Cleanup: move comments above definitions, use enum
For clang-format not to wrap definitions.
This commit is contained in:
@@ -109,14 +109,14 @@ enum {
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/* uiBlock->direction */
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enum {
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UI_DIR_UP = (1 << 0),
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UI_DIR_DOWN = (1 << 1),
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UI_DIR_LEFT = (1 << 2),
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UI_DIR_RIGHT = (1 << 3),
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UI_DIR_CENTER_X = (1 << 4),
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UI_DIR_CENTER_Y = (1 << 5),
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UI_DIR_UP = 1 << 0,
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UI_DIR_DOWN = 1 << 1,
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UI_DIR_LEFT = 1 << 2,
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UI_DIR_RIGHT = 1 << 3,
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UI_DIR_CENTER_X = 1 << 4,
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UI_DIR_CENTER_Y = 1 << 5,
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UI_DIR_ALL = (UI_DIR_UP | UI_DIR_DOWN | UI_DIR_LEFT | UI_DIR_RIGHT),
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UI_DIR_ALL = UI_DIR_UP | UI_DIR_DOWN | UI_DIR_LEFT | UI_DIR_RIGHT,
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};
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#if 0
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@@ -125,77 +125,102 @@ enum {
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#define UI_BLOCK_ROWS 2
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#endif
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/* uiBlock->flag (controls) */
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#define UI_BLOCK_LOOP (1 << 0)
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#define UI_BLOCK_IS_FLIP (1 << 1)
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#define UI_BLOCK_NO_FLIP (1 << 2)
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#define UI_BLOCK_NUMSELECT (1 << 3)
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#define UI_BLOCK_NO_WIN_CLIP (1 << 4) /* don't apply window clipping */ /* was UI_BLOCK_ENTER_OK */
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#define UI_BLOCK_CLIPBOTTOM (1 << 5)
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#define UI_BLOCK_CLIPTOP (1 << 6)
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#define UI_BLOCK_MOVEMOUSE_QUIT (1 << 7)
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#define UI_BLOCK_KEEP_OPEN (1 << 8)
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#define UI_BLOCK_POPUP (1 << 9)
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#define UI_BLOCK_OUT_1 (1 << 10)
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#define UI_BLOCK_SEARCH_MENU (1 << 11)
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#define UI_BLOCK_POPUP_MEMORY (1 << 12)
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#define UI_BLOCK_CLIP_EVENTS (1 << 13) /* stop handling mouse events */
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/** #uiBlock.flag (controls) */
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enum {
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UI_BLOCK_LOOP = 1 << 0,
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UI_BLOCK_IS_FLIP = 1 << 1,
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UI_BLOCK_NO_FLIP = 1 << 2,
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UI_BLOCK_NUMSELECT = 1 << 3,
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/** Don't apply window clipping. */
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UI_BLOCK_NO_WIN_CLIP = 1 << 4,
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UI_BLOCK_CLIPBOTTOM = 1 << 5,
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UI_BLOCK_CLIPTOP = 1 << 6,
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UI_BLOCK_MOVEMOUSE_QUIT = 1 << 7,
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UI_BLOCK_KEEP_OPEN = 1 << 8,
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UI_BLOCK_POPUP = 1 << 9,
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UI_BLOCK_OUT_1 = 1 << 10,
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UI_BLOCK_SEARCH_MENU = 1 << 11,
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UI_BLOCK_POPUP_MEMORY = 1 << 12,
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/* Stop handling mouse events. */
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UI_BLOCK_CLIP_EVENTS = 1 << 13,
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/* block->flag bits 14-17 are identical to but->drawflag bits */
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/* block->flag bits 14-17 are identical to but->drawflag bits */
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#define UI_BLOCK_POPUP_HOLD (1 << 18)
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#define UI_BLOCK_LIST_ITEM (1 << 19)
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#define UI_BLOCK_RADIAL (1 << 20)
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#define UI_BLOCK_POPOVER (1 << 21)
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#define UI_BLOCK_POPOVER_ONCE (1 << 22)
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/** Always show keymaps, even for non-menus. */
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#define UI_BLOCK_SHOW_SHORTCUT_ALWAYS (1 << 23)
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UI_BLOCK_POPUP_HOLD = 1 << 18,
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UI_BLOCK_LIST_ITEM = 1 << 19,
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UI_BLOCK_RADIAL = 1 << 20,
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UI_BLOCK_POPOVER = 1 << 21,
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UI_BLOCK_POPOVER_ONCE = 1 << 22,
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/** Always show keymaps, even for non-menus. */
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UI_BLOCK_SHOW_SHORTCUT_ALWAYS = 1 << 23,
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};
