Fix #35583 Smooth brush ignores hidden parts

The bug only exists for multires smoothing. Other cases were handled by
BKE_pbvh_vertex_iter_begin, which culled hidden parts accordingly. Added
a manual check on the multires smoothing code.
This commit is contained in:
Antony Riakiotakis
2013-06-26 11:39:48 +00:00
parent d5fd3b3688
commit 5eda86a678

View File

@@ -1528,6 +1528,7 @@ static void do_multires_smooth_brush(Sculpt *sd, SculptSession *ss, PBVHNode *no
float *tmpgrid_mask, *tmprow_mask;
int v1, v2, v3, v4;
int thread_num;
BLI_bitmap *grid_hidden;
int *grid_indices, totgrid, gridsize, i, x, y;
sculpt_brush_test_init(ss, &test);
@@ -1538,6 +1539,8 @@ static void do_multires_smooth_brush(Sculpt *sd, SculptSession *ss, PBVHNode *no
NULL, &gridsize, &griddata, &gridadj);
BKE_pbvh_get_grid_key(ss->pbvh, &key);
grid_hidden = BKE_pbvh_grid_hidden(ss->pbvh);
thread_num = 0;
#ifdef _OPENMP
if (sd->flags & SCULPT_USE_OPENMP)
@@ -1549,8 +1552,10 @@ static void do_multires_smooth_brush(Sculpt *sd, SculptSession *ss, PBVHNode *no
tmprow_mask = ss->cache->tmprow_mask[thread_num];
for (i = 0; i < totgrid; ++i) {
data = griddata[grid_indices[i]];
adj = &gridadj[grid_indices[i]];
int gi = grid_indices[i];
BLI_bitmap gh = grid_hidden[gi];
data = griddata[gi];
adj = &gridadj[gi];
if (smooth_mask)
memset(tmpgrid_mask, 0, sizeof(float) * gridsize * gridsize);
@@ -1611,6 +1616,11 @@ static void do_multires_smooth_brush(Sculpt *sd, SculptSession *ss, PBVHNode *no
float *mask;
int index;
if (gh) {
if (BLI_BITMAP_GET(gh, y * gridsize + x))
continue;
}
if (x == 0 && adj->index[0] == -1)
continue;