Fix T79164: Sculpting with smooth shading doesn't update normals
Just a missing update flag Reviewed By: sergey Maniphest Tasks: T79164 Differential Revision: https://developer.blender.org/D8364
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@@ -242,6 +242,9 @@ static void do_smooth_brush_task_cb_ex(void *__restrict userdata,
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madd_v3_v3v3fl(val, vd.co, val, fade);
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SCULPT_clip(sd, ss, vd.co, val);
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}
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if (vd.mvert) {
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vd.mvert->flag |= ME_VERT_PBVH_UPDATE;
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}
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}
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}
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BKE_pbvh_vertex_iter_end;
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