initial commit for supporting masks in the image view, currently active seq strip is used as the mask source.

also unify mask drawing code for clip/sequencer/image
This commit is contained in:
Campbell Barton
2012-07-24 19:29:24 +00:00
parent 72a106d56f
commit 8509e94d3a
7 changed files with 154 additions and 118 deletions

View File

@@ -35,13 +35,22 @@ struct wmKeyConfig;
struct MaskLayer;
struct MaskLayerShape;
/* mask_editor.c */
/* mask_edit.c */
void ED_mask_size(const struct bContext *C, int *width, int *height);
void ED_mask_aspect(const struct bContext *C, float *aspx, float *aspy);
void ED_operatortypes_mask(void);
void ED_keymap_mask(struct wmKeyConfig *keyconf);
void ED_operatormacros_mask(void);
/* mask_draw.c */
void ED_mask_draw(const bContext *C, const char draw_flag, const char draw_type);
void ED_mask_draw_region(struct Mask *mask, struct ARegion *ar,
const char draw_flag, const char draw_type,
int width, int height,
const short do_scale_applied, const short do_post_draw,
float stabmat[4][4],
const bContext *C);
/* mask_shapekey.c */
void ED_mask_layer_shape_auto_key(struct MaskLayer *masklay, const int frame);

View File

@@ -32,17 +32,21 @@
#include "MEM_guardedalloc.h"
#include "BLI_utildefines.h"
#include "BLI_math.h"
#include "BKE_context.h"
#include "BKE_mask.h"
#include "DNA_mask_types.h"
#include "DNA_screen_types.h"
#include "DNA_object_types.h" /* SELECT */
#include "ED_mask.h" /* own include */
#include "ED_space_api.h"
#include "BIF_gl.h"
#include "UI_resources.h"
#include "UI_view2d.h"
#include "mask_intern.h" /* own include */
@@ -462,3 +466,73 @@ void ED_mask_draw(const bContext *C,
draw_masklays(mask, draw_flag, draw_type, width, height);
}
/* sets up the opengl context.
* width, height are to match the values from ED_mask_size() */
void ED_mask_draw_region(Mask *mask, ARegion *ar,
const char draw_flag, const char draw_type,
int width, int height,
const short do_scale_applied, const short do_post_draw,
float stabmat[4][4], /* optional - only used by clip */
const bContext *C /* optional - only used when do_post_draw is set */
)
{
struct View2D *v2d = &ar->v2d;
int x, y;
int w, h;
float zoomx, zoomy;
/* frame image */
float maxdim;
float xofs, yofs;
/* find window pixel coordinates of origin */
UI_view2d_to_region_no_clip(&ar->v2d, 0.0f, 0.0f, &x, &y);
w = v2d->tot.xmax - v2d->tot.xmin;
h = v2d->tot.ymax - v2d->tot.ymin;
zoomx = (float)(ar->winrct.xmax - ar->winrct.xmin + 1) / (float)((ar->v2d.cur.xmax - ar->v2d.cur.xmin));
zoomy = (float)(ar->winrct.ymax - ar->winrct.ymin + 1) / (float)((ar->v2d.cur.ymax - ar->v2d.cur.ymin));
if (do_scale_applied) {
zoomx /= width;
zoomy /= height;
}
x += v2d->tot.xmin * zoomx;
y += v2d->tot.ymin * zoomy;
/* frame the image */
maxdim = maxf(w, h);
if (w == h) {
xofs = yofs = 0;
}
else if (w < h) {
xofs = ((h - w) / -2.0f) * zoomx;
yofs = 0.0f;
}
else { /* (width > height) */
xofs = 0.0f;
yofs = ((w - h) / -2.0f) * zoomy;
}
/* apply transformation so mask editing tools will assume drawing from the origin in normalized space */
glPushMatrix();
glTranslatef(x + xofs, y + yofs, 0);
glScalef(maxdim * zoomx, maxdim * zoomy, 0);
if (stabmat) {
glMultMatrixf(stabmat);
}
/* draw! */
draw_masklays(mask, draw_flag, draw_type, width, height);
if (do_post_draw) {
ED_region_draw_cb_draw(C, ar, REGION_DRAW_POST_VIEW);
}
glPopMatrix();
}

