enable bmesh subdivide smooth, this isn't working quite right yet.

also remove some invalid BMESH_TODO's
This commit is contained in:
Campbell Barton
2011-11-01 04:31:25 +00:00
parent b03e78e1af
commit 8cfef06d23
4 changed files with 39 additions and 57 deletions

View File

@@ -589,7 +589,7 @@ static void bmDM_foreachMappedFaceCenter(DerivedMesh *dm, void (*func)(void *use
static void bmDM_drawMappedFaces(DerivedMesh *dm,
int (*setDrawOptions)(void *userData, int index, int *drawSmooth_r),
void *userData, int useColors,
void *userData, int UNUSED(useColors),
int (*setMaterial)(int, void *attribs),
int (*compareDrawOptions)(void *userData, int cur_index, int next_index))
{
@@ -604,9 +604,6 @@ static void bmDM_drawMappedFaces(DerivedMesh *dm,
GLenum poly_prev= GL_ZERO;
GLenum shade_prev= GL_ZERO;
/*BMESH_TODO*/
(void)useColors;
(void)setMaterial; /* UNUSED */
/* currently unused -- each original face is handled separately */
@@ -998,13 +995,6 @@ static void bmDM_drawMappedFacesGLSL(DerivedMesh *dm,
int (*setMaterial)(int, void *attribs),
int (*setDrawOptions)(void *userData, int index), void *userData)
{
#if 0
(void)dm;
(void)setMaterial;
(void)setDrawOptions;
(void)userData;
#else /*BMESH_TODO*/
EditDerivedBMesh *bmdm= (EditDerivedBMesh*) dm;
BMesh *bm= bmdm->tc->bm;
BMEditMesh *em = bmdm->tc;
@@ -1122,7 +1112,6 @@ static void bmDM_drawMappedFacesGLSL(DerivedMesh *dm,
glEnd();
}
}
#endif
}
static void bmDM_drawFacesGLSL(DerivedMesh *dm,

