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@@ -539,21 +539,21 @@ static void outliner_draw_restrictbuts(uiBlock *block, Scene *scene, ARegion *ar
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uiBlockSetEmboss(block, UI_EMBOSSN);
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bt = uiDefIconButR(block, ICONTOG, 0, ICON_RESTRICT_VIEW_OFF,
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(int)(ar->v2d.cur.xmax - OL_TOG_RESTRICT_VIEWX), (int)te->ys, UI_UNIT_X, UI_UNIT_Y,
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(int)(ar->v2d.cur.xmax - OL_TOG_RESTRICT_VIEWX), te->ys, UI_UNIT_X, UI_UNIT_Y,
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&ptr, "hide", -1, 0, 0, -1, -1,
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TIP_("Restrict viewport visibility (Ctrl - Recursive)"));
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uiButSetFunc(bt, restrictbutton_view_cb, scene, ob);
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uiButSetFlag(bt, UI_BUT_DRAG_LOCK);
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bt = uiDefIconButR(block, ICONTOG, 0, ICON_RESTRICT_SELECT_OFF,
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(int)(ar->v2d.cur.xmax - OL_TOG_RESTRICT_SELECTX), (int)te->ys, UI_UNIT_X, UI_UNIT_Y,
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(int)(ar->v2d.cur.xmax - OL_TOG_RESTRICT_SELECTX), te->ys, UI_UNIT_X, UI_UNIT_Y,
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&ptr, "hide_select", -1, 0, 0, -1, -1,
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TIP_("Restrict viewport selection (Ctrl - Recursive)"));
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uiButSetFunc(bt, restrictbutton_sel_cb, scene, ob);
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uiButSetFlag(bt, UI_BUT_DRAG_LOCK);
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bt = uiDefIconButR(block, ICONTOG, 0, ICON_RESTRICT_RENDER_OFF,
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(int)(ar->v2d.cur.xmax - OL_TOG_RESTRICT_RENDERX), (int)te->ys, UI_UNIT_X, UI_UNIT_Y,
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(int)(ar->v2d.cur.xmax - OL_TOG_RESTRICT_RENDERX), te->ys, UI_UNIT_X, UI_UNIT_Y,
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&ptr, "hide_render", -1, 0, 0, -1, -1,
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TIP_("Restrict rendering (Ctrl - Recursive)"));
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uiButSetFunc(bt, restrictbutton_rend_cb, scene, ob);
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@@ -570,21 +570,21 @@ static void outliner_draw_restrictbuts(uiBlock *block, Scene *scene, ARegion *ar
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restrict_bool = group_restrict_flag(gr, OB_RESTRICT_VIEW);
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bt = uiDefIconBut(block, ICONTOG, 0, restrict_bool ? ICON_RESTRICT_VIEW_ON : ICON_RESTRICT_VIEW_OFF,
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(int)(ar->v2d.cur.xmax - OL_TOG_RESTRICT_VIEWX), (int)te->ys, UI_UNIT_X, UI_UNIT_Y,
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(int)(ar->v2d.cur.xmax - OL_TOG_RESTRICT_VIEWX), te->ys, UI_UNIT_X, UI_UNIT_Y,
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NULL, 0, 0, 0, 0, TIP_("Restrict/Allow visibility in the 3D View"));
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uiButSetFunc(bt, restrictbutton_gr_restrict_view, scene, gr);
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uiButSetFlag(bt, UI_BUT_DRAG_LOCK);
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restrict_bool = group_restrict_flag(gr, OB_RESTRICT_SELECT);
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bt = uiDefIconBut(block, ICONTOG, 0, restrict_bool ? ICON_RESTRICT_SELECT_ON : ICON_RESTRICT_SELECT_OFF,
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(int)(ar->v2d.cur.xmax - OL_TOG_RESTRICT_SELECTX), (int)te->ys, UI_UNIT_X, UI_UNIT_Y,
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(int)(ar->v2d.cur.xmax - OL_TOG_RESTRICT_SELECTX), te->ys, UI_UNIT_X, UI_UNIT_Y,
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NULL, 0, 0, 0, 0, TIP_("Restrict/Allow selection in the 3D View"));
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uiButSetFunc(bt, restrictbutton_gr_restrict_select, scene, gr);
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uiButSetFlag(bt, UI_BUT_DRAG_LOCK);
