Bugfix:
Pasting poses now refreshes dependencies correctly after pasting
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@@ -869,11 +869,11 @@ void paste_posebuf (int flip)
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/* Update event for pose and deformation children */
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DAG_object_flush_update(G.scene, ob, OB_RECALC_DATA);
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if ((IS_AUTOKEY_MODE(NORMAL))) {
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if (IS_AUTOKEY_ON) {
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remake_action_ipos(ob->action);
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allqueue (REDRAWIPO, 0);
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allqueue (REDRAWVIEW3D, 0);
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allqueue (REDRAWACTION, 0);
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allqueue(REDRAWIPO, 0);
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allqueue(REDRAWVIEW3D, 0);
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allqueue(REDRAWACTION, 0);
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allqueue(REDRAWNLA, 0);
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}
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else {
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