Fix crash when changing workspaces

Steps to reproduce were:
* Append a workspace (via '+' icon) - make sure its from the default workspaces.blend
* Activate it
* Should crash

Was accessing data from view-layer which wasn't updated yet (and thus could be
NULL). Crash occured after rB8153f89518b4a.

@campbellbarton, you may want to check if all object-mode stuff still works as
expected, not sure what's the state of it.
This commit is contained in:
Julian Eisel
2018-03-20 23:31:44 +01:00
parent 89aa4b1604
commit 7701f9e35c

View File

@@ -169,12 +169,27 @@ bool ED_workspace_change(
BLI_assert(BKE_workspace_layout_screen_get(layout_new) == screen_new);
if (screen_new) {
Scene *scene = WM_window_get_active_scene(win);
bool use_object_mode = false;
/* Store old context for exiting edit-mode. */
EvaluationContext eval_ctx_old;
CTX_data_eval_ctx(C, &eval_ctx_old);
Scene *scene = WM_window_get_active_scene(win);
WM_window_set_active_layout(win, workspace_new, layout_new);
WM_window_set_active_workspace(win, workspace_new);
/* update screen *after* changing workspace - which also causes the actual screen change */
screen_change_update(C, win, screen_new);
workspace_change_update(workspace_new, workspace_old, C);
BLI_assert(BKE_workspace_view_layer_get(workspace_new, CTX_data_scene(C)) != NULL);
BLI_assert(CTX_wm_workspace(C) == workspace_new);
WM_toolsystem_unlink(C, workspace_old);
WM_toolsystem_link(C, workspace_new);
ViewLayer *view_layer_old = BKE_workspace_view_layer_get(workspace_old, scene);
Object *obact_old = OBACT(view_layer_old);
@@ -195,20 +210,6 @@ bool ED_workspace_change(
}
}
WM_window_set_active_layout(win, workspace_new, layout_new);
WM_window_set_active_workspace(win, workspace_new);
/* update screen *after* changing workspace - which also causes the actual screen change */
screen_change_update(C, win, screen_new);
workspace_change_update(workspace_new, workspace_old, C);
BLI_assert(BKE_workspace_view_layer_get(workspace_new, CTX_data_scene(C)) != NULL);
BLI_assert(CTX_wm_workspace(C) == workspace_new);
WM_toolsystem_unlink(C, workspace_old);
WM_toolsystem_link(C, workspace_new);
if (use_object_mode) {
/* weak, set it back so it's used when activating again. */
eObjectMode object_mode = workspace_old->object_mode;