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restrict_bool = group_restrict_flag(gr, OB_RESTRICT_RENDER);
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bt = uiDefIconBut(block, ICONTOG, 0, restrict_bool ? ICON_RESTRICT_RENDER_ON : ICON_RESTRICT_RENDER_OFF,
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(int)(ar->v2d.cur.xmax - OL_TOG_RESTRICT_RENDERX), (int)te->ys, UI_UNIT_X, UI_UNIT_Y,
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(int)(ar->v2d.cur.xmax - OL_TOG_RESTRICT_RENDERX), te->ys, UI_UNIT_X, UI_UNIT_Y,
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NULL, 0, 0, 0, 0, TIP_("Restrict/Allow renderability"));
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uiButSetFunc(bt, restrictbutton_gr_restrict_render, scene, gr);
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uiButSetFlag(bt, UI_BUT_DRAG_LOCK);
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@@ -596,7 +596,7 @@ static void outliner_draw_restrictbuts(uiBlock *block, Scene *scene, ARegion *ar
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uiBlockSetEmboss(block, UI_EMBOSSN);
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bt = uiDefIconButBitI(block, ICONTOGN, SCE_LAY_DISABLE, 0, ICON_CHECKBOX_HLT - 1,
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(int)(ar->v2d.cur.xmax - OL_TOG_RESTRICT_VIEWX), (int)te->ys, UI_UNIT_X,
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(int)(ar->v2d.cur.xmax - OL_TOG_RESTRICT_VIEWX), te->ys, UI_UNIT_X,
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UI_UNIT_Y, te->directdata, 0, 0, 0, 0, TIP_("Render this RenderLayer"));
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uiButSetFunc(bt, restrictbutton_r_lay_cb, tselem->id, NULL);
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uiButSetFlag(bt, UI_BUT_DRAG_LOCK);
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@@ -611,7 +611,7 @@ static void outliner_draw_restrictbuts(uiBlock *block, Scene *scene, ARegion *ar
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bt = uiDefIconButBitI(block, ICONTOG, passflag, 0, ICON_CHECKBOX_HLT - 1,
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(int)(ar->v2d.cur.xmax - OL_TOG_RESTRICT_VIEWX), (int)te->ys, UI_UNIT_X,
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(int)(ar->v2d.cur.xmax - OL_TOG_RESTRICT_VIEWX), te->ys, UI_UNIT_X,
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UI_UNIT_Y, layflag, 0, 0, 0, 0, TIP_("Render this Pass"));
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uiButSetFunc(bt, restrictbutton_r_lay_cb, tselem->id, NULL);
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uiButSetFlag(bt, UI_BUT_DRAG_LOCK);
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@@ -621,7 +621,7 @@ static void outliner_draw_restrictbuts(uiBlock *block, Scene *scene, ARegion *ar
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SCE_PASS_INDIRECT, SCE_PASS_EMIT, SCE_PASS_ENVIRONMENT))
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{
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bt = uiDefIconButBitI(block, TOG, passflag, 0, (*layflag & passflag) ? ICON_DOT : ICON_BLANK1,
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(int)(ar->v2d.cur.xmax - OL_TOG_RESTRICT_SELECTX), (int)te->ys, UI_UNIT_X,
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(int)(ar->v2d.cur.xmax - OL_TOG_RESTRICT_SELECTX), te->ys, UI_UNIT_X,
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UI_UNIT_Y, layflag, 0, 0, 0, 0, TIP_("Exclude this Pass from Combined"));
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uiButSetFunc(bt, restrictbutton_r_lay_cb, tselem->id, NULL);
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uiButSetFlag(bt, UI_BUT_DRAG_LOCK);
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@@ -635,14 +635,14 @@ static void outliner_draw_restrictbuts(uiBlock *block, Scene *scene, ARegion *ar
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uiBlockSetEmboss(block, UI_EMBOSSN);
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bt = uiDefIconButBitI(block, ICONTOGN, eModifierMode_Realtime, 0, ICON_RESTRICT_VIEW_OFF,
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(int)(ar->v2d.cur.xmax - OL_TOG_RESTRICT_VIEWX), (int)te->ys, UI_UNIT_X,
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(int)(ar->v2d.cur.xmax - OL_TOG_RESTRICT_VIEWX), te->ys, UI_UNIT_X,
