Minor code clean-up & removal of unused code segments.

This commit is contained in:
Tamito Kajiyama
2013-04-20 23:00:27 +00:00
parent 62e6d8e757
commit 5725be6f08
2 changed files with 2 additions and 26 deletions

View File

@@ -30,11 +30,7 @@
#include "BKE_global.h"
// XXX Are those "ifdef __cplusplus" useful here?
#ifdef __cplusplus
extern "C" {
#endif
#include "MEM_guardedalloc.h"
#include "DNA_camera_types.h"
@@ -55,10 +51,7 @@ extern "C" {
#include "BKE_scene.h"
#include "RE_pipeline.h"
#ifdef __cplusplus
}
#endif
namespace Freestyle {
@@ -74,7 +67,6 @@ BlenderStrokeRenderer::BlenderStrokeRenderer(Render *re, int render_count) : Str
_width = re->winx;
_height = re->winy;
//Scene.New("FreestyleStrokes")
old_scene = re->scene;
char name[22];
@@ -136,9 +128,6 @@ BlenderStrokeRenderer::BlenderStrokeRenderer(Render *re, int render_count) : Str
_z_delta = 0.00001f;
_z = camera->clipsta + _z_delta;
// test
//_z = 999.90f; _z_delta = 0.01f;
object_camera->loc[0] = re->disprect.xmin + 0.5f * re->rectx;
object_camera->loc[1] = re->disprect.ymin + 0.5f * re->recty;
object_camera->loc[2] = 1.0f;
@@ -197,8 +186,6 @@ BlenderStrokeRenderer::~BlenderStrokeRenderer()
// release material
BKE_libblock_free(&_freestyle_bmain.mat, material);
//BKE_scene_set_background(&_freestyle_bmain, old_scene);
BKE_scene_unlink(&_freestyle_bmain, freestyle_scene, NULL);
}
@@ -288,21 +275,10 @@ void BlenderStrokeRenderer::RenderStrokeRepBasic(StrokeRep *iStrokeRep) const
Object *object_mesh = NewMesh();
#endif
Mesh *mesh = (Mesh *)object_mesh->data;
#if 0
MEM_freeN(mesh->bb);
mesh->bb = NULL;
mesh->id.us = 0;
#endif
#if 1
//me.materials = [mat]
mesh->mat = (Material **)MEM_mallocN(1 * sizeof(Material *), "MaterialList");
mesh->mat[0] = material;
mesh->totcol = 1;
test_object_materials((Main *) &_freestyle_bmain, (ID *)mesh);
#else
assign_material(object_mesh, material, object_mesh->totcol + 1);
object_mesh->actcol = object_mesh->totcol;
#endif
// vertices allocation
mesh->totvert = visible_faces + visible_segments * 2;

View File

@@ -1070,7 +1070,7 @@ void RE_TileProcessor(Render *re)
re->stats_draw(re->sdh, &re->i);
#ifdef WITH_FREESTYLE
/* Freestyle */
/* Freestyle */
if (re->r.mode & R_EDGE_FRS) {
if (!re->test_break(re->tbh)) {
add_freestyle(re);
@@ -1123,7 +1123,7 @@ static void do_render_3d(Render *re)
threaded_tile_processor(re);
#ifdef WITH_FREESTYLE
/* Freestyle */
/* Freestyle */
if (re->r.mode & R_EDGE_FRS)
if (!re->test_break(re->tbh))
add_freestyle(re);