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/* uiPopupBlockHandle->menuretval */
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#define UI_RETURN_CANCEL (1 << 0) /* cancel all menus cascading */
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#define UI_RETURN_OK (1 << 1) /* choice made */
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#define UI_RETURN_OUT (1 << 2) /* left the menu */
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#define UI_RETURN_OUT_PARENT (1 << 3) /* let the parent handle this event */
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#define UI_RETURN_UPDATE (1 << 4) /* update the button that opened */
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#define UI_RETURN_POPUP_OK (1 << 5) /* popup is ok to be handled */
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/** #uiPopupBlockHandle.menuretval */
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enum {
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/** Cancel all menus cascading. */
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UI_RETURN_CANCEL = 1 << 0,
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/** Choice made. */
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UI_RETURN_OK = 1 << 1,
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/** Left the menu. */
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UI_RETURN_OUT = 1 << 2,
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/** Let the parent handle this event. */
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UI_RETURN_OUT_PARENT = 1 << 3,
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/** Update the button that opened. */
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UI_RETURN_UPDATE = 1 << 4,
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/** Popup is ok to be handled. */
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UI_RETURN_POPUP_OK = 1 << 5,
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};
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/* panel controls */
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#define UI_PNL_SOLID (1 << 1)
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#define UI_PNL_CLOSE (1 << 5)
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#define UI_PNL_SCALE (1 << 9)
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enum {
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UI_PNL_SOLID = 1 << 1,
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UI_PNL_CLOSE = 1 << 5,
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UI_PNL_SCALE = 1 << 9,
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};
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/* but->flag - general state flags. */
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enum {
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/* warning, the first 6 flags are internal */
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UI_BUT_ICON_SUBMENU = (1 << 6),
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UI_BUT_ICON_PREVIEW = (1 << 7),
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/** warning, the first 6 flags are internal. */
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UI_BUT_ICON_SUBMENU = 1 << 6,
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UI_BUT_ICON_PREVIEW = 1 << 7,
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UI_BUT_NODE_LINK = (1 << 8),
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UI_BUT_NODE_ACTIVE = (1 << 9),
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UI_BUT_DRAG_LOCK = (1 << 10),
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UI_BUT_DISABLED = (1 << 11), /* grayed out and uneditable */
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UI_BUT_COLOR_LOCK = (1 << 12),
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UI_BUT_ANIMATED = (1 << 13),
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UI_BUT_ANIMATED_KEY = (1 << 14),
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UI_BUT_DRIVEN = (1 << 15),
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UI_BUT_REDALERT = (1 << 16),
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UI_BUT_INACTIVE = (1 << 17), /* grayed out but still editable */
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UI_BUT_LAST_ACTIVE = (1 << 18),
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UI_BUT_UNDO = (1 << 19),
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UI_BUT_IMMEDIATE = (1 << 20),
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UI_BUT_NO_UTF8 = (1 << 21),
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UI_BUT_NODE_LINK = 1 << 8,
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UI_BUT_NODE_ACTIVE = 1 << 9,
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UI_BUT_DRAG_LOCK = 1 << 10,
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/** grayed out and uneditable */
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UI_BUT_DISABLED = 1 << 11,
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UI_BUT_COLOR_LOCK = 1 << 12,
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UI_BUT_ANIMATED = 1 << 13,
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UI_BUT_ANIMATED_KEY = 1 << 14,
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UI_BUT_DRIVEN = 1 << 15,
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UI_BUT_REDALERT = 1 << 16,
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/** grayed out but still editable */
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UI_BUT_INACTIVE = 1 << 17,
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UI_BUT_LAST_ACTIVE = 1 << 18,
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UI_BUT_UNDO = 1 << 19,
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UI_BUT_IMMEDIATE = 1 << 20,
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UI_BUT_NO_UTF8 = 1 << 21,
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UI_BUT_VEC_SIZE_LOCK = (1 << 22), /* used to flag if color hsv-circle should keep luminance */
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UI_BUT_COLOR_CUBIC = (1 << 23), /* cubic saturation for the color wheel */
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UI_BUT_LIST_ITEM = (1 << 24), /* This but is "inside" a list item (currently used to change theme colors). */
