Fix T37884: cycles hair rendering crash with UV coordinates.
This was broken in a recent bugfix for zero length hairs.
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@@ -400,7 +400,7 @@ void ExportCurveTrianglePlanes(Mesh *mesh, ParticleCurveData *CData, float3 RotC
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for( int sys = 0; sys < CData->psys_firstcurve.size() ; sys++) {
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for( int curve = CData->psys_firstcurve[sys]; curve < CData->psys_firstcurve[sys] + CData->psys_curvenum[sys] ; curve++) {
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if(CData->curve_length[curve] == 0.0f)
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if(CData->curve_keynum[curve] <= 1 || CData->curve_length[curve] == 0.0f)
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continue;
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float3 xbasis;
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@@ -462,7 +462,7 @@ void ExportCurveTriangleGeometry(Mesh *mesh, ParticleCurveData *CData, int resol
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for( int sys = 0; sys < CData->psys_firstcurve.size() ; sys++) {
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for( int curve = CData->psys_firstcurve[sys]; curve < CData->psys_firstcurve[sys] + CData->psys_curvenum[sys] ; curve++) {
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if(CData->curve_length[curve] == 0.0f)
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if(CData->curve_keynum[curve] <= 1 || CData->curve_length[curve] == 0.0f)
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continue;
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float3 firstxbasis = cross(make_float3(1.0f,0.0f,0.0f),CData->curvekey_co[CData->curve_firstkey[curve]+1] - CData->curvekey_co[CData->curve_firstkey[curve]]);
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@@ -685,11 +685,10 @@ void ExportCurveTriangleUV(Mesh *mesh, ParticleCurveData *CData, int vert_offset
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for( int sys = 0; sys < CData->psys_firstcurve.size() ; sys++) {
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for( int curve = CData->psys_firstcurve[sys]; curve < CData->psys_firstcurve[sys] + CData->psys_curvenum[sys] ; curve++) {
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if(CData->curve_keynum[curve] <= 1 || CData->curve_length[curve] == 0.0f)
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continue;
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for( int curvekey = CData->curve_firstkey[curve]; curvekey < CData->curve_firstkey[curve] + CData->curve_keynum[curve] - 1; curvekey++) {
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if(CData->curve_length[curve] == 0.0f)
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continue;
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time = CData->curvekey_time[curvekey]/CData->curve_length[curve];
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for(int section = 0 ; section < resol; section++) {
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@@ -730,7 +729,7 @@ void ExportCurveTriangleVcol(Mesh *mesh, ParticleCurveData *CData, int vert_offs
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for( int sys = 0; sys < CData->psys_firstcurve.size() ; sys++) {
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for( int curve = CData->psys_firstcurve[sys]; curve < CData->psys_firstcurve[sys] + CData->psys_curvenum[sys] ; curve++) {
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if(CData->curve_length[curve] == 0.0f)
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if(CData->curve_keynum[curve] <= 1 || CData->curve_length[curve] == 0.0f)
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continue;
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for( int curvekey = CData->curve_firstkey[curve]; curvekey < CData->curve_firstkey[curve] + CData->curve_keynum[curve] - 1; curvekey++) {
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@@ -941,8 +940,11 @@ void BlenderSync::sync_curves(Mesh *mesh, BL::Mesh b_mesh, BL::Object b_ob, int
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float3 *fdata = attr_vcol->data_float3();
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if(fdata) {
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for(size_t curve = 0; curve < CData.curve_vcol.size() ;curve++)
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fdata[curve] = color_srgb_to_scene_linear(CData.curve_vcol[curve]);
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size_t i = 0;
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for(size_t curve = 0; curve < CData.curve_vcol.size(); curve++)
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if(!(CData.curve_keynum[curve] <= 1 || CData.curve_length[curve] == 0.0f))
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fdata[i++] = color_srgb_to_scene_linear(CData.curve_vcol[curve]);
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}
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}
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}
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@@ -983,8 +985,11 @@ void BlenderSync::sync_curves(Mesh *mesh, BL::Mesh b_mesh, BL::Object b_ob, int
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float3 *uv = attr_uv->data_float3();
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if(uv) {
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size_t i = 0;
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for(size_t curve = 0; curve < CData.curve_uv.size(); curve++)
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uv[curve] = CData.curve_uv[curve];
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if(!(CData.curve_keynum[curve] <= 1 || CData.curve_length[curve] == 0.0f))
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uv[i++] = CData.curve_uv[curve];
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}
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}
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}
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