Cleanup: spelling in comments (make check_spelling_*)

This commit is contained in:
Campbell Barton
2025-04-12 19:21:41 +10:00
parent 10e1aaf02c
commit 5affe5fc6d
14 changed files with 22 additions and 22 deletions

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@@ -1590,7 +1590,7 @@ endif()
# set the endian define
if(MSVC)
# for some reason this fails on msvc
# For some reason this fails on MSVC.
add_definitions(-D__LITTLE_ENDIAN__)
# OSX-Note: as we do cross-compiling with specific set architecture,
@@ -2429,7 +2429,7 @@ elseif(CMAKE_C_COMPILER_ID STREQUAL "Intel")
string(APPEND C_WARNINGS " -wd188,186,144,913,556,858,597,177,1292,167,279,592,94,2722,3199")
string(APPEND CXX_WARNINGS " -wd188,186,144,913,556,858,597,177,1292,167,279,592,94,2722,3199")
elseif(CMAKE_C_COMPILER_ID STREQUAL "MSVC")
# most msvc warnings are C & C++
# Most MSVC warnings are C & C++.
set(_WARNINGS
# warning level:
"/W3"

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@@ -550,7 +550,7 @@ macro(TEST_SSE_SUPPORT
if(CMAKE_COMPILER_IS_GNUCC OR (CMAKE_C_COMPILER_ID MATCHES "Clang"))
set(${_sse42_flags} "-march=x86-64-v2")
elseif(MSVC)
# msvc has no specific build flags for SSE42, but when using intrinsics it will
# MSVC has no specific build flags for SSE42, but when using intrinsics it will
# generate the right instructions.
set(${_sse42_flags} "")
elseif(CMAKE_C_COMPILER_ID STREQUAL "Intel")

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@@ -213,7 +213,7 @@ if(WITH_COMPILER_ASAN AND MSVC AND NOT MSVC_CLANG)
endif()
# C++ standards conformace
# C++ standards conformance
# /permissive- : Available from MSVC 15.5 (1912) and up. Enables standards-confirming compiler
# behavior. Required until the project is marked as c++20.
# /Zc:__cplusplus : Available from MSVC 15.7 (1914) and up. Ensures correct value of the __cplusplus
@@ -403,7 +403,7 @@ set(ZLIB_INCLUDE_DIR ${LIBDIR}/zlib/include)
set(ZLIB_LIBRARY ${LIBDIR}/zlib/lib/libz_st.lib)
set(ZLIB_DIR ${LIBDIR}/zlib)
windows_find_package(ZLIB) # we want to find before finding things that depend on it like png
windows_find_package(ZLIB) # We want to find before finding things that depend on it like PNG.
windows_find_package(PNG)
if(NOT PNG_FOUND)
warn_hardcoded_paths(libpng)
@@ -1351,8 +1351,8 @@ if(WITH_CYCLES AND (WITH_CYCLES_DEVICE_ONEAPI OR (WITH_CYCLES_EMBREE AND EMBREE_
)
endif()
# Add the msvc directory to the path so when building with ASAN enabled tools such as
# msgfmt which run before the install phase can find the asan shared libraries.
# Add the MSVC directory to the path so when building with ASAN enabled tools such as
# `msgfmt` which run before the install phase can find the asan shared libraries.
get_filename_component(_msvc_path ${CMAKE_C_COMPILER} DIRECTORY)
# Environment variables to run precompiled executables that needed libraries.
list(JOIN PLATFORM_BUNDLED_LIBRARY_DIRS ";" _library_paths)

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@@ -261,8 +261,8 @@ class DNACatalogHTML:
def WriteToCSS(self, handle):
'''
Write the Cascading stylesheet template to the handle
It is expected that the handle is a Filehandle
Write the Cascading style-sheet template to the handle
It is expected that the handle is a File-handle.
'''
css = """
@CHARSET "ISO-8859-1";

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@@ -302,7 +302,7 @@ void Scene::device_update(Device *device_, Progress &progress)
}
/* Images last, as they should be more likely to use host memory fallback than geometry.
* Some images may have been uploaded early for displacemnet already at this point. */
* Some images may have been uploaded early for displacement already at this point. */
progress.set_status("Updating Images");
image_manager->device_update(device, this, progress);
@@ -346,7 +346,7 @@ void Scene::device_update(Device *device_, Progress &progress)
return;
}
/* Update lookup tabes a second time for film tables. */
/* Update lookup tables a second time for film tables. */
progress.set_status("Updating Lookup Tables");
lookup_tables->device_update(device, &dscene, this);