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UI_BUT_DRAG_MULTI = (1 << 25), /* edit this button as well as the active button (not just dragging) */
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/** used to flag if color hsv-circle should keep luminance */
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UI_BUT_VEC_SIZE_LOCK = 1 << 22,
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/** cubic saturation for the color wheel */
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UI_BUT_COLOR_CUBIC = 1 << 23,
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/** This but is "inside" a list item (currently used to change theme colors). */
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UI_BUT_LIST_ITEM = 1 << 24,
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/** edit this button as well as the active button (not just dragging) */
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UI_BUT_DRAG_MULTI = 1 << 25,
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UI_BUT_HAS_SEP_CHAR = (1 << 27), /* but->str contains UI_SEP_CHAR, used for key shortcuts */
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UI_BUT_UPDATE_DELAY = (1 << 28), /* don't run updates while dragging (needed in rare cases). */
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UI_BUT_TEXTEDIT_UPDATE = (1 << 29), /* when widget is in textedit mode, update value on each char stroke */
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UI_BUT_VALUE_CLEAR = (1 << 30), /* show 'x' icon to clear/unlink value of text or search button */
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/** #uiBut.str contains #UI_SEP_CHAR, used for key shortcuts */
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UI_BUT_HAS_SEP_CHAR = 1 << 27,
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/** Don't run updates while dragging (needed in rare cases). */
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UI_BUT_UPDATE_DELAY = 1 << 28,
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/** When widget is in textedit mode, update value on each char stroke */
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UI_BUT_TEXTEDIT_UPDATE = 1 << 29,
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/** Show 'x' icon to clear/unlink value of text or search button. */
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UI_BUT_VALUE_CLEAR = 1 << 30,
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UI_BUT_OVERRIDEN = (1u << 31u), /* RNA property of the button is overridden from linked reference data. */
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/** RNA property of the button is overridden from linked reference data. */
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UI_BUT_OVERRIDEN = 1u << 31u,
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};
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#define UI_PANEL_WIDTH 340
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@@ -209,39 +234,48 @@ enum {
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* (except for the 'align' ones)!
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*/
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enum {
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/* Text and icon alignment (by default, they are centered). */
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UI_BUT_TEXT_LEFT = (1 << 1),
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UI_BUT_ICON_LEFT = (1 << 2),
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UI_BUT_TEXT_RIGHT = (1 << 3),
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/* Prevent the button to show any tooltip. */
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UI_BUT_NO_TOOLTIP = (1 << 4),
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/** Text and icon alignment (by default, they are centered). */
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UI_BUT_TEXT_LEFT = 1 << 1,
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UI_BUT_ICON_LEFT = 1 << 2,
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UI_BUT_TEXT_RIGHT = 1 << 3,
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/** Prevent the button to show any tooltip. */
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UI_BUT_NO_TOOLTIP = 1 << 4,
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/* Button align flag, for drawing groups together.
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* Used in 'uiBlock.flag', take care! */
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UI_BUT_ALIGN_TOP = (1 << 14),
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UI_BUT_ALIGN_LEFT = (1 << 15),
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UI_BUT_ALIGN_RIGHT = (1 << 16),
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UI_BUT_ALIGN_DOWN = (1 << 17),
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UI_BUT_ALIGN = (UI_BUT_ALIGN_TOP | UI_BUT_ALIGN_LEFT | UI_BUT_ALIGN_RIGHT | UI_BUT_ALIGN_DOWN),
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UI_BUT_ALIGN_TOP = 1 << 14,
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UI_BUT_ALIGN_LEFT = 1 << 15,
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UI_BUT_ALIGN_RIGHT = 1 << 16,
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UI_BUT_ALIGN_DOWN = 1 << 17,
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UI_BUT_ALIGN = UI_BUT_ALIGN_TOP | UI_BUT_ALIGN_LEFT | UI_BUT_ALIGN_RIGHT | UI_BUT_ALIGN_DOWN,
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/* end bits shared with 'uiBlock.flag' */
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/* Warning - HACK! Needed for buttons which are not TOP/LEFT aligned, but have some top/left corner stitched to some
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* other TOP/LEFT-aligned button, because of 'corrective' hack in widget_roundbox_set()... */
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UI_BUT_ALIGN_STITCH_TOP = (1 << 18),
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UI_BUT_ALIGN_STITCH_LEFT = (1 << 19),
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UI_BUT_ALIGN_ALL = (UI_BUT_ALIGN | UI_BUT_ALIGN_STITCH_TOP | UI_BUT_ALIGN_STITCH_LEFT),
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/**
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* Warning - HACK!
