Cleanup: typos in comments
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@@ -304,7 +304,7 @@ void NodeGraph::add_proxies_group(const CompositorContext &context,
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/* missing node group datablock can happen with library linking */
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if (!b_group_tree) {
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/* This error case its handled in convertToOperations()
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* so we don't get un-convertred sockets. */
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* so we don't get un-converted sockets. */
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return;
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}
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@@ -2211,7 +2211,7 @@ static int view3d_select_exec(bContext *C, wmOperator *op)
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}
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}
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/* passthrough allows tweaks
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/* Pass-through allows tweaks
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* FINISHED to signal one operator worked
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* */
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if (retval) {
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@@ -1367,8 +1367,9 @@ class ViewEdge : public Interface1D {
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virtual Interface0DIterator verticesEnd();
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/*! Returns an Interface0DIterator to iterate over the points of this ViewEdge at a given
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* resolution. The returned Interface0DIterator points on the first Point of the ViewEdge. \param
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* t: the sampling value.
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* resolution. The returned Interface0DIterator points on the first Point of the ViewEdge.
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* \param t:
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* the sampling value.
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*/
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virtual Interface0DIterator pointsBegin(float t = 0.0f);
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@@ -1474,7 +1474,7 @@ typedef struct ToolSettings {
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/** Lock marker editing. */
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char lock_markers;
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/**aUto normalizing mode in wpain.t*/
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/** Auto normalizing mode in wpaint. */
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char auto_normalize;
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/** Paint multiple bones in wpaint. */
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char multipaint;
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@@ -276,13 +276,13 @@ typedef struct SmokeDomainSettings {
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/* flags */
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enum {
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/**old style emission*/
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/** Old style emission. */
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MOD_SMOKE_FLOW_ABSOLUTE = (1 << 1),
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/** passes particles speed to the smoke */
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/** Passes particles speed to the smoke. */
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MOD_SMOKE_FLOW_INITVELOCITY = (1 << 2),
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/** use texture to control emission speed */
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/** Use texture to control emission speed. */
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MOD_SMOKE_FLOW_TEXTUREEMIT = (1 << 3),
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/** use specific size for particles instead of closest cell */
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/** Use specific size for particles instead of closest cell. */
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MOD_SMOKE_FLOW_USE_PART_SIZE = (1 << 4),
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};
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