GamePlayer seems to be forced to quit pressing "end key".
The code to check for it was very weak... causing apple key to quit it too.
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@@ -120,7 +120,7 @@ bool GPC_KeyboardDevice::ConvertEvent(int incode, int val)
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}
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}
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}
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} else {
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} else if(kxevent==KX_ENDKEY) {
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exit(1);
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}
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return result;
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