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* Needed for buttons which are not TOP/LEFT aligned,
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* but have some top/left corner stitched to some other TOP/LEFT-aligned button,
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* because of 'corrective' hack in widget_roundbox_set()... */
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UI_BUT_ALIGN_STITCH_TOP = 1 << 18,
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UI_BUT_ALIGN_STITCH_LEFT = 1 << 19,
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UI_BUT_ALIGN_ALL = UI_BUT_ALIGN | UI_BUT_ALIGN_STITCH_TOP | UI_BUT_ALIGN_STITCH_LEFT,
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UI_BUT_BOX_ITEM = (1 << 20), /* This but is "inside" a box item (currently used to change theme colors). */
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/** This but is "inside" a box item (currently used to change theme colors). */
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UI_BUT_BOX_ITEM = 1 << 20,
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UI_BUT_ACTIVE_LEFT = (1 << 21), /* Active left part of number button */
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UI_BUT_ACTIVE_RIGHT = (1 << 22), /* Active right part of number button */
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/** Active left part of number button */
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UI_BUT_ACTIVE_LEFT = 1 << 21,
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/** Active right part of number button */
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UI_BUT_ACTIVE_RIGHT = 1 << 22,
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/* (also used by search buttons to enforce shortcut display for their items). */
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UI_BUT_HAS_SHORTCUT = (1 << 23), /* Button has shortcut text. */
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/** Button has shortcut text. */
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UI_BUT_HAS_SHORTCUT = 1 << 23,
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UI_BUT_ICON_REVERSE = (1 << 24), /* Reverse order of consecutive off/on icons */
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/** Reverse order of consecutive off/on icons */
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UI_BUT_ICON_REVERSE = 1 << 24,
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UI_BUT_ANIMATED_CHANGED = (1 << 25), /* Value is animated, but the current value differs from the animated one. */
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/** Value is animated, but the current value differs from the animated one. */
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UI_BUT_ANIMATED_CHANGED = 1 << 25,
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};
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/* scale fixed button widths by this to account for DPI */
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@@ -270,66 +304,78 @@ typedef enum {
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/* assigned to but->type, OR'd with the flags above when passing args */
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typedef enum {
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UI_BTYPE_BUT = (1 << 9),
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UI_BTYPE_ROW = (2 << 9),
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UI_BTYPE_TEXT = (3 << 9),
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UI_BTYPE_MENU = (4 << 9), /* dropdown list */
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UI_BTYPE_BUT_MENU = (5 << 9),
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UI_BTYPE_NUM = (6 << 9), /* number button */
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UI_BTYPE_NUM_SLIDER = (7 << 9), /* number slider */
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UI_BTYPE_TOGGLE = (8 << 9),
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UI_BTYPE_TOGGLE_N = (9 << 9),
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UI_BTYPE_ICON_TOGGLE = (10 << 9),
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UI_BTYPE_ICON_TOGGLE_N = (11 << 9),
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UI_BTYPE_BUT_TOGGLE = (12 << 9), /* same as regular toggle, but no on/off state displayed */
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UI_BTYPE_CHECKBOX = (13 << 9), /* similar to toggle, display a 'tick' */
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UI_BTYPE_CHECKBOX_N = (14 << 9),
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UI_BTYPE_COLOR = (15 << 9),
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UI_BTYPE_TAB = (16 << 9),
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UI_BTYPE_POPOVER = (17 << 9),
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UI_BTYPE_SCROLL = (18 << 9),
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UI_BTYPE_BLOCK = (19 << 9),
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UI_BTYPE_LABEL = (20 << 9),
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UI_BTYPE_KEY_EVENT = (24 << 9),
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UI_BTYPE_HSVCUBE = (26 << 9),
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UI_BTYPE_PULLDOWN = (27 << 9), /* menu (often used in headers), **_MENU /w different draw-type */
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UI_BTYPE_ROUNDBOX = (28 << 9),
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UI_BTYPE_COLORBAND = (30 << 9),
