Manipulators: lamp, camera & force-field
From custom-manipulators branch. These may be improved they work on a basic level.
This commit is contained in:
@@ -33,6 +33,7 @@
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* \author nzc
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*/
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struct bPose;
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struct Bone;
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struct GHash;
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struct Main;
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@@ -59,6 +59,7 @@ set(SRC
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view3d_walk.c
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view3d_header.c
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view3d_iterators.c
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view3d_manipulators.c
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view3d_ops.c
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view3d_project.c
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view3d_ruler.c
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@@ -739,6 +739,9 @@ static void view3d_widgets(void)
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wmManipulatorMapType *wmaptype = WM_manipulatormaptype_ensure(&wmap_params);
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WM_manipulatorgrouptype_append(wmaptype, TRANSFORM_WGT_manipulator);
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WM_manipulatorgrouptype_append(wmaptype, VIEW3D_WGT_lamp);
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WM_manipulatorgrouptype_append(wmaptype, VIEW3D_WGT_force_field);
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WM_manipulatorgrouptype_append(wmaptype, VIEW3D_WGT_camera);
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}
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357
source/blender/editors/space_view3d/view3d_manipulators.c
Normal file
357
source/blender/editors/space_view3d/view3d_manipulators.c
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@@ -0,0 +1,357 @@
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/*
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* ***** BEGIN GPL LICENSE BLOCK *****
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software Foundation,
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* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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* Contributor(s): none yet.
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*
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* ***** END GPL LICENSE BLOCK *****
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*/
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/** \file blender/editors/space_view3d/view3d_manipulators.c
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* \ingroup spview3d
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*/
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#include "BLI_blenlib.h"
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#include "BLI_math.h"
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#include "BLI_utildefines.h"
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#include "BKE_armature.h"
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#include "BKE_camera.h"
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#include "BKE_context.h"
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#include "BKE_object.h"
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#include "DNA_armature_types.h"
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#include "DNA_camera_types.h"
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#include "DNA_lamp_types.h"
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#include "DNA_object_types.h"
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#include "DNA_object_force.h"
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#include "DNA_manipulator_types.h"
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#include "ED_armature.h"
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#include "ED_screen.h"
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#include "MEM_guardedalloc.h"
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#include "RNA_access.h"
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#include "WM_api.h"
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#include "WM_types.h"
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#include "view3d_intern.h" /* own include */
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/* -------------------------------------------------------------------- */
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/** \name Lamp Manipulators
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* \{ */
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static bool WIDGETGROUP_lamp_poll(const bContext *C, wmManipulatorGroupType *UNUSED(wgrouptype))
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{
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Object *ob = CTX_data_active_object(C);
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if (ob && ob->type == OB_LAMP) {
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Lamp *la = ob->data;
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return (la->type == LA_SPOT);
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}
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return false;
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}
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static void WIDGETGROUP_lamp_init(const bContext *UNUSED(C), wmManipulatorGroup *wgroup)
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{
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const char *propname = "spot_size";
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const float color[4] = {0.5f, 0.5f, 1.0f, 1.0f};
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const float color_hi[4] = {0.8f, 0.8f, 0.45f, 1.0f};
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wmManipulatorWrapper *wwrapper = MEM_mallocN(sizeof(wmManipulatorWrapper), __func__);
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wwrapper->manipulator = MANIPULATOR_arrow_new(wgroup, propname, MANIPULATOR_ARROW_STYLE_INVERTED);
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wgroup->customdata = wwrapper;
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MANIPULATOR_arrow_set_range_fac(wwrapper->manipulator, 4.0f);
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WM_manipulator_set_color(wwrapper->manipulator, color);
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WM_manipulator_set_color_highlight(wwrapper->manipulator, color_hi);
