Geometry Nodes: add two default items to the Menu Switch node

This is similar to the other Switch nodes and makes the node more
useful by default.
This commit is contained in:
Jacques Lucke
2024-01-31 12:49:13 +01:00
parent 18a20f373f
commit 8ec4f2ada9

View File

@@ -122,8 +122,10 @@ static void node_enum_definition_copy(NodeEnumDefinition &dst_enum_def,
static void node_init(bNodeTree * /*tree*/, bNode *node)
{
NodeMenuSwitch *data = MEM_cnew<NodeMenuSwitch>(__func__);
node_enum_definition_init(data->enum_definition);
data->data_type = SOCK_GEOMETRY;
node_enum_definition_init(data->enum_definition);
data->enum_definition.add_item("A");
data->enum_definition.add_item("B");
node->storage = data;
}