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UI_BTYPE_UNITVEC = (31 << 9), /* sphere widget (used to input a unit-vector, aka normal) */
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UI_BTYPE_CURVE = (32 << 9),
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UI_BTYPE_LISTBOX = (36 << 9),
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UI_BTYPE_LISTROW = (37 << 9),
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UI_BTYPE_HSVCIRCLE = (38 << 9),
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UI_BTYPE_TRACK_PREVIEW = (40 << 9),
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UI_BTYPE_BUT = 1 << 9,
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UI_BTYPE_ROW = 2 << 9,
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UI_BTYPE_TEXT = 3 << 9,
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/** dropdown list */
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UI_BTYPE_MENU = 4 << 9,
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UI_BTYPE_BUT_MENU = 5 << 9,
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/** number button */
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UI_BTYPE_NUM = 6 << 9,
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/** number slider */
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UI_BTYPE_NUM_SLIDER = 7 << 9,
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UI_BTYPE_TOGGLE = 8 << 9,
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UI_BTYPE_TOGGLE_N = 9 << 9,
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UI_BTYPE_ICON_TOGGLE = 10 << 9,
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UI_BTYPE_ICON_TOGGLE_N = 11 << 9,
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/** same as regular toggle, but no on/off state displayed */
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UI_BTYPE_BUT_TOGGLE = 12 << 9,
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/** similar to toggle, display a 'tick' */
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UI_BTYPE_CHECKBOX = 13 << 9,
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UI_BTYPE_CHECKBOX_N = 14 << 9,
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UI_BTYPE_COLOR = 15 << 9,
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UI_BTYPE_TAB = 16 << 9,
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UI_BTYPE_POPOVER = 17 << 9,
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UI_BTYPE_SCROLL = 18 << 9,
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UI_BTYPE_BLOCK = 19 << 9,
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UI_BTYPE_LABEL = 20 << 9,
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UI_BTYPE_KEY_EVENT = 24 << 9,
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UI_BTYPE_HSVCUBE = 26 << 9,
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/** menu (often used in headers), **_MENU /w different draw-type */
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UI_BTYPE_PULLDOWN = 27 << 9,
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UI_BTYPE_ROUNDBOX = 28 << 9,
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UI_BTYPE_COLORBAND = 30 << 9,
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/** sphere widget (used to input a unit-vector, aka normal) */
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UI_BTYPE_UNITVEC = 31 << 9,
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UI_BTYPE_CURVE = 32 << 9,
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UI_BTYPE_LISTBOX = 36 << 9,
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UI_BTYPE_LISTROW = 37 << 9,
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UI_BTYPE_HSVCIRCLE = 38 << 9,
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UI_BTYPE_TRACK_PREVIEW = 40 << 9,
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/* buttons with value >= UI_BTYPE_SEARCH_MENU don't get undo pushes */
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UI_BTYPE_SEARCH_MENU = (41 << 9),
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UI_BTYPE_EXTRA = (42 << 9),
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UI_BTYPE_HOTKEY_EVENT = (46 << 9),
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UI_BTYPE_IMAGE = (47 << 9), /* non-interactive image, used for splash screen */
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UI_BTYPE_HISTOGRAM = (48 << 9),
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UI_BTYPE_WAVEFORM = (49 << 9),
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UI_BTYPE_VECTORSCOPE = (50 << 9),
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UI_BTYPE_PROGRESS_BAR = (51 << 9),
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UI_BTYPE_NODE_SOCKET = (53 << 9),
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UI_BTYPE_SEPR = (54 << 9),
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UI_BTYPE_SEPR_LINE = (55 << 9),
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UI_BTYPE_SEPR_SPACER = (56 << 9), /* Dynamically fill available space. */
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UI_BTYPE_GRIP = (57 << 9), /* resize handle (resize uilist) */
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/** Buttons with value >= #UI_BTYPE_SEARCH_MENU don't get undo pushes. */
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UI_BTYPE_SEARCH_MENU = 41 << 9,
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UI_BTYPE_EXTRA = 42 << 9,
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UI_BTYPE_HOTKEY_EVENT = 46 << 9,
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/** Non-interactive image, used for splash screen */
