Fix possible fall-through after recent change

This commit is contained in:
Sergey Sharybin
2020-08-05 12:03:55 +02:00
parent e4a4dc5309
commit 85e11ca7fb

View File

@@ -681,6 +681,7 @@ static bool gpu_texture_check_capacity(
case GL_PROXY_TEXTURE_3D:
glTexImage3D(
proxy, 0, internalformat, tex->w, tex->h, tex->d, 0, data_format, data_type, NULL);
break;
case GL_PROXY_TEXTURE_CUBE_MAP_ARRAY_ARB:
glTexImage3D(
proxy, 0, internalformat, tex->w, tex->h, tex->d * 6, 0, data_format, data_type, NULL);