== Sequencer ==
This adds "[#6766] Transform Sequencer effect" by damiles. * Configurable interpolation: no, linear, bicubic * Makes it possible to specify coordinates in units of pixels or by percent of the picture size It makes the code a lot more clean, since new imbuf functions are used. This patch also fixes [#6829] Limit on VSE Transform Effect
This commit is contained in:
@@ -170,6 +170,8 @@ typedef struct TransformVars {
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float yFin;
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float rotIni;
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float rotFin;
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int percent;
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int interpolation;
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} TransformVars;
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typedef struct SolidColorVars {
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@@ -1192,14 +1192,29 @@ static void seq_panel_properties(short cntrl) // SEQ_HANDLER_PROPERTIES
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uiDefButF(block, NUM, SEQ_BUT_EFFECT, "yScale Start:", 10,50,150,19, &transform->ScaleyIni, 0.0, 10.0, 0, 0, "Y Scale Start");
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uiDefButF(block, NUM, SEQ_BUT_EFFECT, "yScale End:", 160,50,150,19, &transform->ScaleyFin, 0.0, 10.0, 0, 0, "Y Scale End");
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uiDefButF(block, NUM, SEQ_BUT_EFFECT, "x Start:", 10,30,150,19, &transform->xIni, -1000.0, 1000.0, 0, 0, "X Position Start");
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uiDefButF(block, NUM, SEQ_BUT_EFFECT, "x End:", 160,30,150,19, &transform->xFin, -1000.0, 1000.0, 0, 0, "X Position End");
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uiDefButI(block, ROW, SEQ_BUT_EFFECT, "Percent", 10, 30, 150, 19, &transform->percent, 0.0, 1.0, 0.0, 0.0, "Percent Translate");
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uiDefButI(block, ROW, SEQ_BUT_EFFECT, "Pixels", 160, 30, 150, 19, &transform->percent, 0.0, 0.0, 0.0, 0.0, "Pixels Translate");
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if(transform->percent==1){
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uiDefButF(block, NUM, SEQ_BUT_EFFECT, "x Start:", 10,10,150,19, &transform->xIni, -100.0, 100.0, 0, 0, "X Position Start");
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uiDefButF(block, NUM, SEQ_BUT_EFFECT, "x End:", 160,10,150,19, &transform->xFin, -100.0, 100.0, 0, 0, "X Position End");
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uiDefButF(block, NUM, SEQ_BUT_EFFECT, "y Start:", 10,-10,150,19, &transform->yIni, -100.0, 100.0, 0, 0, "Y Position Start");
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uiDefButF(block, NUM, SEQ_BUT_EFFECT, "y End:", 160,-10,150,19, &transform->yFin, -100.0, 100.0, 0, 0, "Y Position End");
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}else{
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uiDefButF(block, NUM, SEQ_BUT_EFFECT, "x Start:", 10,10,150,19, &transform->xIni, -10000.0, 10000.0, 0, 0, "X Position Start");
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uiDefButF(block, NUM, SEQ_BUT_EFFECT, "x End:", 160,10,150,19, &transform->xFin, -10000.0, 10000.0, 0, 0, "X Position End");
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uiDefButF(block, NUM, SEQ_BUT_EFFECT, "y Start:", 10,-10,150,19, &transform->yIni, -10000.0, 10000.0, 0, 0, "Y Position Start");
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uiDefButF(block, NUM, SEQ_BUT_EFFECT, "y End:", 160,-10,150,19, &transform->yFin, -10000.0, 10000.0, 0, 0, "Y Position End");
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uiDefButF(block, NUM, SEQ_BUT_EFFECT, "y Start:", 10,10,150,19, &transform->yIni, -1000.0, 1000.0, 0, 0, "Y Position Start");
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uiDefButF(block, NUM, SEQ_BUT_EFFECT, "y End:", 160,10,150,19, &transform->yFin, -1000.0, 1000.0, 0, 0, "Y Position End");
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}
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uiDefButF(block, NUM, SEQ_BUT_EFFECT, "rot Start:",10,-10,150,19, &transform->rotIni, 0.0, 360.0, 0, 0, "Rotation Start");
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uiDefButF(block, NUM, SEQ_BUT_EFFECT, "rot End:",160,-10,150,19, &transform->rotFin, 0.0, 360.0, 0, 0, "Rotation End");
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uiDefButF(block, NUM, SEQ_BUT_EFFECT, "rot Start:",10,-30,150,19, &transform->rotIni, 0.0, 360.0, 0, 0, "Rotation Start");
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uiDefButF(block, NUM, SEQ_BUT_EFFECT, "rot End:",160,-30,150,19, &transform->rotFin, 0.0, 360.0, 0, 0, "Rotation End");
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uiDefButI(block, ROW, SEQ_BUT_EFFECT, "No Interpolat", 10, -50, 100, 19, &transform->interpolation, 0.0, 0.0, 0.0, 0.0, "No interpolation");
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uiDefButI(block, ROW, SEQ_BUT_EFFECT, "Bilinear", 101, -50, 100, 19, &transform->interpolation, 0.0, 1.0, 0.0, 0.0, "Bilinear interpolation");
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uiDefButI(block, ROW, SEQ_BUT_EFFECT, "Bicubic", 202, -50, 100, 19, &transform->interpolation, 0.0, 2.0, 0.0, 0.0, "Bicubic interpolation");
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} else if(last_seq->type==SEQ_COLOR) {
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SolidColorVars *colvars = (SolidColorVars *)last_seq->effectdata;
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uiDefButF(block, COL, SEQ_BUT_RELOAD, "",10,90,150,19, colvars->col, 0, 0, 0, 0, "");
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@@ -1926,6 +1926,8 @@ static void init_transform_effect(Sequence *seq)
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scale->rotIni=0;
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scale->rotFin=0;
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scale->interpolation=1;
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scale->percent=1;
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}
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static int num_inputs_transform()