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UI_BTYPE_IMAGE = 47 << 9,
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UI_BTYPE_HISTOGRAM = 48 << 9,
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UI_BTYPE_WAVEFORM = 49 << 9,
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UI_BTYPE_VECTORSCOPE = 50 << 9,
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UI_BTYPE_PROGRESS_BAR = 51 << 9,
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UI_BTYPE_NODE_SOCKET = 53 << 9,
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UI_BTYPE_SEPR = 54 << 9,
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UI_BTYPE_SEPR_LINE = 55 << 9,
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/** Dynamically fill available space. */
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UI_BTYPE_SEPR_SPACER = 56 << 9,
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/** Resize handle (resize uilist). */
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UI_BTYPE_GRIP = 57 << 9,
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} eButType;
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#define BUTTYPE (63 << 9)
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/* gradient types, for color picker UI_BTYPE_HSVCUBE etc */
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#define UI_GRAD_SV 0
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#define UI_GRAD_HV 1
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#define UI_GRAD_HS 2
|
||||
#define UI_GRAD_H 3
|
||||
#define UI_GRAD_S 4
|
||||
#define UI_GRAD_V 5
|
||||
/** Gradient types, for color picker #UI_BTYPE_HSVCUBE etc. */
|
||||
enum {
|
||||
UI_GRAD_SV = 0,
|
||||
UI_GRAD_HV = 1,
|
||||
UI_GRAD_HS = 2,
|
||||
UI_GRAD_H = 3,
|
||||
UI_GRAD_S = 4,
|
||||
UI_GRAD_V = 5,
|
||||
|
||||
#define UI_GRAD_V_ALT 9
|
||||
#define UI_GRAD_L_ALT 10
|
||||
UI_GRAD_V_ALT = 9,
|
||||
UI_GRAD_L_ALT = 10,
|
||||
};
|
||||
|
||||
#define UI_PALETTE_COLOR 20
|
||||
|
||||
@@ -359,10 +405,12 @@ void UI_draw_text_underline(int pos_x, int pos_y, int len, int height, const flo
|
||||
void UI_draw_safe_areas(uint pos, float x1, float x2, float y1, float y2,
|
||||
const float title_aspect[2], const float action_aspect[2]);
|
||||
|
||||
/* state for scrolldrawing */
|
||||
#define UI_SCROLL_PRESSED (1 << 0)
|
||||
#define UI_SCROLL_ARROWS (1 << 1)
|
||||
#define UI_SCROLL_NO_OUTLINE (1 << 2)
|
||||
/** State for scrolldrawing. */
|
||||
enum {
|
||||
UI_SCROLL_PRESSED = 1 << 0,
|
||||
UI_SCROLL_ARROWS = 1 << 1,
|
||||
UI_SCROLL_NO_OUTLINE = 1 << 2,
|
||||
};
|
||||
void UI_draw_widget_scroll(struct uiWidgetColors *wcol, const struct rcti *rect, const struct rcti *slider, int state);
|
||||
|
||||
/* Shortening string helper. */
|
||||
@@ -370,20 +418,21 @@ float UI_text_clip_middle_ex(
|
||||
const struct uiFontStyle *fstyle, char *str, float okwidth, const float minwidth,
|
||||
const size_t max_len, const char rpart_sep);
|
||||
|
||||
/* Callbacks
|
||||
/**
|
||||
* Callbacks
|
||||
*
|
||||
* UI_block_func_handle_set/ButmFunc are for handling events through a callback.
|
||||
* HandleFunc gets the retval passed on, and ButmFunc gets a2. The latter is
|
||||
* mostly for compatibility with older code.
|
||||
*
|
||||
* UI_but_func_complete_set is for tab completion.
|
||||
* - #UI_but_func_complete_set is for tab completion.
|
||||
*
|
||||
* uiButSearchFunc is for name buttons, showing a popup with matches
|
||||
* - #uiButSearchFunc is for name buttons, showing a popup with matches
|
||||
*
|
||||
* UI_block_func_set and UI_but_func_set are callbacks run when a button is used,
|
||||
* in case events, operators or RNA are not sufficient to handle the button.
|
||||
* - #UI_block_func_set and UI_but_func_set are callbacks run when a button is used,
|
||||
* in case events, operators or RNA are not sufficient to handle the button.
|
||||
*
|
||||
* UI_but_funcN_set will free the argument with MEM_freeN. */
|
||||
* - #UI_but_funcN_set will free the argument with MEM_freeN. */
|
||||
|
||||
typedef struct uiSearchItems uiSearchItems;
|
||||
|
||||
@@ -422,13 +471,14 @@ bool UI_block_is_empty(const uiBlock *block);
|
||||
|
||||
|
||||
/* interface_region_menu_popup.c */
|
||||
/* Popup Menus
|
||||
/**
|
||||
* Popup Menus
|
||||
*
|
||||
* Functions used to create popup menus. For more extended menus the
|
||||
* UI_popup_menu_begin/End functions can be used to define own items with
|
||||
* the uiItem functions in between. If it is a simple confirmation menu
|
||||
* or similar, popups can be created with a single function call. */
|
||||
|
||||
* or similar, popups can be created with a single function call.
|
||||
*/
|
||||
typedef struct uiPopupMenu uiPopupMenu;
|
||||
|
||||
uiPopupMenu *UI_popup_menu_begin(
|
||||
@@ -705,7 +755,8 @@ void UI_but_string_info_get(struct bContext *C, uiBut *but, ...) ATTR_SENTINEL(0
|
||||
/* Name of the main py op from i18n addon. */
|
||||
#define EDTSRC_I18N_OP_NAME "UI_OT_edittranslation"
|
||||
|
||||
/* Special Buttons
|
||||
/**
|
||||
* Special Buttons
|
||||
*
|
||||
* Buttons with a more specific purpose:
|
||||
* - MenuBut: buttons that popup a menu (in headers usually).
|
||||
@@ -713,21 +764,23 @@ void UI_but_string_info_get(struct bContext *C, uiBut *but, ...) ATTR_SENTINEL(0
|
||||
* - BlockBut: buttons that popup a block with more buttons.
|
||||
* - KeyevtBut: buttons that can be used to turn key events into values.
|
||||
* - PickerButtons: buttons like the color picker (for code sharing).
