Fix EDBM_selectmode_disable_multi_ex return value

This always return changed, even when no changes were made.
This commit is contained in:
Anthony Edlin
2020-05-12 14:31:50 +10:00
committed by Campbell Barton
parent bff679f8f9
commit 750b370c25

View File

@@ -2670,8 +2670,9 @@ bool EDBM_selectmode_disable_multi_ex(Scene *scene,
Object *ob_iter = base_iter->object;
BMEditMesh *em_iter = BKE_editmesh_from_object(ob_iter);
EDBM_selectmode_disable(scene, em_iter, selectmode_disable, selectmode_fallback);
changed_multi = true;
if (EDBM_selectmode_disable(scene, em_iter, selectmode_disable, selectmode_fallback)) {
changed_multi = true;
}
}
return changed_multi;
}