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UI_UNIT_Y, &(md->mode), 0, 0, 0, 0,
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TIP_("Restrict/Allow visibility in the 3D View"));
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uiButSetFunc(bt, restrictbutton_modifier_cb, scene, ob);
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uiButSetFlag(bt, UI_BUT_DRAG_LOCK);
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bt = uiDefIconButBitI(block, ICONTOGN, eModifierMode_Render, 0, ICON_RESTRICT_RENDER_OFF,
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(int)(ar->v2d.cur.xmax - OL_TOG_RESTRICT_RENDERX), (int)te->ys, UI_UNIT_X,
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(int)(ar->v2d.cur.xmax - OL_TOG_RESTRICT_RENDERX), te->ys, UI_UNIT_X,
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UI_UNIT_Y, &(md->mode), 0, 0, 0, 0, TIP_("Restrict/Allow renderability"));
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uiButSetFunc(bt, restrictbutton_modifier_cb, scene, ob);
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uiButSetFlag(bt, UI_BUT_DRAG_LOCK);
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@@ -656,14 +656,14 @@ static void outliner_draw_restrictbuts(uiBlock *block, Scene *scene, ARegion *ar
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uiBlockSetEmboss(block, UI_EMBOSSN);
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bt = uiDefIconButBitI(block, ICONTOG, BONE_HIDDEN_P, 0, ICON_RESTRICT_VIEW_OFF,
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(int)(ar->v2d.cur.xmax - OL_TOG_RESTRICT_VIEWX), (int)te->ys, UI_UNIT_X,
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(int)(ar->v2d.cur.xmax - OL_TOG_RESTRICT_VIEWX), te->ys, UI_UNIT_X,
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UI_UNIT_Y, &(bone->flag), 0, 0, 0, 0,
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TIP_("Restrict/Allow visibility in the 3D View"));
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uiButSetFunc(bt, restrictbutton_bone_visibility_cb, ob->data, bone);
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uiButSetFlag(bt, UI_BUT_DRAG_LOCK);
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bt = uiDefIconButBitI(block, ICONTOG, BONE_UNSELECTABLE, 0, ICON_RESTRICT_SELECT_OFF,
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(int)(ar->v2d.cur.xmax - OL_TOG_RESTRICT_SELECTX), (int)te->ys, UI_UNIT_X,
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(int)(ar->v2d.cur.xmax - OL_TOG_RESTRICT_SELECTX), te->ys, UI_UNIT_X,
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UI_UNIT_Y, &(bone->flag), 0, 0, 0, 0,
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TIP_("Restrict/Allow selection in the 3D View"));
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uiButSetFunc(bt, restrictbutton_bone_select_cb, ob->data, bone);
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@@ -676,14 +676,14 @@ static void outliner_draw_restrictbuts(uiBlock *block, Scene *scene, ARegion *ar
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uiBlockSetEmboss(block, UI_EMBOSSN);
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bt = uiDefIconButBitI(block, ICONTOG, BONE_HIDDEN_A, 0, ICON_RESTRICT_VIEW_OFF,
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(int)(ar->v2d.cur.xmax - OL_TOG_RESTRICT_VIEWX), (int)te->ys, UI_UNIT_X,
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(int)(ar->v2d.cur.xmax - OL_TOG_RESTRICT_VIEWX), te->ys, UI_UNIT_X,
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UI_UNIT_Y, &(ebone->flag), 0, 0, 0, 0,
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TIP_("Restrict/Allow visibility in the 3D View"));
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uiButSetFunc(bt, restrictbutton_ebone_visibility_cb, NULL, ebone);
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uiButSetFlag(bt, UI_BUT_DRAG_LOCK);
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bt = uiDefIconButBitI(block, ICONTOG, BONE_UNSELECTABLE, 0, ICON_RESTRICT_SELECT_OFF,
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(int)(ar->v2d.cur.xmax - OL_TOG_RESTRICT_SELECTX), (int)te->ys, UI_UNIT_X,
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(int)(ar->v2d.cur.xmax - OL_TOG_RESTRICT_SELECTX), te->ys, UI_UNIT_X,
