Code clean-up: used copy_m4_m4() and unit_m4() instead of verbose loops.

Based on review comment from Campbell.
This commit is contained in:
Tamito Kajiyama
2013-03-02 23:17:35 +00:00
parent f60c5b8e22
commit 6e5842e5f8

View File

@@ -194,15 +194,9 @@ static void init_camera(Render *re)
freestyle_viewpoint[1] = 0.0;
freestyle_viewpoint[2] = 0.0;
for (int i = 0; i < 4; i++) {
for (int j = 0; j < 4; j++)
freestyle_mv[i][j] = (i == j) ? 1.0 : 0.0;
}
unit_m4(freestyle_mv);
for (int i = 0; i < 4; i++) {
for (int j = 0; j < 4; j++)
freestyle_proj[i][j] = re->winmat[i][j];
}
copy_m4_m4(freestyle_proj, re->winmat);
#if 0
print_m4("mv", freestyle_mv);