Edit Mesh:

- Added back "Edge Shortest Path select"
  It now also does regular selection, more fun! 
  It's mapped to CTRL+click now, and makes or clears selections 
  between current and previously activated edge.
  Seam/Sharp/etc marking is a toolsetting mode still. These
  options cannot become properties easily, because the tool
  uses the properties of selected edge to clear...

- Removed a whole bunch of G.f flags, related to mesh drawing.
  It's all now local in me->drawflags. Here's the list of
  removed old globals:

G_DRAWEDGES
G_DRAWFACES
G_DRAWNORMALS
G_DRAW_VNORMALS

G_ALLEDGES
G_HIDDENEDGES

G_DRAWCREASES
G_DRAWSEAMS
G_DRAWSHARP
G_DRAWBWEIGHTS

G_DRAW_EDGELEN
G_DRAW_FACEAREA
G_DRAW_EDGEANG
This commit is contained in:
Ton Roosendaal
2009-01-31 13:30:56 +00:00
parent 607a56cb7a
commit 86a2a0f694
19 changed files with 264 additions and 200 deletions

View File

@@ -117,37 +117,24 @@ typedef struct Global {
#define G_RENDER_SHADOW (1 << 3)
#define G_BACKBUFSEL (1 << 4)
#define G_PICKSEL (1 << 5)
#define G_DRAWNORMALS (1 << 6)
#define G_DRAWFACES (1 << 7)
#define G_FACESELECT (1 << 8)
#define G_DRAW_EXT (1 << 9)
#define G_VERTEXPAINT (1 << 10)
#define G_ALLEDGES (1 << 11)
#define G_DEBUG (1 << 12)
#define G_DOSCRIPTLINKS (1 << 13)
#define G_DRAW_VNORMALS (1 << 14)
#define G_WEIGHTPAINT (1 << 15)
#define G_TEXTUREPAINT (1 << 16)
/* #define G_NOFROZEN (1 << 17) also removed */
#define G_GREASEPENCIL (1 << 17)
#define G_DRAWEDGES (1 << 18)
#define G_DRAWCREASES (1 << 19)
#define G_DRAWSEAMS (1 << 20)
#define G_HIDDENEDGES (1 << 21)
/* Measurement info Drawing */
#define G_DRAW_EDGELEN (1 << 22)
#define G_DRAW_FACEAREA (1 << 23)
#define G_DRAW_EDGEANG (1 << 24)
/* #define G_RECORDKEYS (1 << 25) also removed */
#define G_DRAWSHARP (1 << 28) /* draw edges with the sharp flag */
#define G_SCULPTMODE (1 << 29)
#define G_PARTICLEEDIT (1 << 30)
/* #define G_AUTOMATKEYS (1 << 30) also removed */
#define G_HIDDENHANDLES (1 << 31) /* used for curves only */
#define G_DRAWBWEIGHTS (1 << 31)
/* macro for testing face select mode
* Texture paint could be removed since selected faces are not used

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@@ -185,7 +185,8 @@ Mesh *add_mesh(char *name)
me->texflag= AUTOSPACE;
me->flag= ME_TWOSIDED;
me->bb= unit_boundbox();
me->drawflag= ME_DRAWEDGES|ME_DRAWFACES|ME_DRAWCREASES;
return me;
}

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@@ -8682,6 +8682,7 @@ static void do_versions(FileData *fd, Library *lib, Main *main)
bScreen *screen;
Scene *scene;
Material *ma;
Mesh *me;
Scene *sce;
Tex *tx;
@@ -8718,6 +8719,11 @@ static void do_versions(FileData *fd, Library *lib, Main *main)
if(tx->nodetree && strlen(tx->nodetree->id.name)==0)
strcpy(tx->nodetree->id.name, "NTTexture Nodetree");
}
/* copy standard draw flag to meshes(used to be global, is not available here) */
for(me= main->mesh.first; me; me= me->id.next) {
me->drawflag= ME_DRAWEDGES|ME_DRAWFACES|ME_DRAWCREASES;
}
}
/* TODO: should be moved into one of the version blocks once this branch moves to trunk and we can

