Cleanup: remove various unused defines
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@@ -165,7 +165,6 @@ float effector_falloff(struct EffectorData *eff,
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/* EffectedPoint->flag */
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#define PE_WIND_AS_SPEED 1
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#define PE_DYNAMIC_ROTATION 2
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#define PE_USE_NORMAL_DATA 4
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/* EffectorData->flag */
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@@ -173,8 +172,6 @@ float effector_falloff(struct EffectorData *eff,
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/* ======== Simulation Debugging ======== */
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#define SIM_DEBUG_HASH_BASE 5381
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unsigned int BKE_sim_debug_data_hash(int i);
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unsigned int BKE_sim_debug_data_hash_combine(unsigned int kx, unsigned int ky);
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@@ -244,13 +244,6 @@ int *BKE_mesh_calc_smoothgroups(const struct MEdge *medge,
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int *r_totgroup,
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const bool use_bitflags);
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/* No good (portable) way to have exported inlined functions... */
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#define BKE_MESH_TESSFACE_VINDEX_ORDER(_mf, _v) \
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((CHECK_TYPE_INLINE(_mf, MFace *), CHECK_TYPE_INLINE(&(_v), unsigned int *)), \
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((_mf->v1 == _v) ? \
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0 : \
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(_mf->v2 == _v) ? 1 : (_mf->v3 == _v) ? 2 : (_mf->v4 && _mf->v4 == _v) ? 3 : -1))
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/* use on looptri vertex values */
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#define BKE_MESH_TESSTRI_VINDEX_ORDER(_tri, _v) \
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((CHECK_TYPE_ANY( \
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@@ -123,7 +123,6 @@ extern struct DrawEngineType draw_engine_eevee_type;
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} \
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((void)0)
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#define MATERIAL_PREVIEW_MODE_ENABLED(v3d) ((v3d) && (v3d->shading.type == OB_MATERIAL))
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#define LOOK_DEV_OVERLAY_ENABLED(v3d) \
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((v3d) && (v3d->shading.type == OB_MATERIAL) && ((v3d->flag2 & V3D_HIDE_OVERLAYS) == 0) && \
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(v3d->overlay.flag & V3D_OVERLAY_LOOK_DEV))
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@@ -39,7 +39,6 @@ struct GPUBatch;
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struct GPUVertBuf;
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struct GPUVertFormat;
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#define GPENCIL_CACHE_BLOCK_SIZE 8
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#define GPENCIL_MAX_SHGROUPS 65536
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#define GPENCIL_GROUPS_BLOCK_SIZE 1024
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@@ -50,8 +49,6 @@ struct GPUVertFormat;
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#define GPENCIL_COLOR_TEXTURE 1
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#define GPENCIL_COLOR_PATTERN 2
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#define GP_IS_CAMERAVIEW ((rv3d != NULL) && (rv3d->persp == RV3D_CAMOB && v3d->camera))
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/* *********** OBJECTS CACHE *********** */
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typedef struct tGPencilObjectCache_shgrp {
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/** type of blend (regular, add, mult, etc...) */
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@@ -24,9 +24,6 @@
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#ifndef __GIZMO_LIBRARY_INTERN_H__
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#define __GIZMO_LIBRARY_INTERN_H__
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/* distance around which gizmos respond to input (and get highlighted) */
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#define GIZMO_HOTSPOT 14.0f
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/**
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* Data for common interactions. Used in gizmo_library_utils.c functions.
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*/
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@@ -33,13 +33,6 @@ struct SpaceFile;
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struct View2D;
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/* file_draw.c */
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#define TILE_BORDER_X (UI_UNIT_X / 4)
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#define TILE_BORDER_Y (UI_UNIT_Y / 4)
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/* ui geometry */
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#define IMASEL_BUTTONS_HEIGHT (UI_UNIT_Y * 2)
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#define IMASEL_BUTTONS_MARGIN (UI_UNIT_Y / 6)
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#define ATTRIBUTE_COLUMN_PADDING (0.5f * UI_UNIT_X)
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#define SMALL_SIZE_CHECK(_size) ((_size) < 64) /* Related to FileSelectParams.thumbnail_size. */
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@@ -137,6 +130,5 @@ void file_execute_region_panels_register(struct ARegionType *art);
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/* file_utils.c */
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void file_tile_boundbox(const ARegion *ar, FileLayout *layout, const int file, rcti *r_bounds);
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void file_path_existing_or_default_root(char *dir);
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#endif /* __FILE_INTERN_H__ */
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@@ -371,7 +371,6 @@ typedef struct wmNotifier {
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/* NC_LAMP Light */
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#define ND_LIGHTING (40 << 16)
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#define ND_LIGHTING_DRAW (41 << 16)
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#define ND_SKY (42 << 16)
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/* NC_WORLD World */
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#define ND_WORLD_DRAW (45 << 16)
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