View File

@@ -165,21 +165,21 @@ static BMEdge *connect_smallest_face(BMesh *bm, BMVert *v1, BMVert *v2, BMFace *
return NULL;
}
/* calculates offset for co, based on fractal, sphere or smooth settings */
static void alter_co(BMesh *bm, BMVert *v, BMEdge *UNUSED(origed), subdparams *params, float perc,
static void alter_co(BMesh *bm, BMVert *v, BMEdge *UNUSED(origed), const subdparams *params, float perc,
BMVert *vsta, BMVert *vend)
{
float vec1[3], fac;
float tvec[3], fac;
float *co=NULL, *origco=NULL;
int i, totlayer = CustomData_number_of_layers(&bm->vdata, CD_SHAPEKEY);
BM_Vert_UpdateAllNormals(bm, v);
origco = CustomData_bmesh_get_n(&bm->vdata, v->head.data, CD_SHAPEKEY, params->origkey);
sub_v3_v3v3(vec1, origco, v->co);
sub_v3_v3v3(tvec, origco, v->co);
for (i=0; i<totlayer; i++) {
co = CustomData_bmesh_get_n(&bm->vdata, v->head.data, CD_SHAPEKEY, i);
sub_v3_v3(co, vec1);
sub_v3_v3(co, tvec);
}
for (i=0; i<totlayer; i++) {
@@ -187,7 +187,7 @@ static void alter_co(BMesh *bm, BMVert *v, BMEdge *UNUSED(origed), subdparams *p
if(params->beauty & B_SMOOTH) {
/* we calculate an offset vector vec1[], to be added to *co */
float len, fac, nor[3], nor1[3], nor2[3], smooth=params->smooth;
float len, nor[3], nor1[3], nor2[3], smooth=params->smooth;
sub_v3_v3v3(nor, vsta->co, vend->co);
len= 0.5f*normalize_v3(nor);
@@ -196,35 +196,23 @@ static void alter_co(BMesh *bm, BMVert *v, BMEdge *UNUSED(origed), subdparams *p
copy_v3_v3(nor2, vend->no);
/* cosine angle */
fac= nor[0]*nor1[0] + nor[1]*nor1[1] + nor[2]*nor1[2] ;
vec1[0]= fac*nor1[0];
vec1[1]= fac*nor1[1];
vec1[2]= fac*nor1[2];
fac= dot_v3v3(nor, nor1);
mul_v3_v3fl(tvec, nor1, fac);
/* cosine angle */
fac= -nor[0]*nor2[0] - nor[1]*nor2[1] - nor[2]*nor2[2] ;
vec1[0]+= fac*nor2[0];
vec1[1]+= fac*nor2[1];
vec1[2]+= fac*nor2[2];
fac= -dot_v3v3(nor, nor2);
madd_v3_v3fl(tvec, nor2, fac);
/* falloff for multi subdivide */
smooth *= sqrtf(fabsf(1.0f - 2.0f*fabsf(0.5f-perc)));
vec1[0]*= smooth*len;
vec1[1]*= smooth*len;
vec1[2]*= smooth*len;
mul_v3_fl(tvec, smooth * len);
co[0] += vec1[0];
co[1] += vec1[1];
co[2] += vec1[2];
add_v3_v3(co, tvec);
}
else if(params->beauty & B_SPHERE) { /* subdivide sphere */
normalize_v3(co);
co[0]*= params->smooth;
co[1]*= params->smooth;
co[2]*= params->smooth;
mul_v3_fl(co, params->smooth);
}
if(params->beauty & B_FRACTAL) {
@@ -238,11 +226,11 @@ static void alter_co(BMesh *bm, BMVert *v, BMEdge *UNUSED(origed), subdparams *p
mul_v3_fl(vec2, 0.5f);
add_v3_v3v3(co2, v->co, params->off);
vec1[0] = fac*(BLI_gTurbulence(1.0, co2[0], co2[1], co2[2], 15, 0, 1)-0.5f);
vec1[1] = fac*(BLI_gTurbulence(1.0, co2[0], co2[1], co2[2], 15, 0, 1)-0.5f);
vec1[2] = fac*(BLI_gTurbulence(1.0, co2[0], co2[1], co2[2], 15, 0, 1)-0.5f);
tvec[0] = fac*(BLI_gTurbulence(1.0, co2[0], co2[1], co2[2], 15, 0, 1)-0.5f);
tvec[1] = fac*(BLI_gTurbulence(1.0, co2[0], co2[1], co2[2], 15, 0, 1)-0.5f);
tvec[2] = fac*(BLI_gTurbulence(1.0, co2[0], co2[1], co2[2], 15, 0, 1)-0.5f);
mul_v3_v3(vec2, vec1);
mul_v3_v3(vec2, tvec);
/*add displacement*/
add_v3_v3v3(co, co, vec2);
@@ -254,9 +242,9 @@ static void alter_co(BMesh *bm, BMVert *v, BMEdge *UNUSED(origed), subdparams *p
/* percent defines the interpolation, rad and flag are for special options */
/* results in new vertex with correct coordinate, vertex normal and weight group info */
static BMVert *bm_subdivide_edge_addvert(BMesh *bm, BMEdge *edge,BMEdge *oedge,
subdparams *params, float percent,
float percent2,
BMEdge **out,BMVert *vsta,BMVert *vend)
const subdparams *params, float percent,
float percent2,
BMEdge **out,BMVert *vsta,BMVert *vend)
{
BMVert *ev;
@@ -286,8 +274,8 @@ static BMVert *bm_subdivide_edge_addvert(BMesh *bm, BMEdge *edge,BMEdge *oedge,
}
static BMVert *subdivideedgenum(BMesh *bm, BMEdge *edge, BMEdge *oedge,
int curpoint, int totpoint, subdparams *params,
BMEdge **newe, BMVert *vsta, BMVert *vend)
int curpoint, int totpoint, const subdparams *params,
BMEdge **newe, BMVert *vsta, BMVert *vend)
{
BMVert *ev;
float percent, percent2 = 0.0f;
@@ -306,8 +294,9 @@ static BMVert *subdivideedgenum(BMesh *bm, BMEdge *edge, BMEdge *oedge,
return ev;
}
static void bm_subdivide_multicut(BMesh *bm, BMEdge *edge, subdparams *params,
BMVert *vsta, BMVert *vend) {
static void bm_subdivide_multicut(BMesh *bm, BMEdge *edge, const subdparams *params,
BMVert *vsta, BMVert *vend)
{
BMEdge *eed = edge, *newe, temp = *edge;
BMVert *v, ov1=*edge->v1, ov2=*edge->v2, *v1=edge->v1, *v2=edge->v2;
int i, numcuts = params->numcuts;
@@ -351,7 +340,8 @@ v4---v0---v1
*/
static void quad_1edge_split(BMesh *bm, BMFace *UNUSED(face),
BMVert **verts, subdparams *params) {
BMVert **verts, const subdparams *params)
{
BMFace *nf;
int i, add, numcuts = params->numcuts;
@@ -396,7 +386,7 @@ v7-v0--v1-v2
*/
static void quad_2edge_split_path(BMesh *bm, BMFace *UNUSED(face), BMVert **verts,
subdparams *params)
const subdparams *params)
{
BMFace *nf;
int i, numcuts = params->numcuts;
@@ -424,7 +414,7 @@ v7-v0--v1-v2
*/
static void quad_2edge_split_innervert(BMesh *bm, BMFace *UNUSED(face), BMVert **verts,
subdparams *params)
const subdparams *params)
{
BMFace *nf;
BMVert *v, *lastv;
@@ -465,7 +455,7 @@ v7-v0--v1-v2
*/
static void quad_2edge_split_fan(BMesh *bm, BMFace *UNUSED(face), BMVert **verts,
subdparams *params)
const subdparams *params)
{
BMFace *nf;
/* BMVert *v; */ /* UNUSED */
@@ -497,7 +487,7 @@ v9-v0--v1-v2
*/
static void quad_3edge_split(BMesh *bm, BMFace *UNUSED(face), BMVert **verts,
subdparams *params)
const subdparams *params)
{
BMFace *nf;
int i, add=0, numcuts = params->numcuts;
@@ -538,7 +528,7 @@ first line | | last line
it goes from bottom up
*/
static void quad_4edge_subdivide(BMesh *bm, BMFace *UNUSED(face), BMVert **verts,
subdparams *params)
const subdparams *params)
{
BMFace *nf;
BMVert *v, *v1, *v2;
@@ -617,7 +607,7 @@ v4--v0--v1--v2
s s
*/
static void tri_1edge_split(BMesh *bm, BMFace *UNUSED(face), BMVert **verts,
subdparams *params)
const subdparams *params)
{
BMFace *nf;
int i, numcuts = params->numcuts;
@@ -643,7 +633,7 @@ sv7/---v---\ v3 s
s s
*/
static void tri_3edge_subdivide(BMesh *bm, BMFace *UNUSED(face), BMVert **verts,
subdparams *params)
const subdparams *params)
{
BMFace *nf;
BMEdge *e, *ne, temp;

