Fix compilation error caused by wrong array initialization

We usually don't silence migh-be-uninitialized warning (which is the only
thing which could explain setting matrix to all zeroes) so we can catch
such errors when using tools like Valgrind.

I don't get warning here and the initializer was wrong, so removing it.

If it-s _REALLY_ needed please do a proper initialization.
This commit is contained in:
Sergey Sharybin
2016-08-29 09:40:15 +02:00
parent 936a2c6459
commit 5af58faf79

View File

@@ -1894,7 +1894,7 @@ static int gp_strokes_reproject_poll(bContext *C)
return (gp_stroke_edit_poll(C) && ED_operator_view3d_active(C));
}
static int gp_strokes_reproject_exec(bContext *C, wmOperator *op)
static int gp_strokes_reproject_exec(bContext *C, wmOperator *UNUSED(op))
{
Scene *scene = CTX_data_scene(C);
GP_SpaceConversion gsc = {NULL};
@@ -1908,7 +1908,7 @@ static int gp_strokes_reproject_exec(bContext *C, wmOperator *op)
if (gps->flag & GP_STROKE_SELECT) {
bGPDspoint *pt;
int i;
float inverse_diff_mat[4][4] = {0.0f};
float inverse_diff_mat[4][4];
/* Compute inverse matrix for unapplying parenting once instead of doing per-point */
/* TODO: add this bit to the iteration macro? */