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UI_UNIT_Y, &(ebone->flag), 0, 0, 0, 0,
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TIP_("Restrict/Allow selection in the 3D View"));
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uiButSetFunc(bt, restrictbutton_ebone_select_cb, NULL, ebone);
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@@ -735,7 +735,7 @@ static void outliner_draw_rnabuts(uiBlock *block, Scene *scene, ARegion *ar, Spa
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prop = te->directdata;
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if (!(RNA_property_type(prop) == PROP_POINTER && (TSELEM_OPEN(tselem, soops)))) {
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uiDefAutoButR(block, ptr, prop, -1, "", ICON_NONE, sizex, (int)te->ys, OL_RNA_COL_SIZEX,
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uiDefAutoButR(block, ptr, prop, -1, "", ICON_NONE, sizex, te->ys, OL_RNA_COL_SIZEX,
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UI_UNIT_Y - 1);
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}
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}
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@@ -743,7 +743,7 @@ static void outliner_draw_rnabuts(uiBlock *block, Scene *scene, ARegion *ar, Spa
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ptr = &te->rnaptr;
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prop = te->directdata;
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uiDefAutoButR(block, ptr, prop, te->index, "", ICON_NONE, sizex, (int)te->ys, OL_RNA_COL_SIZEX,
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uiDefAutoButR(block, ptr, prop, te->index, "", ICON_NONE, sizex, te->ys, OL_RNA_COL_SIZEX,
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UI_UNIT_Y - 1);
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}
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}
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@@ -960,7 +960,7 @@ static void outliner_draw_keymapbuts(uiBlock *block, ARegion *ar, SpaceOops *soo
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/* pass */
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}
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else {
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uiDefBlockBut(block, operator_search_menu, kmi, "", xstart, (int)te->ys + 1, butw1, UI_UNIT_Y - 1,
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uiDefBlockBut(block, operator_search_menu, kmi, "", xstart, te->ys + 1, butw1, UI_UNIT_Y - 1,
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TIP_("Assign new Operator"));
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}
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xstart += butw1 + 10;
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@@ -969,7 +969,7 @@ static void outliner_draw_keymapbuts(uiBlock *block, ARegion *ar, SpaceOops *soo
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kmi->maptype = keymap_menu_type(kmi->type);
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str = keymap_type_menu();
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but = uiDefButS(block, MENU, 0, str, xstart, (int)te->ys + 1, butw2, UI_UNIT_Y - 1, &kmi->maptype,
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but = uiDefButS(block, MENU, 0, str, xstart, te->ys + 1, butw2, UI_UNIT_Y - 1, &kmi->maptype,
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0, 0, 0, 0, TIP_("Event type"));
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uiButSetFunc(but, keymap_type_cb, kmi, NULL);
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xstart += butw2 + 5;
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@@ -977,48 +977,48 @@ static void outliner_draw_keymapbuts(uiBlock *block, ARegion *ar, SpaceOops *soo
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/* edit actual event */
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switch (kmi->maptype) {
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case OL_KM_KEYBOARD:
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uiDefKeyevtButS(block, 0, "", xstart, (int)te->ys + 1, butw2, UI_UNIT_Y - 1, &kmi->type,
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uiDefKeyevtButS(block, 0, "", xstart, te->ys + 1, butw2, UI_UNIT_Y - 1, &kmi->type,
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TIP_("Key code"));