View File

@@ -826,6 +826,8 @@ int minmax_tface(Scene *scene, float *min, float *max)
return ok;
}
/* ******************** edge loop shortest path ********************* */
#define ME_SEAM_DONE 2 /* reuse this flag */
static float edgetag_cut_cost(EditMesh *em, int e1, int e2, int vert)
@@ -871,7 +873,11 @@ static void edgetag_add_adjacent(EditMesh *em, Heap *heap, int mednum, int vertn
void edgetag_context_set(Scene *scene, EditEdge *eed, int val)
{
switch (scene->toolsettings->edge_mode) {
case EDGE_MODE_SELECT:
EM_select_edge(eed, val);
break;
case EDGE_MODE_TAG_SEAM:
if (val) {eed->seam = 255;}
else {eed->seam = 0;}
@@ -894,6 +900,8 @@ void edgetag_context_set(Scene *scene, EditEdge *eed, int val)
int edgetag_context_check(Scene *scene, EditEdge *eed)
{
switch (scene->toolsettings->edge_mode) {
case EDGE_MODE_SELECT:
return (eed->f & SELECT) ? 1 : 0;
case EDGE_MODE_TAG_SEAM:
return eed->seam ? 1 : 0;
case EDGE_MODE_TAG_SHARP:
@@ -1029,6 +1037,8 @@ int edgetag_shortest_path(Scene *scene, EditMesh *em, EditEdge *source, EditEdge
return 1;
}
/* *************************************** */
static void seam_edgehash_insert_face(EdgeHash *ehash, MFace *mf)
{
BLI_edgehash_insert(ehash, mf->v1, mf->v2, NULL);
@@ -1094,7 +1104,7 @@ void seam_mark_clear_tface(Scene *scene, short mode)
// XXX if (G.rt == 8)
// unwrap_lscm(1);
G.f |= G_DRAWSEAMS;
me->drawflag |= ME_DRAWSEAMS;
BIF_undo_push("Mark Seam");
// XXX notifier! object_tface_flags_changed(OBACT, 1);

View File

@@ -643,7 +643,7 @@ static int edgeDrawFlagInfo_cmp(const void *av, const void *bv)
}
#endif
static void edge_drawflags(EditMesh *em)
static void edge_drawflags(Mesh *me, EditMesh *em)
{
EditVert *eve;
EditEdge *eed, *e1, *e2, *e3, *e4;
@@ -692,7 +692,7 @@ static void edge_drawflags(EditMesh *em)
efa= efa->next;
}
if(G.f & G_ALLEDGES) {
if(me->drawflag & ME_ALLEDGES) {
efa= em->faces.first;
while(efa) {
if(efa->e1->f2>=2) efa->e1->f2= 1;
@@ -1042,7 +1042,7 @@ void load_editMesh(Scene *scene, Object *ob)
/* eed->f1 : flag for dynaface (cylindertest, old engine) */
/* eve->f1 : flag for dynaface (sphere test, old engine) */
/* eve->f2 : being used in vertexnormals */
edge_drawflags(em);
edge_drawflags(me, em);
EM_stats_update(em);
@@ -1146,9 +1146,9 @@ void load_editMesh(Scene *scene, Object *ob)
eve->tmp.l = a++; /* counter */
mvert->flag= 0;
if(eve->f1==1) mvert->flag |= ME_SPHERETEST;
mvert->flag |= (eve->f & SELECT);
if (eve->h) mvert->flag |= ME_HIDE;
mvert->bweight= (char)(255.0*eve->bweight);
eve= eve->next;

View File

@@ -187,7 +187,7 @@ static int EM_check_selection(EditMesh *em, void *data)
for(ese = em->selected.first; ese; ese = ese->next){
if(ese->data == data) return 1;
}
}
return 0;
}

