Bugfix: in Sequencer, an active image/movie strip also allowed to add Ipos,
causing Blender to crash. (reported by Levon, thanks!) Bugfix: InfoWindow, pulldown menu said "Dump 3D window", whilst this can be any window type... renamed it to "Dump Subwindow" next to "Dump Screen".
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@@ -976,8 +976,10 @@ static void get_ipo_context(short blocktype, ID **from, Ipo **ipo, char *actname
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else if(blocktype==ID_SEQ) {
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extern Sequence *last_seq;
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*from= (ID *)last_seq;
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if(last_seq) *ipo= last_seq->ipo;
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if(last_seq && (last_seq->type & SEQ_EFFECT)) {
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*from= (ID *)last_seq;
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*ipo= last_seq->ipo;
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}
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}
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else if(blocktype==ID_WO) {
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World *wo= G.scene->world;
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@@ -852,7 +852,7 @@ static uiBlock *info_filemenu(void *arg_unused)
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uiDefBut(block, SEPR, 0, "", 0, yco-=6, menuwidth, 6, NULL, 0.0, 0.0, 0, 0, "");
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uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Save Image...|F3", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 6, "");
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uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Dump 3DView|Ctrl F3", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 24, "");
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uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Dump Subwindow|Ctrl F3", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 24, "");
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uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Dump Screen|Ctrl Shift F3", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 25, "");
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#if GAMEBLENDER == 1
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uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Save Runtime...", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 22, "");
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