Fix confusing (too early) waitcursor when selecting rand fac for fractal

subdivide.
This commit is contained in:
Alexander Ewering
2005-12-12 03:02:29 +00:00
parent e58eecbea5
commit 6c3e8ac2e1

View File

@@ -2083,9 +2083,9 @@ void special_editmenu(void)
break;
case 3:
if(button(&numcuts, 1, 128, "Number of Cuts:")==0) return;
waitcursor(1);
randfac= 10;
if(button(&randfac, 1, 100, "Rand fac:")==0) return;
waitcursor(1);
fac= -( (float)randfac )/100;
esubdivideflag(1, fac, G.scene->toolsettings->editbutflag, numcuts, 0);
BIF_undo_push("Subdivide Fractal");