Merge branch 'blender-v2.92-release'
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@@ -1156,8 +1156,9 @@ static void gpencil_stroke_from_buffer(tGPDfill *tgpf)
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ToolSettings *ts = tgpf->scene->toolsettings;
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const char align_flag = ts->gpencil_v3d_align;
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const bool is_depth = (bool)(align_flag & (GP_PROJECT_DEPTH_VIEW | GP_PROJECT_DEPTH_STROKE));
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const bool is_camera = (bool)(ts->gp_sculpt.lock_axis == 0) &&
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(tgpf->rv3d->persp == RV3D_CAMOB) && (!is_depth);
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const bool is_lock_axis_view = (bool)(ts->gp_sculpt.lock_axis == 0);
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const bool is_camera = is_lock_axis_view && (tgpf->rv3d->persp == RV3D_CAMOB) && (!is_depth);
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Brush *brush = BKE_paint_brush(&ts->gp_paint->paint);
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if (brush == NULL) {
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return;
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@@ -1285,7 +1286,7 @@ static void gpencil_stroke_from_buffer(tGPDfill *tgpf)
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}
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/* If camera view or view projection, reproject flat to view to avoid perspective effect. */
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if ((align_flag & GP_PROJECT_VIEWSPACE) || is_camera) {
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if (((align_flag & GP_PROJECT_VIEWSPACE) && is_lock_axis_view) || is_camera) {
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ED_gpencil_project_stroke_to_view(tgpf->C, tgpf->gpl, gps);
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}
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@@ -939,10 +939,10 @@ static void gpencil_stroke_newfrombuffer(tGPsdata *p)
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RegionView3D *rv3d = p->region->regiondata;
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const int def_nr = obact->actdef - 1;
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const bool have_weight = (bool)BLI_findlink(&obact->defbase, def_nr);
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const char *align_flag = &ts->gpencil_v3d_align;
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const bool is_depth = (bool)(*align_flag & (GP_PROJECT_DEPTH_VIEW | GP_PROJECT_DEPTH_STROKE));
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const bool is_camera = (bool)(ts->gp_sculpt.lock_axis == 0) && (rv3d->persp == RV3D_CAMOB) &&
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(!is_depth);
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const char align_flag = ts->gpencil_v3d_align;
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const bool is_depth = (bool)(align_flag & (GP_PROJECT_DEPTH_VIEW | GP_PROJECT_DEPTH_STROKE));
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const bool is_lock_axis_view = (bool)(ts->gp_sculpt.lock_axis == 0);
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const bool is_camera = is_lock_axis_view && (rv3d->persp == RV3D_CAMOB) && (!is_depth);
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int totelem;
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/* For very low pressure at the end, truncate stroke. */
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@@ -1087,7 +1087,7 @@ static void gpencil_stroke_newfrombuffer(tGPsdata *p)
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}
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/* If camera view or view projection, reproject flat to view to avoid perspective effect. */
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if ((*p->align_flag & GP_PROJECT_VIEWSPACE) || is_camera) {
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if (((align_flag & GP_PROJECT_VIEWSPACE) && is_lock_axis_view) || is_camera) {
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ED_gpencil_project_stroke_to_view(p->C, p->gpl, gps);
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}
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}
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@@ -1236,7 +1236,7 @@ static void gpencil_stroke_newfrombuffer(tGPsdata *p)
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/* change position relative to parent object */
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gpencil_apply_parent(depsgraph, obact, gpl, gps);
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/* If camera view or view projection, reproject flat to view to avoid perspective effect. */
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if ((*p->align_flag & GP_PROJECT_VIEWSPACE) || is_camera) {
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if (((align_flag & GP_PROJECT_VIEWSPACE) && is_lock_axis_view) || is_camera) {
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ED_gpencil_project_stroke_to_view(p->C, p->gpl, gps);
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}
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@@ -717,8 +717,8 @@ static void gpencil_primitive_update_strokes(bContext *C, tGPDprimitive *tgpi)
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int depth_margin = (ts->gpencil_v3d_align & GP_PROJECT_DEPTH_STROKE) ? 4 : 0;
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const char align_flag = ts->gpencil_v3d_align;
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bool is_depth = (bool)(align_flag & (GP_PROJECT_DEPTH_VIEW | GP_PROJECT_DEPTH_STROKE));
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const bool is_camera = (bool)(ts->gp_sculpt.lock_axis == 0) &&
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(tgpi->rv3d->persp == RV3D_CAMOB) && (!is_depth);
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const bool is_lock_axis_view = (bool)(ts->gp_sculpt.lock_axis == 0);
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const bool is_camera = is_lock_axis_view && (tgpi->rv3d->persp == RV3D_CAMOB) && (!is_depth);
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if (tgpi->type == GP_STROKE_BOX) {
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tgpi->tot_edges--;
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@@ -1082,7 +1082,7 @@ static void gpencil_primitive_update_strokes(bContext *C, tGPDprimitive *tgpi)
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}
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/* If camera view or view projection, reproject flat to view to avoid perspective effect. */
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if ((align_flag & GP_PROJECT_VIEWSPACE) || is_camera) {
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if (((align_flag & GP_PROJECT_VIEWSPACE) && is_lock_axis_view) || is_camera) {
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ED_gpencil_project_stroke_to_view(C, tgpi->gpl, gps);
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}
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