Tomato Cycles: resolve slowdown introduced by interactive samples view commit

Update samples displayign in the interface once in a whiel only
(currently once in 1 sec). This still keeps rendering interactive
enough for artists and it eliminates slowdown caused by constant
uploading sampels from GPU to host.

This also allowed to get rid of hack with storing render result
in render buffers, due to it's not so big overhead ow to create
render result when sample needs to be updated.

Tests made with different files shows that now render speed is
really close to oroginal speed from before we started hackign
into this stuff.

There still some issues with interactive update when rendering
several render layers, but that seems to be irrelivant to all
this sampels commtis, so woudl look into this as a separate
patch.
This commit is contained in:
Sergey Sharybin
2012-07-25 14:29:14 +00:00
parent 7f354402a7
commit 62df895415
7 changed files with 35 additions and 29 deletions

View File

@@ -176,31 +176,17 @@ static PassType get_pass_type(BL::RenderPass b_pass)
return PASS_NONE;
}
static BL::RenderResult begin_render_result(BL::RenderEngine b_engine, int x, int y, int w, int h, const char *layername, BufferParams *params)
static BL::RenderResult begin_render_result(BL::RenderEngine b_engine, int x, int y, int w, int h, const char *layername)
{
RenderResult *rrp = NULL;
if (params)
rrp = (RenderResult *) params->render_result;
if (!rrp) {
rrp = RE_engine_begin_result((RenderEngine*)b_engine.ptr.data, x, y, w, h, layername);
if (params)
params->render_result = rrp;
}
RenderResult *rrp = RE_engine_begin_result((RenderEngine*)b_engine.ptr.data, x, y, w, h, layername);
PointerRNA rrptr;
RNA_pointer_create(NULL, &RNA_RenderResult, rrp, &rrptr);
return BL::RenderResult(rrptr);
}
static void end_render_result(BL::RenderEngine b_engine, BL::RenderResult b_rr, BufferParams *params, bool cancel = false)
static void end_render_result(BL::RenderEngine b_engine, BL::RenderResult b_rr, bool cancel = false)
{
RE_engine_end_result((RenderEngine*)b_engine.ptr.data, (RenderResult*)b_rr.ptr.data, (int)cancel);
if (params)
params->render_result = NULL;
}
void BlenderSession::do_write_update_render_buffers(RenderBuffers *buffers, bool do_update_only)
@@ -212,7 +198,7 @@ void BlenderSession::do_write_update_render_buffers(RenderBuffers *buffers, bool
int h = params.height;
/* get render result */
BL::RenderResult b_rr = begin_render_result(b_engine, x, y, w, h, b_rlay_name.c_str(), &params);
BL::RenderResult b_rr = begin_render_result(b_engine, x, y, w, h, b_rlay_name.c_str());
/* can happen if the intersected rectangle gives 0 width or height */
if (b_rr.ptr.data == NULL) {
@@ -226,11 +212,12 @@ void BlenderSession::do_write_update_render_buffers(RenderBuffers *buffers, bool
if (do_update_only) {
/* update only needed */
update_render_result(b_rr, b_rlay, buffers);
end_render_result(b_engine, b_rr, true);
}
else {
/* write result */
write_render_result(b_rr, b_rlay, buffers);
end_render_result(b_engine, b_rr, &params);
end_render_result(b_engine, b_rr);
}
}
@@ -262,13 +249,13 @@ void BlenderSession::render()
b_rlay_name = b_iter->name();
/* temporary render result to find needed passes */
BL::RenderResult b_rr = begin_render_result(b_engine, 0, 0, 1, 1, b_rlay_name.c_str(), NULL);
BL::RenderResult b_rr = begin_render_result(b_engine, 0, 0, 1, 1, b_rlay_name.c_str());
BL::RenderResult::layers_iterator b_single_rlay;
b_rr.layers.begin(b_single_rlay);
/* layer will be missing if it was disabled in the UI */
if(b_single_rlay == b_rr.layers.end()) {
end_render_result(b_engine, b_rr, NULL, true);
end_render_result(b_engine, b_rr, true);
continue;
}
@@ -295,7 +282,7 @@ void BlenderSession::render()
}
/* free result without merging */
end_render_result(b_engine, b_rr, NULL, true);
end_render_result(b_engine, b_rr, true);
buffer_params.passes = passes;
scene->film->tag_passes_update(scene, passes);

View File

@@ -167,7 +167,7 @@ public:
}
}
task.update_tile_sample(tile);
task.update_progress(tile);
}
}
else
@@ -189,7 +189,7 @@ public:
}
}
task.update_tile_sample(tile);
task.update_progress(tile);
}
}

View File

@@ -842,7 +842,7 @@ public:
}
path_trace(tile, sample);
task->update_tile_sample(tile);
task->update_progress(tile);
}
task->release_tile(tile);

View File

@@ -22,6 +22,7 @@
#include "device_task.h"
#include "util_algorithm.h"
#include "util_time.h"
CCL_NAMESPACE_BEGIN
@@ -33,6 +34,7 @@ DeviceTask::DeviceTask(Type type_)
shader_input(0), shader_output(0),
shader_eval_type(0), shader_x(0), shader_w(0)
{
last_update_time = time_dt();
}
void DeviceTask::split_max_size(list<DeviceTask>& tasks, int max_size)
@@ -88,5 +90,21 @@ void DeviceTask::split(list<DeviceTask>& tasks, int num)
}
}
void DeviceTask::update_progress(RenderTile &rtile)
{
if (type != PATH_TRACE)
return;
if (update_tile_sample) {
double current_time = time_dt();
if (current_time - last_update_time >= 1.0f) {
update_tile_sample(rtile);
last_update_time = current_time;
}
}
}
CCL_NAMESPACE_END

View File

@@ -57,10 +57,15 @@ public:
void split(list<DeviceTask>& tasks, int num);
void split_max_size(list<DeviceTask>& tasks, int max_size);
void update_progress(RenderTile &rtile);
boost::function<bool(Device *device, RenderTile&)> acquire_tile;
boost::function<void(RenderTile&)> update_tile_sample;
boost::function<void(RenderTile&)> release_tile;
boost::function<bool(void)> get_cancel;
protected:
double last_update_time;
};
CCL_NAMESPACE_END

View File

@@ -44,8 +44,6 @@ BufferParams::BufferParams()
full_width = 0;
full_height = 0;
render_result = NULL;
Pass::add(PASS_COMBINED, passes);
}

View File

@@ -52,8 +52,6 @@ public:
/* passes */
vector<Pass> passes;
void *render_result;
/* functions */
BufferParams();