|
||||
* - AutoButR: RNA property button with type automatically defined. */
|
||||
|
||||
#define UI_ID_RENAME (1 << 0)
|
||||
#define UI_ID_BROWSE (1 << 1)
|
||||
#define UI_ID_ADD_NEW (1 << 2)
|
||||
#define UI_ID_OPEN (1 << 3)
|
||||
#define UI_ID_ALONE (1 << 4)
|
||||
#define UI_ID_DELETE (1 << 5)
|
||||
#define UI_ID_LOCAL (1 << 6)
|
||||
#define UI_ID_AUTO_NAME (1 << 7)
|
||||
#define UI_ID_FAKE_USER (1 << 8)
|
||||
#define UI_ID_PIN (1 << 9)
|
||||
#define UI_ID_PREVIEWS (1 << 10)
|
||||
#define UI_ID_OVERRIDE (1 << 11)
|
||||
#define UI_ID_FULL (UI_ID_RENAME | UI_ID_BROWSE | UI_ID_ADD_NEW | UI_ID_OPEN | UI_ID_ALONE | UI_ID_DELETE | UI_ID_LOCAL)
|
||||
* - AutoButR: RNA property button with type automatically defined.
|
||||
*/
|
||||
enum {
|
||||
UI_ID_RENAME = 1 << 0,
|
||||
UI_ID_BROWSE = 1 << 1,
|
||||
UI_ID_ADD_NEW = 1 << 2,
|
||||
UI_ID_ALONE = 1 << 4,
|
||||
UI_ID_OPEN = 1 << 3,
|
||||
UI_ID_DELETE = 1 << 5,
|
||||
UI_ID_LOCAL = 1 << 6,
|
||||
UI_ID_AUTO_NAME = 1 << 7,
|
||||
UI_ID_FAKE_USER = 1 << 8,
|
||||
UI_ID_PIN = 1 << 9,
|
||||
UI_ID_PREVIEWS = 1 << 10,
|
||||
UI_ID_OVERRIDE = 1 << 11,
|
||||
UI_ID_FULL = UI_ID_RENAME | UI_ID_BROWSE | UI_ID_ADD_NEW | UI_ID_OPEN | UI_ID_ALONE | UI_ID_DELETE | UI_ID_LOCAL,
|
||||
};
|
||||
|
||||
/**
|
||||
* Ways to limit what is displayed in ID-search popup.
|
||||
@@ -778,9 +831,9 @@ typedef enum {
|
||||
/* Return info for uiDefAutoButsRNA */
|
||||
typedef enum {
|
||||
/* Returns when no buttons were added */
|
||||
UI_PROP_BUTS_NONE_ADDED = (1 << 0),
|
||||
UI_PROP_BUTS_NONE_ADDED = 1 << 0,
|
||||
/* Returned when any property failed the custom check callback (check_prop) */
|
||||
UI_PROP_BUTS_ANY_FAILED_CHECK = (1 << 1),
|
||||
UI_PROP_BUTS_ANY_FAILED_CHECK = 1 << 1,
|
||||
} eAutoPropButsReturn;
|
||||
|
||||
uiBut *uiDefAutoButR(uiBlock *block, struct PointerRNA *ptr, struct PropertyRNA *prop, int index, const char *name, int icon, int x1, int y1, int x2, int y2);
|
||||
@@ -913,44 +966,52 @@ void UI_exit(void);
|
||||
* uiBlockCurLayout. */
|
||||
|
||||
/* layout */
|
||||
#define UI_LAYOUT_HORIZONTAL 0
|
||||
#define UI_LAYOUT_VERTICAL 1
|
||||
enum {
|
||||
UI_LAYOUT_HORIZONTAL = 0,
|
||||
UI_LAYOUT_VERTICAL = 1,
|
||||
};
|
||||
|
||||
#define UI_LAYOUT_PANEL 0
|
||||
#define UI_LAYOUT_HEADER 1
|
||||
#define UI_LAYOUT_MENU 2
|
||||
#define UI_LAYOUT_TOOLBAR 3
|
||||
#define UI_LAYOUT_PIEMENU 4
|
||||
#define UI_LAYOUT_VERT_BAR 5
|
||||
enum {
|
||||
UI_LAYOUT_PANEL = 0,
|
||||
UI_LAYOUT_HEADER = 1,
|
||||
UI_LAYOUT_MENU = 2,
|
||||
UI_LAYOUT_TOOLBAR = 3,