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@@ -1944,49 +1946,8 @@ static void copy_transform_effect(Sequence *dst, Sequence *src)
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dst->effectdata = MEM_dupallocN(src->effectdata);
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}
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/* function assumes out to be zero'ed, only does RGBA */
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static void bilinear_interpolation_transform_float(ImBuf *in, float *out, float u, float v)
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{
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float *row1, *row2, *row3, *row4, a, b;
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float a_b, ma_b, a_mb, ma_mb;
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float empty[4]= {0.0f, 0.0f, 0.0f, 0.0f};
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int y1, y2, x1, x2;
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x1= (int)floor(u);
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x2= (int)ceil(u);
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y1= (int)floor(v);
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y2= (int)ceil(v);
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/* sample area entirely outside image? */
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if(x2<0 || x1>in->x-1 || y2<0 || y1>in->y-1)
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return;
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/* sample including outside of edges of image */
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if(x1<0 || y1<0) row1= empty;
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else row1= in->rect_float + in->x * y1 * 4 + 4*x1;
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if(x1<0 || y2>in->y-1) row2= empty;
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else row2= in->rect_float + in->x * y2 * 4 + 4*x1;
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if(x2>in->x-1 || y1<0) row3= empty;
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else row3= in->rect_float + in->x * y1 * 4 + 4*x2;
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if(x2>in->x-1 || y2>in->y-1) row4= empty;
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else row4= in->rect_float + in->x * y2 * 4 + 4*x2;
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a= u-floor(u);
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b= v-floor(v);
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a_b= a*b; ma_b= (1.0f-a)*b; a_mb= a*(1.0f-b); ma_mb= (1.0f-a)*(1.0f-b);
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out[0]= ma_mb*row1[0] + a_mb*row3[0] + ma_b*row2[0]+ a_b*row4[0];
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out[1]= ma_mb*row1[1] + a_mb*row3[1] + ma_b*row2[1]+ a_b*row4[1];
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out[2]= ma_mb*row1[2] + a_mb*row3[2] + ma_b*row2[2]+ a_b*row4[2];
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out[3]= ma_mb*row1[3] + a_mb*row3[3] + ma_b*row2[3]+ a_b*row4[3];
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}
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static void do_transform_effect_float(Sequence * seq,float facf0, int x, int y,
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struct ImBuf *ibuf1,float *out)
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static void do_transform(Sequence * seq,float facf0, int x, int y,
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struct ImBuf *ibuf1,struct ImBuf *out)
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{
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int xo, yo, xi, yi;
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float xs,ys,factxScale,factyScale,tx,ty,rad,s,c,xaux,yaux,factRot,px,py;
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@@ -1996,15 +1957,20 @@ static void do_transform_effect_float(Sequence * seq,float facf0, int x, int y,
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xo = x;
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yo = y;
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/*factor scale*/
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//factor scale
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factxScale = scale->ScalexIni + (scale->ScalexFin - scale->ScalexIni) * facf0;
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factyScale = scale->ScaleyIni + (scale->ScaleyFin - scale->ScaleyIni) * facf0;
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/*Factor translate*/
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tx = scale->xIni+(xo / 2.0f) + (scale->xFin-(xo / 2.0f) - scale->xIni+(xo / 2.0f)) * facf0;
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ty = scale->yIni+(yo / 2.0f) + (scale->yFin-(yo / 2.0f) - scale->yIni+(yo / 2.0f)) * facf0;
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//Factor translate
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if(!scale->percent){
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tx = scale->xIni+(xo / 2.0f) + (scale->xFin-(xo / 2.0f) - scale->xIni+(xo / 2.0f)) * facf0;
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ty = scale->yIni+(yo / 2.0f) + (scale->yFin-(yo / 2.0f) - scale->yIni+(yo / 2.0f)) * facf0;
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}else{
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tx = xo*(scale->xIni/100.0)+(xo / 2.0f) + (xo*(scale->xFin/100.0)-(xo / 2.0f) - xo*(scale->xIni/100.0)+(xo / 2.0f)) * facf0;
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ty = yo*(scale->yIni/100.0)+(yo / 2.0f) + (yo*(scale->yFin/100.0)-(yo / 2.0f) - yo*(scale->yIni/100.0)+(yo / 2.0f)) * facf0;
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}
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/*factor Rotate*/
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//factor Rotate
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factRot = scale->rotIni + (scale->rotFin - scale->rotIni) * facf0;
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rad = (M_PI * factRot) / 180.0f;
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s= sin(rad);
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@@ -2012,162 +1978,29 @@ static void do_transform_effect_float(Sequence * seq,float facf0, int x, int y,
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for (yi = 0; yi < yo; yi++) {