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}
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static void WIDGETGROUP_lamp_refresh(const bContext *C, wmManipulatorGroup *wgroup)
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{
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wmManipulatorWrapper *wwrapper = wgroup->customdata;
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Object *ob = CTX_data_active_object(C);
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Lamp *la = ob->data;
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float dir[3];
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negate_v3_v3(dir, ob->obmat[2]);
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MANIPULATOR_arrow_set_direction(wwrapper->manipulator, dir);
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WM_manipulator_set_origin(wwrapper->manipulator, ob->obmat[3]);
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/* need to set property here for undo. TODO would prefer to do this in _init */
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PointerRNA lamp_ptr;
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const char *propname = "spot_size";
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RNA_pointer_create(&la->id, &RNA_Lamp, la, &lamp_ptr);
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WM_manipulator_set_property(wwrapper->manipulator, ARROW_SLOT_OFFSET_WORLD_SPACE, &lamp_ptr, propname);
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}
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void VIEW3D_WGT_lamp(wmManipulatorGroupType *wgt)
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{
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wgt->name = "Lamp Widgets";
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wgt->poll = WIDGETGROUP_lamp_poll;
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wgt->init = WIDGETGROUP_lamp_init;
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wgt->refresh = WIDGETGROUP_lamp_refresh;
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wgt->flag |= (WM_MANIPULATORGROUPTYPE_IS_3D | WM_MANIPULATORGROUPTYPE_SCALE_3D);
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}
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/** \} */
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/* -------------------------------------------------------------------- */
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/** \name Camera Manipulators
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* \{ */
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struct CameraWidgetGroup {
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wmManipulator *dop_dist;
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wmManipulator *focal_len;
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wmManipulator *ortho_scale;
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};
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static bool WIDGETGROUP_camera_poll(const bContext *C, wmManipulatorGroupType *UNUSED(wgrouptype))
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{
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Object *ob = CTX_data_active_object(C);
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return (ob && ob->type == OB_CAMERA);
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}
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static void cameragroup_property_setup(wmManipulator *widget, Object *ob, Camera *ca, const bool is_ortho)
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{
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const float scale[3] = {1.0f / len_v3(ob->obmat[0]), 1.0f / len_v3(ob->obmat[1]), 1.0f / len_v3(ob->obmat[2])};
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const float scale_fac = ca->drawsize;
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const float drawsize = is_ortho ?
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(0.5f * ca->ortho_scale) :
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(scale_fac / ((scale[0] + scale[1] + scale[2]) / 3.0f));
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const float half_sensor = 0.5f * ((ca->sensor_fit == CAMERA_SENSOR_FIT_VERT) ? ca->sensor_y : ca->sensor_x);
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const char *propname = is_ortho ? "ortho_scale" : "lens";
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PointerRNA camera_ptr;
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float min, max, range;
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float step, precision;
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RNA_pointer_create(&ca->id, &RNA_Camera, ca, &camera_ptr);
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/* get property range */
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PropertyRNA *prop = RNA_struct_find_property(&camera_ptr, propname);
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RNA_property_float_ui_range(&camera_ptr, prop, &min, &max, &step, &precision);
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range = max - min;
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MANIPULATOR_arrow_set_range_fac(widget, is_ortho ? (scale_fac * range) : (drawsize * range / half_sensor));
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}
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static void WIDGETGROUP_camera_init(const bContext *C, wmManipulatorGroup *wgroup)
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{
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Object *ob = CTX_data_active_object(C);
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Camera *ca = ob->data;
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float dir[3];
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struct CameraWidgetGroup *camgroup = MEM_callocN(sizeof(struct CameraWidgetGroup), __func__);
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wgroup->customdata = camgroup;
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negate_v3_v3(dir, ob->obmat[2]);
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/* dof distance */
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{
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const float color[4] = {1.0f, 0.3f, 0.0f, 1.0f};
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const float color_hi[4] = {1.0f, 0.3f, 0.0f, 1.0f};
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camgroup->dop_dist = MANIPULATOR_arrow_new(wgroup, "dof_distance", MANIPULATOR_ARROW_STYLE_CROSS);
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WM_manipulator_set_flag(camgroup->dop_dist, WM_MANIPULATOR_DRAW_HOVER, true);
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WM_manipulator_set_color(camgroup->dop_dist, color);
