Fix drawing of text frames inside editmode, stupid error.

This commit is contained in:
Alexander Ewering
2005-06-17 23:30:39 +00:00
parent d422964c31
commit 5a7a2e8f78

View File

@@ -3629,19 +3629,19 @@ void draw_object(Base *base)
BIF_ThemeColor(TH_ACTIVE);
else
BIF_ThemeColor(TH_WIRE);
VECCOPY(vec1, ob->orig);
vec1[0] += cu->tb[i].x;
vec1[1] += cu->tb[i].y + cu->linedist*cu->fsize;
vec1[0] = cu->tb[i].x;
vec1[1] = cu->tb[i].y + cu->linedist*cu->fsize;
vec1[2] = 0.001;
glBegin(GL_LINE_STRIP);
glVertex2fv(vec1);
glVertex3fv(vec1);
vec1[0] += cu->tb[i].w;
glVertex2fv(vec1);
glVertex3fv(vec1);
vec1[1] -= (cu->tb[i].h + cu->linedist*cu->fsize);
glVertex2fv(vec1);
glVertex3fv(vec1);
vec1[0] -= cu->tb[i].w;
glVertex2fv(vec1);
glVertex3fv(vec1);
vec1[1] += cu->tb[i].h + cu->linedist*cu->fsize;
glVertex2fv(vec1);
glVertex3fv(vec1);
glEnd();
}
}