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for (xi = 0; xi < xo; xi++) {
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/*tranlate point*/
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//tranlate point
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px = xi-tx;
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py = yi-ty;
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/*rotate point with center ref*/
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//rotate point with center ref
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xaux = c*px + py*s ;
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yaux = -s*px + c*py;
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/*scale point with center ref*/
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//scale point with center ref
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xs = xaux / factxScale;
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ys = yaux / factyScale;
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/*undo reference center point */
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//undo reference center point
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xs += (xo / 2.0f);
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ys += (yo / 2.0f);
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/*interpolate*/
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bilinear_interpolation_transform_float(ibuf1,out, xs,ys);
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out+=4;
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}
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}
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}
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/* function assumes out to be zero'ed, only does RGBA */
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static void bilinear_interpolation_transform_byte(unsigned char *in, unsigned char *out, float u, float v,int x,int y)
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{
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float a, b;
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float a_b, ma_b, a_mb, ma_mb;
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int y1, y2, x1, x2;
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int row1R,row1G,row1B,row1A;
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int row2R,row2G,row2B,row2A;
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int row3R,row3G,row3B,row3A;
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int row4R,row4G,row4B,row4A;
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x1= (int)floor(u);
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x2= (int)ceil(u);
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y1= (int)floor(v);
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y2= (int)ceil(v);
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/* sample area entirely outside image? */
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if(x2<0 || x1>x-1 || y2<0 || y1>y-1)
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return;
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/* sample including outside of edges of image */
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if(x1<0 || y1<0){
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row1R = 0;
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row1G = 0;
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row1B = 0;
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row1A = 0;
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}
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else{
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row1R= in[x * y1 * 4 + 4 * x1];
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row1G= in[x * y1 * 4 + 4 * x1 + 1];
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row1B= in[x * y1 * 4 + 4 * x1 + 2];
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row1A= in[x * y1 * 4 + 4 * x1 + 3];
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}
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if(x1<0 || y2>y-1){
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row2R = 0;
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row2G = 0;
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row2B = 0;
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row2A = 0;
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}
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else{
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row2R= in[x * y2 * 4 + 4 * x1];
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row2G= in[x * y2 * 4 + 4 * x1 + 1];
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row2B= in[x * y2 * 4 + 4 * x1 + 2];
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row2A= in[x * y2 * 4 + 4 * x1 + 3];
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}
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if(x2>x-1 || y1<0){
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row3R = 0;
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row3G = 0;
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row3B = 0;
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row3A = 0;
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}
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else{
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row3R= in[x * y1 * 4 + 4 * x2];
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row3G= in[x * y1 * 4 + 4 * x2 + 1];
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row3B= in[x * y1 * 4 + 4 * x2 + 2];
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row3A= in[x * y1 * 4 + 4 * x2 + 3];
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}
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if(x2>x-1 || y2>y-1){
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row4R = 0;
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row4G = 0;
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row4B = 0;
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row4A = 0;
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}
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else{
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row4R= in[x * y2 * 4 + 4 * x2];
