Windows ARM64: GPU Subdivision: Re-enable on Qualcomm GPUs
In light of recent changes by Jeroen, #124515 seems to have been resolved properly, rather then using this workaround. This also sidesteps the issue seen in #136633 which only happens when GPU sibdiv is disabled. Pull Request: https://projects.blender.org/blender/blender/pulls/136678
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@@ -88,12 +88,6 @@ static bool is_subdivision_evaluation_possible_on_gpu()
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return false;
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}
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/* Now that we know it is OpenGL, check for Qualcomm GPUs,
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* which GPU subdiv is broken on some of (#124515) */
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if (GPU_type_matches_ex(GPU_DEVICE_QUALCOMM, GPU_OS_WIN, GPU_DRIVER_ANY, GPU_BACKEND_OPENGL)) {
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return false;
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}
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if (GPU_max_compute_shader_storage_blocks() < MAX_GPU_SUBDIV_SSBOS) {
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return false;
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}
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