Fix drawing of text frames inside editmode, stupid error.
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@@ -3629,19 +3629,19 @@ void draw_object(Base *base)
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BIF_ThemeColor(TH_ACTIVE);
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else
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BIF_ThemeColor(TH_WIRE);
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VECCOPY(vec1, ob->orig);
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vec1[0] += cu->tb[i].x;
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vec1[1] += cu->tb[i].y + cu->linedist*cu->fsize;
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vec1[0] = cu->tb[i].x;
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vec1[1] = cu->tb[i].y + cu->linedist*cu->fsize;
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vec1[2] = 0.001;
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glBegin(GL_LINE_STRIP);
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glVertex2fv(vec1);
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glVertex3fv(vec1);
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vec1[0] += cu->tb[i].w;
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glVertex2fv(vec1);
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glVertex3fv(vec1);
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vec1[1] -= (cu->tb[i].h + cu->linedist*cu->fsize);
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glVertex2fv(vec1);
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glVertex3fv(vec1);
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vec1[0] -= cu->tb[i].w;
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glVertex2fv(vec1);
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glVertex3fv(vec1);
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vec1[1] += cu->tb[i].h + cu->linedist*cu->fsize;
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glVertex2fv(vec1);
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glVertex3fv(vec1);
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glEnd();
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}
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}
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