View File

@@ -1924,15 +1924,6 @@ void loop_multiselect(EditMesh *em, int looptype)
/* ***************** loop select (non modal) ************** */
static EnumPropertyItem prop_select_types[] = {
{0, "LOOP_EXCLUSIVE", "Loop Exclusive", ""},
{1, "LOOP_EXTEND", "Loop Extend", ""},
{2, "RING_EXCLUSIVE", "Ring Exclusive", ""},
{3, "RING_EXTEND", "Ring Extend", ""},
{0, NULL, NULL, NULL}
};
static void mouse_mesh_loop(bContext *C, short mval[2], short extend, short ring)
{
ViewContext vc;
@@ -1948,91 +1939,29 @@ static void mouse_mesh_loop(bContext *C, short mval[2], short extend, short ring
eed= findnearestedge(&vc, &dist);
if(eed) {
/* XXX: should toolsettings do this? */
if (vc.scene->toolsettings->edge_mode == EDGE_MODE_SELECT) {
if(extend==0) EM_clear_flag_all(em, SELECT);
if((eed->f & SELECT)==0) select=1;
else if(extend) select=0;
if(em->selectmode & SCE_SELECT_FACE) {
faceloop_select(em, eed, select);
}
else if(em->selectmode & SCE_SELECT_EDGE) {
if(ring)
edgering_select(em, eed, select);
else
edgeloop_select(em, eed, select);
}
else if(em->selectmode & SCE_SELECT_VERTEX) {
if(ring)
edgering_select(em, eed, select);
else
edgeloop_select(em, eed, select);
}
EM_selectmode_flush(em);
// if (EM_texFaceCheck())
}
else {
int act = (edgetag_context_check(vc.scene, eed)==0);
int path = 0;
if (ring && em->selected.last) {
EditSelection *ese = em->selected.last;
if(extend==0) EM_clear_flag_all(em, SELECT);
if(ese && ese->type == EDITEDGE) {
EditEdge *eed_act;
eed_act = (EditEdge*)ese->data;
if (eed_act != eed) {
/* If extend, we need to use the last active edge, (if it exists) */
if (edgetag_shortest_path(vc.scene, em, eed_act, eed)) {
EM_remove_selection(em, eed_act, EDITEDGE);
EM_select_edge(eed_act, 0);
path = 1;
}
}
}
}
if (path==0) {
edgetag_context_set(vc.scene, eed, act); /* switch the edge option */
}
if (act) {
if ((eed->f & SELECT)==0) {
EM_select_edge(eed, 1);
EM_selectmode_flush(em);
}
/* even if this is selected it may not be in the selection list */
EM_store_selection(em, eed, EDITEDGE);
} else {
if (eed->f & SELECT) {
EM_select_edge(eed, 0);
/* logic is differnt from above here since if this was selected we dont know if its in the selection list or not */
EM_remove_selection(em, eed, EDITEDGE);
EM_selectmode_flush(em);
}
}
switch (vc.scene->toolsettings->edge_mode) {
case EDGE_MODE_TAG_SEAM:
G.f |= G_DRAWSEAMS;
break;
case EDGE_MODE_TAG_SHARP:
G.f |= G_DRAWSHARP;
break;
case EDGE_MODE_TAG_CREASE:
G.f |= G_DRAWCREASES;
break;
case EDGE_MODE_TAG_BEVEL:
G.f |= G_DRAWBWEIGHTS;
break;
}
DAG_object_flush_update(vc.scene, vc.obedit, OB_RECALC_DATA);
if((eed->f & SELECT)==0) select=1;
else if(extend) select=0;
if(em->selectmode & SCE_SELECT_FACE) {
faceloop_select(em, eed, select);
}
else if(em->selectmode & SCE_SELECT_EDGE) {
if(ring)
edgering_select(em, eed, select);
else
edgeloop_select(em, eed, select);
}
else if(em->selectmode & SCE_SELECT_VERTEX) {
if(ring)
edgering_select(em, eed, select);
else
edgeloop_select(em, eed, select);
}
EM_selectmode_flush(em);
// if (EM_texFaceCheck())
WM_event_add_notifier(C, NC_OBJECT|ND_GEOM_SELECT, vc.obedit);
}
@@ -2070,6 +1999,107 @@ void MESH_OT_loop_select(wmOperatorType *ot)
RNA_def_boolean(ot->srna, "ring", 0, "Select Ring", "");
}
/* ******************* mesh shortest path select, uses prev-selected edge ****************** */
/* since you want to create paths with multiple selects, it doesn't have extend option */
static void mouse_mesh_shortest_path(bContext *C, short mval[2])
{
ViewContext vc;
EditMesh *em;
EditEdge *eed;
int dist= 50;
em_setup_viewcontext(C, &vc);
vc.mval[0]= mval[0];
vc.mval[1]= mval[1];
em= vc.em;
eed= findnearestedge(&vc, &dist);
if(eed) {
Mesh *me= vc.obedit->data;
int path = 0;
if (em->selected.last) {
EditSelection *ese = em->selected.last;
if(ese && ese->type == EDITEDGE) {
EditEdge *eed_act;
eed_act = (EditEdge*)ese->data;
if (eed_act != eed) {
if (edgetag_shortest_path(vc.scene, em, eed_act, eed)) {
EM_remove_selection(em, eed_act, EDITEDGE);
path = 1;
}
}
}
}
if (path==0) {
int act = (edgetag_context_check(vc.scene, eed)==0);
edgetag_context_set(vc.scene, eed, act); /* switch the edge option */
}
EM_selectmode_flush(em);
/* even if this is selected it may not be in the selection list */
if(edgetag_context_check(vc.scene, eed)==0)
EM_remove_selection(em, eed, EDITEDGE);
else
EM_store_selection(em, eed, EDITEDGE);
/* force drawmode for mesh */
switch (vc.scene->toolsettings->edge_mode) {
case EDGE_MODE_TAG_SEAM:
me->drawflag |= ME_DRAWSEAMS;
break;
case EDGE_MODE_TAG_SHARP:
me->drawflag |= ME_DRAWSHARP;
break;
case EDGE_MODE_TAG_CREASE:
me->drawflag |= ME_DRAWCREASES;
break;
case EDGE_MODE_TAG_BEVEL:
me->drawflag |= ME_DRAWBWEIGHTS;
break;
}
DAG_object_flush_update(vc.scene, vc.obedit, OB_RECALC_DATA);
WM_event_add_notifier(C, NC_OBJECT|ND_GEOM_SELECT, vc.obedit);
}
}
static int mesh_shortest_path_select_invoke(bContext *C, wmOperator *op, wmEvent *event)
{
ARegion *ar= CTX_wm_region(C);
short mval[2];
mval[0]= event->x - ar->winrct.xmin;
mval[1]= event->y - ar->winrct.ymin;
view3d_operator_needs_opengl(C);
mouse_mesh_shortest_path(C, mval);
return OPERATOR_FINISHED;
}
void MESH_OT_shortest_path_select(wmOperatorType *ot)
{
/* identifiers */
ot->name= "Shortest Path Select";
ot->idname= "MESH_OT_shortest_path_select";
/* api callbacks */
ot->invoke= mesh_shortest_path_select_invoke;
ot->poll= ED_operator_editmesh;
/* properties */
RNA_def_boolean(ot->srna, "extend", 0, "Extend Select", "");
}
/* ************************************************** */
@@ -3603,13 +3633,12 @@ void EM_selectmode_menu(EditMesh *em)
void editmesh_mark_seam(EditMesh *em, int clear)
{
Mesh *me= NULL; // XXX
EditEdge *eed;
/* auto-enable seams drawing */
if(clear==0) {
if(!(G.f & G_DRAWSEAMS)) {
G.f |= G_DRAWSEAMS;
}
me->drawflag |= ME_DRAWSEAMS;
}
if(clear) {
@@ -3637,16 +3666,13 @@ void editmesh_mark_seam(EditMesh *em, int clear)
void editmesh_mark_sharp(EditMesh *em, int set)
{
Mesh *me= NULL;
EditEdge *eed;
#if 0
/* auto-enable sharp edge drawing */
if(set) {
if(!(G.f & G_DRAWSEAMS)) {
G.f |= G_DRAWSEAMS;
}
me->drawflag |= ME_DRAWSHARP;
}
#endif
if(set) {
eed= em->edges.first;