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xstart += butw2 + 5;
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break;
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case OL_KM_MOUSE:
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str = keymap_mouse_menu();
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uiDefButS(block, MENU, 0, str, xstart, (int)te->ys + 1, butw2, UI_UNIT_Y - 1, &kmi->type,
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uiDefButS(block, MENU, 0, str, xstart, te->ys + 1, butw2, UI_UNIT_Y - 1, &kmi->type,
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0, 0, 0, 0, TIP_("Mouse button"));
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xstart += butw2 + 5;
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break;
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case OL_KM_TWEAK:
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str = keymap_tweak_menu();
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uiDefButS(block, MENU, 0, str, xstart, (int)te->ys + 1, butw2, UI_UNIT_Y - 1, &kmi->type,
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uiDefButS(block, MENU, 0, str, xstart, te->ys + 1, butw2, UI_UNIT_Y - 1, &kmi->type,
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0, 0, 0, 0, TIP_("Tweak gesture"));
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xstart += butw2 + 5;
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str = keymap_tweak_dir_menu();
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uiDefButS(block, MENU, 0, str, xstart, (int)te->ys + 1, butw2, UI_UNIT_Y - 1, &kmi->val,
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uiDefButS(block, MENU, 0, str, xstart, te->ys + 1, butw2, UI_UNIT_Y - 1, &kmi->val,
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0, 0, 0, 0, TIP_("Tweak gesture direction"));
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xstart += butw2 + 5;
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break;
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}
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/* modifiers */
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uiDefButS(block, OPTION, 0, IFACE_("Shift"), xstart, (int)te->ys + 1, butw3 + 5, UI_UNIT_Y - 1,
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uiDefButS(block, OPTION, 0, IFACE_("Shift"), xstart, te->ys + 1, butw3 + 5, UI_UNIT_Y - 1,
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&kmi->shift, 0, 0, 0, 0, TIP_("Modifier"));
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xstart += butw3 + 5;
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uiDefButS(block, OPTION, 0, IFACE_("Ctrl"), xstart, (int)te->ys + 1, butw3, UI_UNIT_Y - 1, &kmi->ctrl,
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uiDefButS(block, OPTION, 0, IFACE_("Ctrl"), xstart, te->ys + 1, butw3, UI_UNIT_Y - 1, &kmi->ctrl,
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0, 0, 0, 0, TIP_("Modifier"));
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xstart += butw3;
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uiDefButS(block, OPTION, 0, IFACE_("Alt"), xstart, (int)te->ys + 1, butw3, UI_UNIT_Y - 1, &kmi->alt,
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uiDefButS(block, OPTION, 0, IFACE_("Alt"), xstart, te->ys + 1, butw3, UI_UNIT_Y - 1, &kmi->alt,
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0, 0, 0, 0, TIP_("Modifier"));
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xstart += butw3;
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uiDefButS(block, OPTION, 0, IFACE_("OS"), xstart, (int)te->ys + 1, butw3, UI_UNIT_Y - 1, &kmi->oskey,
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uiDefButS(block, OPTION, 0, IFACE_("OS"), xstart, te->ys + 1, butw3, UI_UNIT_Y - 1, &kmi->oskey,
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0, 0, 0, 0, TIP_("Modifier"));
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xstart += butw3 + 5;
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uiDefKeyevtButS(block, 0, "", xstart, (int)te->ys + 1, butw3, UI_UNIT_Y - 1, &kmi->keymodifier,
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uiDefKeyevtButS(block, 0, "", xstart, te->ys + 1, butw3, UI_UNIT_Y - 1, &kmi->keymodifier,
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TIP_("Key Modifier code"));
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xstart += butw3 + 5;
