||||
for(j = 0; j < 3; j ++)
|
||||
{
|
||||
for (j = 0; j < 3; j++) {
|
||||
rvalue[j] = rvalue[j] * range / dimen + origin[j];
|
||||
//fnst[j] = st[j] * range / dimen + origin[j];
|
||||
}
|
||||
|
||||
int mult = 0, smask = getSignMask(&node->leaf);
|
||||
|
||||
if(use_manifold)
|
||||
{
|
||||
|
||||
if (use_manifold) {
|
||||
mult = manifold_table[smask].comps;
|
||||
}
|
||||
else
|
||||
{
|
||||
if(smask > 0 && smask < 255)
|
||||
{
|
||||
else {
|
||||
if (smask > 0 && smask < 255) {
|
||||
mult = 1;
|
||||
}
|
||||
}
|
||||
|
||||
for(j = 0; j < mult; j ++)
|
||||
{
|
||||
for (j = 0; j < mult; j++) {
|
||||
add_vert(output_mesh, rvalue);
|
||||
}
|
||||
|
||||
|
||||
// Store the index
|
||||
setMinimizerIndex(&node->leaf, offset);
|
||||
|
||||
offset += mult;
|
||||
}
|
||||
else
|
||||
{
|
||||
else {
|
||||
// Internal cell, recur
|
||||
int count = 0;
|
||||
len >>= 1;
|
||||
for(i = 0; i < 8; i ++)
|
||||
{
|
||||
if(hasChild(&node->internal, i))
|
||||
{
|
||||
for (i = 0; i < 8; i++) {
|
||||
if (hasChild(&node->internal, i)) {
|
||||
int nst[3];
|
||||
nst[0] = st[0] + vertmap[i][0] * len;
|
||||
nst[1] = st[1] + vertmap[i][1] * len;
|
||||
nst[2] = st[2] + vertmap[i][2] * len;
|
||||
|
||||
|
||||
generateMinimizer(getChild(&node->internal, count),
|
||||
nst, len, height - 1, offset);
|
||||
count ++;
|
||||
nst, len, height - 1, offset);
|
||||
count++;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void Octree::processEdgeWrite(Node* node[4], int depth[4], int maxdep, int dir)
|
||||
void Octree::processEdgeWrite(Node *node[4], int depth[4], int maxdep, int dir)
|
||||
{
|
||||
//int color = 0;
|
||||
|
||||
int i = 3;
|
||||
{
|
||||
if(getEdgeParity((LeafNode*)(node[i]), processEdgeMask[dir][i]))
|
||||
{
|
||||
if (getEdgeParity((LeafNode *)(node[i]), processEdgeMask[dir][i])) {
|
||||
int flip = 0;
|
||||
int edgeind = processEdgeMask[dir][i];
|
||||
if(getSign((LeafNode*)node[i], edgemap[edgeind][1]) > 0)
|
||||
{
|
||||
if (getSign((LeafNode *)node[i], edgemap[edgeind][1]) > 0) {
|
||||
flip = 1;
|
||||
}
|
||||
|
||||
|
||||
int num = 0;
|
||||
{
|
||||
int ind[8];
|
||||
if(use_manifold)
|
||||
{
|
||||
/* Deprecated
|
||||
int ind[4] = {
|
||||
getMinimizerIndex(node[0], processEdgeMask[dir][0]),
|
||||
getMinimizerIndex(node[1], processEdgeMask[dir][1]),
|
||||
getMinimizerIndex(node[3], processEdgeMask[dir][3]),
|
||||
getMinimizerIndex(node[2], processEdgeMask[dir][2])
|
||||
};
|
||||
num = 4;
|
||||
*/
|
||||
if (use_manifold) {
|
||||
int vind[2];
|
||||
int seq[4] = {0,1,3,2};
|
||||
for(int k = 0; k < 4; k ++)
|
||||
{
|
||||
getMinimizerIndices((LeafNode*)(node[seq[k]]), processEdgeMask[dir][seq[k]], vind);
|
||||
ind[num] = vind[0];
|
||||
num ++;
|
||||
|
||||
if(vind[1] != -1)
|
||||
{
|
||||
ind[num] = vind[1];
|
||||
num ++;
|
||||
if(flip == 0)
|
||||
{
|
||||
ind[num-1] = vind[0];
|
||||
ind[num-2] = vind[1];
|
||||
int seq[4] = {0, 1, 3, 2};
|
||||
for (int k = 0; k < 4; k++) {
|
||||
getMinimizerIndices((LeafNode *)(node[seq[k]]), processEdgeMask[dir][seq[k]], vind);
|
||||
ind[num] = vind[0];
|
||||
num++;
|
||||
|
||||
if (vind[1] != -1) {
|
||||
ind[num] = vind[1];
|
||||
num++;
|
||||
if (flip == 0) {
|
||||
ind[num - 1] = vind[0];
|
||||
ind[num - 2] = vind[1];
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -2516,125 +2306,67 @@ void Octree::processEdgeWrite(Node* node[4], int depth[4], int maxdep, int dir)
|
||||
non-quads */
|
||||
}
|
||||
else {
|
||||
if(flip) {
|
||||
ind[0] = getMinimizerIndex((LeafNode*)(node[2]));
|
||||
ind[1] = getMinimizerIndex((LeafNode*)(node[3]));
|
||||
ind[2] = getMinimizerIndex((LeafNode*)(node[1]));
|
||||
ind[3] = getMinimizerIndex((LeafNode*)(node[0]));
|
||||
if (flip) {
|
||||
ind[0] = getMinimizerIndex((LeafNode *)(node[2]));
|
||||
ind[1] = getMinimizerIndex((LeafNode *)(node[3]));
|
||||
ind[2] = getMinimizerIndex((LeafNode *)(node[1]));
|
||||
ind[3] = getMinimizerIndex((LeafNode *)(node[0]));
|
||||
}
|
||||
else {
|
||||
ind[0] = getMinimizerIndex((LeafNode*)(node[0]));
|
||||
ind[1] = getMinimizerIndex((LeafNode*)(node[1]));
|
||||
ind[2] = getMinimizerIndex((LeafNode*)(node[3]));
|
||||
ind[3] = getMinimizerIndex((LeafNode*)(node[2]));
|
||||
ind[0] = getMinimizerIndex((LeafNode *)(node[0]));
|
||||
ind[1] = getMinimizerIndex((LeafNode *)(node[1]));
|
||||
ind[2] = getMinimizerIndex((LeafNode *)(node[3]));
|
||||
ind[3] = getMinimizerIndex((LeafNode *)(node[2]));
|
||||
}
|
||||
|
||||
|
||||
add_quad(output_mesh, ind);
|
||||
}
|
||||
/*
|
||||
if(outType == 0)
|
||||
{
|
||||
// OFF
|
||||
|
||||
num =(color ? -num : num);
|
||||
|
||||
fprintf(fout, "%d ", num);
|
||||
|
||||
if(flip)
|
||||
{
|
||||
for(int k = num - 1; k >= 0; k --)
|
||||
{
|
||||
fprintf(fout, "%d ", ind[k]);
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
for(int k = 0; k < num; k ++)
|
||||
{
|
||||
fprintf(fout, "%d ", ind[k]);
|
||||
}
|
||||
}
|
||||
|
||||
fprintf(fout, "\n");
|
||||
|
||||
actualQuads ++;
|
||||
}
|
||||
else if(outType == 1)
|
||||
{
|
||||
// PLY
|
||||
|
||||
if(flip)
|
||||
{
|
||||
int tind[8];
|
||||
for(int k = num - 1; k >= 0; k --)
|
||||
{
|
||||
tind[k] = ind[num-1-k];
|
||||
}
|
||||
// PLYWriter::writeFace(fout, num, tind);
|
||||
}
|
||||
else
|
||||
{
|
||||
// PLYWriter::writeFace(fout, num, ind);
|
||||
}
|
||||
|
||||
actualQuads ++;
|
||||
}*/
|
||||
}
|
||||
return;
|
||||
}
|
||||
else
|
||||
{
|
||||
else {
|
||||
return;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
void Octree::edgeProcContour(Node* node[4], int leaf[4], int depth[4], int maxdep, int dir)
|
||||
void Octree::edgeProcContour(Node *node[4], int leaf[4], int depth[4], int maxdep, int dir)
|
||||
{
|
||||
if(!(node[0] && node[1] && node[2] && node[3]))
|
||||
{
|
||||
if (!(node[0] && node[1] && node[2] && node[3])) {
|
||||
return;
|
||||
}
|
||||
if(leaf[0] && leaf[1] && leaf[2] && leaf[3])
|
||||
{
|
||||
if (leaf[0] && leaf[1] && leaf[2] && leaf[3]) {
|
||||
processEdgeWrite(node, depth, maxdep, dir);
|
||||
}
|
||||
else
|
||||
{
|
||||
else {
|
||||
int i, j;
|
||||
Node* chd[4][8];
|
||||
for(j = 0; j < 4; j ++)
|
||||
{
|
||||
for(i = 0; i < 8; i ++)
|
||||
{
|
||||
Node *chd[4][8];
|
||||
for (j = 0; j < 4; j++) {
|
||||
for (i = 0; i < 8; i++) {
|
||||
chd[j][i] = ((!leaf[j]) && hasChild(&node[j]->internal, i)) ?
|
||||
getChild(&node[j]->internal,
|
||||
getChildCount(&node[j]->internal, i)) : NULL;
|
||||
getChild(&node[j]->internal,
|
||||
getChildCount(&node[j]->internal, i)) : NULL;
|
||||
}
|
||||
}
|
||||
|
||||
// 2 edge calls
|
||||
Node* ne[4];
|
||||
Node *ne[4];
|
||||
int le[4];
|
||||
int de[4];
|
||||
for(i = 0; i < 2; i ++)
|
||||
{
|
||||
int c[4] = {edgeProcEdgeMask[dir][i][0],
|
||||
edgeProcEdgeMask[dir][i][1],
|
||||
edgeProcEdgeMask[dir][i][2],
|
||||
edgeProcEdgeMask[dir][i][3]};
|
||||
for (i = 0; i < 2; i++) {
|
||||
int c[4] = {edgeProcEdgeMask[dir][i][0],
|
||||
edgeProcEdgeMask[dir][i][1],
|
||||
edgeProcEdgeMask[dir][i][2],
|
||||
edgeProcEdgeMask[dir][i][3]};
|
||||
|
||||
for(int j = 0; j < 4; j ++)
|
||||
{
|
||||
if(leaf[j])
|
||||
{
|
||||
for (int j = 0; j < 4; j++) {
|
||||
if (leaf[j]) {
|
||||
le[j] = leaf[j];
|
||||
ne[j] = node[j];
|
||||
de[j] = depth[j];
|
||||
}
|
||||
else
|
||||
{
|
||||
else {
|
||||
le[j] = isLeaf(&node[j]->internal, c[j]);
|
||||
ne[j] = chd[j][c[j]];
|
||||
de[j] = depth[j] - 1;
|
||||
@@ -2647,45 +2379,37 @@ void Octree::edgeProcContour(Node* node[4], int leaf[4], int depth[4], int maxde
|
||||
}
|
||||
}
|
||||
|
||||
void Octree::faceProcContour(Node* node[2], int leaf[2], int depth[2], int maxdep, int dir)
|
||||
void Octree::faceProcContour(Node *node[2], int leaf[2], int depth[2], int maxdep, int dir)
|
||||
{
|
||||
if(!(node[0] && node[1]))
|
||||
{
|
||||
if (!(node[0] && node[1])) {
|
||||
return;
|
||||
}
|
||||
|
||||
if(!(leaf[0] && leaf[1]))
|
||||
{
|
||||
if (!(leaf[0] && leaf[1])) {
|
||||
int i, j;
|
||||
// Fill children nodes
|
||||
Node* chd[2][8];
|
||||
for(j = 0; j < 2; j ++)
|
||||
{
|
||||
for(i = 0; i < 8; i ++)
|
||||
{
|
||||
chd[j][i] =((!leaf[j]) && hasChild(&node[j]->internal, i)) ?
|
||||
getChild(&node[j]->internal,
|
||||
getChildCount(&node[j]->internal, i)) : NULL;
|
||||
Node *chd[2][8];
|
||||
for (j = 0; j < 2; j++) {
|
||||
for (i = 0; i < 8; i++) {
|
||||
chd[j][i] = ((!leaf[j]) && hasChild(&node[j]->internal, i)) ?
|
||||
getChild(&node[j]->internal,
|
||||
getChildCount(&node[j]->internal, i)) : NULL;
|
||||
}
|
||||
}
|
||||
|
||||
// 4 face calls
|
||||
Node* nf[2];
|
||||
Node *nf[2];
|
||||
int df[2];
|
||||
int lf[2];
|
||||
for(i = 0; i < 4; i ++)
|
||||
{
|
||||
for (i = 0; i < 4; i++) {
|
||||
int c[2] = {faceProcFaceMask[dir][i][0], faceProcFaceMask[dir][i][1]};
|
||||
for(int j = 0; j < 2; j ++)
|
||||
{
|
||||
if(leaf[j])
|
||||
{
|
||||
for (int j = 0; j < 2; j++) {
|
||||
if (leaf[j]) {
|
||||
lf[j] = leaf[j];
|
||||
nf[j] = node[j];
|
||||
df[j] = depth[j];
|
||||
}
|
||||
else
|
||||
{
|
||||
else {
|
||||
lf[j] = isLeaf(&node[j]->internal, c[j]);
|
||||
nf[j] = chd[j][c[j]];
|
||||
df[j] = depth[j] - 1;
|
||||
@@ -2696,26 +2420,22 @@ void Octree::faceProcContour(Node* node[2], int leaf[2], int depth[2], int maxde
|
||||
|
||||
// 4 edge calls
|
||||
int orders[2][4] = {{0, 0, 1, 1}, {0, 1, 0, 1}};
|
||||
Node* ne[4];
|
||||
Node *ne[4];
|
||||
int le[4];
|
||||
int de[4];
|
||||
|
||||
for(i = 0; i < 4; i ++)
|
||||
{
|
||||
int c[4] = {faceProcEdgeMask[dir][i][1], faceProcEdgeMask[dir][i][2],
|
||||
faceProcEdgeMask[dir][i][3], faceProcEdgeMask[dir][i][4]};
|
||||
int* order = orders[faceProcEdgeMask[dir][i][0]];
|
||||
|
||||
for(int j = 0; j < 4; j ++)
|
||||
{
|
||||
if(leaf[order[j]])
|
||||
{
|
||||
for (i = 0; i < 4; i++) {
|
||||
int c[4] = {faceProcEdgeMask[dir][i][1], faceProcEdgeMask[dir][i][2],
|
||||
faceProcEdgeMask[dir][i][3], faceProcEdgeMask[dir][i][4]};
|
||||
int *order = orders[faceProcEdgeMask[dir][i][0]];
|
||||
|
||||
for (int j = 0; j < 4; j++) {
|
||||
if (leaf[order[j]]) {
|
||||
le[j] = leaf[order[j]];
|
||||
ne[j] = node[order[j]];
|
||||
de[j] = depth[order[j]];
|
||||
}
|
||||
else
|
||||
{
|
||||
else {
|
||||
le[j] = isLeaf(&node[order[j]]->internal, c[j]);
|
||||
ne[j] = chd[order[j]][c[j]];
|
||||
de[j] = depth[order[j]] - 1;
|
||||
@@ -2728,38 +2448,33 @@ void Octree::faceProcContour(Node* node[2], int leaf[2], int depth[2], int maxde
|
||||
}
|
||||
|
||||
|
||||
void Octree::cellProcContour(Node* node, int leaf, int depth)
|
||||
void Octree::cellProcContour(Node *node, int leaf, int depth)
|
||||
{
|
||||
if(node == NULL)
|
||||
{
|
||||
if (node == NULL) {
|
||||
return;
|
||||
}
|
||||
|
||||
if(! leaf)
|
||||
{
|
||||
if (!leaf) {
|
||||
int i;
|
||||
|
||||
// Fill children nodes
|
||||
Node* chd[8];
|
||||
for(i = 0; i < 8; i ++)
|
||||
{
|
||||
chd[i] =((!leaf) && hasChild(&node->internal, i)) ?
|
||||
getChild(&node->internal,
|
||||
getChildCount(&node->internal, i)) : NULL;
|
||||
Node *chd[8];
|
||||
for (i = 0; i < 8; i++) {
|
||||
chd[i] = ((!leaf) && hasChild(&node->internal, i)) ?
