GWN: Perf: Use unsync glMapBufferRange to prevent sync time.

This commit is contained in:
Clément Foucault
2018-03-19 14:13:50 +01:00
parent f2ae7796c3
commit 772e558e92

View File

@@ -101,7 +101,7 @@ void GWN_vertbuf_data_alloc(Gwn_VertBuf* verts, unsigned v_ct)
verts->vbo_id = GWN_buf_id_alloc();
glBindBuffer(GL_ARRAY_BUFFER, verts->vbo_id);
glBufferData(GL_ARRAY_BUFFER, buffer_sz, NULL, convert_usage_type_to_gl(verts->usage));
verts->data = glMapBuffer(GL_ARRAY_BUFFER, GL_WRITE_ONLY);
verts->data = glMapBufferRange(GL_ARRAY_BUFFER, 0, buffer_sz, GL_MAP_WRITE_BIT | GL_MAP_UNSYNCHRONIZED_BIT);
}
void GWN_vertbuf_data_resize_ex(Gwn_VertBuf* verts, unsigned v_ct, bool keep_data)
@@ -150,13 +150,13 @@ void GWN_vertbuf_data_resize_ex(Gwn_VertBuf* verts, unsigned v_ct, bool keep_dat
// if the buffer was mapped, update it's pointer
if (verts->data)
verts->data = glMapBuffer(GL_COPY_READ_BUFFER, GL_WRITE_ONLY);
verts->data = glMapBufferRange(GL_COPY_READ_BUFFER, 0, new_buf_sz, GL_MAP_WRITE_BIT | GL_MAP_UNSYNCHRONIZED_BIT);
}
static void VertexBuffer_map(Gwn_VertBuf* verts)
{
glBindBuffer(GL_ARRAY_BUFFER, verts->vbo_id);
verts->data = glMapBuffer(GL_ARRAY_BUFFER, GL_WRITE_ONLY);
verts->data = glMapBufferRange(GL_ARRAY_BUFFER, 0, GWN_vertbuf_size_get(verts), GL_MAP_WRITE_BIT | GL_MAP_UNSYNCHRONIZED_BIT);
}
static void VertexBuffer_unmap(Gwn_VertBuf* verts)