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@@ -311,7 +311,7 @@ RenderWork Session::run_update_for_next_iteration()
/* Update scene */
const bool reset_scene = update_scene(delayed_reset_.do_reset);
/* Update buffers for new paramters. After scene update which influences the passes used. */
/* Update buffers for new parameters. After scene update which influences the passes used. */
bool have_tiles = true;
bool switched_to_new_tile = false;

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@@ -320,7 +320,7 @@ void GHOST_XrGraphicsBindingVulkanD3D::submitToSwapchainImage(
ID3D11Texture2D *texture = nullptr;
d3d_device->CreateTexture2D(&desc, &data, &texture);
/* Copy subresource of the uploaded texture to the swapchain texture. */
/* Copy sub-resource of the uploaded texture to the swap-chain texture. */
d3d_device_ctx->CopySubresourceRegion(
d3d_swapchain_image.texture, 0, draw_info.ofsx, draw_info.ofsy, 0, texture, 0, nullptr);

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@@ -312,9 +312,9 @@ class CommitInfo:
command = ['git', 'show', '-s', '--format=%B', self.hash]
command_output = subprocess.run(command, capture_output=True).stdout.decode('utf-8')
# Find every instance of SPACE#NUMBER. These are the report that the commit claims to fix.
# We are looking for the SPACE part because otherwise commits that fix issues in other repos,
# E.g. Fix blender/blender-maunal#NUMBER, will be picked out for processing.
# Find every instance of `SPACE#NUMBER`. These are the report that the commit claims to fix.
# We are looking for the `SPACE` part because otherwise commits that fix issues in other repositories,
# E.g. Fix `blender/blender-manual#NUMBER`, will be picked out for processing.
match = re.findall(r'\s#+(\d+)', command_output)
if match:
self.fixed_reports = match

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@@ -25,7 +25,7 @@ static bool delta_dir(const float3 &pos, const float3 &next, float3 &r_delta_dir
/**
* Computes an approximate tangent from the normalized sum from
* the direction vectors to neighbouring points on the curve.
* the direction vectors to neighboring points on the curve.
*/
static float3 direction_bisect(const float3 &pos,
const float3 &next,

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@@ -190,7 +190,7 @@ Relation *Depsgraph::add_new_relation(Node *from, Node *to, const char *descript
}
#endif
/* Create new relation, and add it to the graph. The type must be trivially destructable for
/* Create new relation, and add it to the graph. The type must be trivially destructible for
* `.release()` to be okay. If it weren't, we could store the relations with #destruct_ptr on
* either the `inlinks` or `outlinks`. But since so many #Relation structs are allocated, it's
* probably better for it be a simple type anyway. */

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@@ -69,7 +69,7 @@ void storage_fetch(const AssetLibraryReference *library_reference, const bContex
/**
* Invoke asset list reading, guaranteed to execute on the same thread.
*
* \see #storage_fetch for an async version.
* \see #storage_fetch for an asynchronous version.
*/
void storage_fetch_blocking(const AssetLibraryReference &library_reference, const bContext &C);
bool is_loaded(const AssetLibraryReference *library_reference);

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@@ -60,7 +60,7 @@ static wmOperatorStatus brush_asset_activate_exec(bContext *C, wmOperator *op)
/* As asset loading can take upwards of a few minutes on production libraries, we typically
* do not want this to execute in a blocking fashion. However, for testing / profiling
* purposes, this is an acceptable workaround for now until a proper python API is created
* for this usecase. */
* for this use case. */
asset::list::storage_fetch_blocking(asset_system::all_library_reference(), *C);
}
const asset_system::AssetRepresentation *asset =

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@@ -20,7 +20,7 @@ class Node;
namespace blender::ed::sculpt_paint {
/** Represents the result of one or more bvh queries to find a brush's affected nodes. */
/** Represents the result of one or more BVH queries to find a brush's affected nodes. */
struct NodeMaskResult {
IndexMask node_mask;

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@@ -599,7 +599,7 @@ static Mathutils_Callback mathutils_rna_array_cb = {
(BaseMathSetIndexFunc)mathutils_rna_vector_set_index,
};
/* bpyrna matrix callbacks */
/* BPY/RNA matrix callbacks. */
static uchar mathutils_rna_matrix_cb_index = -1; /* Index for our callbacks. */
static int mathutils_rna_matrix_get(BaseMathObject *bmo, int /*subtype*/)