Cocoa :
Implement OS X support for Campbell's new continuous grab feature
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@@ -798,7 +798,7 @@ GHOST_TSuccess GHOST_SystemCocoa::getCursorPosition(GHOST_TInt32& x, GHOST_TInt3
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{
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NSPoint mouseLoc = [NSEvent mouseLocation];
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// Convert the coordinates to screen coordinates
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// Returns the mouse location in screen coordinates
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x = (GHOST_TInt32)mouseLoc.x;
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y = (GHOST_TInt32)mouseLoc.y;
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return GHOST_kSuccess;
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@@ -808,7 +808,10 @@ GHOST_TSuccess GHOST_SystemCocoa::getCursorPosition(GHOST_TInt32& x, GHOST_TInt3
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GHOST_TSuccess GHOST_SystemCocoa::setCursorPosition(GHOST_TInt32 x, GHOST_TInt32 y) const
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{
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float xf=(float)x, yf=(float)y;
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//Quartz Display Services uses the old coordinates (top left origin)
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yf = [[NSScreen mainScreen] frame].size.height -yf;
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CGAssociateMouseAndMouseCursorPosition(false);
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CGWarpMouseCursorPosition(CGPointMake(xf, yf));
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CGAssociateMouseAndMouseCursorPosition(true);
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@@ -1080,7 +1083,7 @@ GHOST_TSuccess GHOST_SystemCocoa::handleTabletEvent(void *eventPtr, short eventT
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GHOST_TSuccess GHOST_SystemCocoa::handleMouseEvent(void *eventPtr)
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{
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NSEvent *event = (NSEvent *)eventPtr;
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GHOST_IWindow* window = m_windowManager->getActiveWindow();
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GHOST_Window* window = (GHOST_Window*)m_windowManager->getActiveWindow();
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if (!window) {
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return GHOST_kFailure;
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@@ -1141,8 +1144,22 @@ GHOST_TSuccess GHOST_SystemCocoa::handleMouseEvent(void *eventPtr)
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}
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case NSMouseMoved:
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{
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NSPoint mousePos = [event locationInWindow];
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pushEvent(new GHOST_EventCursor([event timestamp], GHOST_kEventCursorMove, window, mousePos.x, mousePos.y));
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if(window->getCursorWarp()) {
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GHOST_TInt32 x_warp, y_warp, x_accum, y_accum;
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window->getCursorWarpPos(x_warp, y_warp);
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window->getCursorWarpAccum(x_accum, y_accum);
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x_accum += [event deltaX];
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y_accum += [event deltaY];
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window->setCursorWarpAccum(x_accum, y_accum);
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pushEvent(new GHOST_EventCursor([event timestamp], GHOST_kEventCursorMove, window, x_warp+x_accum, y_warp+y_accum));
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}
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else { //Normal cursor operation: send mouse position in window
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NSPoint mousePos = [event locationInWindow];
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pushEvent(new GHOST_EventCursor([event timestamp], GHOST_kEventCursorMove, window, mousePos.x, mousePos.y));
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}
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break;
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}
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@@ -236,6 +236,13 @@ protected:
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*/
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virtual GHOST_TSuccess setWindowCursorVisibility(bool visible);
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/**
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* Sets the cursor grab on the window using
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* native window system calls.
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* @param warp Only used when grab is enabled, hides the mouse and allows gragging outside the screen.
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*/
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virtual GHOST_TSuccess setWindowCursorGrab(bool grab, bool warp, bool restore);
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/**
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* Sets the cursor shape on the window using
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* native window system calls.
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@@ -711,6 +711,56 @@ GHOST_TSuccess GHOST_WindowCocoa::setWindowCursorVisibility(bool visible)
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return GHOST_kSuccess;
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}
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GHOST_TSuccess GHOST_WindowCocoa::setWindowCursorGrab(bool grab, bool warp, bool restore)
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{
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if (grab)
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{
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if(warp) {
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m_systemCocoa->getCursorPosition(m_cursorWarpInitPos[0], m_cursorWarpInitPos[1]);
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setCursorWarpAccum(0, 0);
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setWindowCursorVisibility(false);
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m_cursorWarp= true;
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}
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return CGAssociateMouseAndMouseCursorPosition(false) == kCGErrorSuccess ? GHOST_kSuccess : GHOST_kFailure;
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}
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else {
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if(m_cursorWarp)
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{/* are we exiting warp */
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setWindowCursorVisibility(true);
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/* Almost works without but important otherwise the mouse GHOST location can be incorrect on exit */
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if(restore) {
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GHOST_Rect bounds;
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GHOST_TInt32 x_new, y_new, x_rel, y_rel;
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getClientBounds(bounds);
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printf("\ncursor ungrab with restore");
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x_new= m_cursorWarpInitPos[0]+m_cursorWarpAccumPos[0];
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y_new= m_cursorWarpInitPos[1]+m_cursorWarpAccumPos[1];
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screenToClient(x_new, y_new, x_rel, y_rel);
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if(x_rel < 0) x_new = (x_new-x_rel) + 2;
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if(y_rel < 0) y_new = (y_new-y_rel) + 2;
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if(x_rel > bounds.getWidth()) x_new -= (x_rel-bounds.getWidth()) + 2;
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if(y_rel > bounds.getHeight()) y_new -= (y_rel-bounds.getHeight()) + 2;
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clientToScreen(x_new, y_new, x_rel, y_rel);
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m_systemCocoa->setCursorPosition(x_rel, y_rel);
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}
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else {
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m_systemCocoa->setCursorPosition(m_cursorWarpInitPos[0], m_cursorWarpInitPos[1]);
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}
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setCursorWarpAccum(0, 0);
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m_cursorWarp= false;
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}
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return CGAssociateMouseAndMouseCursorPosition(true) == kCGErrorSuccess ? GHOST_kSuccess : GHOST_kFailure;
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}
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}
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GHOST_TSuccess GHOST_WindowCocoa::setWindowCursorShape(GHOST_TStandardCursor shape)
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{
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