fix [#35489] mode_set() not working in background mode, Scene change doesn't change mode either
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@@ -382,6 +382,11 @@ void ED_object_editmode_exit(bContext *C, int flag)
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if (flag & EM_WAITCURSOR) waitcursor(1);
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if (ED_object_editmode_load_ex(obedit, freedata) == false) {
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/* in rare cases (background mode) its possible active object
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* is flagged for editmode, without 'obedit' being set [#35489] */
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if (UNLIKELY(scene->basact && (scene->basact->object->mode & OB_MODE_EDIT))) {
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scene->basact->object->mode &= ~OB_MODE_EDIT;
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}
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if (flag & EM_WAITCURSOR) waitcursor(0);
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return;
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}
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