Pasting poses now refreshes dependencies correctly after pasting
This commit is contained in:
Joshua Leung
2008-02-05 03:10:46 +00:00
parent 40527637c5
commit 790d4927bd

View File

@@ -869,11 +869,11 @@ void paste_posebuf (int flip)
/* Update event for pose and deformation children */
DAG_object_flush_update(G.scene, ob, OB_RECALC_DATA);
if ((IS_AUTOKEY_MODE(NORMAL))) {
if (IS_AUTOKEY_ON) {
remake_action_ipos(ob->action);
allqueue (REDRAWIPO, 0);
allqueue (REDRAWVIEW3D, 0);
allqueue (REDRAWACTION, 0);
allqueue(REDRAWIPO, 0);
allqueue(REDRAWVIEW3D, 0);
allqueue(REDRAWACTION, 0);
allqueue(REDRAWNLA, 0);
}
else {