Merge branch 'master' into blender2.8

This commit is contained in:
Campbell Barton
2018-03-19 11:17:52 +01:00
2 changed files with 10 additions and 10 deletions

View File

@@ -72,7 +72,7 @@ BLI_INLINE void BLI_hash_pointer_to_color(const void *ptr, int *r, int *g, int *
{
size_t val = (size_t)ptr;
const size_t hash_a = BLI_hash_int(val & 0x0000ffff);
const size_t hash_b = BLI_hash_int((val & 0xffff0000) >> 32);
const size_t hash_b = BLI_hash_int((uint)((val & 0xffff0000) >> 32));
const size_t hash =
hash_a ^ (hash_b + 0x9e3779b9 + (hash_a << 6) + (hash_a >> 2));
*r = (hash & 0xff0000) >> 16;

View File

@@ -742,7 +742,7 @@ static PyObject *M_Geometry_intersect_point_line(PyObject *UNUSED(self), PyObjec
float lambda;
PyObject *ret;
int size = 2;
if (!PyArg_ParseTuple(
args, "OOO:intersect_point_line",
&py_pt, &py_line_a, &py_line_b))
@@ -760,7 +760,7 @@ static PyObject *M_Geometry_intersect_point_line(PyObject *UNUSED(self), PyObjec
/* do the calculation */
lambda = closest_to_line_v3(pt_out, pt, line_a, line_b);
ret = PyTuple_New(2);
PyTuple_SET_ITEMS(ret,
Vector_CreatePyObject(pt_out, size, NULL),
@@ -882,7 +882,7 @@ static PyObject *M_Geometry_intersect_point_quad_2d(PyObject *UNUSED(self), PyOb
PyObject *py_pt, *py_quad[4];
float pt[2], quad[4][2];
int i;
if (!PyArg_ParseTuple(
args, "OOOOO:intersect_point_quad_2d",
&py_pt, UNPACK4_EX(&, py_quad, )))
@@ -954,12 +954,12 @@ PyDoc_STRVAR(M_Geometry_barycentric_transform_doc,
" :type tri_a2: :class:`mathutils.Vector`\n"
" :arg tri_a3: source triangle vertex.\n"
" :type tri_a3: :class:`mathutils.Vector`\n"
" :arg tri_a1: target triangle vertex.\n"
" :type tri_a1: :class:`mathutils.Vector`\n"
" :arg tri_a2: target triangle vertex.\n"
" :type tri_a2: :class:`mathutils.Vector`\n"
" :arg tri_a3: target triangle vertex.\n"
" :type tri_a3: :class:`mathutils.Vector`\n"
" :arg tri_b1: target triangle vertex.\n"
" :type tri_b1: :class:`mathutils.Vector`\n"
" :arg tri_b2: target triangle vertex.\n"
" :type tri_b2: :class:`mathutils.Vector`\n"
" :arg tri_b3: target triangle vertex.\n"
" :type tri_b3: :class:`mathutils.Vector`\n"
" :return: The transformed point\n"
" :rtype: :class:`mathutils.Vector`'s\n"
);