|
||||
getChild(&node->internal,
|
||||
getChildCount(&node->internal, i)) : NULL;
|
||||
}
|
||||
|
||||
// 8 Cell calls
|
||||
for(i = 0; i < 8; i ++)
|
||||
{
|
||||
for (i = 0; i < 8; i++) {
|
||||
cellProcContour(chd[i], isLeaf(&node->internal, i), depth - 1);
|
||||
}
|
||||
|
||||
// 12 face calls
|
||||
Node* nf[2];
|
||||
Node *nf[2];
|
||||
int lf[2];
|
||||
int df[2] = {depth - 1, depth - 1};
|
||||
for(i = 0; i < 12; i ++)
|
||||
{
|
||||
for (i = 0; i < 12; i++) {
|
||||
int c[2] = {cellProcFaceMask[i][0], cellProcFaceMask[i][1]};
|
||||
|
||||
lf[0] = isLeaf(&node->internal, c[0]);
|
||||
@@ -2772,15 +2487,13 @@ void Octree::cellProcContour(Node* node, int leaf, int depth)
|
||||
}
|
||||
|
||||
// 6 edge calls
|
||||
Node* ne[4];
|
||||
Node *ne[4];
|
||||
int le[4];
|
||||
int de[4] = {depth - 1, depth - 1, depth - 1, depth - 1};
|
||||
for(i = 0; i < 6; i ++)
|
||||
{
|
||||
for (i = 0; i < 6; i++) {
|
||||
int c[4] = {cellProcEdgeMask[i][0], cellProcEdgeMask[i][1], cellProcEdgeMask[i][2], cellProcEdgeMask[i][3]};
|
||||
|
||||
for(int j = 0; j < 4; j ++)
|
||||
{
|
||||
for (int j = 0; j < 4; j++) {
|
||||
le[j] = isLeaf(&node->internal, c[j]);
|
||||
ne[j] = chd[c[j]];
|
||||
}
|
||||
@@ -2788,81 +2501,68 @@ void Octree::cellProcContour(Node* node, int leaf, int depth)
|
||||
edgeProcContour(ne, le, de, depth - 1, cellProcEdgeMask[i][4]);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
}
|
||||
|
||||
void Octree::processEdgeParity(LeafNode* node[4], int depth[4], int maxdep, int dir)
|
||||
void Octree::processEdgeParity(LeafNode *node[4], int depth[4], int maxdep, int dir)
|
||||
{
|
||||
int con = 0;
|
||||
for(int i = 0; i < 4; i ++)
|
||||
{
|
||||
for (int i = 0; i < 4; i++) {
|
||||
// Minimal cell
|
||||
// if(op == 0)
|
||||
{
|
||||
if(getEdgeParity(node[i], processEdgeMask[dir][i]))
|
||||
{
|
||||
if (getEdgeParity(node[i], processEdgeMask[dir][i])) {
|
||||
con = 1;
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if(con == 1)
|
||||
{
|
||||
for(int i = 0; i < 4; i ++)
|
||||
{
|
||||
if (con == 1) {
|
||||
for (int i = 0; i < 4; i++) {
|
||||
setEdge(node[i], processEdgeMask[dir][i]);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
}
|
||||
|
||||
void Octree::edgeProcParity(Node* node[4], int leaf[4], int depth[4], int maxdep, int dir)
|
||||
void Octree::edgeProcParity(Node *node[4], int leaf[4], int depth[4], int maxdep, int dir)
|
||||
{
|
||||
if(!(node[0] && node[1] && node[2] && node[3]))
|
||||
{
|
||||
if (!(node[0] && node[1] && node[2] && node[3])) {
|
||||
return;
|
||||
}
|
||||
if(leaf[0] && leaf[1] && leaf[2] && leaf[3])
|
||||
{
|
||||
processEdgeParity((LeafNode**)node, depth, maxdep, dir);
|
||||
if (leaf[0] && leaf[1] && leaf[2] && leaf[3]) {
|
||||
processEdgeParity((LeafNode **)node, depth, maxdep, dir);
|
||||
}
|
||||
else
|
||||
{
|
||||
else {
|
||||
int i, j;
|
||||
Node* chd[4][8];
|
||||
for(j = 0; j < 4; j ++)
|
||||
{
|
||||
for(i = 0; i < 8; i ++)
|
||||
{
|
||||
chd[j][i] =((!leaf[j]) && hasChild(&node[j]->internal, i)) ?
|
||||
getChild(&node[j]->internal, getChildCount(&node[j]->internal, i)) : NULL;
|
||||
Node *chd[4][8];
|
||||
for (j = 0; j < 4; j++) {
|
||||
for (i = 0; i < 8; i++) {
|
||||
chd[j][i] = ((!leaf[j]) && hasChild(&node[j]->internal, i)) ?
|
||||
getChild(&node[j]->internal, getChildCount(&node[j]->internal, i)) : NULL;
|
||||
}
|
||||
}
|
||||
|
||||
// 2 edge calls
|
||||
Node* ne[4];
|
||||
Node *ne[4];
|
||||
int le[4];
|
||||
int de[4];
|
||||
for(i = 0; i < 2; i ++)
|
||||
{
|
||||
int c[4] = {edgeProcEdgeMask[dir][i][0],
|
||||
edgeProcEdgeMask[dir][i][1],
|
||||
edgeProcEdgeMask[dir][i][2],
|
||||
edgeProcEdgeMask[dir][i][3]};
|
||||
for (i = 0; i < 2; i++) {
|
||||
int c[4] = {edgeProcEdgeMask[dir][i][0],
|
||||
edgeProcEdgeMask[dir][i][1],
|
||||
edgeProcEdgeMask[dir][i][2],
|
||||
edgeProcEdgeMask[dir][i][3]};
|
||||
|
||||
// int allleaf = 1;
|
||||
for(int j = 0; j < 4; j ++)
|
||||
{
|
||||
for (int j = 0; j < 4; j++) {
|
||||
|
||||
if(leaf[j])
|
||||
{
|
||||
if (leaf[j]) {
|
||||
le[j] = leaf[j];
|
||||
ne[j] = node[j];
|
||||
de[j] = depth[j];
|
||||
}
|
||||
else
|
||||
{
|
||||
else {
|
||||
le[j] = isLeaf(&node[j]->internal, c[j]);
|
||||
ne[j] = chd[j][c[j]];
|
||||
de[j] = depth[j] - 1;
|
||||
@@ -2877,45 +2577,37 @@ void Octree::edgeProcParity(Node* node[4], int leaf[4], int depth[4], int maxdep
|
||||
}
|
||||
}
|
||||
|
||||
void Octree::faceProcParity(Node* node[2], int leaf[2], int depth[2], int maxdep, int dir)
|
||||
void Octree::faceProcParity(Node *node[2], int leaf[2], int depth[2], int maxdep, int dir)
|
||||
{
|
||||
if(!(node[0] && node[1]))
|
||||
{
|
||||
if (!(node[0] && node[1])) {
|
||||
return;
|
||||
}
|
||||
|
||||
if(!(leaf[0] && leaf[1]))
|
||||
{
|
||||
if (!(leaf[0] && leaf[1])) {
|
||||
int i, j;
|
||||
// Fill children nodes
|
||||
Node* chd[2][8];
|
||||
for(j = 0; j < 2; j ++)
|
||||
{
|
||||
for(i = 0; i < 8; i ++)
|
||||
{
|
||||
chd[j][i] =((!leaf[j]) && hasChild(&node[j]->internal, i)) ?
|
||||
getChild(&node[j]->internal,
|
||||
getChildCount(&node[j]->internal, i)) : NULL;
|
||||
Node *chd[2][8];
|
||||
for (j = 0; j < 2; j++) {
|
||||
for (i = 0; i < 8; i++) {
|
||||
chd[j][i] = ((!leaf[j]) && hasChild(&node[j]->internal, i)) ?
|
||||
getChild(&node[j]->internal,
|
||||
getChildCount(&node[j]->internal, i)) : NULL;
|
||||
}
|
||||
}
|
||||
|
||||
// 4 face calls
|
||||
Node* nf[2];
|
||||
Node *nf[2];
|
||||
int df[2];
|
||||
int lf[2];
|
||||
for(i = 0; i < 4; i ++)
|
||||
{
|
||||
for (i = 0; i < 4; i++) {
|
||||
int c[2] = {faceProcFaceMask[dir][i][0], faceProcFaceMask[dir][i][1]};
|
||||
for(int j = 0; j < 2; j ++)
|
||||
{
|
||||
if(leaf[j])
|
||||
{
|
||||
for (int j = 0; j < 2; j++) {
|
||||
if (leaf[j]) {
|
||||
lf[j] = leaf[j];
|
||||
nf[j] = node[j];
|
||||
df[j] = depth[j];
|
||||
}
|
||||
else
|
||||
{
|
||||
else {
|
||||
lf[j] = isLeaf(&node[j]->internal, c[j]);
|
||||
nf[j] = chd[j][c[j]];
|
||||
df[j] = depth[j] - 1;
|
||||
@@ -2926,27 +2618,23 @@ void Octree::faceProcParity(Node* node[2], int leaf[2], int depth[2], int maxdep
|
||||
|
||||
// 4 edge calls
|
||||
int orders[2][4] = {{0, 0, 1, 1}, {0, 1, 0, 1}};
|
||||
Node* ne[4];
|
||||
Node *ne[4];
|
||||
int le[4];
|
||||
int de[4];
|
||||
|
||||
for(i = 0; i < 4; i ++)
|
||||
{
|
||||
int c[4] = {faceProcEdgeMask[dir][i][1], faceProcEdgeMask[dir][i][2],
|
||||
faceProcEdgeMask[dir][i][3], faceProcEdgeMask[dir][i][4]};
|
||||
int* order = orders[faceProcEdgeMask[dir][i][0]];
|
||||
|
||||
for(int j = 0; j < 4; j ++)
|
||||
{
|
||||
if(leaf[order[j]])
|
||||
{
|
||||
for (i = 0; i < 4; i++) {
|
||||
int c[4] = {faceProcEdgeMask[dir][i][1], faceProcEdgeMask[dir][i][2],
|
||||
faceProcEdgeMask[dir][i][3], faceProcEdgeMask[dir][i][4]};
|
||||
int *order = orders[faceProcEdgeMask[dir][i][0]];
|
||||
|
||||
for (int j = 0; j < 4; j++) {
|
||||
if (leaf[order[j]]) {
|
||||
le[j] = leaf[order[j]];
|
||||
ne[j] = node[order[j]];
|
||||
de[j] = depth[order[j]];
|
||||
}
|
||||
else
|
||||
{
|
||||
le[j] = isLeaf((InternalNode*)(node[order[j]]), c[j]);
|
||||
else {
|
||||
le[j] = isLeaf((InternalNode *)(node[order[j]]), c[j]);
|
||||
ne[j] = chd[order[j]][c[j]];
|
||||
de[j] = depth[order[j]] - 1;
|
||||
}
|
||||
@@ -2958,42 +2646,37 @@ void Octree::faceProcParity(Node* node[2], int leaf[2], int depth[2], int maxdep
|
||||
}
|
||||
|
||||
|
||||
void Octree::cellProcParity(Node* node, int leaf, int depth)
|
||||
void Octree::cellProcParity(Node *node, int leaf, int depth)
|
||||
{
|
||||
if(node == NULL)
|
||||
{
|
||||
if (node == NULL) {
|
||||
return;
|
||||
}
|
||||
|
||||
if(! leaf)
|
||||
{
|
||||
if (!leaf) {
|
||||
int i;
|
||||
|
||||
// Fill children nodes
|
||||
Node* chd[8];
|
||||
for(i = 0; i < 8; i ++)
|
||||
{
|
||||
chd[i] =((!leaf) && hasChild((InternalNode*)node, i)) ?
|
||||
getChild((InternalNode*)node,
|
||||
getChildCount((InternalNode*)node, i)) : NULL;
|
||||
Node *chd[8];
|
||||
for (i = 0; i < 8; i++) {
|
||||
chd[i] = ((!leaf) && hasChild((InternalNode *)node, i)) ?
|
||||
getChild((InternalNode *)node,
|
||||
getChildCount((InternalNode *)node, i)) : NULL;
|
||||
}
|
||||
|
||||
// 8 Cell calls
|
||||
for(i = 0; i < 8; i ++)
|
||||
{
|
||||
cellProcParity(chd[i], isLeaf((InternalNode*)node, i), depth - 1);
|
||||
for (i = 0; i < 8; i++) {
|
||||
cellProcParity(chd[i], isLeaf((InternalNode *)node, i), depth - 1);
|
||||
}
|
||||
|
||||
// 12 face calls
|
||||
Node* nf[2];
|
||||
Node *nf[2];
|
||||
int lf[2];
|
||||
int df[2] = {depth - 1, depth - 1};
|
||||
for(i = 0; i < 12; i ++)
|
||||
{
|
||||
for (i = 0; i < 12; i++) {
|
||||
int c[2] = {cellProcFaceMask[i][0], cellProcFaceMask[i][1]};
|
||||
|
||||
lf[0] = isLeaf((InternalNode*)node, c[0]);
|
||||
lf[1] = isLeaf((InternalNode*)node, c[1]);
|
||||
lf[0] = isLeaf((InternalNode *)node, c[0]);
|
||||
lf[1] = isLeaf((InternalNode *)node, c[1]);
|
||||
|
||||
nf[0] = chd[c[0]];
|
||||
nf[1] = chd[c[1]];
|
||||
@@ -3002,23 +2685,21 @@ void Octree::cellProcParity(Node* node, int leaf, int depth)
|
||||
}
|
||||
|
||||
// 6 edge calls
|
||||
Node* ne[4];
|
||||
Node *ne[4];
|
||||
int le[4];
|
||||
int de[4] = {depth - 1, depth - 1, depth - 1, depth - 1};
|
||||
for(i = 0; i < 6; i ++)
|
||||
{
|
||||
for (i = 0; i < 6; i++) {
|
||||
int c[4] = {cellProcEdgeMask[i][0], cellProcEdgeMask[i][1], cellProcEdgeMask[i][2], cellProcEdgeMask[i][3]};
|
||||
|
||||
for(int j = 0; j < 4; j ++)
|
||||
{
|
||||
le[j] = isLeaf((InternalNode*)node, c[j]);
|
||||
for (int j = 0; j < 4; j++) {
|
||||
le[j] = isLeaf((InternalNode *)node, c[j]);
|
||||
ne[j] = chd[c[j]];
|
||||
}
|
||||
|
||||
edgeProcParity(ne, le, de, depth - 1, cellProcEdgeMask[i][4]);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
}
|
||||
|
||||
/* definitions for global arrays */
|
||||
|
||||
@@ -37,7 +37,7 @@
|
||||
#include "dualcon.h"
|
||||
|
||||
/**
|
||||
* Main class and structures for scan-convertion, sign-generation,
|
||||
* Main class and structures for scan-convertion, sign-generation,
|
||||
* and surface reconstruction.
