quicktime : small ui update to include the two qt import options in the output panel
+ pep8 fixes
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@@ -344,30 +344,11 @@ class RENDER_PT_output(RenderButtonsPanel):
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split = layout.split()
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split.prop(rd, "tiff_bit")
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class RENDER_PT_QTencoding(RenderButtonsPanel):
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bl_label = "Encoding"
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bl_default_closed = True
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COMPAT_ENGINES = set(['BLENDER_RENDER'])
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def poll(self, context):
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rd = context.scene.render_data
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return rd.file_format in ('QUICKTIME_QTKIT') # QUICKTIME will be added later
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def draw(self, context):
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layout = self.layout
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rd = context.scene.render_data
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wide_ui = context.region.width > narrowui
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split = layout.split()
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split.prop(rd, "quicktime_codec_type")
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split = layout.split()
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if rd.file_format == 'QUICKTIME_QTKIT':
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split.prop(rd, "quicktime_codec_spatial_quality", text="Quality", slider=True)
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elif rd.file_format == 'QUICKTIME_QTKIT':
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split = layout.split()
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col = split.column()
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col.prop(rd, "quicktime_codec_type")
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col.prop(rd, "quicktime_codec_spatial_quality", text="Quality", slider=True)
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class RENDER_PT_encoding(RenderButtonsPanel):
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@@ -476,7 +457,7 @@ class RENDER_PT_dimensions(RenderButtonsPanel):
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scene = context.scene
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rd = scene.render_data
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wide_ui = context.region.width > narrowui
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row = layout.row().split()
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sub = row.row(align=True).split(percentage=0.75)
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sub.menu("RENDER_MT_presets", text="Presets")
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@@ -511,7 +492,7 @@ class RENDER_PT_dimensions(RenderButtonsPanel):
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sub.label(text="Frame Rate:")
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sub.prop(rd, "fps")
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sub.prop(rd, "fps_base", text="/")
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sub.prop(rd, "fps_base", text="/")
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class RENDER_PT_stamp(RenderButtonsPanel):
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@@ -568,7 +549,6 @@ bpy.types.register(RENDER_PT_dimensions)
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bpy.types.register(RENDER_PT_antialiasing)
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bpy.types.register(RENDER_PT_shading)
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bpy.types.register(RENDER_PT_output)
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bpy.types.register(RENDER_PT_QTencoding)
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bpy.types.register(RENDER_PT_encoding)
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bpy.types.register(RENDER_PT_performance)
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bpy.types.register(RENDER_PT_post_processing)
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