View File

@@ -13,7 +13,7 @@ typedef struct subdparams {
} subdparams;
typedef void (*subd_pattern_fill_fp)(BMesh *bm, BMFace *face, BMVert **verts,
subdparams *params);
const subdparams *params);
/*
note: this is a pattern-based edge subdivider.

View File

@@ -113,9 +113,12 @@ static int subdivide_exec(bContext *C, wmOperator *op)
Object *obedit= CTX_data_edit_object(C);
BMEditMesh *em= ((Mesh *)obedit->data)->edit_btmesh;
int cuts= RNA_int_get(op->ptr,"number_cuts");
float smooth= 0.292f*RNA_float_get(op->ptr, "smoothness");
float fractal= RNA_float_get(op->ptr, "fractal")/2.5;
int flag= 0;
if(smooth != 0.0f)
flag |= B_SMOOTH;
if(fractal != 0.0f)
flag |= B_FRACTAL;
@@ -126,7 +129,7 @@ static int subdivide_exec(bContext *C, wmOperator *op)
}
BM_esubdivideflag(obedit, em->bm, BM_SELECT,
0.0f, fractal,
smooth, fractal,
ts->editbutflag|flag,
cuts, 0, RNA_enum_get(op->ptr, "quadcorner"),
RNA_boolean_get(op->ptr, "quadtri"),