Cleanup: Sculpt: Add todo comments for PBVH data to remove
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@@ -83,14 +83,20 @@ class Node {
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* marking various updates that need to be applied. */
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PBVHNodeFlags flag_ = PBVH_UpdateRedraw;
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/* Used for ray-casting: how close the bounding-box is to the ray point. */
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/**
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* Used for ray-casting: how close the bounding-box is to the ray point.
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* \todo Remove and store elsewhere.
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*/
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float tmin_ = 0.0f;
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/* Used to flash colors of updated node bounding boxes in
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/**
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* Used to flash colors of updated node bounding boxes in
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* debug draw mode (when G.debug_value / bpy.app.debug_value is 889).
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* \todo Remove and store elsewhere.
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*/
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int debug_draw_gen_ = 0;
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/** \todo Move storage of image painting data to #Tree or elsewhere. */
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pixels::NodeData *pixels_ = nullptr;
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};
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@@ -220,6 +226,7 @@ class Tree {
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*/
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BitVector<> visibility_dirty_;
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/** \todo Remove and store elsewhere. */
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float planes_[6][4];
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int num_planes_;
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