View File

@@ -3901,7 +3901,8 @@ typedef struct SlideVert {
int EdgeSlide(EditMesh *em, short immediate, float imperc)
{
// NumInput num;
// NumInput num; XXX
Mesh *me= NULL; // XXX
EditFace *efa;
EditEdge *eed,*first=NULL,*last=NULL, *temp = NULL;
EditVert *ev, *nearest;
@@ -4180,7 +4181,7 @@ int EdgeSlide(EditMesh *em, short immediate, float imperc)
return 0;
}
if(G.f & G_DRAW_EDGELEN) {
if(me->drawflag & ME_DRAW_EDGELEN) {
if(!(tempsv->up->f & SELECT)) {
tempsv->up->f |= SELECT;
tempsv->up->f2 |= 16;
@@ -4633,7 +4634,7 @@ int EdgeSlide(EditMesh *em, short immediate, float imperc)
}
if(G.f & G_DRAW_EDGELEN) {
if(me->drawflag & ME_DRAW_EDGELEN) {
look = vertlist;
while(look) {
tempsv = BLI_ghash_lookup(vertgh,(EditVert*)look->link);

View File

@@ -185,7 +185,7 @@ void MESH_OT_reveal_mesh(struct wmOperatorType *ot);
void MESH_OT_righthandfaces(struct wmOperatorType *ot);
void MESH_OT_select_linked_flat_faces(struct wmOperatorType *ot);
void MESH_OT_select_sharp_edges(struct wmOperatorType *ot);
void MESH_OT_shortest_path_select(struct wmOperatorType *ot);
extern EditEdge *findnearestedge(ViewContext *vc, int *dist);
extern void EM_automerge(int update);