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WM_manipulator_set_color_highlight(camgroup->dop_dist, color_hi);
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}
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/* focal length
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* - logic/calculations are similar to BKE_camera_view_frame_ex, better keep in sync */
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{
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const float color[4] = {1.0f, 1.0, 0.27f, 0.5f};
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const float color_hi[4] = {1.0f, 1.0, 0.27f, 1.0f};
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camgroup->focal_len = MANIPULATOR_arrow_new(
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wgroup, "focal_len",
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(MANIPULATOR_ARROW_STYLE_CONE | MANIPULATOR_ARROW_STYLE_CONSTRAINED));
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WM_manipulator_set_color(camgroup->focal_len, color);
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WM_manipulator_set_color_highlight(camgroup->focal_len, color_hi);
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cameragroup_property_setup(camgroup->focal_len, ob, ca, false);
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camgroup->ortho_scale = MANIPULATOR_arrow_new(
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wgroup, "ortho_scale",
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(MANIPULATOR_ARROW_STYLE_CONE | MANIPULATOR_ARROW_STYLE_CONSTRAINED));
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WM_manipulator_set_color(camgroup->ortho_scale, color);
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WM_manipulator_set_color_highlight(camgroup->ortho_scale, color_hi);
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cameragroup_property_setup(camgroup->ortho_scale, ob, ca, true);
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}
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}
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static void WIDGETGROUP_camera_refresh(const bContext *C, wmManipulatorGroup *wgroup)
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{
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if (!wgroup->customdata)
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return;
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struct CameraWidgetGroup *camgroup = wgroup->customdata;
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Object *ob = CTX_data_active_object(C);
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Camera *ca = ob->data;
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PointerRNA camera_ptr;
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float dir[3];
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RNA_pointer_create(&ca->id, &RNA_Camera, ca, &camera_ptr);
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negate_v3_v3(dir, ob->obmat[2]);
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if (ca->flag & CAM_SHOWLIMITS) {
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MANIPULATOR_arrow_set_direction(camgroup->dop_dist, dir);
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MANIPULATOR_arrow_set_up_vector(camgroup->dop_dist, ob->obmat[1]);
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WM_manipulator_set_origin(camgroup->dop_dist, ob->obmat[3]);
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WM_manipulator_set_scale(camgroup->dop_dist, ca->drawsize);
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WM_manipulator_set_flag(camgroup->dop_dist, WM_MANIPULATOR_HIDDEN, false);
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/* need to set property here for undo. TODO would prefer to do this in _init */
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WM_manipulator_set_property(camgroup->dop_dist, ARROW_SLOT_OFFSET_WORLD_SPACE, &camera_ptr, "dof_distance");
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}
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else {
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WM_manipulator_set_flag(camgroup->dop_dist, WM_MANIPULATOR_HIDDEN, true);
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}
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/* TODO - make focal length/ortho scale widget optional */
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if (true) {
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const bool is_ortho = (ca->type == CAM_ORTHO);
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const float scale[3] = {1.0f / len_v3(ob->obmat[0]), 1.0f / len_v3(ob->obmat[1]), 1.0f / len_v3(ob->obmat[2])};
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const float scale_fac = ca->drawsize;
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const float drawsize = is_ortho ?
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(0.5f * ca->ortho_scale) :
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(scale_fac / ((scale[0] + scale[1] + scale[2]) / 3.0f));
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float offset[3];
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float asp[2];
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wmManipulator *widget = is_ortho ? camgroup->ortho_scale : camgroup->focal_len;
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WM_manipulator_set_flag(widget, WM_MANIPULATOR_HIDDEN, false);
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WM_manipulator_set_flag(is_ortho ? camgroup->focal_len : camgroup->ortho_scale, WM_MANIPULATOR_HIDDEN, true);
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/* account for lens shifting */
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offset[0] = ((ob->size[0] > 0.0f) ? -2.0f : 2.0f) * ca->shiftx;
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offset[1] = 2.0f * ca->shifty;
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offset[2] = 0.0f;
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/* get aspect */
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const Scene *scene = CTX_data_scene(C);
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const float aspx = (float)scene->r.xsch * scene->r.xasp;
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const float aspy = (float)scene->r.ysch * scene->r.yasp;
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const int sensor_fit = BKE_camera_sensor_fit(ca->sensor_fit, aspx, aspy);
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asp[0] = (sensor_fit == CAMERA_SENSOR_FIT_HOR) ? 1.0 : aspx / aspy;
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asp[1] = (sensor_fit == CAMERA_SENSOR_FIT_HOR) ? aspy / aspx : 1.0f;
