Fix: BRUSH_INVERT_TO_SCRAPE_FILL flag applies for too many brushes
The `BRUSH_INVERT_TO_SCRAPE_FILL` check inside `brush_flip` applies to any brush instead of just the Fill and Scrape brush, this means that if an asset is in a weird state where the user has enabled this flag but switched away from the brush type, the flag still applies even though the option is no longer visible. This commit checks the brush type to ensure it only applies to the specified types. Pull Request: https://projects.blender.org/blender/blender/pulls/134014
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@@ -2088,7 +2088,11 @@ void calc_area_normal_and_center(const Depsgraph &depsgraph,
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*/
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static float brush_flip(const Brush &brush, const blender::ed::sculpt_paint::StrokeCache &cache)
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{
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if (brush.flag & BRUSH_INVERT_TO_SCRAPE_FILL) {
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/* The Fill and Scrape brushes do not invert direction when this flag is set. The behavior of
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* the brush completely changes. */
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if (ELEM(brush.sculpt_brush_type, SCULPT_BRUSH_TYPE_FILL, SCULPT_BRUSH_TYPE_SCRAPE) &&
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brush.flag & BRUSH_INVERT_TO_SCRAPE_FILL)
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{
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return 1.0f;
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}
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