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row4G= in[x * y2 * 4 + 4 * x2 + 1];
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row4B= in[x * y2 * 4 + 4 * x2 + 2];
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row4A= in[x * y2 * 4 + 4 * x2 + 3];
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}
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a= u-floor(u);
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b= v-floor(v);
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a_b= a*b; ma_b= (1-a)*b; a_mb= a*(1-b); ma_mb= (1-a)*(1-b);
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out[0]= (int)(ma_mb*row1R + a_mb*row3R + ma_b*row2R + a_b*row4R);
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out[1]= (int)(ma_mb*row1G + a_mb*row3G + ma_b*row2G + a_b*row4G);
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out[2]= (int)(ma_mb*row1B + a_mb*row3B + ma_b*row2B + a_b*row4B);
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out[3]= (int)(ma_mb*row1A + a_mb*row3A + ma_b*row2A + a_b*row4A);
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}
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static void do_transform_effect_byte(Sequence * seq,float facf0, int x, int y,
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unsigned char *ibuf1,unsigned char *out)
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{
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int xo, yo, xi, yi;
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float xs,ys,factxScale,factyScale,tx,ty,rad,s,c,xaux,yaux,factRot,px,py;
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TransformVars *scale;
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scale = (TransformVars *)seq->effectdata;
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xo = x;
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yo = y;
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/*factor scale*/
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factxScale = scale->ScalexIni + (scale->ScalexFin - scale->ScalexIni) * facf0;
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factyScale = scale->ScaleyIni + (scale->ScaleyFin - scale->ScaleyIni) * facf0;
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/*Factor translate*/
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tx = scale->xIni+(xo / 2.0f) + (scale->xFin-(xo / 2.0f) - scale->xIni+(xo / 2.0f)) * facf0;
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ty = scale->yIni+(yo / 2.0f) + (scale->yFin-(yo / 2.0f) - scale->yIni+(yo / 2.0f)) * facf0;
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/*factor Rotate*/
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factRot = scale->rotIni + (scale->rotFin - scale->rotIni) * facf0;
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rad = (M_PI * factRot) / 180.0f;
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s= sin(rad);
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c= cos(rad);
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for (yi = 0; yi < yo; yi++) {
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for (xi = 0; xi < xo; xi++) {
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/*tranlate point*/
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px = xi-tx;
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py = yi-ty;
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/*rotate point with center ref*/
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xaux = c*px + py*s ;
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yaux = -s*px + c*py;
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/*scale point with center ref*/
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xs = xaux / factxScale;
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ys = yaux / factyScale;
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/*undo reference center point */
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xs += (xo / 2.0f);
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ys += (yo / 2.0f);
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/*interpolate*/
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bilinear_interpolation_transform_byte(ibuf1,out, xs,ys,x,y);
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out+=4;
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//interpolate
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if(scale->interpolation==0)
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neareast_interpolation(ibuf1,out, xs,ys,xi,yi);
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if(scale->interpolation==1)
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bilinear_interpolation(ibuf1,out, xs,ys,xi,yi);
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if(scale->interpolation==2)
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bicubic_interpolation(ibuf1,out, xs,ys,xi,yi);
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}
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}
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@@ -2177,17 +2010,7 @@ static void do_transform_effect(Sequence * seq,int cfra,
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struct ImBuf *ibuf1, struct ImBuf *ibuf2,
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struct ImBuf *ibuf3, struct ImBuf *out)
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{
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if (out->rect_float) {
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do_transform_effect_float(seq,
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facf0,x, y,
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ibuf1,
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out->rect_float);
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} else {
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do_transform_effect_byte(seq,
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facf0,x, y,
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(unsigned char*) ibuf1->rect,
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(unsigned char*) out->rect);
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}
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do_transform(seq, facf0, x, y, ibuf1, out);
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}
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