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MANIPULATOR_arrow_set_up_vector(widget, ob->obmat[1]);
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MANIPULATOR_arrow_set_direction(widget, dir);
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MANIPULATOR_arrow_cone_set_aspect(widget, asp);
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WM_manipulator_set_origin(widget, ob->obmat[3]);
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WM_manipulator_set_offset(widget, offset);
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WM_manipulator_set_scale(widget, drawsize);
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/* need to set property here for undo. TODO would prefer to do this in _init */
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WM_manipulator_set_property(camgroup->focal_len, ARROW_SLOT_OFFSET_WORLD_SPACE, &camera_ptr, "lens");
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WM_manipulator_set_property(camgroup->ortho_scale, ARROW_SLOT_OFFSET_WORLD_SPACE, &camera_ptr, "ortho_scale");
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}
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}
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void VIEW3D_WGT_camera(wmManipulatorGroupType *wgt)
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{
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wgt->name = "Camera Widgets";
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wgt->poll = WIDGETGROUP_camera_poll;
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wgt->init = WIDGETGROUP_camera_init;
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wgt->refresh = WIDGETGROUP_camera_refresh;
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wgt->flag |= WM_MANIPULATORGROUPTYPE_IS_3D;
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}
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/** \} */
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/* -------------------------------------------------------------------- */
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/** \name Force Field Manipulators
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* \{ */
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static bool WIDGETGROUP_forcefield_poll(const bContext *C, wmManipulatorGroupType *UNUSED(wgrouptype))
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{
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Object *ob = CTX_data_active_object(C);
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return (ob && ob->pd && ob->pd->forcefield);
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}
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static void WIDGETGROUP_forcefield_init(const bContext *UNUSED(C), wmManipulatorGroup *wgroup)
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{
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const float col[4] = {0.8f, 0.8f, 0.45f, 0.5f};
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const float col_hi[4] = {0.8f, 0.8f, 0.45f, 1.0f};
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/* only wind effector for now */
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wmManipulatorWrapper *wwrapper = MEM_mallocN(sizeof(wmManipulatorWrapper), __func__);
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wgroup->customdata = wwrapper;
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wwrapper->manipulator = MANIPULATOR_arrow_new(wgroup, "field_strength", MANIPULATOR_ARROW_STYLE_CONSTRAINED);
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MANIPULATOR_arrow_set_ui_range(wwrapper->manipulator, -200.0f, 200.0f);
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MANIPULATOR_arrow_set_range_fac(wwrapper->manipulator, 6.0f);
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WM_manipulator_set_color(wwrapper->manipulator, col);
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WM_manipulator_set_color_highlight(wwrapper->manipulator, col_hi);
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}
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static void WIDGETGROUP_forcefield_refresh(const bContext *C, wmManipulatorGroup *wgroup)
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{
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wmManipulatorWrapper *wwrapper = wgroup->customdata;
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Object *ob = CTX_data_active_object(C);
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PartDeflect *pd = ob->pd;
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if (pd->forcefield == PFIELD_WIND) {
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const float size = (ob->type == OB_EMPTY) ? ob->empty_drawsize : 1.0f;
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const float ofs[3] = {0.0f, -size, 0.0f};
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PointerRNA field_ptr;
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RNA_pointer_create(&ob->id, &RNA_FieldSettings, pd, &field_ptr);
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MANIPULATOR_arrow_set_direction(wwrapper->manipulator, ob->obmat[2]);
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WM_manipulator_set_origin(wwrapper->manipulator, ob->obmat[3]);
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WM_manipulator_set_offset(wwrapper->manipulator, ofs);
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WM_manipulator_set_flag(wwrapper->manipulator, WM_MANIPULATOR_HIDDEN, false);
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WM_manipulator_set_property(wwrapper->manipulator, ARROW_SLOT_OFFSET_WORLD_SPACE, &field_ptr, "strength");
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}
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else {
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WM_manipulator_set_flag(wwrapper->manipulator, WM_MANIPULATOR_HIDDEN, true);
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}
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}
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void VIEW3D_WGT_force_field(wmManipulatorGroupType *wgt)
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{
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wgt->name = "Force Field Widgets";
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wgt->poll = WIDGETGROUP_forcefield_poll;
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wgt->init = WIDGETGROUP_forcefield_init;
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wgt->refresh = WIDGETGROUP_forcefield_refresh;
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wgt->flag |= WM_MANIPULATORGROUPTYPE_IS_3D;
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}
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/** \} */
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Block a user