|
||||
*
|
||||
* @author Tao Ju
|
||||
@@ -90,7 +90,7 @@ struct LeafNode /* TODO: remove this attribute once everything is fixed */ {
|
||||
char signs;
|
||||
|
||||
int minimizer_index;
|
||||
|
||||
|
||||
unsigned short flood_fill;
|
||||
|
||||
float edge_intersections[0];
|
||||
@@ -112,33 +112,31 @@ extern const int faceProcFaceMask[3][4][3];
|
||||
extern const int edgeProcEdgeMask[3][2][5];
|
||||
extern const int faceProcEdgeMask[3][4][6];
|
||||
extern const int processEdgeMask[3][4];
|
||||
extern const int dirCell[3][4][3];
|
||||
extern const int dirCell[3][4][3];
|
||||
extern const int dirEdge[3][4];
|
||||
|
||||
/**
|
||||
* Structures for detecting/patching open cycles on the dual surface
|
||||
*/
|
||||
|
||||
struct PathElement
|
||||
{
|
||||
struct PathElement {
|
||||
// Origin
|
||||
int pos[3];
|
||||
|
||||
// link
|
||||
PathElement* next;
|
||||
PathElement *next;
|
||||
};
|
||||
|
||||
struct PathList
|
||||
{
|
||||
struct PathList {
|
||||
// Head
|
||||
PathElement* head;
|
||||
PathElement* tail;
|
||||
PathElement *head;
|
||||
PathElement *tail;
|
||||
|
||||
// Length of the list
|
||||
int length;
|
||||
|
||||
// Next list
|
||||
PathList* next;
|
||||
PathList *next;
|
||||
};
|
||||
|
||||
|
||||
@@ -148,1284 +146,1276 @@ struct PathList
|
||||
class Octree
|
||||
{
|
||||
public:
|
||||
/* Public members */
|
||||
/* Public members */
|
||||
|
||||
/// Memory allocators
|
||||
VirtualMemoryAllocator * alloc[9];
|
||||
VirtualMemoryAllocator * leafalloc[4];
|
||||
/// Memory allocators
|
||||
VirtualMemoryAllocator *alloc[9];
|
||||
VirtualMemoryAllocator *leafalloc[4];
|
||||
|
||||
/// Root node
|
||||
Node* root;
|
||||
/// Root node
|
||||
Node *root;
|
||||
|
||||
/// Model reader
|
||||
ModelReader* reader;
|
||||
/// Model reader
|
||||
ModelReader *reader;
|
||||
|
||||
/// Marching cubes table
|
||||
Cubes* cubes;
|
||||
/// Marching cubes table
|
||||
Cubes *cubes;
|
||||
|
||||
/// Length of grid
|
||||
int dimen;
|
||||
int mindimen, minshift;
|
||||
/// Length of grid
|
||||
int dimen;
|
||||
int mindimen, minshift;
|
||||
|
||||
/// Maximum depth
|
||||
int maxDepth;
|
||||
|
||||
/// The lower corner of the bounding box and the size
|
||||
float origin[3];
|
||||
float range;
|
||||
/// Maximum depth
|
||||
int maxDepth;
|
||||
|
||||
/// Counting information
|
||||
int nodeCount;
|
||||
int nodeSpace;
|
||||
int nodeCounts[9];
|
||||
/// The lower corner of the bounding box and the size
|
||||
float origin[3];
|
||||
float range;
|
||||
|
||||
int actualQuads, actualVerts;
|
||||
/// Counting information
|
||||
int nodeCount;
|
||||
int nodeSpace;
|
||||
int nodeCounts[9];
|
||||
|
||||
PathList* ringList;
|
||||
int actualQuads, actualVerts;
|
||||
|
||||
int maxTrianglePerCell;
|
||||
int outType; // 0 for OFF, 1 for PLY, 2 for VOL
|
||||
PathList *ringList;
|
||||
|
||||
// For flood filling
|
||||
int use_flood_fill;
|
||||
float thresh;
|
||||
int maxTrianglePerCell;
|
||||
int outType; // 0 for OFF, 1 for PLY, 2 for VOL
|
||||
|
||||
int use_manifold;
|
||||
// For flood filling
|
||||
int use_flood_fill;
|
||||
float thresh;
|
||||
|
||||
float hermite_num;
|
||||
int use_manifold;
|
||||
|
||||
DualConMode mode;
|
||||
float hermite_num;
|
||||
|
||||
DualConMode mode;
|
||||
|
||||
public:
|
||||
/**
|
||||
* Construtor
|
||||
*/
|
||||
Octree(ModelReader* mr,
|
||||
DualConAllocOutput alloc_output_func,
|
||||
DualConAddVert add_vert_func,
|
||||
DualConAddQuad add_quad_func,
|
||||
DualConFlags flags, DualConMode mode, int depth,
|
||||
float threshold, float hermite_num);
|
||||
/**
|
||||
* Construtor
|
||||
*/
|
||||
Octree(ModelReader *mr,
|
||||
DualConAllocOutput alloc_output_func,
|
||||
DualConAddVert add_vert_func,
|
||||
DualConAddQuad add_quad_func,
|
||||
DualConFlags flags, DualConMode mode, int depth,
|
||||
float threshold, float hermite_num);
|
||||
|
||||
/**
|
||||
* Destructor
|
||||
*/
|
||||
~Octree();
|
||||
/**
|
||||
* Destructor
|
||||
*/
|
||||
~Octree();
|
||||
|
||||
/**
|
||||
* Scan convert
|
||||
*/
|
||||
void scanConvert();
|
||||
/**
|
||||
* Scan convert
|
||||
*/
|
||||
void scanConvert();
|
||||
|
||||
void *getOutputMesh() { return output_mesh; }
|
||||
void *getOutputMesh() {
|
||||
return output_mesh;
|
||||
}
|
||||
|
||||
private:
|
||||
/* Helper functions */
|
||||
|
||||
/**
|
||||
* Initialize memory allocators
|
||||
*/
|
||||
void initMemory();
|
||||
/* Helper functions */
|
||||
|
||||
/**
|
||||
* Release memory
|
||||
*/
|
||||
void freeMemory();
|
||||
/**
|
||||
* Initialize memory allocators
|
||||
*/
|
||||
void initMemory();
|
||||
|
||||
/**
|
||||
* Print memory usage
|
||||
*/
|
||||
void printMemUsage();
|
||||
/**
|
||||
* Release memory
|
||||
*/
|
||||
void freeMemory();
|
||||
|
||||
/**
|
||||
* Print memory usage
|
||||
*/
|
||||
void printMemUsage();
|
||||
|
||||
|
||||
/**
|
||||
* Methods to set / restore minimum edges
|
||||
*/
|
||||
void resetMinimalEdges();
|
||||
/**
|
||||
* Methods to set / restore minimum edges
|
||||
*/
|
||||
void resetMinimalEdges();
|
||||
|
||||
void cellProcParity(Node* node, int leaf, int depth);
|
||||
void faceProcParity(Node* node[2], int leaf[2], int depth[2], int maxdep, int dir);
|
||||
void edgeProcParity(Node* node[4], int leaf[4], int depth[4], int maxdep, int dir);
|
||||
void cellProcParity(Node *node, int leaf, int depth);
|
||||
void faceProcParity(Node * node[2], int leaf[2], int depth[2], int maxdep, int dir);
|
||||
void edgeProcParity(Node * node[4], int leaf[4], int depth[4], int maxdep, int dir);
|
||||
|
||||
void processEdgeParity(LeafNode* node[4], int depths[4], int maxdep, int dir);
|
||||
void processEdgeParity(LeafNode * node[4], int depths[4], int maxdep, int dir);
|
||||
|
||||
/**
|
||||
* Add triangles to the tree
|
||||
*/
|
||||
void addTrian();
|
||||
void addTrian(Triangle* trian, int triind);
|
||||
InternalNode* addTrian(InternalNode* node, Projections* p, int height);
|
||||
/**
|
||||
* Add triangles to the tree
|
||||
*/
|
||||
void addTrian();
|
||||
void addTrian(Triangle *trian, int triind);
|
||||
InternalNode *addTrian(InternalNode *node, Projections *p, int height);
|
||||
|
||||
/**
|
||||
* Method to update minimizer in a cell: update edge intersections instead
|
||||
*/
|
||||
LeafNode* updateCell(LeafNode* node, Projections* p);
|
||||
/**
|
||||
* Method to update minimizer in a cell: update edge intersections instead
|
||||
*/
|
||||
LeafNode *updateCell(LeafNode *node, Projections *p);
|
||||
|
||||
/* Routines to detect and patch holes */
|
||||
int numRings;
|
||||
int totRingLengths;
|
||||
int maxRingLength;
|
||||
/* Routines to detect and patch holes */
|
||||
int numRings;
|
||||
int totRingLengths;
|
||||
int maxRingLength;
|
||||
|
||||
/**
|
||||
* Entry routine.
|
||||
*/
|
||||
void trace();
|
||||
/**
|
||||
* Trace the given node, find patches and fill them in
|
||||
*/
|
||||
Node* trace(Node* node, int* st, int len, int depth, PathList*& paths);
|
||||
/**
|
||||
* Look for path on the face and add to paths
|
||||
*/
|
||||
void findPaths(Node* node[2], int leaf[2], int depth[2], int* st[2], int maxdep, int dir, PathList*& paths);
|
||||
/**
|
||||
* Combine two list1 and list2 into list1 using connecting paths list3,
|
||||
* while closed paths are appended to rings
|
||||
*/
|
||||
void combinePaths(PathList*& list1, PathList* list2, PathList* paths, PathList*& rings);
|
||||
/**
|
||||
* Helper function: combine current paths in list1 and list2 to a single path and append to list3
|
||||
*/
|
||||
PathList* combineSinglePath(PathList*& head1, PathList* pre1, PathList*& list1, PathList*& head2, PathList* pre2, PathList*& list2);
|
||||
|
||||
/**
|
||||
* Functions to patch rings in a node
|
||||
*/
|
||||
Node* patch(Node* node, int st[3], int len, PathList* rings);
|
||||
Node* patchSplit(Node* node, int st[3], int len, PathList* rings, int dir, PathList*& nrings1, PathList*& nrings2);
|
||||
Node* patchSplitSingle(Node* node, int st[3], int len, PathElement* head, int dir, PathList*& nrings1, PathList*& nrings2);
|
||||
Node* connectFace(Node* node, int st[3], int len, int dir, PathElement* f1, PathElement* f2);
|
||||
Node* locateCell(InternalNode* node, int st[3], int len, int ori[3], int dir, int side, Node*& rleaf, int rst[3], int& rlen);
|
||||
void compressRing(PathElement*& ring);
|
||||
void getFacePoint(PathElement* leaf, int dir, int& x, int& y, float& p, float& q);
|
||||
LeafNode* patchAdjacent(InternalNode* node, int len, int st1[3], LeafNode* leaf1, int st2[3], LeafNode* leaf2, int walkdir, int inc, int dir, int side, float alpha);
|
||||
int findPair(PathElement* head, int pos, int dir, PathElement*& pre1, PathElement*& pre2);
|
||||
int getSide(PathElement* e, int pos, int dir);
|
||||
int isEqual(PathElement* e1, PathElement* e2) ;
|
||||
void preparePrimalEdgesMask(InternalNode* node);
|
||||
void testFacePoint(PathElement* e1, PathElement* e2);
|
||||
|
||||
/**
|
||||
* Path-related functions
|
||||
*/
|
||||
void deletePath(PathList*& head, PathList* pre, PathList*& curr);
|
||||
void printPath(PathList* path);
|
||||
void printPath(PathElement* path);
|
||||
void printElement(PathElement* ele);
|
||||
void printPaths(PathList* path);
|
||||
void checkElement(PathElement* ele);
|
||||
void checkPath(PathElement* path);
|
||||
/**
|
||||
* Entry routine.
|
||||
*/
|
||||
void trace();
|
||||
/**
|
||||
* Trace the given node, find patches and fill them in
|
||||
*/
|
||||
Node *trace(Node *node, int *st, int len, int depth, PathList *& paths);
|
||||
/**
|
||||
* Look for path on the face and add to paths
|
||||
*/
|
||||
void findPaths(Node * node[2], int leaf[2], int depth[2], int *st[2], int maxdep, int dir, PathList * &paths);
|
||||
/**
|
||||
* Combine two list1 and list2 into list1 using connecting paths list3,
|
||||
* while closed paths are appended to rings
|
||||
*/
|
||||
void combinePaths(PathList *& list1, PathList *list2, PathList *paths, PathList *& rings);
|
||||
/**
|
||||
* Helper function: combine current paths in list1 and list2 to a single path and append to list3
|
||||
*/
|
||||
PathList *combineSinglePath(PathList *& head1, PathList *pre1, PathList *& list1, PathList *& head2, PathList *pre2, PathList *& list2);
|
||||
|
||||
/**
|
||||
* Functions to patch rings in a node
|
||||
*/
|
||||
Node *patch(Node * node, int st[3], int len, PathList * rings);
|
||||
Node *patchSplit(Node * node, int st[3], int len, PathList * rings, int dir, PathList * &nrings1, PathList * &nrings2);
|
||||
Node *patchSplitSingle(Node * node, int st[3], int len, PathElement * head, int dir, PathList * &nrings1, PathList * &nrings2);
|
||||
Node *connectFace(Node * node, int st[3], int len, int dir, PathElement * f1, PathElement * f2);
|
||||
Node *locateCell(InternalNode * node, int st[3], int len, int ori[3], int dir, int side, Node * &rleaf, int rst[3], int& rlen);
|
||||
void compressRing(PathElement *& ring);
|
||||
void getFacePoint(PathElement *leaf, int dir, int& x, int& y, float& p, float& q);
|
||||
LeafNode *patchAdjacent(InternalNode * node, int len, int st1[3], LeafNode * leaf1, int st2[3], LeafNode * leaf2, int walkdir, int inc, int dir, int side, float alpha);
|
||||
int findPair(PathElement *head, int pos, int dir, PathElement *& pre1, PathElement *& pre2);
|
||||
int getSide(PathElement *e, int pos, int dir);
|
||||
int isEqual(PathElement *e1, PathElement *e2);
|
||||
void preparePrimalEdgesMask(InternalNode *node);
|
||||
void testFacePoint(PathElement *e1, PathElement *e2);
|
||||
|
||||
/**
|
||||
* Path-related functions
|
||||
*/
|
||||
void deletePath(PathList *& head, PathList *pre, PathList *& curr);
|
||||
void printPath(PathList *path);
|
||||
void printPath(PathElement *path);
|
||||
void printElement(PathElement *ele);
|
||||
void printPaths(PathList *path);
|
||||
void checkElement(PathElement *ele);
|