|
||||
UI_LAYOUT_PIEMENU = 4,
|
||||
UI_LAYOUT_VERT_BAR = 5,
|
||||
};
|
||||
|
||||
#define UI_UNIT_X ((void)0, U.widget_unit)
|
||||
#define UI_UNIT_Y ((void)0, U.widget_unit)
|
||||
|
||||
#define UI_LAYOUT_ALIGN_EXPAND 0
|
||||
#define UI_LAYOUT_ALIGN_LEFT 1
|
||||
#define UI_LAYOUT_ALIGN_CENTER 2
|
||||
#define UI_LAYOUT_ALIGN_RIGHT 3
|
||||
enum {
|
||||
UI_LAYOUT_ALIGN_EXPAND = 0,
|
||||
UI_LAYOUT_ALIGN_LEFT = 1,
|
||||
UI_LAYOUT_ALIGN_CENTER = 2,
|
||||
UI_LAYOUT_ALIGN_RIGHT = 3,
|
||||
};
|
||||
|
||||
#define UI_ITEM_O_RETURN_PROPS (1 << 0)
|
||||
#define UI_ITEM_R_EXPAND (1 << 1)
|
||||
#define UI_ITEM_R_SLIDER (1 << 2)
|
||||
#define UI_ITEM_R_TOGGLE (1 << 3)
|
||||
#define UI_ITEM_R_ICON_ONLY (1 << 4)
|
||||
#define UI_ITEM_R_EVENT (1 << 5)
|
||||
#define UI_ITEM_R_FULL_EVENT (1 << 6)
|
||||
#define UI_ITEM_R_NO_BG (1 << 7)
|
||||
#define UI_ITEM_R_IMMEDIATE (1 << 8)
|
||||
#define UI_ITEM_O_DEPRESS (1 << 9)
|
||||
#define UI_ITEM_R_COMPACT (1 << 10)
|
||||
enum {
|
||||
UI_ITEM_O_RETURN_PROPS = 1 << 0,
|
||||
UI_ITEM_R_EXPAND = 1 << 1,
|
||||
UI_ITEM_R_SLIDER = 1 << 2,
|
||||
UI_ITEM_R_TOGGLE = 1 << 3,
|
||||
UI_ITEM_R_ICON_ONLY = 1 << 4,
|
||||
UI_ITEM_R_EVENT = 1 << 5,
|
||||
UI_ITEM_R_FULL_EVENT = 1 << 6,
|
||||
UI_ITEM_R_NO_BG = 1 << 7,
|
||||
UI_ITEM_R_IMMEDIATE = 1 << 8,
|
||||
UI_ITEM_O_DEPRESS = 1 << 9,
|
||||
UI_ITEM_R_COMPACT = 1 << 10,
|
||||
};
|
||||
|
||||
#define UI_HEADER_OFFSET ((void)0, 0.4f * UI_UNIT_X)
|
||||
|
||||
/* uiLayoutOperatorButs flags */
|
||||
enum {
|
||||
UI_TEMPLATE_OP_PROPS_SHOW_TITLE = (1 << 0),
|
||||
UI_TEMPLATE_OP_PROPS_SHOW_EMPTY = (1 << 1),
|
||||
UI_TEMPLATE_OP_PROPS_COMPACT = (1 << 2),
|
||||
UI_TEMPLATE_OP_PROPS_HIDE_ADVANCED = (1 << 3),
|
||||
UI_TEMPLATE_OP_PROPS_SHOW_TITLE = 1 << 0,
|
||||
UI_TEMPLATE_OP_PROPS_SHOW_EMPTY = 1 << 1,
|
||||
UI_TEMPLATE_OP_PROPS_COMPACT = 1 << 2,
|
||||
UI_TEMPLATE_OP_PROPS_HIDE_ADVANCED = 1 << 3,
|
||||
};
|
||||
|
||||
/* used for transp checkers */
|
||||
@@ -964,10 +1025,10 @@ enum {
|
||||
* 8------4 */
|
||||
|
||||
enum {
|
||||
UI_CNR_TOP_LEFT = (1 << 0),
|
||||
UI_CNR_TOP_RIGHT = (1 << 1),
|
||||
UI_CNR_BOTTOM_RIGHT = (1 << 2),
|
||||
UI_CNR_BOTTOM_LEFT = (1 << 3),
|
||||
UI_CNR_TOP_LEFT = 1 << 0,
|
||||
UI_CNR_TOP_RIGHT = 1 << 1,
|
||||
UI_CNR_BOTTOM_RIGHT = 1 << 2,
|
||||
UI_CNR_BOTTOM_LEFT = 1 << 3,
|
||||
/* just for convenience */
|
||||
UI_CNR_NONE = 0,
|
||||
UI_CNR_ALL = (UI_CNR_TOP_LEFT | UI_CNR_TOP_RIGHT | UI_CNR_BOTTOM_RIGHT | UI_CNR_BOTTOM_LEFT)
|
||||
|
||||
Reference in New Issue
Block a user