Fix T66672: auto and manual texture space affected by modifiers
It should be based on the mesh bounds before modifier stack evaluation, but some modifiers were causing it to be recomputed. The flag to disable texture space recomputation was not preserved through modifier evaluation. Differential Revision: https://developer.blender.org/D5225
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@@ -665,6 +665,7 @@ static Mesh *mesh_new_nomain_from_template_ex(const Mesh *me_src,
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me_dst->cd_flag = me_src->cd_flag;
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me_dst->editflag = me_src->editflag;
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me_dst->texflag = me_src->texflag;
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CustomData_copy(&me_src->vdata, &me_dst->vdata, mask.vmask, CD_CALLOC, verts_len);
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CustomData_copy(&me_src->edata, &me_dst->edata, mask.emask, CD_CALLOC, edges_len);
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