||||
void checkPath(PathElement *path);
|
||||
|
||||
|
||||
/**
|
||||
* Routines to build signs to create a partitioned volume
|
||||
*(after patching rings)
|
||||
*/
|
||||
void buildSigns();
|
||||
void buildSigns(unsigned char table[], Node* node, int isLeaf, int sg, int rvalue[8]);
|
||||
/**
|
||||
* Routines to build signs to create a partitioned volume
|
||||
*(after patching rings)
|
||||
*/
|
||||
void buildSigns();
|
||||
void buildSigns(unsigned char table[], Node * node, int isLeaf, int sg, int rvalue[8]);
|
||||
|
||||
/************************************************************************/
|
||||
/* To remove disconnected components */
|
||||
/************************************************************************/
|
||||
void floodFill();
|
||||
void clearProcessBits(Node* node, int height);
|
||||
int floodFill(LeafNode* leaf, int st[3], int len, int height, int threshold);
|
||||
int floodFill(Node* node, int st[3], int len, int height, int threshold);
|
||||
/************************************************************************/
|
||||
/* To remove disconnected components */
|
||||
/************************************************************************/
|
||||
void floodFill();
|
||||
void clearProcessBits(Node *node, int height);
|
||||
int floodFill(LeafNode * leaf, int st[3], int len, int height, int threshold);
|
||||
int floodFill(Node * node, int st[3], int len, int height, int threshold);
|
||||
|
||||
/**
|
||||
* Write out polygon file
|
||||
*/
|
||||
void writeOut();
|
||||
|
||||
void countIntersection(Node* node, int height, int& nedge, int& ncell, int& nface);
|
||||
void generateMinimizer(Node* node, int st[3], int len, int height, int& offset);
|
||||
void computeMinimizer(LeafNode* leaf, int st[3], int len, float rvalue[3]);
|
||||
/**
|
||||
* Traversal functions to generate polygon model
|
||||
* op: 0 for counting, 1 for writing OBJ, 2 for writing OFF, 3 for writing PLY
|
||||
*/
|
||||
void cellProcContour(Node* node, int leaf, int depth);
|
||||
void faceProcContour(Node* node[2], int leaf[2], int depth[2], int maxdep, int dir);
|
||||
void edgeProcContour(Node* node[4], int leaf[4], int depth[4], int maxdep, int dir);
|
||||
void processEdgeWrite(Node* node[4], int depths[4], int maxdep, int dir);
|
||||
/**
|
||||
* Write out polygon file
|
||||
*/
|
||||
void writeOut();
|
||||
|
||||
void countIntersection(Node *node, int height, int& nedge, int& ncell, int& nface);
|
||||
void generateMinimizer(Node * node, int st[3], int len, int height, int& offset);
|
||||
void computeMinimizer(LeafNode * leaf, int st[3], int len, float rvalue[3]);
|
||||
/**
|
||||
* Traversal functions to generate polygon model
|
||||
* op: 0 for counting, 1 for writing OBJ, 2 for writing OFF, 3 for writing PLY
|
||||
*/
|
||||
void cellProcContour(Node *node, int leaf, int depth);
|
||||
void faceProcContour(Node * node[2], int leaf[2], int depth[2], int maxdep, int dir);
|
||||
void edgeProcContour(Node * node[4], int leaf[4], int depth[4], int maxdep, int dir);
|
||||
void processEdgeWrite(Node * node[4], int depths[4], int maxdep, int dir);
|
||||
|
||||
/* output callbacks/data */
|
||||
DualConAllocOutput alloc_output;
|
||||
DualConAddVert add_vert;
|
||||
DualConAddQuad add_quad;
|
||||
void *output_mesh;
|
||||
|
||||
/* output callbacks/data */
|
||||
DualConAllocOutput alloc_output;
|
||||
DualConAddVert add_vert;
|
||||
DualConAddQuad add_quad;
|
||||
void *output_mesh;
|
||||
|
||||
private:
|
||||
/************ Operators for all nodes ************/
|
||||
/************ Operators for all nodes ************/
|
||||
|
||||
/// Lookup table
|
||||
int numChildrenTable[256];
|
||||
int childrenCountTable[256][8];
|
||||
int childrenIndexTable[256][8];
|
||||
int numEdgeTable[8];
|
||||
int edgeCountTable[8][3];
|
||||
/// Lookup table
|
||||
int numChildrenTable[256];
|
||||
int childrenCountTable[256][8];
|
||||
int childrenIndexTable[256][8];
|
||||
int numEdgeTable[8];
|
||||
int edgeCountTable[8][3];
|
||||
|
||||
/// Build up lookup table
|
||||
void buildTable()
|
||||
/// Build up lookup table
|
||||
void buildTable()
|
||||
{
|
||||
for (int i = 0; i < 256; i++)
|
||||
{
|
||||
for(int i = 0; i < 256; i ++)
|
||||
numChildrenTable[i] = 0;
|
||||
int count = 0;
|
||||
for (int j = 0; j < 8; j++)
|
||||
{
|
||||
numChildrenTable[i] = 0;
|
||||
int count = 0;
|
||||
for(int j = 0; j < 8; j ++)
|
||||
numChildrenTable[i] += ((i >> j) & 1);
|
||||
childrenCountTable[i][j] = count;
|
||||
childrenIndexTable[i][count] = j;
|
||||
count += ((i >> j) & 1);
|
||||
}
|
||||
}
|
||||
|
||||
for (int i = 0; i < 8; i++)
|
||||
{
|
||||
numEdgeTable[i] = 0;
|
||||
int count = 0;
|
||||
for (int j = 0; j < 3; j++)
|
||||
{
|
||||
numEdgeTable[i] += ((i >> j) & 1);
|
||||
edgeCountTable[i][j] = count;
|
||||
count += ((i >> j) & 1);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
int getSign(Node *node, int height, int index)
|
||||
{
|
||||
if (height == 0)
|
||||
{
|
||||
return getSign(&node->leaf, index);
|
||||
}
|
||||
else {
|
||||
if (hasChild(&node->internal, index))
|
||||
{
|
||||
return getSign(getChild(&node->internal, getChildCount(&node->internal, index)),
|
||||
height - 1,
|
||||
index);
|
||||
}
|
||||
else {
|
||||
return getSign(getChild(&node->internal, 0),
|
||||
height - 1,
|
||||
7 - getChildIndex(&node->internal, 0));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/************ Operators for leaf nodes ************/
|
||||
|
||||
void printInfo(int st[3])
|
||||
{
|
||||
printf("INFO AT: %d %d %d\n", st[0] >> minshift, st[1] >> minshift, st[2] >> minshift);
|
||||
LeafNode *leaf = (LeafNode *)locateLeafCheck(st);
|
||||
if (leaf)
|
||||
printInfo(leaf);
|
||||
else
|
||||
printf("Leaf not exists!\n");
|
||||
}
|
||||
|
||||
void printInfo(const LeafNode *leaf)
|
||||
{
|
||||
/*
|
||||
printf("Edge mask: ");
|
||||
for(int i = 0; i < 12; i ++)
|
||||
{
|
||||
printf("%d ", getEdgeParity(leaf, i));
|
||||
}
|
||||
printf("\n");
|
||||
printf("Stored edge mask: ");
|
||||
for(i = 0; i < 3; i ++)
|
||||
{
|
||||
printf("%d ", getStoredEdgesParity(leaf, i));
|
||||
}
|
||||
printf("\n");
|
||||
*/
|
||||
printf("Sign mask: ");
|
||||
for (int i = 0; i < 8; i++)
|
||||
{
|
||||
printf("%d ", getSign(leaf, i));
|
||||
}
|
||||
printf("\n");
|
||||
|
||||
}
|
||||
|
||||
/// Retrieve signs
|
||||
int getSign(const LeafNode *leaf, int index)
|
||||
{
|
||||
return ((leaf->signs >> index) & 1);
|
||||
}
|
||||
|
||||
/// Set sign
|
||||
void setSign(LeafNode *leaf, int index)
|
||||
{
|
||||
leaf->signs |= (1 << index);
|
||||
}
|
||||
|
||||
void setSign(LeafNode *leaf, int index, int sign)
|
||||
{
|
||||
leaf->signs &= (~(1 << index));
|
||||
leaf->signs |= ((sign & 1) << index);
|
||||
}
|
||||
|
||||
int getSignMask(const LeafNode *leaf)
|
||||
{
|
||||
return leaf->signs;
|
||||
}
|
||||
|
||||
void setInProcessAll(int st[3], int dir)
|
||||
{
|
||||
int nst[3], eind;
|
||||
for (int i = 0; i < 4; i++)
|
||||
{
|
||||
nst[0] = st[0] + dirCell[dir][i][0] * mindimen;
|
||||
nst[1] = st[1] + dirCell[dir][i][1] * mindimen;
|
||||
nst[2] = st[2] + dirCell[dir][i][2] * mindimen;
|
||||
eind = dirEdge[dir][i];
|
||||
|
||||
LeafNode *cell = locateLeafCheck(nst);
|
||||
assert(cell);
|
||||
|
||||
setInProcess(cell, eind);
|
||||
}
|
||||
}
|
||||
|
||||
void flipParityAll(int st[3], int dir)
|
||||
{
|
||||
int nst[3], eind;
|
||||
for (int i = 0; i < 4; i++)
|
||||
{
|
||||
nst[0] = st[0] + dirCell[dir][i][0] * mindimen;
|
||||
nst[1] = st[1] + dirCell[dir][i][1] * mindimen;
|
||||
nst[2] = st[2] + dirCell[dir][i][2] * mindimen;
|
||||
eind = dirEdge[dir][i];
|
||||
|
||||
LeafNode *cell = locateLeaf(nst);
|
||||
flipEdge(cell, eind);
|
||||
}
|
||||
}
|
||||
|
||||
void setInProcess(LeafNode *leaf, int eind)
|
||||
{
|
||||
assert(eind >= 0 && eind <= 11);
|
||||
|
||||
leaf->flood_fill |= (1 << eind);
|
||||
}
|
||||
|
||||
void setOutProcess(LeafNode *leaf, int eind)
|
||||
{
|
||||
assert(eind >= 0 && eind <= 11);
|
||||
|
||||
leaf->flood_fill &= ~(1 << eind);
|
||||
}
|
||||
|
||||
int isInProcess(LeafNode *leaf, int eind)
|
||||
{
|
||||
assert(eind >= 0 && eind <= 11);
|
||||
|
||||
return (leaf->flood_fill >> eind) & 1;
|
||||
}
|
||||
|
||||
/// Generate signs at the corners from the edge parity
|
||||
void generateSigns(LeafNode *leaf, unsigned char table[], int start)
|
||||
{
|
||||
leaf->signs = table[leaf->edge_parity];
|
||||
|
||||
if ((start ^ leaf->signs) & 1)
|
||||
{
|
||||
leaf->signs = ~(leaf->signs);
|
||||
}
|
||||
}
|
||||
|
||||
/// Get edge parity
|
||||
int getEdgeParity(LeafNode *leaf, int index)
|
||||
{
|
||||
assert(index >= 0 && index <= 11);
|
||||
|
||||
return (leaf->edge_parity >> index) & 1;
|
||||
}
|
||||
|
||||
/// Get edge parity on a face
|
||||
int getFaceParity(LeafNode *leaf, int index)
|
||||
{
|
||||
int a = getEdgeParity(leaf, faceMap[index][0]) +
|
||||
getEdgeParity(leaf, faceMap[index][1]) +
|
||||
getEdgeParity(leaf, faceMap[index][2]) +
|
||||
getEdgeParity(leaf, faceMap[index][3]);
|
||||
return (a & 1);
|
||||
}
|
||||
int getFaceEdgeNum(LeafNode *leaf, int index)
|
||||
{
|
||||
int a = getEdgeParity(leaf, faceMap[index][0]) +
|
||||
getEdgeParity(leaf, faceMap[index][1]) +
|
||||
getEdgeParity(leaf, faceMap[index][2]) +
|
||||
getEdgeParity(leaf, faceMap[index][3]);
|
||||
return a;
|
||||
}
|
||||
|
||||
/// Set edge parity
|
||||
void flipEdge(LeafNode *leaf, int index)
|
||||
{
|
||||
assert(index >= 0 && index <= 11);
|
||||
|
||||
leaf->edge_parity ^= (1 << index);
|
||||
}
|
||||
|
||||
/// Set 1
|
||||
void setEdge(LeafNode *leaf, int index)
|
||||
{
|
||||
assert(index >= 0 && index <= 11);
|
||||
|
||||
leaf->edge_parity |= (1 << index);
|
||||
}
|
||||
|
||||
/// Set 0
|
||||
void resetEdge(LeafNode *leaf, int index)
|
||||
{
|
||||
assert(index >= 0 && index <= 11);
|
||||
|
||||
leaf->edge_parity &= ~(1 << index);
|
||||
}
|
||||
|
||||
/// Flipping with a new intersection offset
|
||||
void createPrimalEdgesMask(LeafNode *leaf)
|
||||
{
|
||||
leaf->primary_edge_intersections = getPrimalEdgesMask2(leaf);
|
||||
}
|
||||
|
||||
void setStoredEdgesParity(LeafNode *leaf, int pindex)
|
||||
{
|
||||
assert(pindex <= 2 && pindex >= 0);
|
||||
|
||||
leaf->primary_edge_intersections |= (1 << pindex);
|
||||
}
|
||||
int getStoredEdgesParity(LeafNode *leaf, int pindex)
|
||||
{
|
||||
assert(pindex <= 2 && pindex >= 0);
|
||||
|
||||
return (leaf->primary_edge_intersections >> pindex) & 1;
|
||||
}
|
||||
|
||||
LeafNode *flipEdge(LeafNode *leaf, int index, float alpha)
|
||||
{
|
||||
flipEdge(leaf, index);
|
||||
|
||||
if ((index & 3) == 0)
|
||||
{
|
||||
int ind = index / 4;
|
||||
if (getEdgeParity(leaf, index) && !getStoredEdgesParity(leaf, ind))
|
||||
{
|
||||
// Create a new node
|
||||
int num = getNumEdges(leaf) + 1;
|
||||
setStoredEdgesParity(leaf, ind);
|
||||
int count = getEdgeCount(leaf, ind);
|
||||
LeafNode *nleaf = createLeaf(num);
|
||||
*nleaf = *leaf;
|
||||
|
||||
setEdgeOffset(nleaf, alpha, count);
|
||||
|
||||
if (num > 1)
|
||||
{
|
||||
numChildrenTable[i] +=((i >> j) & 1);
|
||||
childrenCountTable[i][j] = count;
|
||||
childrenIndexTable[i][count] = j;
|
||||
count +=((i >> j) & 1);
|
||||
}
|
||||
}
|
||||
|
||||
for(int i = 0; i < 8; i ++)
|
||||
{
|
||||
numEdgeTable[i] = 0;
|
||||
int count = 0;
|
||||
for(int j = 0; j < 3; j ++)
|
||||
{
|
||||
numEdgeTable[i] +=((i >> j) & 1);
|
||||
edgeCountTable[i][j] = count;
|
||||
count +=((i >> j) & 1);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
int getSign(Node* node, int height, int index)
|
||||
{
|
||||
if(height == 0)
|
||||
{
|
||||
return getSign(&node->leaf, index);
|
||||
}
|
||||
else
|
||||
{
|
||||
if(hasChild(&node->internal, index))
|
||||
{
|
||||
return getSign(getChild(&node->internal, getChildCount(&node->internal, index)),
|
||||
height - 1,
|
||||
index);
|
||||
}
|
||||
else
