fix [#31694] Circle Selection is ignored within face selection in texture paint mode

This commit is contained in:
Campbell Barton
2012-09-03 10:39:15 +00:00
parent 95f7264014
commit 737f2e8be8

View File

@@ -2268,6 +2268,7 @@ static void paint_facesel_circle_select(ViewContext *vc, int select, const int m
/* bbsel= */ /* UNUSED */ EDBM_backbuf_circle_init(vc, mval[0], mval[1], (short)(rad + 1.0f));
edbm_backbuf_check_and_select_tfaces(me, select == LEFTMOUSE);
EDBM_backbuf_free();
paintface_flush_flags(ob);
}
}