Edit Mesh: Decrease the depth bias on vertices
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@@ -3,7 +3,7 @@ uniform mat3 NormalMatrix;
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uniform mat4 ProjectionMatrix;
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uniform mat4 ModelViewMatrix;
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uniform mat4 ModelViewProjectionMatrix;
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uniform float ofs = 1e-3;
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uniform float ofs = 1e-4;
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in vec3 pos;
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in ivec4 data;
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