|
||||
{
|
||||
return getSign(getChild(&node->internal, 0),
|
||||
height - 1,
|
||||
7 - getChildIndex(&node->internal, 0));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/************ Operators for leaf nodes ************/
|
||||
|
||||
void printInfo(int st[3])
|
||||
{
|
||||
printf("INFO AT: %d %d %d\n", st[0] >> minshift, st[1] >>minshift, st[2] >> minshift);
|
||||
LeafNode* leaf = (LeafNode*)locateLeafCheck(st);
|
||||
if(leaf)
|
||||
printInfo(leaf);
|
||||
else
|
||||
printf("Leaf not exists!\n");
|
||||
}
|
||||
|
||||
void printInfo(const LeafNode* leaf)
|
||||
{
|
||||
/*
|
||||
printf("Edge mask: ");
|
||||
for(int i = 0; i < 12; i ++)
|
||||
{
|
||||
printf("%d ", getEdgeParity(leaf, i));
|
||||
}
|
||||
printf("\n");
|
||||
printf("Stored edge mask: ");
|
||||
for(i = 0; i < 3; i ++)
|
||||
{
|
||||
printf("%d ", getStoredEdgesParity(leaf, i));
|
||||
}
|
||||
printf("\n");
|
||||
*/
|
||||
printf("Sign mask: ");
|
||||
for(int i = 0; i < 8; i ++)
|
||||
{
|
||||
printf("%d ", getSign(leaf, i));
|
||||
}
|
||||
printf("\n");
|
||||
|
||||
}
|
||||
|
||||
/// Retrieve signs
|
||||
int getSign(const LeafNode* leaf, int index)
|
||||
{
|
||||
return ((leaf->signs >> index) & 1);
|
||||
}
|
||||
|
||||
/// Set sign
|
||||
void setSign(LeafNode* leaf, int index)
|
||||
{
|
||||
leaf->signs |= (1 << index);
|
||||
}
|
||||
|
||||
void setSign(LeafNode* leaf, int index, int sign)
|
||||
{
|
||||
leaf->signs &= (~(1 << index));
|
||||
leaf->signs |= ((sign & 1) << index);
|
||||
}
|
||||
|
||||
int getSignMask(const LeafNode* leaf)
|
||||
{
|
||||
return leaf->signs;
|
||||
}
|
||||
|
||||
void setInProcessAll(int st[3], int dir)
|
||||
{
|
||||
int nst[3], eind;
|
||||
for(int i = 0; i < 4; i ++)
|
||||
{
|
||||
nst[0] = st[0] + dirCell[dir][i][0] * mindimen;
|
||||
nst[1] = st[1] + dirCell[dir][i][1] * mindimen;
|
||||
nst[2] = st[2] + dirCell[dir][i][2] * mindimen;
|
||||
eind = dirEdge[dir][i];
|
||||
|
||||
LeafNode* cell = locateLeafCheck(nst);
|
||||
assert(cell);
|
||||
|
||||
setInProcess(cell, eind);
|
||||
}
|
||||
}
|
||||
|
||||
void flipParityAll(int st[3], int dir)
|
||||
{
|
||||
int nst[3], eind;
|
||||
for(int i = 0; i < 4; i ++)
|
||||
{
|
||||
nst[0] = st[0] + dirCell[dir][i][0] * mindimen;
|
||||
nst[1] = st[1] + dirCell[dir][i][1] * mindimen;
|
||||
nst[2] = st[2] + dirCell[dir][i][2] * mindimen;
|
||||
eind = dirEdge[dir][i];
|
||||
|
||||
LeafNode* cell = locateLeaf(nst);
|
||||
flipEdge(cell, eind);
|
||||
}
|
||||
}
|
||||
|
||||
void setInProcess(LeafNode* leaf, int eind)
|
||||
{
|
||||
assert(eind >= 0 && eind <= 11);
|
||||
|
||||
leaf->flood_fill |= (1 << eind);
|
||||
}
|
||||
|
||||
void setOutProcess(LeafNode* leaf, int eind)
|
||||
{
|
||||
assert(eind >= 0 && eind <= 11);
|
||||
|
||||
leaf->flood_fill &= ~(1 << eind);
|
||||
}
|
||||
|
||||
int isInProcess(LeafNode* leaf, int eind)
|
||||
{
|
||||
assert(eind >= 0 && eind <= 11);
|
||||
|
||||
return (leaf->flood_fill >> eind) & 1;
|
||||
}
|
||||
|
||||
/// Generate signs at the corners from the edge parity
|
||||
void generateSigns(LeafNode* leaf, unsigned char table[], int start)
|
||||
{
|
||||
leaf->signs = table[leaf->edge_parity];
|
||||
|
||||
if((start ^ leaf->signs) & 1)
|
||||
{
|
||||
leaf->signs = ~(leaf->signs);
|
||||
}
|
||||
}
|
||||
|
||||
/// Get edge parity
|
||||
int getEdgeParity(LeafNode* leaf, int index)
|
||||
{
|
||||
assert(index >= 0 && index <= 11);
|
||||
|
||||
return (leaf->edge_parity >> index) & 1;
|
||||
}
|
||||
|
||||
/// Get edge parity on a face
|
||||
int getFaceParity(LeafNode* leaf, int index)
|
||||
{
|
||||
int a = getEdgeParity(leaf, faceMap[index][0]) +
|
||||
getEdgeParity(leaf, faceMap[index][1]) +
|
||||
getEdgeParity(leaf, faceMap[index][2]) +
|
||||
getEdgeParity(leaf, faceMap[index][3]);
|
||||
return (a & 1);
|
||||
}
|
||||
int getFaceEdgeNum(LeafNode* leaf, int index)
|
||||
{
|
||||
int a = getEdgeParity(leaf, faceMap[index][0]) +
|
||||
getEdgeParity(leaf, faceMap[index][1]) +
|
||||
getEdgeParity(leaf, faceMap[index][2]) +
|
||||
getEdgeParity(leaf, faceMap[index][3]);
|
||||
return a;
|
||||
}
|
||||
|
||||
/// Set edge parity
|
||||
void flipEdge(LeafNode* leaf, int index)
|
||||
{
|
||||
assert(index >= 0 && index <= 11);
|
||||
|
||||
leaf->edge_parity ^= (1 << index);
|
||||
}
|
||||
|
||||
/// Set 1
|
||||
void setEdge(LeafNode* leaf, int index)
|
||||
{
|
||||
assert(index >= 0 && index <= 11);
|
||||
|
||||
leaf->edge_parity |= (1 << index);
|
||||
}
|
||||
|
||||
/// Set 0
|
||||
void resetEdge(LeafNode* leaf, int index)
|
||||
{
|
||||
assert(index >= 0 && index <= 11);
|
||||
|
||||
leaf->edge_parity &= ~(1 << index);
|
||||
}
|
||||
|
||||
/// Flipping with a new intersection offset
|
||||
void createPrimalEdgesMask(LeafNode* leaf)
|
||||
{
|
||||
leaf->primary_edge_intersections = getPrimalEdgesMask2(leaf);
|
||||
}
|
||||
|
||||
void setStoredEdgesParity(LeafNode* leaf, int pindex)
|
||||
{
|
||||
assert(pindex <= 2 && pindex >= 0);
|
||||
|
||||
leaf->primary_edge_intersections |= (1 << pindex);
|
||||
}
|
||||
int getStoredEdgesParity(LeafNode* leaf, int pindex)
|
||||
{
|
||||
assert(pindex <= 2 && pindex >= 0);
|
||||
|
||||
return (leaf->primary_edge_intersections >> pindex) & 1;
|
||||
}
|
||||
|
||||
LeafNode* flipEdge(LeafNode* leaf, int index, float alpha)
|
||||
{
|
||||
flipEdge(leaf, index);
|
||||
|
||||
if((index & 3) == 0)
|
||||
{
|
||||
int ind = index / 4;
|
||||
if(getEdgeParity(leaf, index) && ! getStoredEdgesParity(leaf, ind))
|
||||
{
|
||||
// Create a new node
|
||||
int num = getNumEdges(leaf) + 1;
|
||||
setStoredEdgesParity(leaf, ind);
|
||||
int count = getEdgeCount(leaf, ind);
|
||||
LeafNode* nleaf = createLeaf(num);
|
||||
*nleaf = *leaf;
|
||||
|
||||
setEdgeOffset(nleaf, alpha, count);
|
||||
|
||||
if(num > 1)
|
||||
float *pts = leaf->edge_intersections;
|
||||
float *npts = nleaf->edge_intersections;
|
||||
for (int i = 0; i < count; i++)
|
||||
{
|
||||
float *pts = leaf->edge_intersections;
|
||||
float *npts = nleaf->edge_intersections;
|
||||
for(int i = 0; i < count; i ++)
|
||||
for (int j = 0; j < EDGE_FLOATS; j++)
|
||||
{
|
||||
for(int j = 0; j < EDGE_FLOATS; j ++)
|
||||
{
|
||||
npts[i * EDGE_FLOATS + j] = pts[i * EDGE_FLOATS + j];
|
||||
}
|
||||
}
|
||||
for(int i = count + 1; i < num; i ++)
|
||||
{
|
||||
for(int j = 0; j < EDGE_FLOATS; j ++)
|
||||
{
|
||||
npts[i * EDGE_FLOATS + j] = pts[(i - 1) * EDGE_FLOATS + j];
|
||||
}
|
||||
npts[i * EDGE_FLOATS + j] = pts[i * EDGE_FLOATS + j];
|
||||
}
|
||||
}
|
||||
for (int i = count + 1; i < num; i++)
|
||||
{
|
||||
for (int j = 0; j < EDGE_FLOATS; j++)
|
||||
{
|
||||
npts[i * EDGE_FLOATS + j] = pts[(i - 1) * EDGE_FLOATS + j];
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
removeLeaf(num-1, (LeafNode*)leaf);
|
||||
leaf = nleaf;
|
||||
}
|
||||
}
|
||||
|
||||
return leaf;
|
||||
}
|
||||
|
||||
/// Update parent link
|
||||
void updateParent(InternalNode* node, int len, int st[3], LeafNode* leaf)
|
||||
{
|
||||
// First, locate the parent
|
||||
int count;
|
||||
InternalNode* parent = locateParent(node, len, st, count);
|
||||
|
||||
// Update
|
||||
setChild(parent, count, (Node*)leaf);
|
||||
}
|
||||
|
||||
void updateParent(InternalNode* node, int len, int st[3])
|
||||
{
|
||||
if(len == dimen)
|
||||
{
|
||||
root = (Node*)node;
|
||||
return;
|
||||
}
|
||||
|
||||
// First, locate the parent
|
||||
int count;
|
||||
InternalNode* parent = locateParent(len, st, count);
|
||||
|
||||
// UPdate
|
||||
setChild(parent, count, (Node*)node);
|
||||
}
|
||||
|
||||
/// Find edge intersection on a given edge
|
||||
int getEdgeIntersectionByIndex(int st[3], int index, float pt[3], int check)
|
||||
{
|
||||
// First, locat the leaf
|
||||
LeafNode* leaf;
|
||||
if(check)
|
||||
{
|
||||
leaf = locateLeafCheck(st);
|
||||
}
|
||||
else
|
||||
{
|
||||
leaf = locateLeaf(st);
|
||||
}
|
||||
|
||||
if(leaf && getStoredEdgesParity(leaf, index))
|
||||
{
|
||||
float off = getEdgeOffset(leaf, getEdgeCount(leaf, index));
|
||||
pt[0] =(float) st[0];
|
||||
pt[1] =(float) st[1];
|
||||
pt[2] =(float) st[2];
|
||||
pt[index] += off * mindimen;
|
||||
|
||||
return 1;
|
||||
}
|
||||
else
|
||||
{
|
||||
return 0;
|
||||
removeLeaf(num - 1, (LeafNode *)leaf);
|
||||
leaf = nleaf;
|
||||
}
|
||||
}
|
||||
|
||||
/// Retrieve number of edges intersected
|
||||
int getPrimalEdgesMask(LeafNode* leaf)
|
||||
return leaf;
|
||||
}
|
||||
|
||||
/// Update parent link
|
||||
void updateParent(InternalNode *node, int len, int st[3], LeafNode *leaf)
|
||||
{
|
||||
// First, locate the parent
|
||||
int count;
|
||||
InternalNode *parent = locateParent(node, len, st, count);
|
||||
|
||||
// Update
|
||||
setChild(parent, count, (Node *)leaf);
|
||||
}
|
||||
|
||||
void updateParent(InternalNode *node, int len, int st[3])
|
||||
{
|
||||
if (len == dimen)
|
||||
{
|
||||
return leaf->primary_edge_intersections;
|
||||
root = (Node *)node;
|
||||
return;
|
||||
}
|
||||
|
||||
int getPrimalEdgesMask2(LeafNode* leaf)
|
||||
// First, locate the parent
|
||||
int count;
|
||||
InternalNode *parent = locateParent(len, st, count);
|
||||
|
||||
// UPdate
|
||||
setChild(parent, count, (Node *)node);
|
||||
}
|
||||
|
||||
/// Find edge intersection on a given edge
|
||||
int getEdgeIntersectionByIndex(int st[3], int index, float pt[3], int check)
|
||||
{
|
||||
// First, locat the leaf
|
||||
LeafNode *leaf;
|
||||
if (check)
|
||||
{
|
||||
return (((leaf->edge_parity & 0x1) >> 0) |
|
||||
((leaf->edge_parity & 0x10) >> 3) |
|
||||
((leaf->edge_parity & 0x100) >> 6));
|
||||
leaf = locateLeafCheck(st);
|
||||
}
|
||||
else {
|
||||
leaf = locateLeaf(st);
|
||||
}
|
||||
|
||||
/// Get the count for a primary edge
|
||||
int getEdgeCount(LeafNode* leaf, int index)
|
||||
if (leaf && getStoredEdgesParity(leaf, index))
|
||||
{
|
||||
return edgeCountTable[getPrimalEdgesMask(leaf)][index];
|
||||
}
|
||||
int getNumEdges(LeafNode* leaf)
|
||||
{
|
||||
return numEdgeTable[getPrimalEdgesMask(leaf)];
|
||||
}
|
||||
|
||||
int getNumEdges2(LeafNode* leaf)
|
||||
{
|
||||
return numEdgeTable[getPrimalEdgesMask2(leaf)];
|
||||
}
|
||||
|
||||
/// Set edge intersection
|
||||
void setEdgeOffset(LeafNode* leaf, float pt, int count)
|
||||
{
|
||||
float *pts = leaf->edge_intersections;
|
||||
pts[EDGE_FLOATS * count] = pt;
|
||||
pts[EDGE_FLOATS * count + 1] = 0;
|
||||
pts[EDGE_FLOATS * count + 2] = 0;
|
||||
pts[EDGE_FLOATS * count + 3] = 0;
|
||||
}
|
||||
|
||||
/// Set multiple edge intersections
|
||||
void setEdgeOffsets(LeafNode* leaf, float pt[3], int len)
|
||||
{
|
||||
float * pts = leaf->edge_intersections;
|
||||
for(int i = 0; i < len; i ++)
|
||||
{
|
||||
pts[i] = pt[i];
|
||||
}
|
||||
}
|
||||
|
||||
/// Retrieve edge intersection
|
||||
float getEdgeOffset(LeafNode* leaf, int count)
|
||||
{
|
||||
return leaf->edge_intersections[4 * count];
|
||||
}
|
||||
|
||||
/// Update method
|
||||
LeafNode* updateEdgeOffsets(LeafNode* leaf, int oldlen, int newlen, float offs[3])
|
||||
{
|
||||
// First, create a new leaf node
|
||||
LeafNode* nleaf = createLeaf(newlen);
|
||||
*nleaf = *leaf;
|
||||
|
||||
// Next, fill in the offsets
|
||||
setEdgeOffsets(nleaf, offs, newlen);
|
||||
|
||||
// Finally, delete the old leaf
|
||||
removeLeaf(oldlen, leaf);
|
||||
|
||||
return nleaf;
|
||||
}
|
||||
|
||||
/// Set minimizer index
|
||||
void setMinimizerIndex(LeafNode* leaf, int index)
|
||||
{
|
||||
leaf->minimizer_index = index;
|
||||
}
|
||||
|
||||
/// Get minimizer index
|
||||
int getMinimizerIndex(LeafNode* leaf)
|
||||
{
|
||||
return leaf->minimizer_index;
|
||||
}
|
||||
|
||||
int getMinimizerIndex(LeafNode* leaf, int eind)
|
||||
{
|
||||
int add = manifold_table[getSignMask(leaf)].pairs[eind][0] - 1;
|
||||
assert(add >= 0);
|
||||
return leaf->minimizer_index + add;
|
||||
}
|
||||
|
||||