View File

@@ -146,6 +146,8 @@ void ED_operatortypes_mesh(void)
WM_operatortype_append(MESH_OT_dupli_extrude_cursor);
WM_operatortype_append(MESH_OT_loop_select);
WM_operatortype_append(MESH_OT_add_edge_face);
WM_operatortype_append(MESH_OT_shortest_path_select);
}
@@ -156,6 +158,7 @@ void ED_keymap_mesh(wmWindowManager *wm)
wmKeymapItem *kmi;
/* selecting */
/* standard mouse selection goes via space_view3d */
WM_keymap_add_item(keymap, "MESH_OT_loop_select", SELECTMOUSE, KM_PRESS, KM_ALT, 0);
kmi= WM_keymap_add_item(keymap, "MESH_OT_loop_select", SELECTMOUSE, KM_PRESS, KM_SHIFT|KM_ALT, 0);
RNA_boolean_set(kmi->ptr, "extend", 1);
@@ -164,7 +167,9 @@ void ED_keymap_mesh(wmWindowManager *wm)
kmi= WM_keymap_add_item(keymap, "MESH_OT_loop_select", SELECTMOUSE, KM_PRESS, KM_SHIFT|KM_ALT|KM_CTRL, 0);
RNA_boolean_set(kmi->ptr, "extend", 1);
RNA_boolean_set(kmi->ptr, "ring", 1);
WM_keymap_add_item(keymap, "MESH_OT_shortest_path_select", SELECTMOUSE, KM_PRESS, KM_CTRL, 0);
WM_keymap_add_item(keymap, "MESH_OT_de_select_all", AKEY, KM_PRESS, 0, 0);
WM_keymap_add_item(keymap, "MESH_OT_select_more", PADPLUSKEY, KM_PRESS, KM_CTRL, 0);
WM_keymap_add_item(keymap, "MESH_OT_select_less", PADMINUS, KM_PRESS, KM_CTRL, 0);

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@@ -135,13 +135,14 @@ static EdgeHash *get_tface_mesh_marked_edge_info(Mesh *me)
static int draw_tfaces3D__setHiddenOpts(void *userData, int index)
{
struct { Mesh *me; EdgeHash *eh; } *data = userData;
MEdge *med = &data->me->medge[index];
Mesh *me= data->me;
MEdge *med = &me->medge[index];
uintptr_t flags = (intptr_t) BLI_edgehash_lookup(data->eh, med->v1, med->v2);
if((G.f & G_DRAWSEAMS) && (med->flag&ME_SEAM)) {
if((me->drawflag & ME_DRAWSEAMS) && (med->flag&ME_SEAM)) {
return 0;
} else if(G.f & G_DRAWEDGES){
if (G.f&G_HIDDENEDGES) {
} else if(me->drawflag & ME_DRAWEDGES){
if (me->drawflag & ME_HIDDENEDGES) {
return 1;
} else {
return (flags & eEdge_Visible);
@@ -154,11 +155,12 @@ static int draw_tfaces3D__setHiddenOpts(void *userData, int index)
static int draw_tfaces3D__setSeamOpts(void *userData, int index)
{
struct { Mesh *me; EdgeHash *eh; } *data = userData;
Mesh *me= data->me;
MEdge *med = &data->me->medge[index];
uintptr_t flags = (intptr_t) BLI_edgehash_lookup(data->eh, med->v1, med->v2);
if (med->flag&ME_SEAM) {
if (G.f&G_HIDDENEDGES) {
if (med->flag & ME_SEAM) {
if (me->drawflag & ME_HIDDENEDGES) {
return 1;
} else {
return (flags & eEdge_Visible);
@@ -217,7 +219,7 @@ static void draw_tfaces3D(RegionView3D *rv3d, Object *ob, Mesh *me, DerivedMesh
dm->drawMappedEdges(dm, draw_tfaces3D__setHiddenOpts, &data);
/* Draw Seams */
if(G.f & G_DRAWSEAMS) {
if(me->drawflag & ME_DRAWSEAMS) {
UI_ThemeColor(TH_EDGE_SEAM);
glLineWidth(2);
@@ -227,7 +229,7 @@ static void draw_tfaces3D(RegionView3D *rv3d, Object *ob, Mesh *me, DerivedMesh
}
/* Draw Selected Faces */
if(G.f & G_DRAWFACES) {
if(me->drawflag & ME_DRAWFACES) {
glEnable(GL_BLEND);
glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
UI_ThemeColor4(TH_FACE_SELECT);