View File

@@ -42,6 +42,7 @@
#include "ED_screen.h"
#include "ED_mask.h" /* own include */
#include "ED_image.h"
#include "ED_object.h" /* ED_keymap_proportional_maskmode only */
#include "ED_clip.h"
#include "ED_sequencer.h"
@@ -143,15 +144,25 @@ void ED_mask_size(const bContext *C, int *width, int *height)
{
ScrArea *sa = CTX_wm_area(C);
if (sa && sa->spacedata.first) {
if (sa->spacetype == SPACE_CLIP) {
ED_space_clip_get_size(C, width, height);
return;
}
else if (sa->spacetype == SPACE_SEQ) {
Scene *scene = CTX_data_scene(C);
*width = (scene->r.size * scene->r.xsch) / 100;
*height = (scene->r.size * scene->r.ysch) / 100;
return;
switch (sa->spacetype) {
case SPACE_CLIP:
{
ED_space_clip_get_size(C, width, height);
return;
}
case SPACE_SEQ:
{
Scene *scene = CTX_data_scene(C);
*width = (scene->r.size * scene->r.xsch) / 100;
*height = (scene->r.size * scene->r.ysch) / 100;
return;
}
case SPACE_IMAGE:
{
SpaceImage *sima = sa->spacedata.first;
ED_space_image_size(sima, width, height);
return;
}
}
}

View File

@@ -99,9 +99,6 @@ void ED_mask_select_flush_all(struct Mask *mask);
int ED_maskedit_poll(struct bContext *C);
int ED_maskedit_mask_poll(struct bContext *C);
void ED_mask_size(const struct bContext *C, int *width, int *height);
void ED_mask_aspect(const struct bContext *C, float *aspx, float *aspy);
void ED_mask_pixelspace_factor(const struct bContext *C, float *scalex, float *scaley);
void ED_mask_mouse_pos(const struct bContext *C, struct wmEvent *event, float co[2]);

View File

@@ -1077,50 +1077,6 @@ static void clip_main_area_init(wmWindowManager *wm, ARegion *ar)
WM_event_add_keymap_handler_bb(&ar->handlers, keymap, &ar->v2d.mask, &ar->winrct);
}
static void clip_main_area_draw_mask(const bContext *C, ARegion *ar)
{
SpaceClip *sc = CTX_wm_space_clip(C);
int x, y;
int width, height;
float zoomx, zoomy;
/* frame image */
float maxdim;
float xofs, yofs;
/* find window pixel coordinates of origin */
UI_view2d_to_region_no_clip(&ar->v2d, 0.0f, 0.0f, &x, &y);
ED_space_clip_get_size(C, &width, &height);
ED_space_clip_get_zoom(C, &zoomx, &zoomy);
/* frame the image */
maxdim = maxf(width, height);
if (width == height) {
xofs = yofs = 0;
}
else if (width < height) {
xofs = ((height - width) / -2.0f) * zoomx;
yofs = 0.0f;
}
else { /* (width > height) */
xofs = 0.0f;
yofs = ((width - height) / -2.0f) * zoomy;
}
/* apply transformation so mask editing tools will assume drawing from the origin in normalized space */
glPushMatrix();
glTranslatef(x + xofs, y + yofs, 0);
glScalef(maxdim * zoomx, maxdim * zoomy, 0);
glMultMatrixf(sc->stabmat);
ED_mask_draw(C, sc->mask_draw_flag, sc->mask_draw_type);
ED_region_draw_cb_draw(C, ar, REGION_DRAW_POST_VIEW);
glPopMatrix();
}
static void clip_main_area_draw(const bContext *C, ARegion *ar)
{
/* draw entirely, view changes should be handled here */
@@ -1158,7 +1114,19 @@ static void clip_main_area_draw(const bContext *C, ARegion *ar)
clip_draw_main(C, ar);
if (sc->mode == SC_MODE_MASKEDIT) {
clip_main_area_draw_mask(C, ar);
Mask *mask = CTX_data_edit_mask(C);
if (mask) {
int width, height;
ED_mask_size(C, &width, &height);
ED_mask_draw_region(mask, ar,
sc->mask_draw_flag, sc->mask_draw_type,
width, height,
TRUE, TRUE,
sc->stabmat, C);
}
}
/* Grease Pencil */