void getMinimizerIndices(LeafNode* leaf, int eind, int inds[2])
|
||||
{
|
||||
const int* add = manifold_table[getSignMask(leaf)].pairs[eind];
|
||||
inds[0] = leaf->minimizer_index + add[0] - 1;
|
||||
if(add[0] == add[1])
|
||||
{
|
||||
inds[1] = -1;
|
||||
}
|
||||
else
|
||||
{
|
||||
inds[1] = leaf->minimizer_index + add[1] - 1;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
/// Set edge intersection
|
||||
void setEdgeOffsetNormal(LeafNode* leaf, float pt, float a, float b, float c, int count)
|
||||
{
|
||||
float * pts = leaf->edge_intersections;
|
||||
pts[4 * count] = pt;
|
||||
pts[4 * count + 1] = a;
|
||||
pts[4 * count + 2] = b;
|
||||
pts[4 * count + 3] = c;
|
||||
}
|
||||
|
||||
float getEdgeOffsetNormal(LeafNode* leaf, int count, float& a, float& b, float& c)
|
||||
{
|
||||
float * pts = leaf->edge_intersections;
|
||||
a = pts[4 * count + 1];
|
||||
b = pts[4 * count + 2];
|
||||
c = pts[4 * count + 3];
|
||||
return pts[4 * count];
|
||||
}
|
||||
|
||||
/// Set multiple edge intersections
|
||||
void setEdgeOffsetsNormals(LeafNode* leaf, float pt[], float a[], float b[], float c[], int len)
|
||||
{
|
||||
float *pts = leaf->edge_intersections;
|
||||
for(int i = 0; i < len; i ++)
|
||||
{
|
||||
if(pt[i] > 1 || pt[i] < 0)
|
||||
{
|
||||
printf("\noffset: %f\n", pt[i]);
|
||||
}
|
||||
pts[i * 4] = pt[i];
|
||||
pts[i * 4 + 1] = a[i];
|
||||
pts[i * 4 + 2] = b[i];
|
||||
pts[i * 4 + 3] = c[i];
|
||||
}
|
||||
}
|
||||
|
||||
/// Retrieve complete edge intersection
|
||||
void getEdgeIntersectionByIndex(LeafNode* leaf, int index, int st[3], int len, float pt[3], float nm[3])
|
||||
{
|
||||
int count = getEdgeCount(leaf, index);
|
||||
float *pts = leaf->edge_intersections;
|
||||
|
||||
float off = pts[4 * count];
|
||||
|
||||
float off = getEdgeOffset(leaf, getEdgeCount(leaf, index));
|
||||
pt[0] = (float) st[0];
|
||||
pt[1] = (float) st[1];
|
||||
pt[2] = (float) st[2];
|
||||
pt[index] +=(off * len);
|
||||
pt[index] += off * mindimen;
|
||||
|
||||
nm[0] = pts[4 * count + 1];
|
||||
nm[1] = pts[4 * count + 2];
|
||||
nm[2] = pts[4 * count + 3];
|
||||
return 1;
|
||||
}
|
||||
else {
|
||||
return 0;
|
||||
}
|
||||
}
|
||||
|
||||
/// Retrieve number of edges intersected
|
||||
int getPrimalEdgesMask(LeafNode *leaf)
|
||||
{
|
||||
return leaf->primary_edge_intersections;
|
||||
}
|
||||
|
||||
int getPrimalEdgesMask2(LeafNode *leaf)
|
||||
{
|
||||
return (((leaf->edge_parity & 0x1) >> 0) |
|
||||
((leaf->edge_parity & 0x10) >> 3) |
|
||||
((leaf->edge_parity & 0x100) >> 6));
|
||||
}
|
||||
|
||||
/// Get the count for a primary edge
|
||||
int getEdgeCount(LeafNode *leaf, int index)
|
||||
{
|
||||
return edgeCountTable[getPrimalEdgesMask(leaf)][index];
|
||||
}
|
||||
int getNumEdges(LeafNode *leaf)
|
||||
{
|
||||
return numEdgeTable[getPrimalEdgesMask(leaf)];
|
||||
}
|
||||
|
||||
int getNumEdges2(LeafNode *leaf)
|
||||
{
|
||||
return numEdgeTable[getPrimalEdgesMask2(leaf)];
|
||||
}
|
||||
|
||||
/// Set edge intersection
|
||||
void setEdgeOffset(LeafNode *leaf, float pt, int count)
|
||||
{
|
||||
float *pts = leaf->edge_intersections;
|
||||
pts[EDGE_FLOATS * count] = pt;
|
||||
pts[EDGE_FLOATS * count + 1] = 0;
|
||||
pts[EDGE_FLOATS * count + 2] = 0;
|
||||
pts[EDGE_FLOATS * count + 3] = 0;
|
||||
}
|
||||
|
||||
/// Set multiple edge intersections
|
||||
void setEdgeOffsets(LeafNode *leaf, float pt[3], int len)
|
||||
{
|
||||
float *pts = leaf->edge_intersections;
|
||||
for (int i = 0; i < len; i++)
|
||||
{
|
||||
pts[i] = pt[i];
|
||||
}
|
||||
}
|
||||
|
||||
/// Retrieve edge intersection
|
||||
float getEdgeOffset(LeafNode *leaf, int count)
|
||||
{
|
||||
return leaf->edge_intersections[4 * count];
|
||||
}
|
||||
|
||||
/// Update method
|
||||
LeafNode *updateEdgeOffsets(LeafNode *leaf, int oldlen, int newlen, float offs[3])
|
||||
{
|
||||
// First, create a new leaf node
|
||||
LeafNode *nleaf = createLeaf(newlen);
|
||||
*nleaf = *leaf;
|
||||
|
||||
// Next, fill in the offsets
|
||||
setEdgeOffsets(nleaf, offs, newlen);
|
||||
|
||||
// Finally, delete the old leaf
|
||||
removeLeaf(oldlen, leaf);
|
||||
|
||||
return nleaf;
|
||||
}
|
||||
|
||||
/// Set minimizer index
|
||||
void setMinimizerIndex(LeafNode *leaf, int index)
|
||||
{
|
||||
leaf->minimizer_index = index;
|
||||
}
|
||||
|
||||
/// Get minimizer index
|
||||
int getMinimizerIndex(LeafNode *leaf)
|
||||
{
|
||||
return leaf->minimizer_index;
|
||||
}
|
||||
|
||||
int getMinimizerIndex(LeafNode *leaf, int eind)
|
||||
{
|
||||
int add = manifold_table[getSignMask(leaf)].pairs[eind][0] - 1;
|
||||
assert(add >= 0);
|
||||
return leaf->minimizer_index + add;
|
||||
}
|
||||
|
||||
void getMinimizerIndices(LeafNode *leaf, int eind, int inds[2])
|
||||
{
|
||||
const int *add = manifold_table[getSignMask(leaf)].pairs[eind];
|
||||
inds[0] = leaf->minimizer_index + add[0] - 1;
|
||||
if (add[0] == add[1])
|
||||
{
|
||||
inds[1] = -1;
|
||||
}
|
||||
else {
|
||||
inds[1] = leaf->minimizer_index + add[1] - 1;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
/// Set edge intersection
|
||||
void setEdgeOffsetNormal(LeafNode *leaf, float pt, float a, float b, float c, int count)
|
||||
{
|
||||
float *pts = leaf->edge_intersections;
|
||||
pts[4 * count] = pt;
|
||||
pts[4 * count + 1] = a;
|
||||
pts[4 * count + 2] = b;
|
||||
pts[4 * count + 3] = c;
|
||||
}
|
||||
|
||||
float getEdgeOffsetNormal(LeafNode *leaf, int count, float& a, float& b, float& c)
|
||||
{
|
||||
float *pts = leaf->edge_intersections;
|
||||
a = pts[4 * count + 1];
|
||||
b = pts[4 * count + 2];
|
||||
c = pts[4 * count + 3];
|
||||
return pts[4 * count];
|
||||
}
|
||||
|
||||
/// Set multiple edge intersections
|
||||
void setEdgeOffsetsNormals(LeafNode *leaf, float pt[], float a[], float b[], float c[], int len)
|
||||
{
|
||||
float *pts = leaf->edge_intersections;
|
||||
for (int i = 0; i < len; i++)
|
||||
{
|
||||
if (pt[i] > 1 || pt[i] < 0)
|
||||
{
|
||||
printf("\noffset: %f\n", pt[i]);
|
||||
}
|
||||
pts[i * 4] = pt[i];
|
||||
pts[i * 4 + 1] = a[i];
|
||||
pts[i * 4 + 2] = b[i];
|
||||
pts[i * 4 + 3] = c[i];
|
||||
}
|
||||
}
|
||||
|
||||
/// Retrieve complete edge intersection
|
||||
void getEdgeIntersectionByIndex(LeafNode *leaf, int index, int st[3], int len, float pt[3], float nm[3])
|
||||
{
|
||||
int count = getEdgeCount(leaf, index);
|
||||
float *pts = leaf->edge_intersections;
|
||||
|
||||
float off = pts[4 * count];
|
||||
|
||||
pt[0] = (float) st[0];
|
||||
pt[1] = (float) st[1];
|
||||
pt[2] = (float) st[2];
|
||||
pt[index] += (off * len);
|
||||
|
||||
nm[0] = pts[4 * count + 1];
|
||||
nm[1] = pts[4 * count + 2];
|
||||
nm[2] = pts[4 * count + 3];
|
||||
}
|
||||
|
||||
float getEdgeOffsetNormalByIndex(LeafNode *leaf, int index, float nm[3])
|
||||
{
|
||||
int count = getEdgeCount(leaf, index);
|
||||
float *pts = leaf->edge_intersections;
|
||||
|
||||
float off = pts[4 * count];
|
||||
|
||||
nm[0] = pts[4 * count + 1];
|
||||
nm[1] = pts[4 * count + 2];
|
||||
nm[2] = pts[4 * count + 3];
|
||||
|
||||
return off;
|
||||
}
|
||||
|
||||
void fillEdgeIntersections(LeafNode *leaf, int st[3], int len, float pts[12][3], float norms[12][3])
|
||||
{
|
||||
int i;
|
||||
// int stt[3] = {0, 0, 0};
|
||||
|
||||
// The three primal edges are easy
|
||||
int pmask[3] = {0, 4, 8};
|
||||
for (i = 0; i < 3; i++)
|
||||
{
|
||||
if (getEdgeParity(leaf, pmask[i]))
|
||||
{
|
||||
// getEdgeIntersectionByIndex(leaf, i, stt, 1, pts[pmask[i]], norms[pmask[i]]);
|
||||
getEdgeIntersectionByIndex(leaf, i, st, len, pts[pmask[i]], norms[pmask[i]]);
|
||||
}
|
||||
}
|
||||
|
||||
float getEdgeOffsetNormalByIndex(LeafNode* leaf, int index, float nm[3])
|
||||
// 3 face adjacent cubes
|
||||
int fmask[3][2] = {{6, 10}, {2, 9}, {1, 5}};
|
||||
int femask[3][2] = {{1, 2}, {0, 2}, {0, 1}};
|
||||
for (i = 0; i < 3; i++)
|
||||
{
|
||||
int count = getEdgeCount(leaf, index);
|
||||
float *pts = leaf->edge_intersections;
|
||||
|
||||
float off = pts[4 * count];
|
||||
|
||||
nm[0] = pts[4 * count + 1];
|
||||
nm[1] = pts[4 * count + 2];
|
||||
nm[2] = pts[4 * count + 3];
|
||||
int e1 = getEdgeParity(leaf, fmask[i][0]);
|
||||
int e2 = getEdgeParity(leaf, fmask[i][1]);
|
||||
if (e1 || e2)
|
||||
{
|
||||
int nst[3] = {st[0], st[1], st[2]};
|
||||
nst[i] += len;
|
||||
// int nstt[3] = {0, 0, 0};
|
||||
// nstt[i] += 1;
|
||||
LeafNode *node = locateLeaf(nst);
|
||||
|
||||
return off;
|
||||
if (e1)
|
||||
{
|
||||
// getEdgeIntersectionByIndex(node, femask[i][0], nstt, 1, pts[fmask[i][0]], norms[fmask[i][0]]);
|
||||
getEdgeIntersectionByIndex(node, femask[i][0], nst, len, pts[fmask[i][0]], norms[fmask[i][0]]);
|
||||
}
|
||||
if (e2)
|
||||
{
|
||||
// getEdgeIntersectionByIndex(node, femask[i][1], nstt, 1, pts[fmask[i][1]], norms[fmask[i][1]]);
|
||||
getEdgeIntersectionByIndex(node, femask[i][1], nst, len, pts[fmask[i][1]], norms[fmask[i][1]]);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void fillEdgeIntersections(LeafNode* leaf, int st[3], int len, float pts[12][3], float norms[12][3])
|
||||
// 3 edge adjacent cubes
|
||||
int emask[3] = {3, 7, 11};
|
||||
int eemask[3] = {0, 1, 2};
|
||||
for (i = 0; i < 3; i++)
|
||||
{
|
||||
int i;
|
||||
// int stt[3] = {0, 0, 0};
|
||||
if (getEdgeParity(leaf, emask[i]))
|
||||
{
|
||||
int nst[3] = {st[0] + len, st[1] + len, st[2] + len};
|
||||
nst[i] -= len;
|
||||
// int nstt[3] = {1, 1, 1};
|
||||
// nstt[i] -= 1;
|
||||
LeafNode *node = locateLeaf(nst);
|
||||
|
||||
// The three primal edges are easy
|
||||
int pmask[3] = {0, 4, 8};
|
||||
for(i = 0; i < 3; i ++)
|
||||
// getEdgeIntersectionByIndex(node, eemask[i], nstt, 1, pts[emask[i]], norms[emask[i]]);
|
||||
getEdgeIntersectionByIndex(node, eemask[i], nst, len, pts[emask[i]], norms[emask[i]]);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
void fillEdgeIntersections(LeafNode *leaf, int st[3], int len, float pts[12][3], float norms[12][3], int parity[12])
|
||||
{
|
||||
int i;
|
||||
for (i = 0; i < 12; i++)
|
||||
{
|
||||
parity[i] = 0;
|
||||
}
|
||||
// int stt[3] = {0, 0, 0};
|
||||
|
||||
// The three primal edges are easy
|
||||
int pmask[3] = {0, 4, 8};
|
||||
for (i = 0; i < 3; i++)
|
||||
{
|
||||
if (getStoredEdgesParity(leaf, i))
|
||||
{
|
||||
if(getEdgeParity(leaf, pmask[i]))
|
||||
// getEdgeIntersectionByIndex(leaf, i, stt, 1, pts[pmask[i]], norms[pmask[i]]);
|
||||
getEdgeIntersectionByIndex(leaf, i, st, len, pts[pmask[i]], norms[pmask[i]]);
|
||||
parity[pmask[i]] = 1;
|
||||
}
|
||||
}
|
||||
|
||||
// 3 face adjacent cubes
|
||||
int fmask[3][2] = {{6, 10}, {2, 9}, {1, 5}};
|
||||
int femask[3][2] = {{1, 2}, {0, 2}, {0, 1}};
|
||||
for (i = 0; i < 3; i++)
|
||||
{
|
||||
{
|
||||
int nst[3] = {st[0], st[1], st[2]};
|
||||
nst[i] += len;
|
||||
// int nstt[3] = {0, 0, 0};
|
||||
// nstt[i] += 1;
|
||||
LeafNode *node = locateLeafCheck(nst);
|
||||
if (node == NULL)
|
||||
{
|
||||
// getEdgeIntersectionByIndex(leaf, i, stt, 1, pts[pmask[i]], norms[pmask[i]]);
|
||||
getEdgeIntersectionByIndex(leaf, i, st, len, pts[pmask[i]], norms[pmask[i]]);
|
||||
continue;
|
||||
}
|
||||
|
||||
int e1 = getStoredEdgesParity(node, femask[i][0]);
|
||||
int e2 = getStoredEdgesParity(node, femask[i][1]);
|
||||
|
||||
if (e1)
|
||||
{
|
||||
// getEdgeIntersectionByIndex(node, femask[i][0], nstt, 1, pts[fmask[i][0]], norms[fmask[i][0]]);
|
||||
getEdgeIntersectionByIndex(node, femask[i][0], nst, len, pts[fmask[i][0]], norms[fmask[i][0]]);
|
||||
parity[fmask[i][0]] = 1;
|
||||
}
|
||||
if (e2)
|
||||
{
|
||||
// getEdgeIntersectionByIndex(node, femask[i][1], nstt, 1, pts[fmask[i][1]], norms[fmask[i][1]]);
|
||||
getEdgeIntersectionByIndex(node, femask[i][1], nst, len, pts[fmask[i][1]], norms[fmask[i][1]]);
|
||||
parity[fmask[i][1]] = 1;
|
||||
}
|
||||
}
|
||||
|
||||
// 3 face adjacent cubes
|
||||
int fmask[3][2] = {{6,10},{2,9},{1,5}};
|
||||
int femask[3][2] = {{1,2},{0,2},{0,1}};