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@@ -1712,7 +1712,7 @@ static void draw_em_fancy_verts(Scene *scene, View3D *v3d, Object *obedit, EditM
glPointSize(1.0);
}
static void draw_em_fancy_edges(Scene *scene, View3D *v3d, DerivedMesh *cageDM, short sel_only, EditEdge *eed_act)
static void draw_em_fancy_edges(Scene *scene, View3D *v3d, Mesh *me, DerivedMesh *cageDM, short sel_only, EditEdge *eed_act)
{
int pass;
unsigned char wireCol[4], selCol[4], actCol[4];
@@ -1746,7 +1746,7 @@ static void draw_em_fancy_edges(Scene *scene, View3D *v3d, DerivedMesh *cageDM,
if(scene->selectmode == SCE_SELECT_FACE) {
draw_dm_edges_sel(cageDM, wireCol, selCol, actCol, eed_act);
}
else if( (G.f & G_DRAWEDGES) || (scene->selectmode & SCE_SELECT_EDGE) ) {
else if( (me->drawflag & ME_DRAWEDGES) || (scene->selectmode & SCE_SELECT_EDGE) ) {
if(cageDM->drawMappedEdgesInterp && (scene->selectmode & SCE_SELECT_VERTEX)) {
glShadeModel(GL_SMOOTH);
draw_dm_edges_sel_interp(cageDM, wireCol, selCol);
@@ -1771,6 +1771,7 @@ static void draw_em_fancy_edges(Scene *scene, View3D *v3d, DerivedMesh *cageDM,
static void draw_em_measure_stats(View3D *v3d, RegionView3D *rv3d, Object *ob, EditMesh *em)
{
Mesh *me= ob->data;
EditEdge *eed;
EditFace *efa;
float v1[3], v2[3], v3[3], v4[3];
@@ -1800,7 +1801,7 @@ static void draw_em_measure_stats(View3D *v3d, RegionView3D *rv3d, Object *ob, E
if(v3d->zbuf) bglPolygonOffset(rv3d->dist, 5.0);
if(G.f & G_DRAW_EDGELEN) {
if(me->drawflag & ME_DRAW_EDGELEN) {
UI_GetThemeColor3fv(TH_TEXT, col);
/* make color a bit more red */
if(col[0]> 0.5) {col[1]*=0.7; col[2]*= 0.7;}
@@ -1826,7 +1827,7 @@ static void draw_em_measure_stats(View3D *v3d, RegionView3D *rv3d, Object *ob, E
}
}
if(G.f & G_DRAW_FACEAREA) {
if(me->drawflag & ME_DRAW_FACEAREA) {
// XXX extern int faceselectedOR(EditFace *efa, int flag); // editmesh.h shouldn't be in this file... ok for now?
UI_GetThemeColor3fv(TH_TEXT, col);
@@ -1862,7 +1863,7 @@ static void draw_em_measure_stats(View3D *v3d, RegionView3D *rv3d, Object *ob, E
}
}
if(G.f & G_DRAW_EDGEANG) {
if(me->drawflag & ME_DRAW_EDGEANG) {
EditEdge *e1, *e2, *e3, *e4;
UI_GetThemeColor3fv(TH_TEXT, col);
@@ -2018,7 +2019,7 @@ static void draw_em_fancy(Scene *scene, View3D *v3d, RegionView3D *rv3d, Object
}
}
if((G.f & (G_DRAWFACES)) || FACESEL_PAINT_TEST) { /* transp faces */
if((me->drawflag & (ME_DRAWFACES)) || FACESEL_PAINT_TEST) { /* transp faces */
unsigned char col1[4], col2[4], col3[4];
UI_GetThemeColor4ubv(TH_FACE, (char *)col1);
@@ -2055,14 +2056,14 @@ static void draw_em_fancy(Scene *scene, View3D *v3d, RegionView3D *rv3d, Object
}
/* here starts all fancy draw-extra over */
if((G.f & G_DRAWEDGES)==0 && CHECK_OB_DRAWTEXTURE(v3d, dt)) {
/* we are drawing textures and 'G_DRAWEDGES' is disabled, dont draw any edges */
if((me->drawflag & ME_DRAWEDGES)==0 && CHECK_OB_DRAWTEXTURE(v3d, dt)) {
/* we are drawing textures and 'ME_DRAWEDGES' is disabled, dont draw any edges */
/* only draw selected edges otherwise there is no way of telling if a face is selected */
draw_em_fancy_edges(scene, v3d, cageDM, 1, eed_act);
draw_em_fancy_edges(scene, v3d, me, cageDM, 1, eed_act);
} else {
if(G.f & G_DRAWSEAMS) {
if(me->drawflag & ME_DRAWSEAMS) {
UI_ThemeColor(TH_EDGE_SEAM);
glLineWidth(2);
@@ -2072,7 +2073,7 @@ static void draw_em_fancy(Scene *scene, View3D *v3d, RegionView3D *rv3d, Object
glLineWidth(1);
}
if(G.f & G_DRAWSHARP) {
if(me->drawflag & ME_DRAWSHARP) {
UI_ThemeColor(TH_EDGE_SHARP);
glLineWidth(2);
@@ -2082,30 +2083,30 @@ static void draw_em_fancy(Scene *scene, View3D *v3d, RegionView3D *rv3d, Object
glLineWidth(1);
}
if(G.f & G_DRAWCREASES) {
if(me->drawflag & ME_DRAWCREASES) {
draw_dm_creases(cageDM);
}
if(G.f & G_DRAWBWEIGHTS) {
if(me->drawflag & ME_DRAWBWEIGHTS) {
draw_dm_bweights(scene, cageDM);
}
draw_em_fancy_edges(scene, v3d, cageDM, 0, eed_act);
draw_em_fancy_edges(scene, v3d, me, cageDM, 0, eed_act);
}
if(em) {
// XXX retopo_matrix_update(v3d);
draw_em_fancy_verts(scene, v3d, ob, em, cageDM, eve_act);
if(G.f & G_DRAWNORMALS) {
if(me->drawflag & ME_DRAWNORMALS) {
UI_ThemeColor(TH_NORMAL);
draw_dm_face_normals(scene, cageDM);
}
if(G.f & G_DRAW_VNORMALS) {
if(me->drawflag & ME_DRAW_VNORMALS) {
UI_ThemeColor(TH_NORMAL);
draw_dm_vert_normals(scene, cageDM);
}
if(G.f & (G_DRAW_EDGELEN|G_DRAW_FACEAREA|G_DRAW_EDGEANG))
if(me->drawflag & (ME_DRAW_EDGELEN|ME_DRAW_FACEAREA|ME_DRAW_EDGEANG))
draw_em_measure_stats(v3d, rv3d, ob, em);
}
@@ -4903,9 +4904,6 @@ void draw_object(Scene *scene, ARegion *ar, View3D *v3d, Base *base, int flag)
dtx= dtx & (OB_DRAWWIRE|OB_TEXSPACE);
}
if(G.f & G_DRAW_EXT) {
if(ob->type==OB_EMPTY || ob->type==OB_CAMERA || ob->type==OB_LAMP) dt= OB_WIRE;
}
}
/* draw outline for selected solid objects, mesh does itself */

