Vulkan: Fix Anisotropic Filtering Validation Error
When anisotropic filtering is enabled on a sampler its value must be between 1 and 16. In blender it is possible to set a value lower than 1. 0 actually means that anisotropic filtering is disabled in Blender. This would trigger a validation error in Vulkan. Pull Request: https://projects.blender.org/blender/blender/pulls/117018
This commit is contained in:
@@ -38,11 +38,12 @@ void VKSampler::create(const GPUSamplerState &sampler_state)
|
||||
if (sampler_state.filtering & GPU_SAMPLER_FILTERING_MIPMAP) {
|
||||
sampler_info.mipmapMode = VK_SAMPLER_MIPMAP_MODE_LINEAR;
|
||||
}
|
||||
if (device.physical_device_features_get().samplerAnisotropy == VK_TRUE &&
|
||||
sampler_state.filtering & GPU_SAMPLER_FILTERING_ANISOTROPIC)
|
||||
if ((sampler_state.filtering & GPU_SAMPLER_FILTERING_ANISOTROPIC) &&
|
||||
(U.anisotropic_filter > 1) &&
|
||||
(device.physical_device_features_get().samplerAnisotropy == VK_TRUE))
|
||||
{
|
||||
sampler_info.anisotropyEnable = VK_TRUE;
|
||||
sampler_info.maxAnisotropy = min_ff(1.0f, U.anisotropic_filter);
|
||||
sampler_info.maxAnisotropy = U.anisotropic_filter;
|
||||
}
|
||||
|
||||
/* Extend */
|
||||
|
||||
Reference in New Issue
Block a user