|
||||
for(i = 0; i < 3; i ++)
|
||||
}
|
||||
|
||||
// 3 edge adjacent cubes
|
||||
int emask[3] = {3, 7, 11};
|
||||
int eemask[3] = {0, 1, 2};
|
||||
for (i = 0; i < 3; i++)
|
||||
{
|
||||
// if(getEdgeParity(leaf, emask[i]))
|
||||
{
|
||||
int e1 = getEdgeParity(leaf, fmask[i][0]);
|
||||
int e2 = getEdgeParity(leaf, fmask[i][1]);
|
||||
if(e1 || e2)
|
||||
int nst[3] = {st[0] + len, st[1] + len, st[2] + len};
|
||||
nst[i] -= len;
|
||||
// int nstt[3] = {1, 1, 1};
|
||||
// nstt[i] -= 1;
|
||||
LeafNode *node = locateLeafCheck(nst);
|
||||
if (node == NULL)
|
||||
{
|
||||
int nst[3] = {st[0], st[1], st[2]};
|
||||
nst[i] += len;
|
||||
// int nstt[3] = {0, 0, 0};
|
||||
// nstt[i] += 1;
|
||||
LeafNode* node = locateLeaf(nst);
|
||||
|
||||
if(e1)
|
||||
{
|
||||
// getEdgeIntersectionByIndex(node, femask[i][0], nstt, 1, pts[fmask[i][0]], norms[fmask[i][0]]);
|
||||
getEdgeIntersectionByIndex(node, femask[i][0], nst, len, pts[fmask[i][0]], norms[fmask[i][0]]);
|
||||
}
|
||||
if(e2)
|
||||
{
|
||||
// getEdgeIntersectionByIndex(node, femask[i][1], nstt, 1, pts[fmask[i][1]], norms[fmask[i][1]]);
|
||||
getEdgeIntersectionByIndex(node, femask[i][1], nst, len, pts[fmask[i][1]], norms[fmask[i][1]]);
|
||||
}
|
||||
continue;
|
||||
}
|
||||
}
|
||||
|
||||
// 3 edge adjacent cubes
|
||||
int emask[3] = {3, 7, 11};
|
||||
int eemask[3] = {0, 1, 2};
|
||||
for(i = 0; i < 3; i ++)
|
||||
{
|
||||
if(getEdgeParity(leaf, emask[i]))
|
||||
|
||||
if (getStoredEdgesParity(node, eemask[i]))
|
||||
{
|
||||
int nst[3] = {st[0] + len, st[1] + len, st[2] + len};
|
||||
nst[i] -= len;
|
||||
// int nstt[3] = {1, 1, 1};
|
||||
// nstt[i] -= 1;
|
||||
LeafNode* node = locateLeaf(nst);
|
||||
|
||||
// getEdgeIntersectionByIndex(node, eemask[i], nstt, 1, pts[emask[i]], norms[emask[i]]);
|
||||
getEdgeIntersectionByIndex(node, eemask[i], nst, len, pts[emask[i]], norms[emask[i]]);
|
||||
parity[emask[i]] = 1;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void fillEdgeOffsetsNormals(LeafNode *leaf, int st[3], int len, float pts[12], float norms[12][3], int parity[12])
|
||||
{
|
||||
int i;
|
||||
for (i = 0; i < 12; i++)
|
||||
{
|
||||
parity[i] = 0;
|
||||
}
|
||||
// int stt[3] = {0, 0, 0};
|
||||
|
||||
// The three primal edges are easy
|
||||
int pmask[3] = {0, 4, 8};
|
||||
for (i = 0; i < 3; i++)
|
||||
{
|
||||
if (getStoredEdgesParity(leaf, i))
|
||||
{
|
||||
pts[pmask[i]] = getEdgeOffsetNormalByIndex(leaf, i, norms[pmask[i]]);
|
||||
parity[pmask[i]] = 1;
|
||||
}
|
||||
}
|
||||
|
||||
// 3 face adjacent cubes
|
||||
int fmask[3][2] = {{6, 10}, {2, 9}, {1, 5}};
|
||||
int femask[3][2] = {{1, 2}, {0, 2}, {0, 1}};
|
||||
for (i = 0; i < 3; i++)
|
||||
{
|
||||
{
|
||||
int nst[3] = {st[0], st[1], st[2]};
|
||||
nst[i] += len;
|
||||
// int nstt[3] = {0, 0, 0};
|
||||
// nstt[i] += 1;
|
||||
LeafNode *node = locateLeafCheck(nst);
|
||||
if (node == NULL)
|
||||
{
|
||||
continue;
|
||||
}
|
||||
|
||||
int e1 = getStoredEdgesParity(node, femask[i][0]);
|
||||
int e2 = getStoredEdgesParity(node, femask[i][1]);
|
||||
|
||||
if (e1)
|
||||
{
|
||||
pts[fmask[i][0]] = getEdgeOffsetNormalByIndex(node, femask[i][0], norms[fmask[i][0]]);
|
||||
parity[fmask[i][0]] = 1;
|
||||
}
|
||||
if (e2)
|
||||
{
|
||||
pts[fmask[i][1]] = getEdgeOffsetNormalByIndex(node, femask[i][1], norms[fmask[i][1]]);
|
||||
parity[fmask[i][1]] = 1;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
void fillEdgeIntersections(LeafNode* leaf, int st[3], int len, float pts[12][3], float norms[12][3], int parity[12])
|
||||
// 3 edge adjacent cubes
|
||||
int emask[3] = {3, 7, 11};
|
||||
int eemask[3] = {0, 1, 2};
|
||||
for (i = 0; i < 3; i++)
|
||||
{
|
||||
int i;
|
||||
for(i = 0; i < 12; i ++)
|
||||
{
|
||||
parity[i] = 0;
|
||||
}
|
||||
// int stt[3] = {0, 0, 0};
|
||||
|
||||
// The three primal edges are easy
|
||||
int pmask[3] = {0, 4, 8};
|
||||
for(i = 0; i < 3; i ++)
|
||||
{
|
||||
if(getStoredEdgesParity(leaf, i))
|
||||
{
|
||||
// getEdgeIntersectionByIndex(leaf, i, stt, 1, pts[pmask[i]], norms[pmask[i]]);
|
||||
getEdgeIntersectionByIndex(leaf, i, st, len, pts[pmask[i]], norms[pmask[i]]);
|
||||
parity[pmask[i]] = 1;
|
||||
}
|
||||
}
|
||||
|
||||
// 3 face adjacent cubes
|
||||
int fmask[3][2] = {{6,10},{2,9},{1,5}};
|
||||
int femask[3][2] = {{1,2},{0,2},{0,1}};
|
||||
for(i = 0; i < 3; i ++)
|
||||
{
|
||||
{
|
||||
int nst[3] = {st[0], st[1], st[2]};
|
||||
nst[i] += len;
|
||||
// int nstt[3] = {0, 0, 0};
|
||||
// nstt[i] += 1;
|
||||
LeafNode* node = locateLeafCheck(nst);
|
||||
if(node == NULL)
|
||||
{
|
||||
continue;
|
||||
}
|
||||
|
||||
int e1 = getStoredEdgesParity(node, femask[i][0]);
|
||||
int e2 = getStoredEdgesParity(node, femask[i][1]);
|
||||
|
||||
if(e1)
|
||||
{
|
||||
// getEdgeIntersectionByIndex(node, femask[i][0], nstt, 1, pts[fmask[i][0]], norms[fmask[i][0]]);
|
||||
getEdgeIntersectionByIndex(node, femask[i][0], nst, len, pts[fmask[i][0]], norms[fmask[i][0]]);
|
||||
parity[fmask[i][0]] = 1;
|
||||
}
|
||||
if(e2)
|
||||
{
|
||||
// getEdgeIntersectionByIndex(node, femask[i][1], nstt, 1, pts[fmask[i][1]], norms[fmask[i][1]]);
|
||||
getEdgeIntersectionByIndex(node, femask[i][1], nst, len, pts[fmask[i][1]], norms[fmask[i][1]]);
|
||||
parity[fmask[i][1]] = 1;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// 3 edge adjacent cubes
|
||||
int emask[3] = {3, 7, 11};
|
||||
int eemask[3] = {0, 1, 2};
|
||||
for(i = 0; i < 3; i ++)
|
||||
{
|
||||
// if(getEdgeParity(leaf, emask[i]))
|
||||
{
|
||||
int nst[3] = {st[0] + len, st[1] + len, st[2] + len};
|
||||
nst[i] -= len;
|
||||
// int nstt[3] = {1, 1, 1};
|
||||
// nstt[i] -= 1;
|
||||
LeafNode *node = locateLeafCheck(nst);
|
||||
if (node == NULL)
|
||||
{
|
||||
int nst[3] = {st[0] + len, st[1] + len, st[2] + len};
|
||||
nst[i] -= len;
|
||||
// int nstt[3] = {1, 1, 1};
|
||||
// nstt[i] -= 1;
|
||||
LeafNode* node = locateLeafCheck(nst);
|
||||
if(node == NULL)
|
||||
{
|
||||
continue;
|
||||
}
|
||||
|
||||
if(getStoredEdgesParity(node, eemask[i]))
|
||||
{
|
||||
// getEdgeIntersectionByIndex(node, eemask[i], nstt, 1, pts[emask[i]], norms[emask[i]]);
|
||||
getEdgeIntersectionByIndex(node, eemask[i], nst, len, pts[emask[i]], norms[emask[i]]);
|
||||
parity[emask[i]] = 1;
|
||||
}
|
||||
continue;
|
||||
}
|
||||
|
||||
if (getStoredEdgesParity(node, eemask[i]))
|
||||
{
|
||||
pts[emask[i]] = getEdgeOffsetNormalByIndex(node, eemask[i], norms[emask[i]]);
|
||||
parity[emask[i]] = 1;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void fillEdgeOffsetsNormals(LeafNode* leaf, int st[3], int len, float pts[12], float norms[12][3], int parity[12])
|
||||
|
||||
/// Update method
|
||||
LeafNode *updateEdgeOffsetsNormals(LeafNode *leaf, int oldlen, int newlen, float offs[3], float a[3], float b[3], float c[3])
|
||||
{
|
||||
// First, create a new leaf node
|
||||
LeafNode *nleaf = createLeaf(newlen);
|
||||
*nleaf = *leaf;
|
||||
|
||||
// Next, fill in the offsets
|
||||
setEdgeOffsetsNormals(nleaf, offs, a, b, c, newlen);
|
||||
|
||||
// Finally, delete the old leaf
|
||||
removeLeaf(oldlen, leaf);
|
||||
|
||||
return nleaf;
|
||||
}
|
||||
|
||||
/// Locate a leaf
|
||||
/// WARNING: assuming this leaf already exists!
|
||||
|
||||
LeafNode *locateLeaf(int st[3])
|
||||
{
|
||||
Node *node = (Node *)root;
|
||||
for (int i = GRID_DIMENSION - 1; i > GRID_DIMENSION - maxDepth - 1; i--)
|
||||
{
|
||||
int index = (((st[0] >> i) & 1) << 2) |
|
||||
(((st[1] >> i) & 1) << 1) |
|
||||
(((st[2] >> i) & 1));
|
||||
node = getChild(&node->internal, getChildCount(&node->internal, index));
|
||||
}
|
||||
|
||||
return &node->leaf;
|
||||
}
|
||||
|
||||
LeafNode *locateLeaf(InternalNode *parent, int len, int st[3])
|
||||
{
|
||||
Node *node = (Node *)parent;
|
||||
int index;
|
||||
for (int i = len / 2; i >= mindimen; i >>= 1)
|
||||
{
|
||||
index = (((st[0] & i) ? 4 : 0) |
|
||||
((st[1] & i) ? 2 : 0) |
|
||||
((st[2] & i) ? 1 : 0));
|
||||
node = getChild(&node->internal,
|
||||
getChildCount(&node->internal, index));
|
||||
}
|
||||
|
||||
return &node->leaf;
|
||||
}
|
||||
|
||||
LeafNode *locateLeafCheck(int st[3])
|
||||
{
|
||||
Node *node = (Node *)root;
|
||||
for (int i = GRID_DIMENSION - 1; i > GRID_DIMENSION - maxDepth - 1; i--)
|
||||
{
|
||||
int index = (((st[0] >> i) & 1) << 2) |
|
||||
(((st[1] >> i) & 1) << 1) |
|
||||
(((st[2] >> i) & 1));
|
||||
if (!hasChild(&node->internal, index))
|
||||
{
|
||||
return NULL;
|
||||
}
|
||||
node = getChild(&node->internal, getChildCount(&node->internal, index));
|
||||
}
|
||||
|
||||
return &node->leaf;
|
||||
}
|
||||
|
||||
InternalNode *locateParent(int len, int st[3], int& count)
|
||||
{
|
||||
InternalNode *node = (InternalNode *)root;
|
||||
InternalNode *pre = NULL;
|
||||
int index = 0;
|
||||
for (int i = dimen / 2; i >= len; i >>= 1)
|
||||
{
|
||||
index = (((st[0] & i) ? 4 : 0) |
|
||||
((st[1] & i) ? 2 : 0) |
|
||||
((st[2] & i) ? 1 : 0));
|
||||
pre = node;
|
||||
node = &getChild(node, getChildCount(node, index))->internal;
|
||||
}
|
||||
|
||||
count = getChildCount(pre, index);
|
||||
return pre;
|
||||
}
|
||||
|
||||
InternalNode *locateParent(InternalNode *parent, int len, int st[3], int& count)
|
||||
{
|
||||
InternalNode *node = parent;
|
||||
InternalNode *pre = NULL;
|
||||
int index = 0;
|
||||
for (int i = len / 2; i >= mindimen; i >>= 1)
|
||||
{
|
||||
index = (((st[0] & i) ? 4 : 0) |
|
||||
((st[1] & i) ? 2 : 0) |
|
||||
((st[2] & i) ? 1 : 0));
|
||||
pre = node;
|
||||
node = (InternalNode *)getChild(node, getChildCount(node, index));
|
||||
}
|
||||
|
||||
count = getChildCount(pre, index);
|
||||
return pre;
|
||||
}
|
||||
|
||||
/************ Operators for internal nodes ************/
|
||||
|
||||
/// If child index exists
|
||||
int hasChild(InternalNode *node, int index)
|
||||
{
|
||||
return (node->has_child >> index) & 1;
|
||||
}
|
||||
|
||||
/// Test if child is leaf
|
||||
int isLeaf(InternalNode *node, int index)
|
||||
{
|
||||
return (node->child_is_leaf >> index) & 1;
|
||||
}
|
||||
|
||||
/// Get the pointer to child index
|
||||
Node *getChild(InternalNode *node, int count)
|
||||
{
|
||||
return node->children[count];
|
||||
};
|
||||
|
||||
/// Get total number of children
|
||||
int getNumChildren(InternalNode *node)
|
||||
{
|
||||
return numChildrenTable[node->has_child];
|
||||
}
|
||||
|
||||
/// Get the count of children
|
||||
int getChildCount(InternalNode *node, int index)
|
||||
{
|
||||
return childrenCountTable[node->has_child][index];
|
||||
}
|
||||
int getChildIndex(InternalNode *node, int count)
|
||||
{
|
||||
return childrenIndexTable[node->has_child][count];
|
||||
}
|
||||
int *getChildCounts(InternalNode *node)
|
||||
{
|
||||
return childrenCountTable[node->has_child];
|
||||
}
|
||||
|
||||
/// Get all children
|
||||
void fillChildren(InternalNode *node, Node *children[8], int leaf[8])
|
||||
{
|
||||
int count = 0;
|
||||
for (int i = 0; i < 8; i++)
|
||||
{
|
||||
leaf[i] = isLeaf(node, i);
|
||||
if (hasChild(node, i))
|
||||
{
|
||||
children[i] = getChild(node, count);
|
||||
count++;
|
||||
}
|
||||
else {
|
||||
children[i] = NULL;
|
||||
leaf[i] = 0;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/// Sets the child pointer
|
||||
void setChild(InternalNode *node, int count, Node *chd)
|
||||
{
|
||||
node->children[count] = chd;
|
||||
}
|
||||
void setInternalChild(InternalNode *node, int index, int count, InternalNode *chd)
|
||||
{
|
||||
setChild(node, count, (Node *)chd);
|
||||
node->has_child |= (1 << index);
|
||||
}
|
||||
void setLeafChild(InternalNode *node, int index, int count, LeafNode *chd)
|
||||
{
|
||||
setChild(node, count, (Node *)chd);
|
||||
node->has_child |= (1 << index);
|
||||
node->child_is_leaf |= (1 << index);
|
||||
}
|
||||
|
||||
/// Add a kid to an existing internal node
|
||||
/// Fix me: can we do this without wasting memory ?