View File

@@ -413,6 +413,7 @@ static void draw_uvs_stretch(SpaceImage *sima, Scene *scene, EditMesh *em, MTFac
static void draw_uvs(SpaceImage *sima, Scene *scene, Object *obedit)
{
ToolSettings *settings;
Mesh *me= obedit->data;
EditMesh *em;
EditFace *efa, *efa_act;
MTFace *tf, *activetf = NULL;
@@ -422,7 +423,7 @@ static void draw_uvs(SpaceImage *sima, Scene *scene, Object *obedit)
int drawfaces, interpedges, lastsel, sel;
Image *ima= sima->image;
em= ((Mesh*)obedit->data)->edit_mesh;
em= me->edit_mesh;
activetf= EM_get_active_mtface(em, &efa_act, NULL, 0); /* will be set to NULL if hidden */
settings= scene->toolsettings;
@@ -457,7 +458,7 @@ static void draw_uvs(SpaceImage *sima, Scene *scene, Object *obedit)
if(sima->flag & SI_DRAW_STRETCH) {
draw_uvs_stretch(sima, scene, em, activetf);
}
else if(G.f & G_DRAWFACES) {
else if(me->drawflag & ME_DRAWFACES) {
/* draw transparent faces */
UI_GetThemeColor4ubv(TH_FACE, col1);
UI_GetThemeColor4ubv(TH_FACE_SELECT, col2);
@@ -614,7 +615,7 @@ static void draw_uvs(SpaceImage *sima, Scene *scene, Object *obedit)
col2[0] = col2[1] = col2[2] = 128; col2[3] = 255;
glColor4ubv((unsigned char *)col2);
if(G.f & G_DRAWEDGES) {
if(me->drawflag & ME_DRAWEDGES) {
UI_GetThemeColor4ubv(TH_VERTEX_SELECT, col1);
lastsel = sel = 0;

View File

@@ -89,8 +89,9 @@ typedef struct Mesh {
float size[3];
float rot[3];
float cubemapsize, pad;
float cubemapsize;
int drawflag;
short smoothresh, flag;
short subdiv, subdivr;
@@ -126,6 +127,45 @@ typedef struct TFace {
#define ME_SUBSURF 128
#define ME_OPT_EDGES 256
/* me->drawflag, int */
#define ME_DRAWEDGES (1 << 0)
#define ME_DRAWFACES (1 << 1)
#define ME_DRAWNORMALS (1 << 2)
#define ME_DRAW_VNORMALS (1 << 3)
#define ME_ALLEDGES (1 << 4)
#define ME_HIDDENEDGES (1 << 5)
#define ME_DRAWCREASES (1 << 6)
#define ME_DRAWSEAMS (1 << 7)
#define ME_DRAWSHARP (1 << 8)
#define ME_DRAWBWEIGHTS (1 << 8)
#define ME_DRAW_EDGELEN (1 << 10)
#define ME_DRAW_FACEAREA (1 << 11)
#define ME_DRAW_EDGEANG (1 << 12)
/* old global flags:
#define G_DRAWEDGES (1 << 18)
#define G_DRAWFACES (1 << 7)
#define G_DRAWNORMALS (1 << 6)
#define G_DRAW_VNORMALS (1 << 14)
#define G_ALLEDGES (1 << 11)
#define G_HIDDENEDGES (1 << 21)
#define G_DRAWCREASES (1 << 19)
#define G_DRAWSEAMS (1 << 20)
#define G_DRAWSHARP (1 << 28)
#define G_DRAWBWEIGHTS (1 << 31)
#define G_DRAW_EDGELEN (1 << 22)
#define G_DRAW_FACEAREA (1 << 23)
#define G_DRAW_EDGEANG (1 << 24)
*/
/* Subsurf Type */
#define ME_CC_SUBSURF 0
#define ME_SIMPLE_SUBSURF 1

