Merge branch 'blender-v3.6-release'

This commit is contained in:
Lukas Stockner
2023-06-08 03:05:19 +02:00

View File

@@ -104,7 +104,7 @@ ccl_device int bsdf_ashikhmin_velvet_sample(ccl_private const ShaderClosure *sc,
float cosHI = fabsf(dot(wi, H));
float cosNH = dot(N, H);
if (!(fabsf(cosNI) > 1e-5f && fabsf(cosNH) < 1.0f - 1e-5f && cosHI > 1e-5f)) {
if (!(cosNI > 1e-5f && fabsf(cosNH) < 1.0f - 1e-5f && cosHI > 1e-5f)) {
*pdf = 0.0f;
*eval = zero_spectrum();
return LABEL_NONE;