|
||||
/// Fixed: using variable memory
|
||||
InternalNode *addChild(InternalNode *node, int index, Node *child, int aLeaf)
|
||||
{
|
||||
// Create new internal node
|
||||
int num = getNumChildren(node);
|
||||
InternalNode *rnode = createInternal(num + 1);
|
||||
|
||||
// Establish children
|
||||
int i;
|
||||
int count1 = 0, count2 = 0;
|
||||
for (i = 0; i < 8; i++)
|
||||
{
|
||||
if (i == index)
|
||||
{
|
||||
if (aLeaf)
|
||||
{
|
||||
setLeafChild(rnode, i, count2, &child->leaf);
|
||||
}
|
||||
else {
|
||||
setInternalChild(rnode, i, count2, &child->internal);
|
||||
}
|
||||
count2++;
|
||||
}
|
||||
else if (hasChild(node, i))
|
||||
{
|
||||
if (isLeaf(node, i))
|
||||
{
|
||||
setLeafChild(rnode, i, count2, &getChild(node, count1)->leaf);
|
||||
}
|
||||
else {
|
||||
setInternalChild(rnode, i, count2, &getChild(node, count1)->internal);
|
||||
}
|
||||
count1++;
|
||||
count2++;
|
||||
}
|
||||
}
|
||||
|
||||
removeInternal(num, node);
|
||||
return rnode;
|
||||
}
|
||||
|
||||
/// Allocate a node
|
||||
InternalNode *createInternal(int length)
|
||||
{
|
||||
InternalNode *inode = (InternalNode *)alloc[length]->allocate();
|
||||
inode->has_child = 0;
|
||||
inode->child_is_leaf = 0;
|
||||
return inode;
|
||||
}
|
||||
|
||||
LeafNode *createLeaf(int length)
|
||||
{
|
||||
assert(length <= 3);
|
||||
|
||||
LeafNode *lnode = (LeafNode *)leafalloc[length]->allocate();
|
||||
lnode->edge_parity = 0;
|
||||
lnode->primary_edge_intersections = 0;
|
||||
lnode->signs = 0;
|
||||
|
||||
return lnode;
|
||||
}
|
||||
|
||||
void removeInternal(int num, InternalNode *node)
|
||||
{
|
||||
alloc[num]->deallocate(node);
|
||||
}
|
||||
|
||||
void removeLeaf(int num, LeafNode *leaf)
|
||||
{
|
||||
assert(num >= 0 && num <= 3);
|
||||
leafalloc[num]->deallocate(leaf);
|
||||
}
|
||||
|
||||
/// Add a leaf (by creating a new par node with the leaf added)
|
||||
InternalNode *addLeafChild(InternalNode *par, int index, int count,
|
||||
LeafNode *leaf)
|
||||
{
|
||||
int num = getNumChildren(par) + 1;
|
||||
InternalNode *npar = createInternal(num);
|
||||
*npar = *par;
|
||||
|
||||
if (num == 1)
|
||||
{
|
||||
setLeafChild(npar, index, 0, leaf);
|
||||
}
|
||||
else {
|
||||
int i;
|
||||
for(i = 0; i < 12; i ++)
|
||||
for (i = 0; i < count; i++)
|
||||
{
|
||||
parity[i] = 0;
|
||||
setChild(npar, i, getChild(par, i));
|
||||
}
|
||||
// int stt[3] = {0, 0, 0};
|
||||
|
||||
// The three primal edges are easy
|
||||
int pmask[3] = {0, 4, 8};
|
||||
for(i = 0; i < 3; i ++)
|
||||
setLeafChild(npar, index, count, leaf);
|
||||
for (i = count + 1; i < num; i++)
|
||||
{
|
||||
if(getStoredEdgesParity(leaf, i))
|
||||
{
|
||||
pts[pmask[i]] = getEdgeOffsetNormalByIndex(leaf, i, norms[pmask[i]]);
|
||||
parity[pmask[i]] = 1;
|
||||
}
|
||||
}
|
||||
|
||||
// 3 face adjacent cubes
|
||||
int fmask[3][2] = {{6,10},{2,9},{1,5}};
|
||||
int femask[3][2] = {{1,2},{0,2},{0,1}};
|
||||
for(i = 0; i < 3; i ++)
|
||||
{
|
||||
{
|
||||
int nst[3] = {st[0], st[1], st[2]};
|
||||
nst[i] += len;
|
||||
// int nstt[3] = {0, 0, 0};
|
||||
// nstt[i] += 1;
|
||||
LeafNode* node = locateLeafCheck(nst);
|
||||
if(node == NULL)
|
||||
{
|
||||
continue;
|
||||
}
|
||||
|
||||
int e1 = getStoredEdgesParity(node, femask[i][0]);
|
||||
int e2 = getStoredEdgesParity(node, femask[i][1]);
|
||||
|
||||
if(e1)
|
||||
{
|
||||
pts[fmask[i][0]] = getEdgeOffsetNormalByIndex(node, femask[i][0], norms[fmask[i][0]]);
|
||||
parity[fmask[i][0]] = 1;
|
||||
}
|
||||
if(e2)
|
||||
{
|
||||
pts[fmask[i][1]] = getEdgeOffsetNormalByIndex(node, femask[i][1], norms[fmask[i][1]]);
|
||||
parity[fmask[i][1]] = 1;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// 3 edge adjacent cubes
|
||||
int emask[3] = {3, 7, 11};
|
||||
int eemask[3] = {0, 1, 2};
|
||||
for(i = 0; i < 3; i ++)
|
||||
{
|
||||
// if(getEdgeParity(leaf, emask[i]))
|
||||
{
|
||||
int nst[3] = {st[0] + len, st[1] + len, st[2] + len};
|
||||
nst[i] -= len;
|
||||
// int nstt[3] = {1, 1, 1};
|
||||
// nstt[i] -= 1;
|
||||
LeafNode* node = locateLeafCheck(nst);
|
||||
if(node == NULL)
|
||||
{
|
||||
continue;
|
||||
}
|
||||
|
||||
if(getStoredEdgesParity(node, eemask[i]))
|
||||
{
|
||||
pts[emask[i]] = getEdgeOffsetNormalByIndex(node, eemask[i], norms[emask[i]]);
|
||||
parity[emask[i]] = 1;
|
||||
}
|
||||
}
|
||||
setChild(npar, i, getChild(par, i - 1));
|
||||
}
|
||||
}
|
||||
|
||||
removeInternal(num - 1, par);
|
||||
return npar;
|
||||
}
|
||||
|
||||
/// Update method
|
||||
LeafNode* updateEdgeOffsetsNormals(LeafNode* leaf, int oldlen, int newlen, float offs[3], float a[3], float b[3], float c[3])
|
||||
InternalNode *addInternalChild(InternalNode *par, int index, int count,
|
||||
InternalNode *node)
|
||||
{
|
||||
int num = getNumChildren(par) + 1;
|
||||
InternalNode *npar = createInternal(num);
|
||||
*npar = *par;
|
||||
|
||||
if (num == 1)
|
||||
{
|
||||
// First, create a new leaf node
|
||||
LeafNode* nleaf = createLeaf(newlen);
|
||||
*nleaf = *leaf;
|
||||
|
||||
// Next, fill in the offsets
|
||||
setEdgeOffsetsNormals(nleaf, offs, a, b, c, newlen);
|
||||
|
||||
// Finally, delete the old leaf
|
||||
removeLeaf(oldlen, leaf);
|
||||
|
||||
return nleaf;
|
||||
setInternalChild(npar, index, 0, node);
|
||||
}
|
||||
|
||||
/// Locate a leaf
|
||||
/// WARNING: assuming this leaf already exists!
|
||||
|
||||
LeafNode* locateLeaf(int st[3])
|
||||
{
|
||||
Node* node = (Node*)root;
|
||||
for(int i = GRID_DIMENSION - 1; i > GRID_DIMENSION - maxDepth - 1; i --)
|
||||
{
|
||||
int index =(((st[0] >> i) & 1) << 2) |
|
||||
(((st[1] >> i) & 1) << 1) |
|
||||
(((st[2] >> i) & 1));
|
||||
node = getChild(&node->internal, getChildCount(&node->internal, index));
|
||||
}
|
||||
|
||||
return &node->leaf;
|
||||
}
|
||||
|
||||
LeafNode* locateLeaf(InternalNode* parent, int len, int st[3])
|
||||
{
|
||||
Node *node = (Node*)parent;
|
||||
int index;
|
||||
for(int i = len / 2; i >= mindimen; i >>= 1)
|
||||
{
|
||||
index =(((st[0] & i) ? 4 : 0) |
|
||||
((st[1] & i) ? 2 : 0) |
|
||||
((st[2] & i) ? 1 : 0));
|
||||
node = getChild(&node->internal,
|
||||
getChildCount(&node->internal, index));
|
||||
}
|
||||
|
||||
return &node->leaf;
|
||||
}
|
||||
|
||||
LeafNode* locateLeafCheck(int st[3])
|
||||
{
|
||||
Node* node = (Node*)root;
|
||||
for(int i = GRID_DIMENSION - 1; i > GRID_DIMENSION - maxDepth - 1; i --)
|
||||
{
|
||||
int index =(((st[0] >> i) & 1) << 2) |
|
||||
(((st[1] >> i) & 1) << 1) |
|
||||
(((st[2] >> i) & 1));
|
||||
if(!hasChild(&node->internal, index))
|
||||
{
|
||||
return NULL;
|
||||
}
|
||||
node = getChild(&node->internal, getChildCount(&node->internal, index));
|
||||
}
|
||||
|
||||
return &node->leaf;
|
||||
}
|
||||
|
||||
InternalNode* locateParent(int len, int st[3], int& count)
|
||||
{
|
||||
InternalNode* node = (InternalNode*)root;
|
||||
InternalNode* pre = NULL;
|
||||
int index = 0;
|
||||
for(int i = dimen / 2; i >= len; i >>= 1)
|
||||
{
|
||||
index =(((st[0] & i) ? 4 : 0) |
|
||||
((st[1] & i) ? 2 : 0) |
|
||||
((st[2] & i) ? 1 : 0));
|
||||
pre = node;
|
||||
node = &getChild(node, getChildCount(node, index))->internal;
|
||||
}
|
||||
|
||||
count = getChildCount(pre, index);
|
||||
return pre;
|
||||
}
|
||||
|
||||
InternalNode* locateParent(InternalNode* parent, int len, int st[3], int& count)
|
||||
{
|
||||
InternalNode* node = parent;
|
||||
InternalNode* pre = NULL;
|
||||
int index = 0;
|
||||
for(int i = len / 2; i >= mindimen; i >>= 1)
|
||||
{
|
||||
index =(((st[0] & i) ? 4 : 0) |
|
||||
((st[1] & i) ? 2 : 0) |
|
||||
((st[2] & i) ? 1 : 0));
|
||||
pre = node;
|
||||
node = (InternalNode*)getChild(node, getChildCount(node, index));
|
||||
}
|
||||
|
||||
count = getChildCount(pre, index);
|
||||
return pre;
|
||||
}
|
||||
|
||||
/************ Operators for internal nodes ************/
|
||||
|
||||
/// If child index exists
|
||||
int hasChild(InternalNode* node, int index)
|
||||
{
|
||||
return (node->has_child >> index) & 1;
|
||||
}
|
||||
|
||||
/// Test if child is leaf
|
||||
int isLeaf(InternalNode* node, int index)
|
||||
{
|
||||
return (node->child_is_leaf >> index) & 1;
|
||||
}
|
||||
|
||||
/// Get the pointer to child index
|
||||
Node* getChild(InternalNode* node, int count)
|
||||
{
|
||||
return node->children[count];
|
||||
};
|
||||
|
||||
/// Get total number of children
|
||||
int getNumChildren(InternalNode* node)
|
||||
{
|
||||
return numChildrenTable[node->has_child];
|
||||
}
|
||||
|
||||
/// Get the count of children
|
||||
int getChildCount(InternalNode* node, int index)
|
||||
{
|
||||
return childrenCountTable[node->has_child][index];
|
||||
}
|
||||
int getChildIndex(InternalNode* node, int count)
|
||||
{
|
||||
return childrenIndexTable[node->has_child][count];
|
||||
}
|
||||
int* getChildCounts(InternalNode* node)
|
||||
{
|
||||
return childrenCountTable[node->has_child];
|
||||
}
|
||||
|
||||
/// Get all children
|
||||
void fillChildren(InternalNode* node, Node* children[8], int leaf[8])
|
||||
{
|
||||
int count = 0;
|
||||
for(int i = 0; i < 8; i ++)
|
||||
{
|
||||
leaf[i] = isLeaf(node, i);
|
||||
if(hasChild(node, i))
|
||||
{
|
||||
children[i] = getChild(node, count);
|
||||
count ++;
|
||||
}
|
||||
else
|
||||
{
|
||||
children[i] = NULL;
|
||||
leaf[i] = 0;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/// Sets the child pointer
|
||||
void setChild(InternalNode* node, int count, Node* chd)
|
||||
{
|
||||
node->children[count] = chd;
|
||||
}
|
||||
void setInternalChild(InternalNode* node, int index, int count, InternalNode* chd)
|
||||
{
|
||||
setChild(node, count, (Node*)chd);
|
||||
node->has_child |= (1 << index);
|
||||
}
|
||||
void setLeafChild(InternalNode* node, int index, int count, LeafNode* chd)
|
||||
{
|
||||
setChild(node, count, (Node*)chd);
|
||||
node->has_child |=(1 << index);
|
||||
node->child_is_leaf |= (1 << index);
|
||||
}
|
||||
|
||||
/// Add a kid to an existing internal node
|
||||
/// Fix me: can we do this without wasting memory ?
|
||||
/// Fixed: using variable memory
|
||||
InternalNode* addChild(InternalNode* node, int index, Node* child, int aLeaf)
|
||||
{
|
||||
// Create new internal node
|
||||
int num = getNumChildren(node);
|
||||
InternalNode* rnode = createInternal(num + 1);
|
||||
|
||||
// Establish children
|
||||
else {
|
||||
int i;
|
||||
int count1 = 0, count2 = 0;
|
||||
for(i = 0; i < 8; i ++)
|
||||
for (i = 0; i < count; i++)
|
||||
{
|
||||
if(i == index)
|
||||
{
|
||||
if(aLeaf)
|
||||
{
|
||||
setLeafChild(rnode, i, count2, &child->leaf);
|
||||
}
|
||||
else
|
||||
{
|
||||
setInternalChild(rnode, i, count2, &child->internal);
|
||||
}
|
||||
count2 ++;
|
||||
}
|
||||
else if(hasChild(node, i))
|
||||
{
|
||||
if(isLeaf(node, i))
|
||||
{
|
||||
setLeafChild(rnode, i, count2, &getChild(node, count1)->leaf);
|
||||
}
|
||||
else
|
||||
{
|
||||
setInternalChild(rnode, i, count2, &getChild(node, count1)->internal);
|
||||
}
|
||||
count1 ++;
|
||||
count2 ++;
|
||||
}
|
||||
setChild(npar, i, getChild(par, i));
|
||||
}
|
||||
|
||||
removeInternal(num, node);
|
||||
return rnode;
|
||||
}
|
||||
|
||||
/// Allocate a node
|
||||
InternalNode* createInternal(int length)
|
||||
{
|
||||
InternalNode* inode = (InternalNode*)alloc[length]->allocate();
|
||||
inode->has_child = 0;
|
||||
inode->child_is_leaf = 0;
|
||||
return inode;
|
||||
}
|
||||
|
||||
LeafNode* createLeaf(int length)
|
||||
{
|
||||
assert(length <= 3);
|
||||
|
||||
LeafNode* lnode = (LeafNode*)leafalloc[length]->allocate();
|
||||
lnode->edge_parity = 0;
|
||||
lnode->primary_edge_intersections = 0;
|
||||
lnode->signs = 0;
|
||||
|
||||
return lnode;
|
||||
}
|
||||
|
||||
void removeInternal(int num, InternalNode* node)
|
||||
{
|
||||
alloc[num]->deallocate(node);
|
||||
}
|
||||
|
||||
void removeLeaf(int num, LeafNode* leaf)
|
||||
{
|
||||
assert(num >= 0 && num <= 3);
|
||||
leafalloc[num]->deallocate(leaf);
|
||||
}
|
||||
|
||||
/// Add a leaf (by creating a new par node with the leaf added)
|
||||
InternalNode* addLeafChild(InternalNode* par, int index, int count,
|
||||
LeafNode* leaf)
|
||||
{
|
||||
int num = getNumChildren(par) + 1;
|
||||
InternalNode* npar = createInternal(num);
|
||||
*npar = *par;
|
||||
|
||||
if(num == 1)
|
||||
setInternalChild(npar, index, count, node);
|
||||
for (i = count + 1; i < num; i++)
|
||||
{
|
||||
setLeafChild(npar, index, 0, leaf);
|
||||
setChild(npar, i, getChild(par, i - 1));
|
||||
}
|
||||
else
|
||||
{
|
||||
int i;
|
||||
for(i = 0; i < count; i ++)
|
||||
{
|
||||
setChild(npar, i, getChild(par, i));
|
||||
}
|
||||
setLeafChild(npar, index, count, leaf);
|
||||
for(i = count + 1; i < num; i ++)
|
||||
{
|
||||
setChild(npar, i, getChild(par, i - 1));
|
||||
}
|
||||
}
|
||||
|
||||
removeInternal(num-1, par);
|
||||
return npar;
|
||||
}
|
||||
|
||||
InternalNode* addInternalChild(InternalNode* par, int index, int count,
|
||||
InternalNode* node)
|
||||
{
|
||||
int num = getNumChildren(par) + 1;
|
||||
InternalNode* npar = createInternal(num);
|
||||
*npar = *par;
|
||||
|
||||
if(num == 1)
|
||||
{
|
||||
setInternalChild(npar, index, 0, node);
|
||||
}
|
||||
else
|
||||
{
|
||||
int i;
|
||||
for(i = 0; i < count; i ++)
|
||||
{
|
||||
setChild(npar, i, getChild(par, i));
|
||||
}
|
||||
setInternalChild(npar, index, count, node);
|
||||
for(i = count + 1; i < num; i ++)
|
||||
{
|
||||
setChild(npar, i, getChild(par, i - 1));
|
||||
}
|
||||
}
|
||||
|
||||
removeInternal(num-1, par);
|
||||
return npar;
|
||||
}
|
||||
removeInternal(num - 1, par);
|
||||
return npar;
|
||||
}
|
||||
};
|
||||
|
||||
#endif
|
||||
|
||||
Reference in New Issue
Block a user