Quick Animation Editors Bugfix:
The settings for expanding the set of materials and/or particles on Objects were inverted, resulting in the wrong icon being shown.
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@@ -909,7 +909,6 @@ static int acf_fillmatd_setting_flag(int setting, short *neg)
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switch (setting) {
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case ACHANNEL_SETTING_EXPAND: /* expanded */
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*neg= 1;
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return OB_ADS_SHOWMATS;
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default: /* unsupported */
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@@ -953,7 +952,6 @@ static int acf_fillpartd_setting_flag(int setting, short *neg)
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switch (setting) {
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case ACHANNEL_SETTING_EXPAND: /* expanded */
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*neg= 1;
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return OB_ADS_SHOWPARTS;
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default: /* unsupported */
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