Anim: Add unit tests for keying custom properties

This PR adds unit tests for the "Custom Properties" option in the User Preferences.
It checks that the correct properties are keyed but not others.

Pull Request: https://projects.blender.org/blender/blender/pulls/120422
This commit is contained in:
Christoph Lendenfeld
2024-04-23 09:36:38 +02:00
committed by Christoph Lendenfeld
parent 07dd09aa55
commit 8a8921e7a8

View File

@@ -141,6 +141,43 @@ class InsertKeyTest(AbstractKeyframingTest, unittest.TestCase):
_insert_from_user_preference_test({"SCALE"}, ["scale"])
_insert_from_user_preference_test({"LOCATION", "ROTATION", "SCALE"}, ["location", "rotation_euler", "scale"])
def test_insert_custom_properties(self):
# Used to create a datablock reference property.
ref_object = bpy.data.objects.new("ref_object", None)
bpy.context.scene.collection.objects.link(ref_object)
bpy.context.preferences.edit.key_insert_channels = {"CUSTOM_PROPS"}
keyed_object = _create_animation_object()
keyed_properties = {
"int": 1,
"float": 1.0,
"bool": True,
"int_array": [1, 2, 3],
"float_array": [1.0, 2.0, 3.0],
"bool_array": [True, False, True],
"'escaped'": 1,
'"escaped"': 1
}
unkeyed_properties = {
"str": "unkeyed",
"reference": ref_object,
}
for path, value in keyed_properties.items():
keyed_object[path] = value
for path, value in unkeyed_properties.items():
keyed_object[path] = value
with bpy.context.temp_override(**_get_view3d_context()):
bpy.ops.anim.keyframe_insert()
keyed_rna_paths = [f"[\"{bpy.utils.escape_identifier(path)}\"]" for path in keyed_properties.keys()]
_fcurve_paths_match(keyed_object.animation_data.action.fcurves, keyed_rna_paths)
bpy.data.objects.remove(keyed_object, do_unlink=True)
class VisualKeyingTest(AbstractKeyframingTest, unittest.TestCase):
""" Check if visual keying produces the correct keyframe values. """