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|
/* rna property */
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if (kmi->ptr && kmi->ptr->data) {
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uiDefBut(block, LABEL, 0, IFACE_("(RNA property)"), xstart, (int)te->ys + 1, butw2, UI_UNIT_Y - 1,
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uiDefBut(block, LABEL, 0, IFACE_("(RNA property)"), xstart, te->ys + 1, butw2, UI_UNIT_Y - 1,
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|
NULL, 0, 0, 0, 0, "");
|
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|
|
xstart += butw2;
|
|
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|
}
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|
@@ -1064,7 +1064,7 @@ static void outliner_buttons(const bContext *C, uiBlock *block, ARegion *ar, Spa
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spx = te->xs + 1.8f * UI_UNIT_X;
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if (spx + dx + 0.5f * UI_UNIT_X > ar->v2d.cur.xmax) dx = ar->v2d.cur.xmax - spx - 0.5f * UI_UNIT_X;
|
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|
bt = uiDefBut(block, TEX, OL_NAMEBUTTON, "", spx, (int)te->ys, dx + UI_UNIT_X, UI_UNIT_Y - 1, (void *)te->name,
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|
|
bt = uiDefBut(block, TEX, OL_NAMEBUTTON, "", spx, te->ys, dx + UI_UNIT_X, UI_UNIT_Y - 1, (void *)te->name,
|
|
|
|
|
1.0, (float)len, 0, 0, "");
|
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|
|
uiButSetRenameFunc(bt, namebutton_cb, tselem);
|
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|
@@ -1440,8 +1440,8 @@ static void outliner_draw_iconrow(bContext *C, uiBlock *block, Scene *scene, Spa
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|
}
|
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|
|
tselem_draw_icon(block, xmax, (float)*offsx, (float)ys, tselem, te, 0.5f);
|
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|
|
te->xs = (float)*offsx;
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|
|
te->ys = (float)ys;
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|
|
te->xs = *offsx;
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|
|
te->ys = ys;
|
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|
|
te->xend = (short)*offsx + UI_UNIT_X;
|
|
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|
|
te->flag |= TE_ICONROW; // for click
|
|
|
|
|
|
|
|
|
|
@@ -1456,13 +1456,13 @@ static void outliner_draw_iconrow(bContext *C, uiBlock *block, Scene *scene, Spa
|
|
|
|
|
}
|
|
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|
|
|
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|
|
|
/* closed tree element */
|
|
|
|
|
static void outliner_set_coord_tree_element(SpaceOops *soops, TreeElement *te, int startx, int *starty)
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|
|
|
|
static void outliner_set_coord_tree_element(SpaceOops *soops, TreeElement *te, int startx, int starty)
|
|
|
|
|
{
|
|
|
|
|
TreeElement *ten;
|
|
|
|
|
|
|
|
|
|
/* store coord and continue, we need coordinates for elements outside view too */
|
|
|
|
|
te->xs = (float)startx;
|
|
|
|
|
te->ys = (float)(*starty);
|
|
|
|
|
te->xs = startx;
|
|
|
|
|
te->ys = starty;
|
|
|
|
|
|
|
|
|
|
for (ten = te->subtree.first; ten; ten = ten->next) {
|
|
|
|
|
outliner_set_coord_tree_element(soops, ten, startx + UI_UNIT_X, starty);
|
|
|
|
|
@@ -1656,8 +1656,8 @@ static void outliner_draw_tree_element(bContext *C, uiBlock *block, Scene *scene
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
/* store coord and continue, we need coordinates for elements outside view too */
|
|
|
|
|
te->xs = (float)startx;
|
|
|
|
|
te->ys = (float)*starty;
|
|
|
|
|
te->xs = startx;
|
|
|
|
|
te->ys = *starty;
|
|
|
|
|
te->xend = startx + offsx;
|
|
|
|
|
|
|
|
|
|
if (TSELEM_OPEN(tselem, soops)) {
|
|
|
|
|
@@ -1668,7 +1668,7 @@ static void outliner_draw_tree_element(bContext *C, uiBlock *block, Scene *scene
|
|
|
|
|
}
|
|
|
|
|
else {
|
|
|
|
|
for (ten = te->subtree.first; ten; ten = ten->next)
|
|
|
|
|
outliner_set_coord_tree_element(soops, te, startx, starty);
|
|
|
|
|
outliner_set_coord_tree_element(soops, ten, startx, *starty);
|
|
|
|
|
|
|
|
|
|
*starty -= UI_UNIT_Y;
|
|
|
|
|
}
|
|
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|
|
|