Quick fix, just in case the mesh has no vertex groups, there won't be a crash!
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@@ -965,7 +965,8 @@ void armature_deform_verts(Object *armOb, Object *target, DerivedMesh *dm,
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if(target->type==OB_MESH) {
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Mesh *me= target->data;
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dverts = me->dvert;
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target_totvert = me->totvert;
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if(dverts)
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target_totvert = me->totvert;
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}
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else {
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Lattice *lt= target->data;
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