2.5 Armatures:
* Missed one posemode flag-to-mode switch, drawing of armatures works correct now.
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@@ -2516,7 +2516,7 @@ int draw_armature(Scene *scene, View3D *v3d, RegionView3D *rv3d, Base *base, int
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if(ob->mode & OB_MODE_POSE)
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arm->flag |= ARM_POSEMODE;
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}
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else if(ob->flag & OB_MODE_POSE) {
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else if(ob->mode & OB_MODE_POSE) {
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if (arm->ghosttype == ARM_GHOST_RANGE) {
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draw_ghost_poses_range(scene, v3d, rv3d, base);
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}
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