Add comment about case where autosave can fail on Windows.

This commit is contained in:
Nathan Letwory
2010-07-16 06:49:31 +00:00
parent e4e80c4def
commit 7ba821cab3

View File

@@ -689,6 +689,14 @@ void wm_autosave_location(char *filename)
sprintf(pidstr, "%d.blend", abs(getpid()));
#ifdef WIN32
// XXX Need to investigate how to handle default location of '/tmp/'
// This is a relative directory on Windows, and it may be
// found. Example:
// Blender installed on D:\ drive, D:\ drive has D:\tmp\
// Now, BLI_exists() will find '/tmp/' exists, but
// BLI_make_file_string will create string that has it most likely on C:\
// through get_default_root().
// If there is no C:\tmp autosave fails.
if (!BLI_exists(U.tempdir)) {
savedir = BLI_get_folder_create(BLENDER_USER_AUTOSAVE, NULL);
BLI_make_file_string("/", filename, savedir, pidstr);