View File

@@ -33,6 +33,7 @@
#include <stdio.h>
#include "DNA_mesh_types.h"
#include "DNA_mask_types.h"
#include "DNA_meshdata_types.h"
#include "DNA_object_types.h"
#include "DNA_scene_types.h"
@@ -53,10 +54,12 @@
#include "BKE_scene.h"
#include "BKE_screen.h"
#include "BKE_tessmesh.h"
#include "BKE_sequencer.h"
#include "IMB_imbuf_types.h"
#include "ED_image.h"
#include "ED_mask.h"
#include "ED_mesh.h"
#include "ED_space_api.h"
#include "ED_screen.h"
@@ -580,7 +583,6 @@ static void image_dropboxes(void)
}
static void image_refresh(const bContext *C, ScrArea *UNUSED(sa))
{
Scene *scene = CTX_data_scene(C);
@@ -693,7 +695,7 @@ static void image_listener(ScrArea *sa, wmNotifier *wmn)
}
}
const char *image_context_dir[] = {"edit_image", NULL};
const char *image_context_dir[] = {"edit_image", "edit_mask", NULL};
static int image_context(const bContext *C, const char *member, bContextDataResult *result)
{
@@ -706,7 +708,14 @@ static int image_context(const bContext *C, const char *member, bContextDataResu
CTX_data_id_pointer_set(result, (ID *)ED_space_image(sima));
return 1;
}
else if (CTX_data_equals(member, "edit_mask")) {
Scene *scene = CTX_data_scene(C);
Mask *mask = BKE_sequencer_mask_get(scene); /* XXX */
if (mask) {
CTX_data_id_pointer_set(result, &mask->id);
}
return TRUE;
}
return 0;
}
@@ -815,7 +824,7 @@ static void image_main_area_draw(const bContext *C, ARegion *ar)
/* we set view2d from own zoom and offset each time */
image_main_area_set_view2d(sima, ar);
/* we draw image in pixelspace */
draw_image_main(sima, ar, scene);
@@ -836,6 +845,19 @@ static void image_main_area_draw(const bContext *C, ARegion *ar)
/* draw Grease Pencil - screen space only */
draw_image_grease_pencil((bContext *)C, 0);
{
Mask *mask = BKE_sequencer_mask_get(scene); /* XXX */
if (mask) {
int width, height;
ED_mask_size(C, &width, &height);
ED_mask_draw_region(mask, ar,
0, 0, /* TODO */
width, height,
TRUE, FALSE,
NULL, C);
}
}
/* scrollers? */
#if 0
scrollers = UI_view2d_scrollers_calc(C, v2d, V2D_UNIT_VALUES, V2D_GRID_CLAMP, V2D_ARG_DUMMY, V2D_ARG_DUMMY);

View File

@@ -798,61 +798,6 @@ static void UNUSED_FUNCTION(set_special_seq_update) (int val)
else special_seq_update = NULL;
}
static void sequencer_main_area_draw_mask(const bContext *C, Scene *scene, ARegion *ar)
{
Mask *mask = BKE_sequencer_mask_get(scene);
if (mask) {
struct View2D *v2d = &ar->v2d;
int x, y;
int width, height;
float zoomx, zoomy;
/* frame image */
float maxdim;
float xofs, yofs;
/* find window pixel coordinates of origin */
UI_view2d_to_region_no_clip(&ar->v2d, 0.0f, 0.0f, &x, &y);
width = v2d->tot.xmax - v2d->tot.xmin;
height = v2d->tot.ymax - v2d->tot.ymin;
zoomx = (float)(ar->winrct.xmax - ar->winrct.xmin + 1) / (float)((ar->v2d.cur.xmax - ar->v2d.cur.xmin));
zoomy = (float)(ar->winrct.ymax - ar->winrct.ymin + 1) / (float)((ar->v2d.cur.ymax - ar->v2d.cur.ymin));
x += v2d->tot.xmin * zoomx;
y += v2d->tot.ymin * zoomy;
/* frame the image */
maxdim = maxf(width, height);
if (width == height) {
xofs = yofs = 0;
}
else if (width < height) {
xofs = ((height - width) / -2.0f) * zoomx;
yofs = 0.0f;
}
else { /* (width > height) */
xofs = 0.0f;
yofs = ((width - height) / -2.0f) * zoomy;
}
/* apply transformation so mask editing tools will assume drawing from the origin in normalized space */
glPushMatrix();
glTranslatef(x + xofs, y + yofs, 0);
glScalef(maxdim * zoomx, maxdim * zoomy, 0);
ED_mask_draw((bContext *)C, 0, 0); // sc->mask_draw_flag, sc->mask_draw_type
ED_region_draw_cb_draw(C, ar, REGION_DRAW_POST_VIEW);
glPopMatrix();
}
}
void draw_image_seq(const bContext *C, Scene *scene, ARegion *ar, SpaceSeq *sseq, int cfra, int frame_ofs)
{
struct Main *bmain = CTX_data_main(C);
@@ -1047,7 +992,17 @@ void draw_image_seq(const bContext *C, Scene *scene, ARegion *ar, SpaceSeq *sseq
//if (sc->mode == SC_MODE_MASKEDIT) {
if (sseq->mainb == SEQ_DRAW_IMG_IMBUF) {
sequencer_main_area_draw_mask(C, scene, ar);
Mask *mask = BKE_sequencer_mask_get(scene);
if (mask) {
int width, height;
ED_mask_size(C, &width, &height);
ED_mask_draw_region(mask, ar,
0, 0, /* TODO */
width, height,
FALSE, TRUE,
NULL, C);
}
}
}