UI: Use consistent naming for mode toggle on undo history
Change name of OBJECT_OT_editmode_toggle to "Edit Mode" and name of PAINT_OT_texture_paint_toggle to "Texture Paint Mode" to display in a more consistent manner in Undo History. Pull Request: https://projects.blender.org/blender/blender/pulls/112703
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committed by
Harley Acheson
parent
4543177ca2
commit
8ceaaafde8
@@ -1003,7 +1003,7 @@ void OBJECT_OT_editmode_toggle(wmOperatorType *ot)
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{
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/* identifiers */
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ot->name = "Toggle Edit Mode";
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ot->name = "Edit Mode";
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ot->description = "Toggle object's edit mode";
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ot->idname = "OBJECT_OT_editmode_toggle";
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@@ -1010,7 +1010,7 @@ static int texture_paint_toggle_exec(bContext *C, wmOperator *op)
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void PAINT_OT_texture_paint_toggle(wmOperatorType *ot)
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{
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/* identifiers */
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ot->name = "Texture Paint Toggle";
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ot->name = "Texture Paint Mode";
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ot->idname = "PAINT_OT_texture_paint_toggle";
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ot->description = "Toggle texture paint mode in 3D view";
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