Fox #31185: Cannot sculpt shape keys
Was related on sculpting on locked keys. Issue was caused by building PBVH from base mesh which is now doesn't have shape key loaded into it as it was in 2.62. Fixed by loading coordinates from deformed mesh into PBVH like it happens for on-locked shape keys.
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@@ -267,6 +267,8 @@ static struct PBVH *cdDM_getPBVH(Object *ob, DerivedMesh *dm)
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if (!cddm->pbvh && ob->type == OB_MESH) {
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SculptSession *ss= ob->sculpt;
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Mesh *me= ob->data;
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int deformed = 0;
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cddm->pbvh = BLI_pbvh_new();
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cddm->pbvh_draw = can_pbvh_draw(ob, dm);
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@@ -275,7 +277,9 @@ static struct PBVH *cdDM_getPBVH(Object *ob, DerivedMesh *dm)
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BLI_pbvh_build_mesh(cddm->pbvh, me->mface, me->mvert,
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me->totface, me->totvert);
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if (ss->modifiers_active && ob->derivedDeform) {
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deformed = ss->modifiers_active || me->key;
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if (deformed && ob->derivedDeform) {
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DerivedMesh *deformdm= ob->derivedDeform;
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float (*vertCos)[3];
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int totvert;
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