View File

@@ -72,14 +72,6 @@ void wm_event_add(wmWindow *win, wmEvent *event_to_add)
BLI_addtail(&win->queue, event);
}
wmEvent *wm_event_next(wmWindow *win)
{
wmEvent *event= win->queue.first;
if(event) BLI_remlink(&win->queue, event);
return event;
}
static void wm_event_free(wmEvent *event)
{
if(event->customdata && event->customdatafree)
@@ -789,9 +781,9 @@ void wm_event_do_handlers(bContext *C)
if( win->screen==NULL )
wm_event_free_all(win);
while( (event=wm_event_next(win)) ) {
while( (event= win->queue.first) ) {
int action;
CTX_wm_window_set(C, win);
/* we let modal handlers get active area/region, also wm_paintcursor_test needs it */
@@ -852,6 +844,9 @@ void wm_event_do_handlers(bContext *C)
win->eventstate->prevy= event->y;
}
}
/* unlink and free here, blender-quit then frees all */
BLI_remlink(&win->queue, event);
wm_event_free(event);
}

View File

@@ -461,6 +461,15 @@ static void WM_OT_window_fullscreen_toggle(wmOperatorType *ot)
ot->poll= WM_operator_winactive;
}
static int wm_exit_blender_op(bContext *C, wmOperator *op)
{
WM_operator_free(op);
WM_exit(C);
return OPERATOR_FINISHED;
}
static void WM_OT_exit_blender(wmOperatorType *ot)
{
ot->name= "Exit Blender";
@@ -531,18 +540,18 @@ static int border_apply(bContext *C, wmOperator *op, int event_type)
if(rect->xmin==rect->xmax || rect->ymin==rect->ymax)
return 0;
else {
/* operator arguments and storage. */
RNA_int_set(op->ptr, "xmin", rect->xmin);
RNA_int_set(op->ptr, "ymin", rect->ymin);
RNA_int_set(op->ptr, "xmax", rect->xmax);
RNA_int_set(op->ptr, "ymax", rect->ymax);
if( RNA_struct_find_property(op->ptr, "event_type") )
RNA_int_set(op->ptr, "event_type", event_type);
op->type->exec(C, op);
}
/* operator arguments and storage. */
RNA_int_set(op->ptr, "xmin", rect->xmin);
RNA_int_set(op->ptr, "ymin", rect->ymin);
RNA_int_set(op->ptr, "xmax", rect->xmax);
RNA_int_set(op->ptr, "ymax", rect->ymax);
if( RNA_struct_find_property(op->ptr, "event_type") )
RNA_int_set(op->ptr, "event_type", event_type);
op->type->exec(C, op);
return 1;
}
static void wm_gesture_end(bContext *C, wmOperator *op)

View File

@@ -322,21 +322,6 @@ int wm_window_fullscreen_toggle_op(bContext *C, wmOperator *op)
}
/* exit blender */
int wm_exit_blender_op(bContext *C, wmOperator *op)
{
wmWindowManager *wm= CTX_wm_manager(C);
wmWindow *win= wm->windows.first;
while(win) {
wm_window_close(C, win);
win= win->next;
}
return OPERATOR_FINISHED;
}
/* ************ events *************** */

View File

@@ -78,7 +78,6 @@ enum {
/* wm_event_system.c */
void wm_event_add(wmWindow *win, wmEvent *event_to_add);
void wm_event_free_all (wmWindow *win);
wmEvent *wm_event_next (wmWindow *win);
/* goes over entire hierarchy: events -> window -> screen -> area -> region */
void wm_event_do_handlers (bContext *C);

View File

@@ -58,7 +58,6 @@ void wm_window_testbreak (void);
int wm_window_duplicate_op (bContext *C, wmOperator *op);
int wm_window_rip_op (bContext *C, wmOperator *op, struct wmEvent *event);
int wm_window_fullscreen_toggle_op(bContext *C, wmOperator *op);
int wm_exit_blender_op(bContext *C, wmOperator *op);
#endif /* WM_WINDOW_H */