VSE UI: rename Trim Offset to Slip Offset

The operator was at some point renamed from Trim to Slip,
but not yet in the header text.

Differential Revision: https://developer.blender.org/D7712
This commit is contained in:
Peter Fog
2020-05-28 12:15:41 -04:00
committed by Hans Goudey
parent a099478cad
commit 6cbb56418f

View File

@@ -1652,10 +1652,10 @@ static void sequencer_slip_update_header(Scene *scene, ScrArea *area, SlipData *
if (hasNumInput(&data->num_input)) {
char num_str[NUM_STR_REP_LEN];
outputNumInput(&data->num_input, num_str, &scene->unit);
BLI_snprintf(msg, sizeof(msg), TIP_("Trim offset: %s"), num_str);
BLI_snprintf(msg, sizeof(msg), TIP_("Slip offset: %s"), num_str);
}
else {
BLI_snprintf(msg, sizeof(msg), TIP_("Trim offset: %d"), offset);
BLI_snprintf(msg, sizeof(msg), TIP_("Slip offset: %d"), offset);
}
}